Show/Hide Show/Hide

Fear the Night

 
Fear the Night Patch 1.54333Jul 18, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a small patch 1.54333 on July 19 at 12:00 am PST. Below you can check the complete list of changes: Fixes Fixed an issue where players inside safe zone indicated in the map were taking damage from radiation. Fear the Night Patch 1.54331Jul 17, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a small patch 1.54331 on July 18 at 12:00 am PST. Below you can check the complete list of changes: Balancing and Fixes Reduced Big-Cargo's hp to 25,000. Fixed some glitching terrain Fear the Night Full ReleaseJul 16, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34011139/deb2bfd63e18d87122c8938ff4353e8abe1a5856.png Greetings Survivors, Heads up (or heads off if you’re a zombie)! Fear the Night is entering 1.0 release, with a content update to 1.54326. We appreciate your support and love for Fear the Night since our launch in Early Access. Let’s continue our zombie hunting together in Fear the Night with the full release! Fear the Night full release patch will be available on July 17 at 03:00 am PST. North Side of the River The time has come - get ready to ride on Big-Cargo and traverse across Murder Island as we head towards the other side of the river where we can try our luck. A meandering maze inside the ultimate cave awaits exploration. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34011139/04c8b689b600ffd9ab51a9334ec8cb34464f0fe8.png New items Added a new environmental item, Emergency Light, which is used to provide lighting and to guide you through the end of the maze. Added a new item, Lithium-ion Battery, which is used to power Emergency Light. Added the remaining nine pages of Survivor’s Notes, uncovering more about what has happened since the zombie outbreak. Added a new shelter to the north part of the map. Fixes Fixed some glitching terrain That's it, Survivors. You’ve survived all the hordes and danger up until now, but will you be able to make it to the other side, through the final room of the maze? Good luck~ Fear the Night Patch 34.54216May 7, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch 34.54216 on May 8 at 00:00 am PST. Below you can check the complete list of changes and fixes: • Added Murder Island to the map in Area 11, along with a new cave on the island. • Added a large vehicle, Big-Cargo, together with the items and resource used to craft the Big-Cargo • Added Zobi-Gasoline, the fuel to power up Big-Cargo, and the required items and resources to craft it. • Added Big-Cargo Bench to Area 11. It is where players can craft Big-Cargo and Zobi-Gasoline. • Optimized the collision and terrain of the bridge connected to the Murder Island. • Fixed an issue where structures can be placed inside the spawning cave. Fear the Night Patch 33.53906Mar 7, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch 33.53906 on March 7 at 11:00 pm PST. Below you can check the complete list of changes: Fixed ● Shelter's slot can not be placed structure. Fear the Night Patch 32.53903Mar 6, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch on March 7 at 6:00 pm PST. Below you can check the complete list of changes: Changes/New features ● The Grinder's inventory weight has been raised to 999,999, and its slot number has been raised to 50. Fear the Night Patch 31.53887Mar 5, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch on March 6 at 6:00 pm PST. Below you can check the complete list of changes: Changes/New features ● Auto salvage workbench can be crafted in the Junkyard. Fixes ● Fixed an issue with UA's special behavior New NA Official Server ComingMar 4, 2019 - Community AnnouncementsGreetings Survivors, We will enable the New NA Official Server on March 4 at 21:00 pm PST.New AS Official Server ComingMar 3, 2019 - Community AnnouncementsGreetings Survivors, We will enable the New AS Official Server on March 4rd at 01:00 am PST.Fear the Night Patch 30.53837 March 3rdMar 2, 2019 - Community AnnouncementsHello Survivors! We will be bringing down the servers on Sunday, March 3rd, at 9PM PST for an update patch. Patch notes can be found below: Changes/New features Players will now be able to join the zombie horde when the character’s Infection drops to 0 or turns into Infected state, and then gets killed. Players can control their zombified character to attack other players and structures. Character can suicide to respawn as a player character, otherwise he/she will remain zombified. Added an on/off switch to determine whether you want to display UA icons in the map. Fixes Fixed an issue where the first shot from the shotgun was not doing damage to zombies Fixed an issue where, when logging in, players might spawn in the second floor of a shelter and find no way out. Fixed an issue where the item "Tablet" was not in the loot table for weapon chests. Balancing Reduced the difficulty in taking over shelters in earlier zones by reducing the amount of zombies spawned, and reducing the probability of spawning Slith and Joe in the zombie horde.Free To Play WeekendFeb 28, 2019 - Community AnnouncementsHello Survivors! Fear the Night is having a free to play weekend right now! From 2/28 to 3/3 the game will be completely free to download and play. Interested in playing after the weekend? The game will also be on sale for $9.99 from 2/28 to 3/7. Good luck out there! Next week update is coming -The Fear the Night Community TeamNew NA Official Server ComingFeb 16, 2019 - Community AnnouncementsGreetings Survivors, We will enable the New NA Official Server on February 16 at 18:00 pm PST.Fear the Night Patch 29. 53778Jan 22, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a minor patch today on January 22 at 10:00 pm PST. Below you can check the complete list of changes: Fixes ● Fixed an issue where server restart would automatically set the generators to be on. ● Fixed an issue where UA robots getting stuck below the ground could not be teleported up to nearby UA Portal. ● Fixed an issue where Leaper zombies would keep jumping if blocked by Spiked Wall. ● Fixed an issue where the lethal radioactive fog appeared areas that are not designated as kill zone surrounding the map perimeter. Edit: A change that was not originally documented: Zombies that spawn while attempting to occupy a shelter will be stronger than the zombies in the surrounding area.Fear the Night Patch 28.53753Jan 21, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch today on January 21 at 10:00 pm PST. Below you can check the complete list of changes: Changes ● Characters offline: when characters are offline, they will no longer be in unconscious states remaining in the servers. Offline characters will be in invisible to other online characters, while the data is saved in the server for you to retrieve next time your log in. ● Location of your hacked UA robots will be displayed on the Map. ● Implemented auto decay for shelter generators: without being damaged by zombies, the auto decay timer for Large Generator is 20 days, Medium Generator 15 days, and Small Generator 10 days, all in real time. Lost durability from the auto decay can be remedied by repairing. Fixes ● Fixed some glitching issues and terrain getting players stuck for the Water Treatment Plant and the Gas Station. ● Fixed an issue where when the amount of placed structures for a single shelter or POI exceeds 500, client might be disconnected to server. ● Fixed an issue where the item sorting in the workbenches is incorrect. ● Fixed an issue where Gas Motor and Compressor Parts do not salvage into the right items as indicated. Their salvaging time is also reduced. ● Fixed an issue where the button for Map is bound to M and any other rebound buttons for it are invalid. ● Fixed an issue where Buff icons on HUD do not disappear after the Buff is interrupted. ● Fixed an issue where players are unable to retrieve the backpack if their characters die on the slopelike terrains. ● Fixed an issue where some zombies are invincible and immobile. ● Fixed an issue where that may stuck in the large shelter when fast travel. Fear the Night Patch 28.53732Jan 17, 2019 - Community AnnouncementsGreetings Survivors, We have delayed the patch that was supposed to go live on January 17 10:00 pm PST to January 22 10:00 pm PST due to game-breaking bugs we discovered. Below you can check the complete list of changes: Changes ● Characters offline: when characters are offline, they will no longer be in unconscious states remaining in the servers. Offline characters will be in invisible to other online characters, while the data is saved in the server for you to retrieve next time your log in. ● Location of your hacked UA robots will be displayed on the Map. Fixes ● Fixed some glitching issues and terrain getting players stuck for the Water Treatment Plant and the Gas Station. ● Fixed an issue where when the amount of placed structures for a single shelter or POI exceeds 500, client might be disconnected to server. ● Fixed an issue where the item sorting in the workbenches is incorrect. ● Fixed an issue where Gas Motor and Compressor Parts do not salvage into the right items as indicated. Their salvaging time is also reduced. ● Fixed an issue where the button for Map is bound to M and any other rebound buttons for it are invalid. ● Fixed an issue where Buff icons on HUD do not disappear after the Buff is interrupted. ● Fixed an issue where players are unable to retrieve the backpack if their characters die on the slopelike terrains. ● Fixed an issue where some zombies are invincible and immobile. ● Fix bug that may stuck in the large shelter when fast travel. Fear the Night Hotfix 27.53678Jan 15, 2019 - Community AnnouncementsGreeting Survivors, We are pushing a hotfix soon to fix weapon cross bow issue,this weapon cause some server cannot start Fear the Night Patch 26.53677Jan 14, 2019 - Community AnnouncementsGreetings Survivors, We will be pushing a patch today on January 14 at 6:00 pm PST. Below you can check the complete list of changes: Items New item - Wood Door Shield and Metal Door Shield. When you hold RMB to raise your shield, it reduces the damage coming from the front, and you won’t be infected by zombie attacks. New item - Sticky Bomb. Throw it at the zombies to cause damage and a slowing effect on them. New item - UA Portal. You can use it to teleport your UA robots within a short distance to nearby your UA Portal. Changes New feature - body beam. Beams are used to indicated the location where your character died last time. When aiming at the body beam, you can press E to pick up your inventory lost in your character’s last death. Up to 3 body beams can be effective at a time. With the help of body beam, you will be able to retrieve your inventory even if your body falls through the ground. Reduced the spawning interval for UA Scout, and unify the spawning interval for UA Enforcer. The calculation to determine if your characters are getting the Infection debuff is changed from proportionally to a fixed value, 30. Fixed an issue where projectile weapons (like Grenades), where every fifth throw in succession ended up being a dud. Environment Fixed some glitching terrain and props that were getting players stuck. Fixed some floating trees and props. Fixed some glitching terrain inside shelters that are blocking the slots used to place shelter structures. Optimized the performance for some environment. Fixed the collision issues with the POIs, including Gas Station, Construction Store/Warehouse, and Factory. Squad New feature: squadmate icons are now shown in different colors in the Map. New feature: you can choose to respawn at your squadmates’ shelter now. Fixed an issue where some players cannot invite other players to form a squad. Structures New Item - Wood Fence and Wood Fence Door, used to prevent creatures from jumping across and get inside your shelter. New feature: automatic door closing. All doors will be closed automatically 3 seconds after they are opened. New feature: added multiple directions to Metal Gate’s snapping points when you are building them in succession. Reduced the crafting time for some items. Fixed an issue where Wired Fence outside lost shelters are not doing damage to zombies. Others Fixed an issue where players got disconnected or could not reconnect to the server. Fixed an issue where your character spawned in game and got stuck in the environment. Fixed an issue where your character spawned in game and fell from midair. New feature: when respawning or fast traveling, you can click the shelters’ icons on the Map and select your destination instead of going through the respawn point list now. Fixed an issue where players are unable to retrieve your inventory in PVP zones. Updated some icons. Fear the Night Patch 25.53373Dec 26, 2018 - Community AnnouncementsGreetings Survivors, We will be pushing a small patch tonight to address the Armored Zombie being too strong following a bug fix we did that reduced damage dealt to their head. Below you can check the complete list of changes: ● Adjusted Armored Zombie by slightly reducing its movement speed, greatly reducing its front armor, and slightly increasing the damage dealt to its back. ● Fixed an issue where the zombies will spawn in front of characters inside the cave in Area 8. Fear the Night Hotfix 24.53372Dec 22, 2018 - Community AnnouncementsGreeting Survivors, We are pushing a hotfix soon to fix server bug that is caused Roll back. We will be sending out announcement of server maintenance via our newly implemented NEWS in main menu. Please keep an eye out for that. Fear the Night Patch 23.53371Dec 21, 2018 - Community AnnouncementsGreeting Survivors, We are pushing a hotfix soon to fix Zombies afraid of light causing server crash, player will Roll back.