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A new Far Cry might be in the works, Ubisoft job listings suggestApr 4, 2024 - PCGamesNThree years after the release of the last Far Cry game, Ubisoft seems to be looking towards bringing the franchise back to the main stage. Recent job postings on Ubisoft's careers site mention hiring within their Canadian studios - Toronto, Montreal and Sherbrooke - for a game described as a 'Far Cry Project', with no further details given. Read the rest of the story... RELATED LINKS: Snag Far Cry 6 and the rest of Ubisoft's series dirt cheap right now Far Cry's decade-old tent bug officially gets a fan-made fix Snag Far Cry 6 and the rest of Ubisoft's series dirt cheap right nowSep 16, 2023 - PCGamesNThe best Far Cry games can be yours for next to nothing right now, as the entire series goes dirt cheap with discounts offering up to 85% off. From the very first game to the modern Far Cry 6, Ubisoft's series has something for everyone who enjoys open-world FPS games, and you can grab whichever of them takes your fancy without breaking the bank thanks to a big Steam sale. Read the rest of the story... RELATED LINKS: Far Cry's decade-old tent bug officially gets a fan-made fix Writer of the best Saints Row games is now IP director of Far CryAug 13, 2023 - PC GamerDrew Holmes, lead writer on Far Cry 5 and Far Cry: New Dawn, is now the series' IP director. As he wrote on his LinkedIn page, "It's been an exciting few months... I'm happy to share that I'm starting a new position as IP Director of FAR CRY at Ubisoft! We have big things in store"... Read more.Far Cry fans hope surprise source code leak will give 'new breath' to an old gameJul 4, 2023 - PC GamerIt's hard to overstate how good the original Far Cry was. And influential, too: It's the game that put developer Crytek on the map and spawned one of Ubisoft's biggest and best-known series. But it's also 19 years old, a veritable eon in videogame terms, and that passage of time can definitely be seen and felt: It's long overdue for a glow-up... Read more.Ubisoft rumored to be working on multiplayer Far Cry as well as inevitable Far Cry 7Jan 28, 2023 - PC Gamerccording to sources cited by Insider Gaming, Ubisoft has two Far Cry games currently in development—a mainline singleplayer sequel, and a separate multiplayer spin-off, though they began as a single project... Read more.Clint Hocking says Far Cry 2's villain was Far Cry 1's heroOct 4, 2021 - PC GamerFar Cry 2 is one of those games that, even thirteen years later, remains a touchstone for a certain kind of FPS design. Ubisoft would go on to sand-off the rough edges, for good or ill, and build a big-budget template that persists through to Far Cry 6 but, for some, it never got better than Far Cry 2's dangerous, conflicted, and persistently inconvenient world... Read more.The history of trees in PC gamingMay 16, 2018 - PC GamerYou can chart the progress of PC gaming in many ways: the force of a shotgun; the substance of dialogue; the scale of an RTS.  But behind all the obvious stuff, wafting leafily the background, is the humble tree. And trees are important. They tell us more about the inexorable march of progress than gunfeel ever could. Firstly, because they illustrate the lengths developers will go to immerse us in a game by adding extraneous detail we might ignore. And secondly, because ‘gunfeel’ isn’t even a word.  Join me, then—a digital lumberjack, armed only with a Collins Gem copy of All You Need To Know About Trees and 11 synonyms for wood—as we learn to tell frond from bough in the history of trees in games. For more hot tree-based content, head over to James's piece on where trees come from in games, this piece ranking chopping down trees in survival games, Tim's ode to the trees in Firewatch, Chris painting 100 trees and this interview with a Skyrim modder photographing lots of trees. Holy what, why does this website like trees so damn much? Early days: roots manoeuvre  Genus Maledictis An interesting-to-someone-who’s-spent-too-long-looking side effect of the simplicity of early games is that trees are more than set dressing. In some titles, they’re the closet thing you have to an enemy. Examples of this go back to the ZX Spectrum. In 3D Deathchase, for example, you foolishly ride a motorcycle through a dense forest and trees are the only thing that can kill you; you’re not so much chasing death, as driving directly into it. The looming threat of these homicidal trunks is lessened somewhat by the fact they look like IKEA table legs, which also explains why my BJURSTA Extendable gives me night terrors. It was a formative time. Pinus Chillaxus To find a PC-specific example of an early tree, we need to scamper forward to Skifree. Most of us remember it for that bastard yeti, but it’s likely trees were responsible for more anguish. They’re sad, mean, twisted little saplings that poke out of the snow, threatening to cut short your perfect slalom in an eruption of bark and shattered bone. They resemble a prison tattoo of a child’s drawing of a tree, and are more memorable and threatening for it. If it isn’t already there, burn this image into your mind right now—we’ll need it to compare with The Witcher 3 later on.  The '90s: Copse Out Conflictus ridiculam As graphics improved during the '90s, the gaming tree burst into life: think of this like blossom season, with the swollen buds emerging into a fantasy of colour and shape (so long as the colour is green and the shape is treeish). Lovely 2D foliage is everywhere, but 1993’s Cannon Fodder can be singled out for being so absurdly generous with its jungle. Even the box art is aggressively green, like it wants to fight you for not being made of leaves. At the time, snak...The Far Cry games ranked from worst to bestAug 11, 2017 - PC GamerRanking the games in the Far Cry series isn't an especially easy task given that for the most part it's been a widely varied collection of shooters: Far Cry 1, 2, and 3 were all distinctly different from one another, and while Far Cry 4, Far Cry 5, and Blood Dragon were quite similar to Far Cry 3, Primal threw us a curve and plopped us in the Stone Age. Another issue with ranking them: the Far Cry games are all pretty good! There are no stinkers in the series, meaning there's no one to really dump on. This makes things harder. But just because something isn't easy doesn't mean it shouldn't be done. Below we've cobbled together a highly-unscientific ranking of the Far Cry series (sans Instincts, which only appeared on console). As with all of our rankings, this list is iron-clad and inarguable, so we expect nothing but collective head-nods of sycophantic agreement in the comments. Here they are, the Far Cry games listed from worst to first. Far Cry 3: Blood Dragon Developed: Ubisoft Published: Ubisoft 2013 Samuel: Blood Dragon is a pleasingly concentrated and beautiful slice of Far Cry 3, wrapped in a joke that maybe wears a bit too thin. It essentially offers everything the main game does, but in a sillier and more explosive framework, designed as it is to poke fun at '80s movies and games in general—the latter of which is a contentious point for some.  But it's so clearly enjoyable for what it is. Neon versions of Far Cry 3's creatures wander the landscape, and it's refreshingly streamlined, with no crafting and simpler progression systems. Throw a cyber heart to lure a Blood Dragon, watch the beast turn up to wreak some havoc, then move onto the next outpost. If the 20+ hours of game waiting in Far Cry 3 or 4 seems daunting, this is a pleasingly complete microcosm of the Far Cry experience. Far Cry Primal Developed: Ubisoft Published: Ubisoft 2016 Chris: Cranking back the clock—way back, to 10,000 BC—would seem a good way to take the series in an entirely new direction. There are no guns in Primal, of course. No cars, no aircraft, and absolutely no radio towers (thankfully). In some ways, it's pretty amazing that the familiar gameplay of Far Cry fits so well in an environment without automatic weapons and off-road vehicles. The flip side is that Primal feels too familiar to really stand out. Stone Age or not, it's still unmistakably a Far Cry game and never really feels like a fresh experience. The ability to tame animals to fight alongside you is new, and while combat restricts you to bows, clubs, and spears (there is, enjoyably, a bee-filled pouch that acts as a grenade), the hunting and crafting you spend much of your time doing isn't any sort of departure from the series. Despite sending you thousands of years into the past, Primal winds up feeling a little too similar to Far Cry 3 and 4. Far Cry 5 Developed: Ubisoft Published: Ubisoft 2018 ...Ubisoft reveals first Far Cry 5 art and it's a doozieMay 24, 2017 - PC GamerThe official Far Cry 5 reveal is still a couple days out, but Ubisoft today released the first full-on promotional image for the game, and it is—to put it mildly—provocative.  The image depicts a group of heavily-armed, heavily-bearded men, plus one woman and a wolf, positioned in a very Last Supper-like pose around a table festooned with a slightly-modified US flag—crosses instead of stars—and with a vaguely menacing messiah figure at the center. There are guns and ammo all around, of course, and a badly-beaten man sitting in front, his hands bound and the word "Sinner" scrawled across his back.    Bringing the series to America in what appears to be a very believable context of religious extremism and right-wing survivalists is a bold move. Previous Far Cry games have been set in remote locales crawling with fictional villains (and even mutants at one point—how far it's all come) and were easy to dismiss as pleasantly distant and fully fictional. That may not be so easy with Far Cry 5, which is bound to upset some people—although I think it's the most interesting thing Ubisoft has done with the series since Far Cry 2.  The Far Cry 5 full reveal is set to take place on May 26. Have a look at the full art below. First Far Cry 5 teaser welcomes you to Montana (Updated)May 22, 2017 - PC GamerUbisoft has rolled out a brief teaser for the recently-revealed FPS Far Cry 5, confirming that the game is headed to the remote, rugged environs of Montana. The teaser is simply a clip of a young man out for a job through grassy, wind-kissed field and a , and the very homey "Welcome to Hope County, Montana" logo laid overtop. But it jibes very well with a recent leak on Reddit from a self-proclaimed participant "in a focus group in a major metropolitan area" that took place last year, where Ubisoft apparently showed off its ideas for the game. "The general thrust of this game is that it will take place in present day, and feature the protagonist taking on a Jim Jones or David Koresh-like religious cult in a small town in Montana that's been populated by, essentially, Doomsday-preppers bent on furthering their cause. So, modern-day weaponry and modern-day vehicles, plus a hilly, mountainous backdrop," the post says.    "They showed us some basic promotional videos featuring a heavily—HEAVILY—religious angle to the evil. A person (presumably the protagonist) walking through a town that was completely empty, only to walk into a church to discover the congregation is made up of everyone in town staring in rapt attention at a shirtless lunatic leader brandishing an assault rifle in one hand and a Bible in the other."  The Redditor acknowledged that the information was a year old and so could quite possibly be out of date, but religious extremists taking over an isolated small town does seem like a reasonable basis for a Far Cry-style videogame. And if you're going to do that kind of thing, where better than Montana?  The full Far Cry 5 worldwide reveal is set for May 26, which is this Friday. We'll keep you posted.  Update: The post originally referenced a video of a slightly-polluted Montana river, which unfortunately turns out to be unviewable in the US. I've replaced it with the one above, and if you happen to live elsewhere (or want to check out one of the other three Far Cry 5 teasers that are now online), you can take a shot at Ubisoft's primary YouTube channel. Far Cry 5, The Crew 2, and a new Assassin's Creed will release within a yearMay 16, 2017 - PC GamerUbisoft announced today that four of its biggest franchises will be returning for its 2017-18 fiscal year (which we're currently in, and ends March 31, 2018). Far Cry 5 and The Crew 2 are both on the way, and the oft-delayed South Park: The Fractured But Whole is (hopefully) coming, too. The publisher also teased a new Assassin's Creed, although details—like, for instance, a subtitle—are being held back, possibly for a full-on E3 reveal. (Though Egypt is heavily rumored to be the setting.) "Over the last three fiscal years, Ubisoft has—with remarkable success—created numerous new brands and rebooted Rainbow Six and Ghost Recon," Ubisoft CEO Yves Guillemot said in a statement. "These successes have strengthened our visibility for the coming two fiscal years, with a line-up of releases principally comprised of established franchises. In 2017-18 we will see the exciting returns of Assassin's Creed, Far Cry, The Crew, and South Park."  The Crew is probably the one semi-surprise of the bunch: It had something of a rough launch in 2014, and it was actually one of last year's Ubisoft anniversary freebies—not exactly a sign of a highly lucrative money-maker. On the other hand, Ubisoft recently announced that it had hit the 12 million player mark, which is no small feat, and it hasn't given up on the game by any measure either, releasing the cops-and-robbers expansion Calling All Units in November 2016.  It's an ambitious lineup, but a strong FY2017-18 (and beyond) has to be even more important than usual for Ubisoft: The conflict has gone quiet in recent months, but Ubisoft is still facing a possible hostile takeover attempt by Vivendi. The company needs to do everything it can do to bolster its position—and as quickly as it possibly can. Naturally, details are in very short supply at this early stage, but tweets from Ubisoft UK at least give us some logos to look at.    Assassin's Creed and Far Cry may not return for 2017Sep 29, 2016 - PC GamerIt was rumored in January, and then effectively confirmed in February, that despite releases in the franchise coming every year since 2009, a new Assassin's Creed game would not come out in 2016. Ubisoft CEO Yves Guillemot said at the time that the long-term goal was not to "come back to an annual cycle, but to come back on a regular basis" when the series returned, which it was assumed would happen sometime in 2017. But Tommy Francois, Ubi's vice president of editorial, told IGN that it may take even longer than that to get things back on track. "We believe alpha for these games needs to be one year before release. We're trying to achieve that. That's super fucking blunt, I don't even know if I'm allowed to say this. This is the goal we're going for: Alpha one year before , more quality, more polish," he said. "So if this means biting the and not having an Assassin's game, or a Far Cry , fuck it." Getting to an alpha state as quickly as possible is vital, he explained, "because the more time we have for this the more polish we have, the more time we can change, refine, swap systems. You just can't take shortcuts." He also clarified that the pause isn't an attempt to dodge over-saturation Francois said Far Cry has "only been going up in sales" but strictly a creative decision, to give studios a chance to get away from the usual "Ubisoft open-world formula" and try different things. "I do think we need to break that formula," he said. "This year we've given Far Cry and Assassin's some time to decant, innovate, and polish. The objective behind this is exactly that." Ubisoft hasn't been shy about delaying other major projects in recent months, either: In August it pushed back two planned Division expansions in order to focus on straightening out the core game, and earlier this month it pushed South Park: The Fractured But Whole, which had been slated for a December release, into early 2017. Have You Played Far Cry?Sep 4, 2016 - Rock, Paper, ShotgunHave You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I have a confession: I’ve never played as far as the mutant stuff in Far Cry. … Prehistoric Permadeath: Far Cry Primal Adding Survival ModeMar 31, 2016 - Rock, Paper, ShotgunHot on the heels of Fallout 4’s Survival Mode, which brings exhaustion and dehydration back to the world of post-apocalyptic entertainment, Ubisoft have announced that Far Cry Primal will be getting the survivalist treatment. The keystone of that survival mode is the change in the exploration, crafting, and difficulty of the game to make it even more realistic. After that, there are options the player can activate to go further. Survival mode will arrive as part of a free patch on April 12th. We called this earlier in the month, of course, when we made Robert Zak play the game wearing nowt but a loincloth. More details below. … Playing Far Cry Primal Like A True CavemanMar 8, 2016 - Rock, Paper, ShotgunWhen Far Cry Primal was unveiled, I shrugged with semi-feigned disinterest, aware that the series has hit milking point, but unable to dismiss the inner teenager tugging at my inner sleeve saying But – but it’s got cavemen and tribes and woolly mammoths and – and you can ride them, and throw spears and stuff! Yes, the prehistoric era taps into a primal fantasy in me, but when that’s overlaid with an advanced radar, an owl endowed with the abilities of a military drone, and heat-vision that conveniently colour-codes every object, footprint and smell, the fantasy kind of tapers off. By shutting off as many aids and HUD elements as possible, I intended to reclaim the fantasy. … Wot I Think: Far Cry PrimalFeb 29, 2016 - Rock, Paper, ShotgunA week later than consoles, because apparently Ubisoft have abandoned that promise already, Far Cry Primal is out on PC tomorrow. I’ve donned my wolf-skin coat, daubed random lines of paint on my face, and killed some local wildlife (sorry Mrs Primms about Fluffy) in preparation to tell you Wot I Think:Beast Master: Cat Cuddling In Far Cry PrimalDec 4, 2015 - Rock, Paper, ShotgunThere’s a scene in the new Far Cry Primal trailer in which the player character instructs his pet owl to eat someone’s face. It’s amazing how inconsequential the lack of vehicles and rocket launchers seems now that the full extent of the animal-taming can be seen. Feed wild beasts and they can be tamed, which leads to big cat snuggling, guard bears and tiger ridin’. Given that sniping the locks off animal cages was my favourite way to take out a baseload of baddies in Far Cry 3, Primal suddenly looks very tasty indeed. … Far Cry 4K galleryOct 29, 2015 - PC GamerUbisoft Survey Reveals Potential Far Cry LocationsJan 5, 2015 - Rock, Paper, ShotgunPsssst! You wanna hear some gossip? WELL! So, Eurogamer told me that some friends of theirs told THEM that a marketing research survey told them the friends not Eurogamer that they wanted to talk future Far Cry game settings. I *know*, right? Apparently the talk came in the form of a survey which asked players to make their preferences regarding potential settings such as Alaska, zombies, dinosaurs and Vietnam known. … Far Cry 3 mod Dead Cry shows off custom world, familiar zombiesMar 17, 2014 - PC Gamer I know a lot of people are sick of them, but I really love killing zombies. Shooting zombies offers this highly distilled sense of guilt-free violence that I can easily deal with. Another bonus: zombies arrive pre-killed. Putting them back down is really just a public service. I m sure one day I ll get tired of shooting/stabbing/blowing up the animated dead; on that day, I ll no longer be intrigued by Dead Cry, an upcoming total conversion mod for Far Cry 3. Built using the Far Cry 3 engine and map editor, Dead Cry is a single-player campaign very much inspired by games like Left 4 Dead, according to the mod s moddb page. Character and enemy animations will look very familiar to anyone who played Far Cry 3, but the environment, plot, and character models are all brand new. DEAD CRY will not merely be a bunch of maps or a mod alone, the mod page says, It's as close to a completely new game as you can get. The campaign will include an immersive soundtrack, cinematic cutscenes, custom sound effects and voice over work. Dead Cry just entered open beta release a few days ago, so you can download and play it here. They re also inviting players to fill out a beta survey form to help them make changes; you can find that survey here.