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Fantasy Strike

 
Steam Autumn Sale and Black Friday WeekNov 21, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43108098/8dd025933f388e7c5b8a876f635156a6ab0a2329.png Sirlin Games is a part of the Steam Autumn Sale! Save on the Fantasy Strike Core/Collector’s Pack, mainstays Yomi and Puzzle Strike, as well as the digital early access edition of Yomi 2 that we’re currently hard at work developing! We're also doing a tabletop sale for our physical games! You can check out all the details at our blog post, here.Steam Autumn Sale 2021Nov 24, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/b49dfbbcf021676674a6fd8431fbdbd4e9440ab9.png It’s time again for the Steam Autumn Sale! From November 24th until December 1st at 10am PST you can save 34% on the Core and Collector’s Packs for Fantasy Strike. More details on what you get over the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Be sure to support all of your favorite indie companies during the sale and have a safe and healthy holiday season!Sirlin Games on the Steam Halloween Sale 2021Oct 28, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/eeb32b251534d4b0b0256d5343212cea5ea90efc.png Spooky times are here again! From October 28th - November 1st you can save 34% on the Core and Collector's Packs for Fantasy Strike, our colorful, modern, free-to-play fighting game. More details on what you get over the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Already own all of these games on Steam and you’ve already gifted them all to your friends? Check out David Sirlin’s Patreon page, where we’re giving our Patrons a behind-the-scenes look at what’s next for Fantasy Strike as well as new developments in our tabletop gaming series. If you’re a longtime fan of our titles, the Patreon is the best way to support us while also gaining access to some awesome new content. We hope you have a safe and healthy Halloween this year. Be sure to support all of your favorite indie companies, too.Gamepad hotfixSep 27, 2021 - Community AnnouncementsThis is just a small hotfix to gamepad issues that started last week.Fantasy Strike Update: July 2021. New graphics and more!Jul 6, 2021 - Community AnnouncementsThis is a pretty big update on technical and aesthetic levels. Aesthetically, we’ve changed the 3D shaders as well as the actual 3D models for several characters to improve their graphics. We’ve also added new costumes for Grave, Jaina, and Setsuki to the in-game store. We’ve updated our game engine to a version of Unity that’s three years newer than the version we were using and this allowed us to fix some long-standing technical issues with Xbox controllers as well as with fightsticks on Linux. We also added a new feature on Steam that allows you to assign which controller is player1 and which is player2 (especially important on Steam because of how we allow the keyboard to be both player1 and player2). Finally, there are some long-requested balance changes in this patch too. NEW GRAPHICS --Graphics upgrade for many characters and costumes. Enjoy a new look for Grave, Setsuki, Rook, and more! We have adjusted the shading style used on our characters. When using a cartoony style, there are often a few distinct shades of darkness in shadows. Before, we had the issue that the boundary between these areas (like between a shadow on the skin and a non-shadow part of the skin) was irregular and grainy looking. Worse than that, when the character is in motion, the boundaries between shading zones would “swim” around and appear watery rather than the hard lines you’d expect. These errors are all gone with our new shaders. In addition to that change, we also changed the actual shape and sculpt of some characters so they look even better with the new shaders. Here’s an example with Grave: {STEAM_CLAN_IMAGE}/29867465/023baa9d804a82dd8ae0a1ec678d813fab786ee6.jpg Notice on his chest the crisp, hard lines of shading on the new version and the grainy, blurry regions of shading on the old one’s chest. Notice the highlights on the new one’s hair that makes it pop and shine, compared to flat, blah-ish shading on the old one’s hair. The new one’s face (and chest) have been re-sculpted to be more stylized too. We also extended his tattoo further onto his chest because it just looked cooler. Rook is another example: {STEAM_CLAN_IMAGE}/29867465/cc6b102ea7b8e5be6429f1188d8d663d9ad719e7.jpg Rook suffered especially much from the problem of grainy, blurry boundaries between shading zones that would “swim” around when he’s in motion. That’s all gone now and his shadows and highlights look a lot more deliberate. The modeling of his vines has been greatly improved as well. As you can see above, the old vines were a bit of a mess in that they seemed to penetrate his body here and there, looked low poly in some places, and didn’t have shadow between the vines and his body. Now the fines are clearly separate from him and have pretty great shadows. Here’s another example of Rook in his gameplay stance: {STEAM_CLAN_IMAGE}/29867465/e317e786e6a28b1aefeb924d79d9710d8fc24c97.jpg We’d also like to highlight the visual changes to Setsuki for you. {STEAM_CLAN_IMAGE}/29867465/4b882bb2b...Steam Summer Sale 2021Jun 24, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/a59ccada7025e830e922f77809141a668cda552c.jpg Let’s get the summer started off right with another Steam sale! From June 24th until July 8th at 10am PST you can save 34% on the Core and Collector’s Packs for Fantasy Strike. More details on what you get over the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 34% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Steam sales are the best time to grab those games on your wishlist or gift your favorites to your friends. Be sure to support all of your favorite indie companies during the sale! We’ll see you online.Sirlin Games on the Steam Winter Sale 2020Dec 23, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/335b447f494906730d3e16cc6e96a0ef5dc27abd.png Happy Holidays everyone! It’s time for another Steam sale. From December 22nd until January 5th at 10am PST you can save 34% on the Core and Collector’s Packs for Fantasy Strike. More details on what you get over the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Already own all of these games on Steam and you’ve already gifted them all to your friends? Check out David Sirlin’s Patreon page, where about twice a month we’re giving our Patrons a behind-the-scenes look at what’s next for Fantasy Strike as well as new developments in our tabletop gaming series. If you’re a longtime fan of our titles, the Patreon is the best way to support us while also gaining access to some awesome new content. Be sure to support all of your favorite indie companies during the sale and have a safe and healthy holiday season!Fantasy Strike Update: November 2020Nov 25, 2020 - Community AnnouncementsThis month there are lots of bug fixes, some balance changes for Quince, and the new ability to see how many gems (virtual currency) your account has on OTHER platforms than your current one. (By the way, gems don’t travel across platforms, as per Sony’s requirements, but the items you buy with gems DO travel across platforms with your account.) PlayStation 5 The game now works on PlayStation 5! It is as cross-platform and as cross-buy as we could possibly make it by Sony's rules. (See the FAQ here: http://www.fantasystrike.com/crossplay) QUINCE --Quince's Dodge the Question (ground C) is no longer invulnerable during its first 2 frames. This allows you to pressure him when you get a knockdown and he can’t get away so easily. --Quince air B no longer can cancel to air C mirror on hit/block. Reverting this buff from an earlier patch, he doesn’t need it. (He can still do air C mirror after air B ends, just not cancel into it.) --Quince’s back+A no longer ground bounces when used as anti-air so that back+A into forward+C no longer combos. The 2 damage anti-air was a bit much compared to what other characters can do anti-air, especially considering how great and huge the hitbox is for back+A. --Fixed a bug that allowed air S to cancel to air B on block. It can no longer cancel to air B. When it did, it prevented Quince’s illusion helpers from appearing. MISC --In the store screen, you can now see the amount of gems you have on other platforms. --When you search for a player in the friends screen or for a Friend TV filter, the search results are now sorted alphabetically, same as your friends list. ---Fixed the practice mode dummy recording failing to correctly playback some moves, notably Setsuki's hold-C Starlight Tumbler. --Fixed Lum turning blue when Onimaru strikes Lum’s dice with Spirit Fire (B then B). This move is supposed to turn the opponent blue briefly (for fun, with magical energy), but not when you just hit dice that are far away from Lum. --Fixed Quince-reflected items from Lum's Slots of Items being reflected too many times. --Fixed mini-Lum and mini-Rook being visually duplicated when they get destroyed by an opponent's projectile or strike. (Graphical bug only.) --In Survival mode, Quince and Onimaru now have their own "jump-in" voice, rather than Grave's. --DeGrey's wig in his master costume is no longer way too bright. --Fixed some missing rim lighting on Quince's default costume. --Fixed an abrupt camera movement at the start of Grave's forward throw. --Fixed a few incorrect UI texts in non-English languages such as “Choose a friend!” on the Friend TV screen of Fantasy+’s replay theater feature.. NINTENDO SWITCH Nintendo’s patch approval process is significantly slower than other platforms, so it will always lag behind other platforms in fixes. We feel that Nintendo should allow instant patching like other platforms in order to increase the software quality of games on their platform. The following are now fixed on Switch, but wer...Sirlin Games on the Steam Autumn SaleNov 25, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/664de5b344326e9f8acb833b404188e5088291df.gif The holidays are almost here, so it’s time for the Steam Autumn Sale! From November 25th until December 1st you can save 34% on not just the Core and Collector's Packs for Fantasy Strike, but also all quantities of Gems in the shop! More details on what you get over the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Already own all of these games on Steam and you’ve already gifted them all to your friends? Check out David Sirlin’s Patreon page, where about twice a month we’re giving our Patrons a behind-the-scenes look at what’s next for Fantasy Strike as well as new developments in our tabletop gaming series. If you’re a longtime fan of our titles, the Patreon is the best way to support us while also gaining access to some awesome new content. Be sure to support all of your favorite indie companies during the sale and have a safe and healthy holiday season!Nominate Fantasy Strike for the Steam Awards' Labor of Love Award!Nov 25, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/d27e350a884416fa6247b0d7af4cbaa3f6b5c84d.png Hello everyone and happy holidays from Sirlin Games! Be sure to check us out on the Steam Autumn Sale, but also please join our dedicated community in nominating Fantasy Strike for the Steam Game Awards' "Labor of Love" award. We've been working hard on Fantasy Strike for many years now though Early Access, our Steam/PS4/Switch launch, and now again through our free-to-play transition back in July. We're still working on making Fantasy Strike the best fighting game it can be, and we hope you're having as much fun playing the game as we're having making it. Please go support all of your favorite games this holiday season! Enjoy the sale and we'll see you on the servers!Sirlin Games on the Steam Halloween SaleOct 29, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/8ddf6664b135081b8371590920c59e54a32d8cac.png Spooky times are here again! From October 29th - November 2nd you can save 34% on the Core and Collector's Packs for Fantasy Strike, our colorful, modern, free-to-play fighting game. More details on what you get oveere the Free-to-play version: The Core Pack gives you access to several game modes: Arcade mode, Versus mode for local play (including standard and team battle), Survival modes (including 4 sub-modes), and the over-the-top Boss Rush mode where you assemble a deck of powerups against increasingly crazy CPU characters. The Core Pack also lets you send direct challenges to friends in both standard and team battle modes. The Collector’s Pack gives you all of the above PLUS 13,500 gems, one year of Fantasy+ membership, the High Roller costume for Lum the Gambling Panda, and the exclusive "Party Time" KO effect. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Already own all of these games on Steam and you’ve already gifted them all to your friends? Check out David Sirlin’s Patreon page, where about twice a month we’re giving our Patrons a behind-the-scenes look at what’s next for Fantasy Strike as well as new developments in our tabletop gaming series. If you’re a longtime fan of our titles, the Patreon is the best way to support us while also gaining access to some awesome new content. We hope you have a safe and healthy Halloween this year. Be sure to support all of your favorite indie companies and don’t eat too much candy!Fantasy Strike Update: October 2020Oct 15, 2020 - Community Announcementshis patch is live now on all platforms. NEW FEATURES: Dummy Recording You can now record and playback actions of the dummy character in practice mode. The default controls are pressing in left thumbstick button to record, and the right thumbstick to playback. (You can change these controls on the button config screen.) While using this feature, handy on-screen icons show you whether you’re about to record, are actually recording, or in playback mode. Gifting Items You can now gift items bought with gems to other players. This includes cosmetics such as costumes, alternate intro animations, etc, as well as Fantasy+ membership. The checkout screen for these things includes a new option to send as gift. When you choose that, you can pick anyone on your friends list to send it to, and you can also search for players who are not on your friends list to gift to. When you receive a gift, you get a new icon on the main menu that will tell you about it. Note that before this patch you could already gift the core pack to other players, and you still can. Gifting of the core pack will not work if either player is on PlayStation 4, due to Sony’s rules, but this new gifting feature (of things bought with gems) is useable fully cross-platform, including with PS4 players. CHARACTERS GRAVE --Ground super’s 2-damage hitbox is barely taller so that it doesn’t sometimes fail to trigger the cinematic against Rook’s Landslide when the move is very close and seems like it should trigger it. --Fixed a bug with Grave’s ground super introduced last patch that could cause the “2-damage cinematic” to sometimes deal only 1 damage if it hit an opponent’s armor move. Now the cinematic sequence is back to always dealing 2 damage. ROOK --Rook’s Landslide (B attack) adjusted. The hitbox has slightly worse priority vs jumpers. Also, the first hit has fewer active frames, 17 -> 7f. (This also means the startup is increased 21f -> 25f.) Pushback is barely less on block, so that Geiger and Setsuki can now throw punish it on block like all other characters can. SETSUKI --Divekicks’ hitstun/blockstun reverted back to 22 / 20f (from 19 /16f in previous patch). --Air C has 4f more startup. --Super cooldown time increased 11s -> 13s DEGREY --Removed real-time light on DeGrey’s bA ground punch and B,B tyrant crusher. Yeah it looked nice, but it’s a performance hit to ever use real-time lights and the framerate drop was especially noticeable on Switch. ARGAGARG --Argagarg’s opponent is no longer cured of poison when Argagarg picks up a Lum cherry or cake. Also, Argagarg no longer loses his bubble shield when he picks up a Lum cherry or cake. ONIMARU --Onimaru’s neutral A attack has higher priority as anti-air (especially so it can hit DeGrey’s jump A). --The parry (B then C) can armor break so that after Rook blocks your B (from less than max range), you have some answer to him doing landslide other than retreating. --The parry (B then C) no longer triggers his parry's attack when Onimaru ...Fantasy Strike Update: September 2020Sep 10, 2020 - Community AnnouncementsThere’s a lot of fixes and changes in this patch. The main technical improvements involve fixes to crashes, disconnects, and blackscreens, especially after ranked matches. There are some new options for the practice mode dummy to automatically do actions after getting up from a knockdown, blocking, or getting hit. And there are a lot of balance changes, especially buffs for Rook, Onimaru, and Quince. Quince also has a long list of visuals cleaned up. New Features --Dummy actions. You can now set the practice mode dummy to press any button after it leaves blockstun or gets up from a knockdown, rather than just a throw or its fastest attack. Also, there is a new option to have it press a button of your choice after it leaves hitstun as well. -- (Already in the previous patch for PS4) Added a new feature to button config to “unset” a button by holding either left or right for a couple seconds. For example, if the Jump function is assigned to the X button, highlight that then hold right. The X button icon will slide off the screen, resulting in no button at all assigned to Jump. On Steam, there are two columns of buttons (one for a controller, one for keyboard). Hold right from the right column or left from the left column to unset a button. Online Fixes -- Fixed a disconnect / crash / blackscreen that could happen at the end of a game within a team battle during ranked play. When you finish a ranked match, the score screen shows your three characters (doing pushups, etc) and if you left this screen quickly, before those characters loaded, the game would get into a fragile state where future ranked matches you played could end in a disconnect. This is why some players experienced this problem more than others--slower computers loaded those characters more slowly so there was a larger window of time to get into the bad state, and if you were very fast at leaving that screen, you could get into the bad state more often. --You can now gift the core pack through the friend search results screen. This allows you to gift the core pack to players who are not on your friends list. This still can’t be done by a PS4 player or to a PS4 player, due to Sony’s restrictions. --On the ranked results screen, the countdown time now correctly stops when you choose an option (such as ready or change character). -- (Already in the previous patch for PS4/Steam) Fixed a rare bug where you could start a ranked game, as player2 as the wrong character (then immediately desync). This could even make you play as "Dummy". -- (Already in the previous patch for PS4/Steam) When a game ends, the save operation for creating the replay file happens faster now. (Note that this save happens whether you have a Fantasy+ membership or not, and that even if you don’t, you can still view the replay of the game you just played.) This optimization removes a slight pause you might experience at the end of a game. -- (Already in the previous patch for PS4/Steam) You can now report offensive user...Fantasy Strike: Late August 2020 UpdateAug 25, 2020 - Community AnnouncementsThis is a small update with fixes to several technical issues. The update only affects the Steam and PlayStation 4 versions of the game. (The next patch will include these fixes in the Nintendo Switch version as well.) -- To play the game online on PS4, you no longer need a PlayStation+ subscription (Sony no longer requires us to require it.) -- Fixed a crash that could happen from being in practice mode, then playing a ranked game, then the crash could happen as the game would try to return you to practice mode afterwards. -- Fixed a case where the server would sometimes fail to check your ping correctly, which could then result in you getting matched with people with bad pings. This was more likely to happen to players who played for more than 1 hour in a session, but was possible to happen before that too. -- Fixed a case where you could be in the queue for online matches according to the UI on your screen, but secretly you were not in the queue and would never get any matches. You could leave the queue and rejoin it to fix this, but now when this situation arises, the UI will not show you as being in the queue. Instead, you’ll get a popup saying to try joining the queue again. -- Fixed a case where "View friend request" from the pause menu would do nothing, when chosen right after denying a first friend request. -- Fixed the trophy "Hex of Murkwood: Stack poison 3 times as Argagarg". (It tried to award the trophy to the victim, rather than to the Argagarg player. Oops.) -- You can no longer wrongly receive trophies by watching replays. -- the loading screen with the dragon icon is back, when launching the app. The free-to-play patch accidentally replaced this with a black screen. -- Slight framerate improvement any time Quince is on the screen at all. -- Valerie’s painter costume now has correct “on fire” graphics (was missing the orange inner rim light). -- Fixed a crash in boss rush mode when Midori picks the Dragon Claws powerup, then transforms into a dragon.Fantasy Strike -- Server Update August March 2020Aug 13, 2020 - Community AnnouncementsWe’ve updated the Fantasy Strike matchmaking servers with several fixes. These fixes are in effect right now and do not require players to download a patch (because they are all server-side fixes). Here’s what’s fixed: --The server’s performance has been optimized, meaning it can handle more players without getting overloaded. --Fixed several problems with the matchmaking algorithm that only arose with our new much higher number of players in the queue. It’s correct that if the server can’t find an opponent of similar skill level for you in casual play or player of the same league in ranked play that it will then expand its search. The problem is that, ironically, when a lot of players are in the queue it was much more likely to “expand the search” for no good reason. Now you will (on average) find much closer skill matches than you did since our free-to-play launch. --When getting in the matchmaking queue, you will now have a minimum wait time of 7 seconds (rather than 0 seconds). This ensures the matchmaking process has a chance to run its course, rather than instantly give you an iffy skill match while other better matches just weren’t quite computed yet. --Fixed a bug that could give you the same opponent over and over in the matchmaking queue, even when other suitable opponents were available. --Fixed a bug that could cause the ping check with your opponents to fail. If you were the victim of this bug, you would likely get a bunch of bad 1-bar connections to opponents, even though opponents with much better connections were available. --Fixed an issue with Friend TV (for Fantasy+ members) that caused it to often wrongly claim there are 0 available replays to watch. --Fixed an issue where the server generated log files so big that it would eventually force the server to restart every few days, which then locked out matchmaking for a few minutes each time. --Fixed the visual display of the double XP bonus for Fantasy+ members. These players really have been getting double XP all along (which helps characters get to level 20 so they can wear master costumes) but the score screen has been wrongly showing non-doubled XP values. Now the displayed XP is correctly doubled.Fantasy Strike Update: August 2020Aug 10, 2020 - Community Announcements(While we know these are the Steam forums, we include notes on changes to all platforms, for the sake of completeness. Especially because fixes to online disconnects and crashes on PS4 and Switch improve crossplatform play on Steam.) MAIN FIXES -- Having the core pack now lets you challenge any player on any platform to a friend match, even a free player. Free players on Switch can now be challenged by anyone on any platform who has the core pack. This brings Switch in line with how the other platforms already worked. -- Fixed a crash that happened right at the end of games, after you had played X number of games previously. This crash could be temporarily warded off by deleting your save file, but is now fully fixed. -- Fixed both a frequent source of disconnects AND crashes right as a game ends, which was especially disruptive to ranked matches (because you have to get through best 3 out of 5 games to complete a ranked match). --Fixed a “desync” that could happen in online games with Quince at the start of matches. Affects all platforms, and on Steam this problem would show a "GGPO Assertion Error" when the desync happened. --When you start watching a game as a spectator and you specifically join when your friend is on the character select screen, this disrupted the connection and could disconnect the players. This problem only started after our free-to-play patch, but is now fixed. OTHER ONLINE FIXES --The friends list is now sorted alphabetically. --The on/off switches for joining the casual and ranked queues are no longer “backwards” looking. The button now to the left while off and slides to the right when on. -- Fixed another rare source of disconnects that could happen between games of a team battle. --Increased the amount of time the server will wait before declaring an inactive connection in order to prevent some spurious disconnects. -- Fixed a rare bug where you could start a ranked game, as player2 as the wrong character (then immediately desync). This could even make you play as "Dummy". -- When a game ends, the save operation for creating the replay file happens faster now. (Note that this save happens whether you have a Fantasy+ membership or not, and that even if you don’t, you can still view the replay of the game you just played.) This optimization removes a slight pause you might experience at the end of a game. -- Accessing the “My Replays” and “Favorites” screen (both available to Fantasy+ members) is ridiculously more responsive now. Before, trying to access these would give you a black screen with no loading indicator and you would be stuck there for a length of time proportional to how many games you’d played. This could be as long as 158 seconds(!), but now can only be as long as 1.5 seconds. Also, if you go to these screens, then later go to them again before restarting the app, they have close to 0 seconds loading time. -- You can now report offensive usernames through the search results screen. CHARACTERS QUINCE --Som...Fantasy Strike is Free-to-Play and Has New CharactersJul 21, 2020 - Community AnnouncementsFantasy Strike is now free to play. The term “free to play” has a wide range of meanings and we’re excited to tell you that we’re not talking about “one character is free, please buy the rest for $5 each.” No, we mean all characters are free. All Characters Free {STEAM_CLAN_IMAGE}/29867465/db6561c6e9879abc4937be76806a208c2de553b8.jpg Specifically, you can play all characters in online casual play, online ranked play, offline practice mode, and offline “single match” mode against AI…completely free. Also we are also adding two new characters: Chancellor Quince and General Onimaru. Everyone gets these characters for free, too. {STEAM_CLAN_IMAGE}/29867465/b0a154a9b5592283030d4e0a5ebb8a85d6a7f654.jpg{STEAM_CLAN_IMAGE}/29867465/19c8e511cfb59f5f07b23dd19d5b646670f1c800.jpg To learn more about the gameplay of these new characters, check out their character spotlight videos, narrated by our game director, David Sirlin: Quince Spotlight Video Onimaru Spotlight Video This is something we wanted to do all along. We know that it’s a huge benefit to the playerbase, not just in that they can play for free, but also in that it attracts a ton more opponents for everyone and helps vastly expand the community. The problem for us was always that in order to make the game free-to-play, we have to develop a bunch of other stuff to actually sell. Well, we did that. And we’ve been careful to keep the game completely competitively fair in the process. Thing You Can Buy If You Want There are three broad types of things people can buy. First, the core pack: this gives access to five additional game modes: Arcade Mode, Survival, the awesome powerup craziness of Boss Rush, local versus, and online friend matches (founders who already bought the game already have and will retain all these modes). Next, there’s a lot of new cosmetics. Players can buy (sensible!) alternate costumes as well as alternate (non-gameplay) animations such as intros and win poses. Finally, there’s an optional subscription called Fantasy+. New Cosmetics {STEAM_CLAN_IMAGE}/29867465/a92d53eb95a0979e578da5e3227b882aa9611649.jpg Fantasy+ (optional service) {STEAM_CLAN_IMAGE}/29867465/1bafe0efafa8dda8ee4386aeb51cb302e3edabc1.jpg First, Fantasy+ gives you access to our new replay system. We tried very hard to give this feature awesome UI and usability. You can save replays of your own games, watch replays of others, and you even get four new “channels” in our Netflix-like video screen that are all devoted to replays. {STEAM_CLAN_IMAGE}/29867465/ed37bed2bdbb94d10a438b76296414e4aa0727a5.jpg{STEAM_CLAN_IMAGE}/29867465/5b06bcfbca31c10b59f8f64e8c2911d4cce25385.jpg Next, every character has a special Master Costume that’s like their ultimate progression. These costumes can’t be bought in the item shop. They are only available to Fantasy+ members, and even then, only if you are level 20 or higher with that character. Fantasy+ members also get an XP boost to cross that threshold faster. (XP does not give any gamepl...Sirlin Games on the Steam Winter SaleDec 19, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/467a6ad6b4a13624c224aacc85ddcdc7979716db.jpg Give the gift of fighting games to your loved ones this holiday season! From December 19th - January 2nd you can save 34% on the Steam version of Fantasy Strike, our colorful, modern take on the fighting game genre. Easy to learn but difficult to master, Fantasy Strike is a great starting point for not just newcomers to the genre, but also veterans looking for something new that emphasizes strategy and great decision-making. Also, don’t forget to check out our other games, Yomi and Puzzle Strike; they’re 50% off during the sale, too. These are the digital versions of our strategically deep tabletop games that directly inspired Fantasy Strike, taking place in the same universe and featuring the same cast of characters. Already own all of these games on Steam and you’ve already gifted them all to your friends? Check out David Sirlin’s Patreon page, where about twice a month we’re giving our Patrons a behind-the-scenes look at what’s next for Fantasy Strike as well as new developments in our tabletop gaming series. If you’re a longtime fan of our titles, the Patreon is the best way to support us while also gaining access to some awesome new content. We hope you have a fantastic holiday season! Be sure to support all of your favorite indie companies this week. We all really appreciate your support, and we hope to see you on the servers.Fantasy Strike Update: December 2019: FULL CROSSPLAYDec 11, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/29867465/38c46b8e7171e9061bbdbb9af605bdbbf351592a.jpg This update is live on all platforms right now. (While we know these are the Steam forums, we include notes on changes to all platforms, for the sake of completeness.) FULL CROSSPLAY Fantasy Strike now has full crossplay amongst all its platforms: Nintendo Switch, Playstation 4, and Steam (Mac / Windows / Linux). That means when you’re in the casual or ranked online queues, you get the benefit of a larger playerbase across all platforms. You can also directly challenge or spectate any player from your in-game friends list, regardless of which platform either of you are using. ONLINE FIXES --Fixed an issue that broke the menu UI when the poupup for "The opponent has quit the match" appeared while you were playing local team battle. The problem could also happen when playing ranked online in bronze league. --Fixed an issue during friend match’s team battle. If the opponent disconnected during the roulette screen specifically, a popup would tell you (good), but then you’d be stuck on that screen forever (bad). -- When opening the main menu for the first time, then choosing “Play Offline,” the game no longer tries to connect to the server. It also no longer displays a signup screen for Nintendo Online in this case, because you’re, well, playing offline. --Fixed resuming survival mode after it's interrupted by an online game. --When playing Single Match (vs an AI opponent), then getting interrupted by an online match, then returning to Single Match, it now returns you to the same AI opponent character you were playing before. --Fixed a visual issue with the round win icons (the blue circles) during online games. When online rollbacks happen, the animation of getting a round-win icon could wrongly play twice for no reason. This did not affect anything substantive about who won, it was just a visual glitch. -- Slightly reduced the CPU strain of rollbacks in matches with pings worse than about 160ms. This means framerate should a bit better in this case. --Fixed a spectating issue that could cause the spectator to disconnect when trying to spectate a friend match after the players had chosen to rematch. --Fixed spectators wrongly seeing the fake FantasyTags "Player 1" vs "Player 2" when starting to watch a friend match game at the character select screen. CHARACTERS Setsuki --Hold C (Starlight Tumbler) when whiffed now has 12f more recovery when it lands. --C, C (the Flying Fox move to hit jumpers) now has 9f more recovery when it lands. --Air S parry used to fail against DeGrey’s ghost, but succeed against Argagarg’s poison fish. Now the opposite is true: it works against DeGrey’s ghost (which is a projectile, so it’s supposed to work) but does not work against Argagarg’s poison fish (which is a weird exception move that passes through everything and gives no hitstun, and it felt wrong to parry it before). Midori --Midori’s human and dragon form both have a slight fix to their norm...Fantasy Strike Update: September 2019Sep 11, 2019 - Community AnnouncementsThis update is live on all platforms right now. (While we know these are the Steam forums, we include notes on changes to all platforms, for the sake of completeness.) This month, we have lots of bug fixes for you, all aimed at making things work even more smoothly. There is a new feature for music that allows you to sit in silence in the menus while waiting for an online match, but then still have music when you actually play. Also, Setsuki has one balance change, that fixes an accidentally-too-good thing about her air C (Flying Fox) that she’s had for the last few months. ONLINE --If your Master Rank changes when the tournament ends, the score screen now shows the change correctly. It used to wrongly show your same rank on this screen only (and update everywhere else) if your rank changed. --After spectating a ranked match, you now correctly see your own player data on various UI screens such as the rank shown in the online play menu. Before, you’d wrongly see the data of the player you previously spectated. --Now we actually show the correct player names on the character roulette screen when spectating a friend match involving a team battle. --In the rematch menu for casual online matches, if you choose “Next opponent,” your opponent now immediately moves on, rather than waiting for the full 10 second countdown to finish. We now realize this bug has been happening for the last 10 months. Now fixed. -- Fixed a serious bug accidentally introduced last patch that occurred when playing a second (or more) ranked match per session. When you did, the character roulette screen would sometimes suddenly send you to the main menu, ending the match, or perhaps send you to a black screen forever if your opponent suffered the “sent to main menu” bug. (Note, this was hotfixed already on Steam/PS4, but Nintendo Switch patches take up to 20 days for approval so for that period of time, the Switch version had this serious problem. Thankfully Valve and Sony allow for immediate patches.) --When your previously-sent challenge gets accepted *right after* you would start a casual online or ranked online game, during the short "Here comes a new challenger" animation, we now drop the challenge and continue with your queued online match. The queued match got there first. This fixes you getting stuck in a black screen, your casual online opponent having their online match interrupted as it starts, and your friend match opponent being set in a silent bad state where mysterious bad things happen. MISC --New music option. In addition to music on or off, there is now “gameplay only”. When this is set, there will not be music in the menus, but there will be music in gameplay. An example use of this is idling (in silence) in the menus while you wait for an online match, while getting to hear music during your actual match. --Setsuki’s air C (Flying Fox) has a little more upward force. This fixes an issue accidentally introduced many months ago that allowed Setsuki to do air C...