Show/Hide Show/Hide

F1 Manager 2024

 
Save up to 70% on F1® Manager 24!Apr 8, 2025 - Community AnnouncementsCalling all budding F1® Team Principals – pick up F1® Manager 24 with up to 70% off in the Frontier Publisher Sale for a limited time only! https://store.steampowered.com/app/2591280/F1_Manager_2024/ Lead your team to glory in the most comprehensive F1® management experience to date. Build a legacy with one of 10 official F1® constructors or create your own team for the very first time. And now with all-new season customisation options, you can manage your experience on the grid like never before! Check out the video below to see it in action... Pick up the Deluxe Edition and you’ll get the base game plus 5 historic livery patterns for Create A Team AND 5 custom Race Replay scenarios too! Check out the full sale, with up to 90% off across the Frontier catalogue: https://store.steampowered.com/sale/FrontierPublisherSale2025Free Livery Packs Available Now!Feb 26, 2025 - Community AnnouncementsHey Team Principals, We’re excited to reveal two brand new livery packs available now for F1 Manager 24! Historical Livery Pack {STEAM_CLAN_IMAGE}/44922028/d08778095db90d2acf87664eeb07b83fa5c4a74f.jpg Bring the past to the present with the Historical Livery Pack, containing 6 livery patterns inspired by classic designs for your Create A Team car. https://store.steampowered.com/app/3205030/F1_Manager_2024_Historical_Livery_Pack/ This pack includes the following livery patterns: Cheshunt 63 {STEAM_CLAN_IMAGE}/44922028/864e3b43cfd887a91841854dfe6e5a0d5625187f.jpg Faenza 00 {STEAM_CLAN_IMAGE}/44922028/17836277de29b1c96dafa655b99c20565ea63065.jpg Woking 21 {STEAM_CLAN_IMAGE}/44922028/631b9c6df718b0cf2882c752a1cd933231409e6f.jpg Enstone 04 {STEAM_CLAN_IMAGE}/44922028/6af0a3df4cf06efe516efd2b389c208a9967d1c8.jpg Milton Keynes 95 {STEAM_CLAN_IMAGE}/44922028/3bbd058f9046173af3608596071ee5875abe995a.jpg Brackley 99 {STEAM_CLAN_IMAGE}/44922028/50a8465574e623a29a73f8a805e9dcf2cf24c2ea.jpg Abstract Livery Pack {STEAM_CLAN_IMAGE}/44922028/5881cd310f384e7f5d57e471329b67fe8dc35f6e.jpg Unleash the creativity of your team with the Abstract Livery Pack, containing 6 bold new livery patterns for your Create A Team car. https://store.steampowered.com/app/3205040/F1_Manager_2024_Abstract_Livery_Pack/ This pack includes the following livery patterns: Circuit {STEAM_CLAN_IMAGE}/44922028/c5e5f60d8458f6e44b5846c5365f26dfddda2d8e.jpg Tricolour {STEAM_CLAN_IMAGE}/44922028/d73322c5a132dd54250b33b55ff35cb5fd83243d.jpg Block {STEAM_CLAN_IMAGE}/44922028/c33998217ecb3fe404df5ac02c9ffdaae104f9ce.jpg Coanda {STEAM_CLAN_IMAGE}/44922028/dc230337b5c5e64af586dec8d722dc4cc9a48bc1.jpg Apex {STEAM_CLAN_IMAGE}/44922028/e166963ee234bd9d7c275d8c3394783011205374.jpg Zoom {STEAM_CLAN_IMAGE}/44922028/9fef6668eece1d064bdc49aae2ed2d5d22ab9286.jpg Claim your free livery packs now! https://store.steampowered.com/app/2591280/F1_Manager_2024/Update 1.11 - Available Now!Feb 25, 2025 - Community AnnouncementsHey Team Principals, With a new year having dawned upon us we've been working hard at the HQ to bring you a bunch of new features that let you take the wheel in what you do in F1® Manager 24. These features include a host of customisation options that allow you to create new Drivers, custom seasons and the race calendar. Manage your experience on the grid like never before and we can't wait to see what you do with these new customisation features! Please find the full list of Update Notes below... New Features Customise A Season Expanded customisation and season setup options, including: Edit all 10 teams' driver and staff lineups Set all 10 teams' starting balance Set all 10 teams' facilities and car performance starting levels Take control of any team in Create-A-Team mode Create A Driver Create your own drivers and staff Set their biographical info and staff attributes Race Calendar Customisation Adjust the race calendar at the start of a new save Move or remove (to a minimum of 8) races in the schedule Choose which races have a sprint weekend Rules & Regulations Customisation Adjust the rules and regulations, including points allocations schemes Calendar Randomisation Optionally randomise the race calendar between seasons for a renewed challenge Track Evolution Enhanced the simulation of rubber on track and grip levels – and the impact on lap times – during and across qualifying sessions Driver Rating Updates OVR rating adjustments made to some young drivers (new saves only) Nationalities Generated and created drivers and staff now represented with a nationality Custom teams can now be given a nationality Stability & Performance Various stability & performance improvements Bug Fixes Create A Team Leclerc and Sainz will no longer be shown on Team Branding screen when default drivers are left unchanged in Create A Team Resolved inability to see which are active sponsors in decal editor Welcome Email will no longer display incorrect contract data having started Create A Team game with vacant seats Contracts & Hiring Breakout multiplier lower limit set to x0.5 When terminating a driver or staff member's contract, the 'Cost to Terminate Contract' will no longer display an incorrect value Addressed blank response when offering a contract with an immediate deadline on first day of race weekend Revised UI in contract negotiation screen Finance & Sponsorship Resolved starting balance not updating when changing engine manufacturer during End of Season flow Addressed some Engagement Activities not contributing to the Engagement Target after the first season Engagement Activities will no longer be available for facilities the user does not have Resolved Spending Breakdown screen not displaying any Incoming or Outgoing data for Sponsors Team Management Resolved Mentality level being displayed inconsistently between some screens "Biggest Issue" feedback will no longer show an incorrect number of staff with same opinion Driver Development emails will no lon...Season Customisation Feature Deep DiveFeb 24, 2025 - Community AnnouncementsWelcome Team Principals! It's lights out time again! As a new season approaches, we're rolling out the latest update for F1® Manager 24 from the garage, our biggest update yet packed with some big features we know you'll love to try out! Update 1.11 will be available from Tuesday 25th February. We'll be sharing the full list of changes, bug fixes and additions in the Update 1.11 changelog when it releases. F1® Manager 24’s latest feature update brings a series first on Tuesday 25th February, introducing the brand-new ability to customise seasons in Create A Team mode. This new feature enables you to extend some of the customisation options of Create A Team to the entire grid, move existing drivers and staff between teams, create your own drivers and staff, and more. Let’s dive into the details! Team Lineups {STEAM_CLAN_IMAGE}/44922028/fc11b813e6b126938890eb27a45d882c6c6a0571.jpg When starting a new Create A Team career, you will now be presented with a suite of customisation options to make the experience your own, starting with your ability to modify the line up of the other 10 teams on the grid. Ever wanted to see that dream driver pairing at Ferrari, or see how certain drivers and race engineers would work together? At the start of a new Create A Team career, you can now choose the drivers and staff for each team, or you can leave seats vacant and allow silly season to unfold in front of your eyes! Custom Drivers and Staff {STEAM_CLAN_IMAGE}/44922028/719709e73aefe7eee506a9228010c12b061eb9a5.jpg This update not only allows customisation of the other teams on the grid and the structure of the season, you can now also create and customise your very own drivers and staff. When creating new staff and drivers you can configure: Name Photo (from a selection of pre-generated staff photos) Gender Age Nationality (yes, this means generated staff now all have nationalities!) Marketability Experience (How seasoned a driver or staff member is, effects their mentality.) Acclaim (How renowned the staff member is within the motoring world; this effects their mentality) Development rate Aggression Staff attributes like driving stats or Staff member abilities Custom drivers and staff can be created for all 11 teams on the grid, so you can create an entirely new set of talent to compete or mix your custom creations with existing drivers and staff from the sport. While there's a cap on the number of new staff you can create, we've ensured you can replace the entire grid if you want! Any unused free agents you create will transfer to the in-game pool when starting, giving you the ability to create a few up-and-coming rookies or the ultimate championship winning duo. Build your dream line ups and create unique scenarios; make Williams the best team on the grid and try to catch them, replace all the F1® drivers with high achieving rookies, or race as the champions with a low spec car and a field of high achieving teams behind you. The possibilities are endless and y...Update 1.10 - Available NowDec 4, 2024 - Community AnnouncementsHey Team Principals! As we head into Abu Dhabi and the exciting conclusion of the Formula 1 World Championship, we're lifting the covers off Hotfix 1.10 which includes changes to Powertrain Payments, Contracts and Pit Lane Starts. Please keep sharing your feedback and any issues observed with us in the Issue Tracker. Full patch notes below.... Pit Lane Starts Fixed pit lane start persisting across sessions after breaking Parc Ferme multiple times within the same session Fixed the blank driver panel after breaking Parc Ferme during Q2 Removed the possibility of continuing to Q2 after breaking Parc Ferme in Q1 Powertrain Payments Fixed powertrain costs continuing to be paid annually rather than monthly Fixed incorrect 'Starting Balance' values not matching the End of Season flow Contracts & Hiring Fixed costs to break contract being charged for contract renewals Improved contract negotiation UI to display more relevant information in the 'Current Contract' panel Fixed the incorrect order of items in Contract Proposals Race Weekend Fixed fastest lap being awarded to driver finishing P11 Fixed cars not returning to pits when managing QualifyingUpdate 1.9 - Out Now!Nov 18, 2024 - Community AnnouncementsHey Team Principals! We hope that, like us, you've been enjoying a thrilling 2024 Formula One season so far. Back at HQ, we've been hard at work on a significant upgrade package to take you to the front of the grid as we head towards Abu Dhabi. Update 1.9 contains a host of new features designed to enhance the realism and expand upon the information gathering and the endless drive for progress which is critical in ensuring teams make the right calls to take them to the top. Alongside these new features, this update also contains a substantial suite of rebalancing and fixes! Learn more about the new features in our recent blog post Patch Notes NEW Pit Lane Starts Pit lane starts now fully supported for player and AI teams based on real-world regulations Principals will be prompted before making a change that break Parc fermé rules and incur a pit lane start NEW Driver Development Principals can now focus drivers into three new distinct areas of development in order to use their skills to benefit your team This is also applicable to affiliate drivers, giving extra reason and purpose to make use of affiliate positions NEW Team Suitability Added new "Team Suitability" rating uncovered when scouting staff and drivers to help inform hiring decisions The rating consider a variety of factors and results are dynamic dependent on the context NEW Contract Rumours Added new email content providing insight into negotiations and hiring happening elsewhere on the grid Stability & Performance In cases where there is a risk of save file corruption, additional protections have been implemented. The option to 'Restart Season' will be removed in order to mitigate this risk. Fixed crash that could occur during processing Fixed crash that could occur when confirming sponsor plans in quick succession Fixed crash that could occur at the end of the Australian GP during a long play session Updated Powertrain Costs Updated powertrain cost balance Changed powertain payment structure to monthly from annual Updated finances screen to accurately reflect costs Finances Fixed occurrence of mandatory activities not paying out at the end of the sponsor period Fixed occurrence of DHL Fastest Pit Stop prize money not being paid Fixed occurrence of cost to break contracts not being charged Updated Finances help screen to reflect monthly payment structure for board and prize money Contracts & Hiring Fixed Hamilton not going to Ferrari at the start of Season 2 Added positive and negative opinion considerations to the driver and staff contract negotiation process Updated email content when player staff/drivers are approached by other teams Fixed counter offer reminder email not sending when counter offer is received and left unresponded on day of deadline Fixed Staff Changes email displaying incorrect contract info Fixed Accepted Contract email displaying incorrect cost to hire Fixed Team Roster Update email including incorrect contract info Fixed Staff Poached emails displaying contrac...Update 1.9 - New Features Coming Soon!Nov 15, 2024 - Community AnnouncementsWelcome back to Frontier HQ Team Principals! Whilst you’ve been delivering pole positions and World Championships, we’ve been hard at work in the factory since launch, and we’re now excited to lift the covers off Update 1.9, the next major update for F1® Manager 2024. We’re adding some highly requested new features to the game, so let’s get straight into the details! Pit Lane Starts Pitlane starts are now fully supported in F1® Manager 24! Using the real-world regulations as a base, these bring an additional level of authenticity to the game. Parc fermé rules take effect from whenever your car first goes on track during Q1 or SQ1; a strict list of rules is then applied: Front wing angle can be changed. Like-for-like parts can be swapped (For example, a broken wing can be replaced with another wing of the same design.) Swapping non-like-for-like parts incurs a pitlane start. Component changes will result in a pitlane start (i.e. engines, gearboxes etc). All other setup changes will incur a pitlane start. Cars starting from the pitlane may not exit the pitlane until they receive the greenlight, which is only given when the starting grid has fully passed the exit of the pitlane. We're excited to see how you navigate these new limitations, but don't worry about keeping your F1 rulebook to hand, you'll be fully prompted before making a change which will incur a penalty! Can you turn a bad qualifying or mechanical fault into a tactical advantage later in the season? We've also gone back over the Starting Grid scenarios from this season and ensured any cars which started from the pitlane in the real races now also start from the pitlane in the game to ensure you're able to challenge yourself as you seek to replay the races from the official 2024 season so far, can you make points from the pitlane? {STEAM_CLAN_IMAGE}/44922028/80ff86c1dcf1dd532bd702a3c613b0d628b4f3e6.png Driver Development Focus You can now focus drivers into distinct areas of development in order to use their skills to benefit your team. This includes your affiliates, giving you an extra reason to seek out the right people to fill your affiliate slots with the skills to enhance your team how you see fit. There are three ways you can choose to deploy the drivers in your stable.... Driver Development: Drivers continue to focus on themselves and increasing their own abilities. {STEAM_CLAN_IMAGE}/44922028/7794384a69a3e8ce68a3ad713b096e5c13641ae1.png Car Development: Drivers use their skills to boost the research & design of car parts, reducing the time it takes to complete that research. They also contribute to increasing preparedness heading into races, giving a setup boost. As you'd expect, the amount your driver can assist is based on their expertise; more experienced drivers will have a larger effect than drivers new to the series. The effects of this focus stack, meaning you can deploy up to three of your drivers to give a bigger boost! However, bear in mind that drivers focusing on car...Update 1.8 Out NowOct 8, 2024 - Community AnnouncementsHello folks, We're pleased to share that Update 1.8 is now available. All fixes are save game compatible. Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24 Keep an eye on our social channels and the News section of our website for updates. For more information, see the full patch notes below. Stability & Performance Improved game performance during wet weather Fixed UI softlock that could occur during race Staff, Contracts & Hiring Fixed staff and facility effects not returning to normal at end of sponsorship engagement period Fixed drivers or staff with agreed future contracts being poached by another team when entering a new season Fixed drivers or staff being poached shortly after stating that they had no intention of leaving Fixed AI teams making contract offers to drivers or staff they have already agreed a future contract with Fixed AI teams leaving driver or staff positions vacant at the start of second season Fixed breakout clauses not being paid for poached drivers or staff Increased likelihood of AI teams promoting affiliates into vacant positions Fixed 'Driver/Staff Changes' email not displaying future contracts Fixed cases of AI teams replacing drivers already on long-term contracts Race Weekend Improved driver confidence balance Fixed out laps being timed during qualifying sessions Fixed background animation in race prep screen running at x16 speed Fixed 'Grand Slam' achievement not being awarded correctly Fixed missing track textures at Marina Bay Drivers Fixed both drivers being assigned to the same car at the start of a new season Fixed email dilemma proposing investment in another teams' affiliate driver Fixed Team Roster Update email showing duplicate drivers Create a Team Fixed front wing sponsor slot projecting decals onto the side of the nose coneUpdate News & Under Investigation - 2 October 2024Oct 2, 2024 - Community AnnouncementsHey folks! Thank you for your continued support. The team have been investigating reported issues and we are pleased to confirm that the next update for F1® Manager 24 will be coming next week pending the usual testing and submission process. Here is an early look at the patch notes for the upcoming 1.8 update: Stability & Performance Improved game performance during wet weather Fixed UI softlock that could occur during race Staff, Contracts & Hiring Fixed staff and facility effects not returning to normal at end of sponsorship engagement period Fixed drivers or staff with agreed future contracts being poached by another team when entering a new season Fixed drivers or staff being poached shortly after stating that they had no intention of leaving Fixed AI teams making contract offers to drivers or staff they have already agreed a future contract with Fixed AI teams leaving driver or staff positions vacant at the start of second season Fixed breakout clauses not being paid for poached drivers or staff Increased likelihood of AI teams promoting affiliates into vacant positions Fixed 'Driver/Staff Changes' email not displaying future contracts Fixed cases of AI teams replacing drivers already on long-term contracts Race Weekend Improved driver confidence balance Fixed out laps being timed during qualifying sessions Fixed background animation in race prep screen running at x16 speed Fixed 'Grand Slam' achievement not being awarded correctly Fixed missing track textures at Marina Bay Drivers Fixed both drivers being assigned to the same car at the start of a new season Fixed email dilemma proposing investment in another teams' affiliate driver Fixed Team Roster Update email showing duplicate drivers Create a Team Fixed front wing sponsor slot projecting decals onto the side of the nose cone Stay tuned to our social channels for information on when this patch will be going live across all platforms! We are continuing to monitor your feedback for potential inclusion in future updates. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24Update 1.7 - Out NowSep 4, 2024 - Community AnnouncementsHello folks, We're pleased to share that Update 1.7 is now available, patch notes below: FIXES Fixed wheels disappearing after a pit stop Fixed staff survey email including AI teams affiliate drivers Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24 Thanks for the continued support and patience while we worked on these issues!Update 1.6 - Out NowAug 29, 2024 - Community AnnouncementsHey folks, Update 1.6 is out now. Please update your game for these changes to reflect. Full Patch Notes Mentality Rebalanced impact and duration of events on Mentality Fixed overall Mentality rating not always refreshing immediately after changes Fixed Mentality causes being displayed inconsistently between profile and Mentality Hub Fixed issue where 'Mentoring' showed as a Mentality factor when no affiliates were present Drivers Added new affiliate drivers to starting database (this will require starting a new save file) Hamda al Qubaisi Amna al Qubaisi Emely de Heus Tuukka Taponen Corrected spelling of Franco Colapinto Car Development Adjusted AI teams' starting expertise (this will require starting a new save file) Adjusted AI teams' car starting ratings (this will require starting a new save file) Improved balance of AI car development Improved mechanical fault balance for powertrain parts in good condition Fixed inaccurate ERS durability rating on Car Analysis screen Fixed inconsistent display of powertrain percentages Fixed development options being disabled when following email link Staff, Contracts & Hiring Fixed Scouts or Engineers remaining unavailable to use after sponsorship engagement activity has expired Fixed issue where affiliate signed in first season could not drive in FP1 in future season Fixed issue where contract could not be renegotiated from staff profile screen after acknowledging contract email Fixed contract length being displayed as one year longer than it should in emails Fixed previous offer 'Bonus Threshold' being displayed incorrectly in counter offer Fixed free agent contract showing 'empty' season contract state Fixed hired driver for future seasons scouting information being listed as 'Expired' Improved AI poaching logic Improved AI affiliate hiring logic Sponsorship & Finance Fixed newly created teams spending more money on initial startup than real teams (this will require starting a new save file) Fixed engagement target payouts not being received in second season Fixed some sponsor activities providing no engagement gains during first sponsor period of second season Improved AI financial decision making Fixed AI teams offering extreme salaries and starting bonuses Improved accuracy of car development finances area in cost cap Restyled icons on sponsor plan screen Improved balance of sponsors' preferred activities Fixed sponsor logos disappearing from UI when saving/loading on day of negotiation Improved balance of factors contributing to Team Marketability Fixed 'Balanced' sponsor package having Race Day icon and colouring during negotiation Create A Team Fixed Create A Team decal options list missing icons in Livery Editor Fixed team branding showroom lighting level darkening when re-entering Improved ease of sponsor decal placement on driver gloves Fixed delay to sponsor logos appearing on negotiations screens in Create A Team mode Fixed created team garage appearing with Ferrari branding at Yas Marina Fix...Update News & Under Investigation - 23rd August 2024Aug 23, 2024 - Community AnnouncementsHey folks! Thanks for your continued support. The team have been investigating reported issues and we are pleased to confirm that the next update for F1® Manager 24 will be coming next week. We wanted to give you an early look at the patch notes for the 1.6 update. This is currently not a fully exhaustive list, there may be further points added on patch release. UPDATE 1.6 PATCH NOTES Mentality Rebalanced impact and duration of events on Mentality Fixed overall Mentality rating not always refreshing immediately after changes Fixed Mentality causes being displayed inconsistently between profile and Mentality Hub Fixed issue where 'Mentoring' showed as a Mentality factor when no affiliates were present Drivers Added new affiliate drivers to starting database (this will require starting a new save file) Hamda al Qubaisi Amna al Qubaisi Emely de Heus Tuukka TaponenCorrected spelling of Franco Colapinto Car Development Adjusted AI teams' starting expertise (this will require starting a new save file) Adjusted AI teams' car starting ratings (this will require starting a new save file) Improved balance of AI car development Improved mechanical fault balance for powertrain parts in good condition Fixed inaccurate ERS durability rating on Car Analysis screen Fixed inconsistent display of powertrain percentages Fixed development options being disabled when following email link Staff, Contracts & Hiring Fixed Scouts or Engineers remaining unavailable to use after sponsorship engagement activity has expired Fixed issue where affiliate signed in first season could not drive in FP1 in future season Fixed issue where contract could not be renegotiated from staff profile screen after acknowledging contract email Fixed contract length being displayed as one year longer than it should in emails Fixed previous offer 'Bonus Threshold' being displayed incorrectly in counter offer Fixed free agent contract showing 'empty' season contract state Fixed hired driver for future seasons scouting information being listed as 'Expired' Improved AI poaching logic Improved AI affiliate hiring logic Sponsorship & Finance Fixed newly created teams spending more money on initial startup than real teams (this will require starting a new save file) Fixed engagement target payouts not being received in second season Fixed some sponsor activities providing no engagement gains during first sponsor period of second season Improved AI financial decision making Fixed AI teams offering extreme salaries and starting bonuses Improved accuracy of car development finances area in cost cap Restyled icons on sponsor plan screen Improved balance of sponsors' preferred activities Fixed sponsor logos disappearing from UI when saving/loading on day of negotiation Improved balance of factors contributing to Team Marketability Fixed 'Balanced' sponsor package having Race Day icon and colouring during negotiation Create A Team Fixed Create A Team decal options list missing icons in Livery Editor Fixed t...Update 1.5 - Out Now (Patch Notes)Aug 13, 2024 - Community AnnouncementsHey folks, Update 1.5 is out now. Please update your game for these changes to reflect. Full patch notes below... Stability Various crash & stability fixes Fixed softlock when selecting 'Compare Staff' on vacant staff member profile Team Management Reduced mentality impact on attributes Car Development Fixed AI starting races with major powertrain faults Improved AI assignment of engineers; increasing simultaneous projects in progress Improved AI utilisation of CFD and wind tunnel allocation Adjusted start dates for AI research projects Sponsorship Fixed secondary sponsor payments not being received Reduced financial penalty for not meeting engagement targets Fixed inconsistencies in UI presentation of sponsorship payments Race Weekend Fixed strategy being reset when changes made to Pace Mode within Driver Options Fixed drivers sometimes becoming stuck in garage after a red flag during qualifying All changes are save game compatible, so there is no need to start a new save. The team are still reviewing other reported issues and we will have a new 'Under Investigation' post for you soon, as well as information on our next update. If you encounter any bugs or other issues with the game, please be sure to let us know in the via our Issue Tracker website: https://issues.frontierstore.net/reported-issues/f1-manager-24 Thanks for the continued support and patience while we worked on these issues!Update news & Under Investigation - 8th August 2024Aug 8, 2024 - Community AnnouncementsHey folks! Thanks for your continued support on F1® Manager 24! We've loved seeing the liveries you've created for your own teams and appreciate all the feedback you've been giving us on the game so far. We've been taking a look at reported issues and will be releasing a patch on all platforms next week that will address the issues listed below. Stability Various crash & stability fixes Fixed softlock when selecting 'Compare Staff' on vacant staff member profile Team Management Reduced mentality impact on attributes Car Development Fixed AI starting races with major powertrain faults Improved AI assignment of engineers; increasing simultaneous projects in progress Adjusted start dates for AI research projects Sponsorship Fixed secondary sponsor payments not being received Reduced financial penalty for not meeting engagement targets Fixed inconsistencies in UI presentation of sponsorship payments Race Weekend Fixed strategy being reset when changes made to Pace Mode within Driver Options Fixed drivers sometimes becoming stuck in garage after a red flag during qualifying We can also confirm that the below list of reported issues are currently under investigation for a future update. Game processing speed improvements Further mentality balance Further AI car dev balance Contract & hiring logic improvements Fixes for erroneous team comms Too many cars being lapped Created teams hitting cost cap quickly and without clarity AI utilisation of CFD and wind tunnel allocation Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24 Keep an eye on our social channels and website for updates!F1® Manager 24 | HotfixJul 29, 2024 - Community AnnouncementsHi Principals, thank you for your patience, An update will be going live today at 11am UTC which will address the following: Team Management Fixed contract counter offers not being received Fixed AI teams developing the same car parts through the season Stability Fixed a crash that could occur when changing and saving liveries in quick succession Fixed a crash that could occur when randomising team branding elements Fixed a crash caused by specific GPUs Create A Team Fixed salaries for generated drivers being too high Race Weekend Fixed instances of incorrectly applied grid penalties when changing powertrain parts Updated Williams steering wheel to represent 2024 model Fixed team comms referencing traffic incorrectly during qualifying User Interface Fixed UI lock that could occur when selecting car parts via Rules and Regulations screen Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24 Hotfix UpdateJul 26, 2024 - Community AnnouncementsHey folks, Thank you for bearing with us while we've been looking into the issues you have reported with F1 Manager 24. We were hopeful to get a patch out this week, however some of the issues have required more time than first anticipated to work through. Unfortunately, this means we won't be able to get an update out to you until early next week. This patch will resolve the following issues amongst others: Contract counter offers never being received AI developing the same car parts through the season Instances of incorrectly applied grid penalties when changing powertrain parts Full patch notes will be released on the day of delivery. We will continue to work towards addressing your feedback regarding the mentality system as our highest priority, updating you when we can. Keep an eye on our social channels and website for updates! Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24F1® Manager 24 - Under Investigation & Hotfix IncomingJul 24, 2024 - Community AnnouncementsHello! Thank you to everyone who has played and left feedback for F1® Manager 24 so far! Please keep your feedback coming, as it helps to inform the areas of focus for us so that we can provide the best experience for you! Below is a list of reported issues that we are currently investigating. Under investigation: GPU-related crashes Mentality balance Game processing speed improvements Contract length specified in email can display one year longer than actuality Salaries for generated drivers are too high Instances where the amount of lapped cars is too high during races on certain circuits Not receiving a response to contract counter offers Sponsorship engagement payout values inconsistent between screens The team are currently testing fixes to the following issues for the next hotfix: Updated Williams steering wheel to represent 2024 model A crash when randomising team branding elements UI error may occur when editing sponsor placement UI softlock may occur when selecting car part via rules and regulations screen Grid penalty incorrectly applied after changing powertrain parts Team comms may incorrectly reference traffic during qualifying We are aiming to get a hotfix out this week on PC. Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24F1® Manager 24 - OUT NOW!Jul 23, 2024 - Community AnnouncementsThe time has come to create your own F1® legacy - F1® Manager 24 is out now! Grab your copy today and take charge of an official constructor or create your own team for the first time in the series! https://store.steampowered.com/app/2591280/F1_Manager_2024/ F1® Manager 24 is the most comprehensive F1 management experience to date. {STEAM_CLAN_IMAGE}/44149572/32408ec705984d5523847228d22b2c115a98e1ca.jpg Create a Team - For the first time in the series, create your own team to challenge the grid and forge a new legacy. Mentality System - Manage the personalities and needs of your staff and drivers in the pursuit of success. Dynamic Team AI - Keep your stars happy to avoid allowing rivals to poach your talent. Affiliate Drivers - Build a legacy by fostering talent from F2 & F3 to add to your own affiliate pool. Mechanical Failures - Face ever-evolving challenges and opportunities in races with the introduction of Mechanical Failures. Enhanced Visuals – Refreshed circuit visuals, improved track marbling and enhanced use of real-world data provides the best-looking visual presentation to date. Even More - 2024 F1® Sprint race format, 2024 driver and staff roster, improved approachability, full race weekend simulation, enhanced tutorials, the return of Race Replay and more! {STEAM_CLAN_IMAGE}/44149572/447b056c55da37de41a7e77c5930302493cfd8ea.jpg Want to know more about the new features in F1® Manager 24? Read our FAQ or watch our Feature Focus deep dive video series over on YouTube. Keep up to date with all things F1® Manager by signing up to our newsletter, or following us across social media.F1® Manager 24 | Features OverviewJul 18, 2024 - Community AnnouncementsLess than a week to go until lights out! Who's excited? Here's everything you need to know about F1® Manager 24's new features! F1® Manager 24 launches July 23rd 2024! Pre-order the Standard Edition now for £29.99/$34.99/€34.99 or pre-order the Deluxe Edition with a 10% discount and get your hands on exclusive content... 5 Create A Team Classically Inspired Livery Patterns 5 Custom Race Replay Scenarios A 10% Pre-order Discount https://store.steampowered.com/app/2591280/F1_Manager_2024/F1® Manager 24 | Feature Focus - Navigating ChallengesJul 12, 2024 - Community AnnouncementsF1® Manager 24 gives you the tools to navigate a deeper range of challenges than ever before as Team Principal. From sponsorships to the Affiliate Drivers system, there are a number of new changes to the way daily management plays out away from the track. Learn more in this Feature Focus deep dive... 👀 F1® Manager 24 launches July 23rd 2024! Pre-order the Standard Edition now for £29.99/$34.99/€34.99 or pre-order the Deluxe Edition with a 10% discount and get your hands on exclusive content... 5 Create A Team Classically Inspired Livery Patterns 5 Custom Race Replay Scenarios A 10% Pre-order Discount https://store.steampowered.com/app/2591280/F1_Manager_2024/