Evade The Light - DevLog #2Nov 22, 2022 - Community AnnouncementsWe want to share important, but, unfortunately, sad news. During closed testing of our game, AzDimension received unsatisfactory results. The concept and ideas underlying our game remain unchanged. But the implementation of these aspects still does not reach the level of our standards. AzDimension creates Evade The Light with love, and it is important for us that every player can feel these feelings. Still - this is not the end. Development has not been stopped, which means the game is alive. We are confident that your waiting will pay off in full. However, we have some good news - we present you the concept art of our future monsters. {STEAM_CLAN_IMAGE}/40346740/c6117ec8c5ec8f365ebfb19fb14988f7982461a9.jpg Ozyrynx is the high monk and ruler of the Spawners. With his absolute power of telepathic abilities, it costs him nothing to lift multi-ton structures like a feather. He subjugated the entire planet, and his reign, perhaps, will last forever - no one has yet dared to challenge the Ozyrynx {STEAM_CLAN_IMAGE}/40346740/3e4b410273d42adb42a193109190dcf0d4a8e018.jpg Shellhead is a gigantic creature, reaching up to 7-8 meters in height. Do not let it's thin legs deceive you- it will not be easy to knock it down. Shellhead's body armor can withstand even large-caliber bullets, and it can defend itself both from a distance, with the controlled swarm of insects, and in close combat - it costs nothing for it to trample you into dust. Shellhead's only weak spot is it's belly. But will you have enough time to deal with it before this monster annihilates you? {STEAM_CLAN_IMAGE}/40346740/4a04f3ee67fbbe8bfd973f5ba31a95a3c9be8633.jpg Langers are very fast predators that are almost impossible to see. Only a second before the attack you have a chance to dodge their deadly grab. Evade The Light was postponedDec 10, 2021 - Community AnnouncementsOne of the most important principles in AzDimension's work is attention to product quality. Whatever game we create - we always try hard! And, unfortunately, Evade the Light in its current state does not meet our requirements. It is more important for us to provide the player with a positive gaming experience than to release the game as early as possible. We made the tough decision to postpone the Early Access release until next year. We apologize to everyone who was waiting for the imminent release and hope for your understanding.Modular weapon systemNov 20, 2021 - Community AnnouncementsTo make the gameplay more interesting, as well as to increase the replayability of our project Evade the Light, we decided to add the ability to improve weapons through modules to the combat system. Each weapon has three characteristics Damage Shaking Recoil All of these parameters are not absolute, and they can be changed to a greater or lesser extent using modules. There are three types of modules: Sights Trunks Butts Moreover, each module, with the improvement of one parameter, worsens the other. This was done for balance, as well as for each player to choose the right combination of modules. All modules will be located on the main map and will be given as a reward for completing some secondary tasks and for exploring.Development of Evade the Light is in full swingSep 28, 2021 - Community AnnouncementsHi, everyone. Let's start right off with the good news - development of Evade the Light is in full swing. To be more precise, we are currently working on improving shooting mechanics, expanding the game lore, fixing bugs, as well as adding visual effects. In our opinion, despite the fact that the game will go into early access (therefore, it will be in a state of constant improvement), we consider it important to present a potential player with the highest quality product from which he will be satisfied.