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EU4: Paradox's head of comms commits to overhauling forum moderationMay 4, 2021 - Strategy GamerThe whirlwind of response in the wake of Europa Universalis IV's Leviathan expansion and 1.31 update has not abated over the weekend. Last Friday we reported how the Hearts of Iron team spoke out regarding the nature of the feedback they were often receiving on Paradox's forums, as did former Paradox CEO Frederik Wester. This in turn has sparked additional responses from various parts of the community, many of whom reject the notion that they are behaving in a 'toxic' way. There are already examples of community members either targeting specific employees and/or groups within Paradox over the recent controversy, as well as reacting negatively towards members of the company's community team. Loïc Fontaine, Paradox's head of communications, has now stepped in and announced some changes the company is going to implement with regard to how it interacts with the fans moving forward. Fontaine's address to the community - which you can read here - attempts to highlight the complex nuance of the situation and the "vicious cycle" that's led to much of the current hostility. Read the rest of the story... RELATED LINKS: EU4 cheats - a quick guide to console commands Europa Universalis 4's Leviathan update has been causing big problems Europa Universalis 4's Majapahit Update adds new detail to indigenous peoples EU4: 1.31.2 Majapahit is now LIVE!May 3, 2021 - Community Announcements################### # Gamebalance ################### # Economy - Bankruptcy cancels any monumemt construction. # Governments - Added a malus for IA if you're the Emperor and you extend your regency. - Christian theocracies can't use Aristocratic ideas any more. - Custom republics now get bonus on ruler skills with ideas. - Extending Estate Regency now costs 10 Legitimacy. - Increased governing capacity modifier of celestial empire so Ming is not over governing capacity at game start. - Following tags are now downranked to duchies from kingdom rank: PAH, PAT, LUW, BNE, BEU, TER, TID, BTU, CEB, MNA, HAW, MAU, OAH, KAA, KEL, ATJ, BRS, TDO, PGS, IND, BTN, PGR, JMB, BLI. # Units - Seperatist rebels get the unit type of the country they want to be, not the country they're in. # War & Peace - HRE members can't be co-belligerents against another HRE member after Ewiger Landfriede. - It's no longer possible to enforce peace in Religious League war. - Emperor in coalition against you no longer causes the entire coalition to fight you in any war you try to start. - Humiliate CB no longer allows vassalization. # Other - Changed Golden Temple monument to Doaba (2075). - Changed Kiev Pechersk Lavra Yearly Patriarchal Authority modifier from +0,5%, +0,5% and +1% to +0,1%, +0,2% and +0,5%. - Changed Mount Fuji Theravada religion requirement to Mahayana. - Changed Registan Square Monthly Piety modifier from -1%, -2% and -3% to +0,1%, +0,2% and +0,3%. - Having a colonial nation gives you Colonialism in your capital. - Balancing favours diplomatic actions. ################### # AI ################### # Diplomacy - Added AI refusal for favour actions. # Other - AI is more inclined to use the cults of the Alcheringa Religion, which fits the most to their AI personalities. ################### # Interface ################### # Icons/Art - Event pictures now use graphical culture fallbacks. # Mapmodes - Macro builder no longer blocks map modes. # Tooltips - Fixed overlap problems for tooltipping monarch/heir/queen names. # Other - Ancestors too rubbish to give you any benefits don't show up in the list any more. - OK/Cancel buttons now all have the shortcuts c and z. - Less popups for favor actions by default. ################### # Script ################### # Achievements - Fixed issues with the Wonderful achievement. # Events - Reworked the options of event "Anglo-Powhatan War". Now you have guaranteed two options: first one will give you a military boost while the second option will increase the opinion of rivals of Englan/GB additionally to the opinions of Castile/Spain and France. - The event "A Helping Hand" (monument_events.2)'s first option will now ask for 6 months of income instead of 5 ducats. Additionally, the event can now trigger multiple times over the duration of a campaign instead only once. - The event "Monument in 'Province Name'" (monument_events.1) grants now 1 stabilty as long you are under 1. Else it will give you 20 prestige. Additionally, the e...Europa Universalis IV's newest expansion has 90% negative reviews on SteamApr 29, 2021 - Rock, Paper, ShotgunEuropa Universalis IV's latest expansion, Leviathan, adds new ways to enrich your historic empire. Unfortunately it seems a slew of bugs has led to it becoming the worst rated game on Steam with 90% negative reviews. Read more Europa Universalis 4's Leviathan update has been causing big problemsApr 28, 2021 - Strategy GamerThe rollout of Europa Universalis IV's Leviathan DLC and accompanying free Majapahit 1.31 update has not been a smooth one. The DLC has been hit with a wave of negative Steam reviews, with users reporting crashes, placeholder artwork in some areas, and balance issues since the patch. Paradox has already pushed out a hotfix, and says that additional fixes are on the way for the grand strategy game. "We know that Leviathan and 1.31 Majapahit did not live up to the expectations you and we had set for this release," Paradox Tinto studio manager Johan Andersson wrote on the official forums today. "We've been hard at work getting the 1.31.1 hotfix out to you as soon as possible, and we feel confident that it will solve many of the most glaring issues that we have collected and identified. We have identified and corrected some issues in our production process based on learnings from this release and are taking concrete action - both to fix the existing issues and to ensure future releases meet the quality you expect." Version 1.31.1 is available now - the 23.7MB download contains a substantial number of fixes, including a rebalance for monuments, a halt to native land becoming totally devastated inside 70 years, a fix for the Sikhism GUI, and a fix for the Esprit de Corps policy giving "ridiculous missionary strength", among many others. Read the rest of the story... RELATED LINKS: EU4: Paradox's head of comms commits to overhauling forum moderation EU4 cheats - a quick guide to console commands Europa Universalis 4's Majapahit Update adds new detail to indigenous peoples EU4: 1.31.1 Majapahit is now LIVE!Apr 28, 2021 - Community Announcements############################################################# ######################## 1.31.1.0 ########################### ############################################################# ################### # Gamebalance ################### # Economy - Stopped native land from becoming totally devastated within 70 years. - Fixed the amount of manpower required to speed up great project construction. - Stop some subject types from having their development concentrated. - Trade good changes will destroy invalid manufactories. - Now centralize state reduces the governing cost of the entire state. - Fixed so manpower and sailors received from colonies are based on max values instead of current. - Rebalanced monuments. - Fixed so that all tribal land is settled when you enact the federal constitution. - Nations no longer lose their naval doctrine when failing to meet requirements. - Fixed so that colonial cores get affected by the minimum autonomy in territories modifiers. # Governments - Forming Shan no longer gives player's state generic National Ideas. - Nerfed native federation reform rate. - Balanced federations values. # Religion - Stopped the ability to snowball ancestor personalities in totemism. - Fixed Esprit de Corps policy giving ridiculous missionary strength. # Units - Fixed so you have docking rights for subjects of subjects. # War & Peace - Disabled Release Nation of a rebel you're supporting, use Enforce Rebel Demands. - Demanding a country's capital and forcing religion on them changes religion in their new capital instead of their old one. - Rebels set to be non-reinforcing won't reinforce. - Attached armies now count as retreating if the main army retreats. - Force converted nations are now granted the global_holy_war_released_modifier modifer. - Threatening war now takes into account guarantors. - Tributary Overlord now joins coalition war if it is declared by their Tributary. - Nerfed primitive war score cost for taking provinces. - Nerfed AE for primitives. - Fixed so you can use the cb_push_back_colonizers casus belli to use it against non tribal nations bordering them. - Fixed exploit where you could call to arms rivals of your enemies without being allied. - Fixed dismantle the revolution peace treaty having different warscore cost and prestige depending on which side offers it. - You can no longer pillage development from natives' capitals with no losses. # Other - Disallowed heir for favours for some government types. - Fixed the climate of some provinces in north america. - Favors from relative alliance strength works the right way around. - Favours for x now uses the lowest monthly income of both actor and recipient country to determine how much is transferred. ################### # AI ################### # Diplomacy - Added AI for selection of trust usage actions between AI countries. # Economy - AI no longer prioritizes Trade Company Investments too high compared to buildings. - AI will now look to release vassals and cr...The Grand Campaign is live now with EU4!Apr 28, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/4678173/7bc2486698695742070d1cf2ad88acc25a1a3cc9.jpg The journey to PDXCON begins: Introducing the Grand Campaign! 4 games, 4 weeks and 5 days of play! Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV and Stellaris for the largest event this side of PDXCON Remixed. In a tale that takes us from 867A.D to the distant future, you, the Paradox Community, will have a deciding say on events that unfold! Acting as our Senate, the community will have an opportunity to influence how each campaign unfolds by joining us in the Grand Campaign section of the PDXCON Remixed Discord. Become a part of the Senate here: https://discord.gg/pdxcon Each leg of the journey will also have a knock on effect on the next, crafting a completely unique gamestate by the time we reach our Stellaris endgame. You have the power to not only shape history, but the universe! The Event will be broadcast live on the Paradox Interactive Twitch Channel The Dates Crusader Kings III: 21st April 12:00-22:00 CEST Europa Universalis IV: 28th April 12:00-22:00 CEST Hearts of Iron IV: 7th May 12:00 - 22:00 CEST Stellaris: 15th-16th May 12:00 - 20:00 CESTEuropa Universalis IV: Leviathan expansion is out now, plus the free Majapahit updateApr 27, 2021 - GamingOnLinuxEuropa Universalis IV: Leviathan brings with it a number of new diplomatic and domestic options, with more opportunities for expanding and improving your nation’s position as it competes for power from the Renaissance to the Age of Revolution. Read the full article here: https://www.gamingonlinux.com/2021/04/europa-universalis-iv-leviathan-expansion-is-out-now-plus-the-free-majapahit-update Europa Universalis IV: Leviathan is Now Available!Apr 27, 2021 - Community AnnouncementsWhy voyage to distant shores when there is treasure and plunder so near by? The gold of our vassals will decorate our palace, and piles of plunder from looted rivals will fund our improvements. It is said that true growth comes from within, that nothing lasting can be built on the ashes of war. We say that true growth can also come from the enemies you make along the way. Now, with Europa Universalis IV: Leviathan, you can harvest your foes for development and profit. Available today, Leviathan is the latest expansion to Paradox’s celebrated historical grand strategy game, and the first developed by Paradox Tinto. Leviathan adds a number of new diplomatic and domestic options, with more opportunities for expanding and improving your nation’s position as it competes for power from the Renaissance to the Age of Revolution. Europa Universalis IV: Leviathan is available at major online retailers for the suggested retail price of $19.99/£15.49/€19.99. Features of Europa Universalis IV: Leviathan include: Improved Diplomacy: Cultivate relationships with your neighbors, curry favor so you can request gifts, military support and even provinces. New Regency Options: Regency councils represent the interests of the most powerful estate, and can be extended to delay the ascension of an unfit monarch. Specialized Colonial Nations: Let your colonies focus on military help, trade power or self-government. Concentrate Development: You can now steal development from your vassals or territorial possessions to enhance the power of your capital city. Pillage Capital: Loot an enemy capital as a condition of peace, hauling development back to the capital metropolis. Expand Infrastructure: Provinces can expand their capacity to build new structures and manufactories, allowing smaller nations to create centers of wealth for a modest cost. Centralize State: Reduce the cost of government by spending unused Reform points. Totemism: Nations that follow the Totemist religion can revere a pantheon of past leaders, earning bonuses that reflect the skills they had in life. Monuments: Expand and establish great projects, adding new bonuses to your empire. New Unit Models: New army sprites for Southeast Asian nations, including Indochinese, Indonesian and Polynesian nations. And more: Including the ability to carpet siege enemy provinces, draft transports as a plutocratic nation, watch heirs gain legitimacy as they wait to inherit the throne and other changes. Leviathan is accompanied by a major free update available to all Europa Universalis IV players. The “Majapahit” update includes modifications to the maps of Southeast Asia and North America, with major gameplay changes for North American First Nations. It also adds Australian Aboriginal nations. https://store.steampowered.com/app/1416420/Expansion__Europa_Universalis_IV_Leviathan/Free Update: 1.31 Majapahit is now LIVEApr 27, 2021 - Community AnnouncementsGreetings! We now released 1.31 Majapahit for all and everyone! Please note that you should not attempt to load an old save after updating your game! If you wish to finish off an ongoing game you can easily roll back your game to 1.30.6 and continue playing - updating to 1.31 at a time of your own choosing. Instructions on how to roll back your game can be found here! ############################################################# ######################## 1.31.0.0 ########################### ############################################################# ##################### # Free Features ##################### - Added 7 new events about special regent characters. - Added an event chain of 4 flavour events for the Iroquoian Nations, regarding ‘The Morning Wars’ - Added 5 new flavor events for the Pueblo tribes. - Added 5 new flavor events for the Cherokee tribe (CHE). - Added Sikh Gurus mechanic. - Added new alert types. - Heir legitimacy has been reworked. - Added new alert icons. - Added new subject icons. - Added new government reform icons. - New Zoroastrian holy sites. - Added reforms for each colonial subtype. - New idea groups for theocracies, steppe hordes, natives. - New migration mechanics for natives. - Migration speed was removed and migration cost was added. - Alert for when a migratory tribe's province devastation gets high and they can migrate. - Added Aotearoa (Maori NZ), United Hawaii and United Fiji as new TAGs. - Added custom names for both Nobility and Clergy for Polynesia. - Added new 45 Aboriginal & Polynesian flags. - Added new 98 provinces in North America, including historical Lakes Tulare and Cahuilla. - New Aboriginal tech group. - New Aboriginal and Polynesian ideas. - Added generic missions for North American Natives and Polynesian Countries. - Added 43 Events for Polynesian TAGs with new Event Pictures. - Added several Generic Events for Native Americans. - New Parsi culture. - New mechanic for tribal development. - New mechanics for federations. - New government reforms for tribal nations. - New Plutocracy government reform. - New Kongsi federation government reform. - Added flavor text and changed some names for the new policies (Theocracy, Horde, Indigenous). - Added Clove as a trade good. - Added Japanese volunteer mercenaries. - Added several Events for Federations. - Added one Volcano event - Added difference between the graphics for cobelligerent with allies and cobelligerent without allies in the Declare War interface. - Added several Catalan culture names to Europe. ##################### # Gamebalance ##################### - Now supporting rebels in a rival country does not give any power projection. - Now heir claim grade is increased faster. - Ruler/heir legitimacy tweaked, so only kids get reduced claim strength. - Made regencies have a minimum 80% legitimacy, so that they are always useful enough until heirs are ready to take over. - Upgrading Trade Centers requires 15 development for rank 2, and 30 develo...Europa Universalis 4's Majapahit Update adds new detail to indigenous peoplesApr 26, 2021 - Strategy GamerEuropa Universalis IV's Leviathan DLC arrives tomorrow, and alongside it comes a major free update. The Majapahit Update, as Paradox has titled it, makes a host of changes to how the grand strategy game handles First Nations, Aboriginal, and indigenous tribes - and includes a bunch of bug fixes and tweaks. At the top of the long list of patch notes accompanying the 1.31 patch is changes to American First Nations, for which you'll need the Conquest of Paradise DLC. There are new rules for tribal nations: migratory tribes will use territory, moving on from one area to the next and acquiring development in the process. Migratory tribes will have a range of movement granted by tribal lands, and these will also "approximate a 'claim' system," Paradox says. Migratory tribes can opt to convert into nation states, which populates all their tribal lands, but requires them to first reform their governments in the case of "dozens of new American nations." These new nations can form federations as they see fit, which opens up all kinds of new possibilities for the Americas in Europa Universalis IV. Read the rest of the story... RELATED LINKS: EU4: Paradox's head of comms commits to overhauling forum moderation EU4 cheats - a quick guide to console commands Europa Universalis 4's Leviathan update has been causing big problems Europa Universalis IV: Leviathan - Feature BreakdownApr 26, 2021 - Community AnnouncementsWant to know what's coming in Europa Universalis IV: Leviathan? Join Johan for the feature breakdown to find out; Available tomorrow, 27th of April! Wishlist now https://store.steampowered.com/app/1416420/Expansion__Europa_Universalis_IV_Leviathan/ EU4's director would change "a lot of things" about all the strategy game's DLCApr 25, 2021 - Strategy GamerThe Leviathan expansion for Europa Universalis 4 comes out this week, and in a new interview with Wargamer, the strategy game's director reflects on some of the ideas he believes haven't worked out as well as he'd hoped. Talking about the seven year journey Europa Universalis 4 has been on, Johan Andersson, director of the sequel, and co-designer on the very first EU, has a list of features he'd do-over, given the opportunity. "I would have not done the new mission system, because it's a hell to balance, and set up, and I don't think it's entirely great for gameplay," he says. "I would have reworked estates. We should have done that from the start. We should have never done the 'random new world' mechanic because it's still not perfect. It's good now, but people aren't using it enough. So it's not worth it." Consistent expansions and DLC packs has not been an issue for developer Paradox Tinto on EU4, releasing some 17 of them including Leviathan since first release. Andersson's frustration isn't necessarily that not everything worked, but that internal support is being spent on things that, once they're fixed up, aren't grabbing players' interest. "We should have scrapped the 'start at any date', because people are not using it, and it's just costly support," he states. "There's a lot of things I would try different." Read the rest of the story... RELATED LINKS: EU4: Paradox's head of comms commits to overhauling forum moderation EU4 cheats - a quick guide to console commands Europa Universalis 4's Leviathan update has been causing big problems Feature Stream HighlightsApr 22, 2021 - Community AnnouncementsFeature stream highlights can now all be found over on YouTube! See what we've added to South East Asia, North America and Oceania, plus of course new features for instance favours, idea groups and monuments. Full playlist here; https://pdxint.at/3gteUh1Dev Diary - Patch Notes & The Future of EU4Apr 20, 2021 - Community AnnouncementsJohan presents Leviathan's Patch Notes in this week's Dev Diary - he also talks about Tinto's EU4's philosophy looking towards the future! Find it here; https://pdxint.at/3uZVgx6Road to PDXCON: Grand CampaignApr 12, 2021 - Community AnnouncementsThe journey to PDXCON begins: Introducing the Grand Campaign! 4 games, 4 weeks and 5 days of play! Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV and Stellaris for the largest event this side of PDXCON Remixed. In a tale that takes us from 867A.D to the distant future, you, the Paradox Community, will have a deciding say on events that unfold! Acting as our ‘Senate’, you can influence how each campaign unfolds. Want to see a more military focused nation, or one that values the power of diplomacy or trade? By debating and voting inside the Senate, you can shape the course of our nation through all four grand strategy games. You can take your seat in the senate by heading over to the discord here: https://discord.gg/pdxcon Each leg of the journey will also have a knock on effect on the next, crafting a completely unique gamestate by the time we reach our Stellaris endgame. You have the power to not only shape history, but the universe! The Event will be broadcast live on the Paradox Interactive Twitch Channel at the times below: The Dates: Crusader Kings III: 21st April 12:00-22:00 CEST Europa Universalis IV: 28th April 12:00-22:00 CEST Hearts of Iron IV: 7th May 12:00 - 22:00 CEST Stellaris: 15th-16th May 12:00 - 20:00 CEST We’re looking forward to bringing hours of grand strategy gameplay to you as we forge our own story, together! Europa Universalis IV: Leviathan expansion launches April 27Mar 31, 2021 - GamingOnLinuxParadox Interactive has announced the Leviathan expansion for Europa Universalis IV is due to release on April 27. Read the full article here: https://www.gamingonlinux.com/2021/03/europa-universalis-iv-leviathan-expansion-launches-april-27 Europa Universalis 4's Leviathan expansion gets April release dateMar 30, 2021 - EurogamerEuropa Universalis 4, Paradox Interactive's dizzyingly rich grand strategy game, will be getting its 17th major expansion, titled Leviathan, on 27th April. Leviathan is focussed on offering new ways to succeed beyond endless expansion and warmongering, introducing a range of new diplomatic and economic options to meet that goal. "Build a force of diplomats," explains Paradox by way of example, "and use your flattery as a weapon against others. Or draw wealth and power from the remote regions of your realm to construct a metropolis to be the engine of your economy." One of Leviathan's most significant additions is the ability for diplomats to proactively gain Favours with a nation (previously they were accrued over time), which can then be used to perform useful diplomatic functions - such as abandoning an alliance, or having a nation return a core province - without having to declare war. Read more Europa Universalis IV: Leviathan coming April 27th 2021Mar 30, 2021 - Community AnnouncementsNot everything has to be brute force. Armies are necessary, of course, but there are other ways to succeed. Build a force of diplomats, for example, and use your flattery as a weapon against others. Or draw wealth and power from the remote regions of your realm to construct a metropolis to be the engine of your economy. You can try many new routes to global power in Europa Universalis IV: Leviathan, coming next month. Leviathan is the newest expansion to Paradox’s grand strategy classic about the early modern world. The first release from the Barcelona based Paradox Tinto, Leviathan adds new options for diplomatic and economic play, and will be available to Europa Universalis players on 27 April 2021. One of the highlights of Leviathan is the ability to use diplomatic Favors to gain benefits from other nations. If you post a diplomat to curry favor in a foreign nation, you will slowly build up enough diplomatic power to request material aid, changes in alliances and even the return of core provinces. Other features of Europa Universalis IV: Leviathan include: New Regency Options: Regency councils represent the interests of the most powerful estate, and can be extended to delay the ascension of an unfit monarch. Specialized Colonial Nations: Let your colonies focus on military help, trade power or self-government. Concentrate Development: You can now steal development from your vassals or territorial possessions to enhance the power of your capital city. Pillage Capital: Loot an enemy capital as a condition of peace, hauling development back to the capital metropolis. Expand Infrastructure: Provinces can expand their capacity to build new structures and manufactories, allowing smaller nations to create centers of wealth for a modest cost. Centralize State: Reduce the cost of government by spending unused Reform points. Totemism: Nations that follow the Totemist religion can revere a pantheon of past leaders, earning bonuses that reflect the skills they had in life. Monuments: Expand and establish great projects, adding new bonuses to your empire. New Unit Models: New army sprites for Southeast Asian nations, including Indochinese, Indonesian and Polynesian nations. And more: Including the ability to carpet siege enemy provinces, draft transports as a plutocratic nation, watch heirs gain legitimacy as they wait to inherit the throne and other changes. As usual, Leviathan will be accompanied by a major free update available to all Europa Universalis IV players. This update includes modifications to the maps of Southeast Asia and North America, with major gameplay changes for North American First Nations. It also adds Australian Aboriginal nations. https://store.steampowered.com/app/1416420EU4 cheats - a quick guide to console commandsMar 26, 2021 - PCGamesNSo, you're looking for some EU4 cheats, are you? Perhaps you've also seen our Victoria 2 cheats guide, or maybe our primer to Hearts of Iron 4 cheats? Paradox grand strategy games are big, complex, and they can last a long time. Things can also go very wrong - so wrong that not evening save-scumming can help you - so you may find yourself in a need of a helping hand. Like most games, Europa Universalis IV has an in-game console that allows you to input commands to achieve various effects. EU4 especially is a mature and quite intricate strategy game, with a myriad of goals you might need help accomplishing that may require targeting at province, or even country level. We've put together a guide to cheats and console commands in EU4. Unlike similar articles we've done for other grand strategy games, we're not going to print the full list of commands available. A full list is available here if you want to look at it. We're also going to give a shout out to Strand, whose excellent Steam guide provided a basis for our own text below. Read the rest of the story... RELATED LINKS: Europa Universalis IV DLC guide The EU4 subscription launches today, and the Nakama patch is making a comeback EU4 multiplayer gets patched, breaks, gets immediately unpatched Now Paradox offer a DLC subscription for Europa Universalis 4 tooMar 19, 2021 - Rock, Paper, ShotgunLast month, Paradox launched an optional subscription service for Crusader Kings 2 which gave access to all its expansions and DLC for a small monthly fee. Now they're doing the same with another grand strategy game. Yesterday they launched a separate subscription for Europa Universalis 4, once again offering all the expansions and DLC for a price of £4/month. And it's still optional, they're still selling stuff separately too. Read more