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Escape The Mad Empire

 
Role call: Wiki!Jun 1, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/41588788/f77436b8602911410faa0f908ac8262be505cd6a.jpg We're looking for people who'd be interested in maintaining and setting up a wiki. Join the Discord & React to the message in the "announcements" channel, and we'll get in contact with more info soon! // Liz Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky What to look forward to:May 25, 2025 - Community AnnouncementsHi chat, As you might know, The game has been in development for 7 years. We've put our hearts and souls into it and we've gotten a lot of questions around new content and about a potential roadmap. (More about that later in this post) Next Update The next content patch should bring achievements, cloth armor, staff/wands, new level 4-6 monsters, Vault device, more advanced character AI. On the balancing side we have some upcoming things, nothing is set in stone, but we're playing around with balancing (as any rpg-dev should do). We might disable instability, put a flat party cap for every node tier on the map (and scale the difficulty automatically), revamp skill points cost and cap character levels to 10. We're not sure when it will release yet, but it won't be too long. Roadmap At this moment we're not comfortable releasing a roadmap, unless we can't keep it to a T. We also don't want to be bogged down by certain specific promises which we later need to rethink or realise can't be achieved and therefor have shot ourselves in the foot, and also; shoot YOU guys in the feet as collateral. However, we want to finish the 1.0 release within a year - which should give you a pretty OK idea of the amount of content we're going to be able to add to the game. Future Updates For the skill/power curve, we'll be mostly solidifying early-game, mid-game and end-game roughly equally, while working on QoL and bug fixes at the same time. More mid-game and end-game content will come up in future patches. But for now, we're focused on the next content update and its' details mentioned above. Thank you for the patience! - Liz (Community Manager) Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Re: FeedbackMay 18, 2025 - Community AnnouncementsThis is a public service announcement. We read ALL your feedback. But sometimes... It's hard to keep track... We urge ALL players to join the discord and post your extremely well-reasoned and good feedback there. Here's some we've gotten lately which I thought we'd take a closer look at. {STEAM_CLAN_IMAGE}/41588788/00e4ef1163deb3a25e1efe6dc3596c836b8692ab.jpg This is a great idea. We will take a look at a sponsorship soon. {STEAM_CLAN_IMAGE}/41588788/6cc801cb6e29c0fa4100042c81fe7827a97c8758.jpg Ah, thank you for bringing this to our attention. We'll patch this tomorrow. {STEAM_CLAN_IMAGE}/41588788/0edfaa9da1401280f7b963ac4984a4a236a671a8.jpg That's how the code sees it too. How did you know that? {STEAM_CLAN_IMAGE}/41588788/ebb81715aeeee782703f325e200ffe73182adee8.jpg You're right. That item IS too powerful. We'll make sure to balance it right away. {STEAM_CLAN_IMAGE}/41588788/083d6c7b079ebd693a6e54585825caf920613627.jpg Haha! That's truly horrifying. ːUDG_Heartː {STEAM_CLAN_IMAGE}/41588788/ddb12ff0028a8b6c7a4397107eb77c0837b1be2b.jpg Oh, we're sorry you feel that way Gi. I'll make sure to tell the programmer to remove RNG in the next update. Thanks for taking the time to give us feedback on the steam forums too. We'll make sure to adress that, next week. Take care, - Liz (Community Manager) Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky ETME Tierlist RELEASEDMay 11, 2025 - Community AnnouncementsThe official tierlist of characters is here! We'll continue to update and support it long, and make sure to leave suggestions for more characters to add. Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Hot Fixes EA 0.17.0.12494May 10, 2025 - Community Announcements- Fixing a rare issue with deleted characters We'll be adding save slots redundancies in the next days to help with this sort of issues. In the meantime, if you have save game problems, please visit us on Discord so we can help!Hot Fixes EA 0.17.0.12480May 9, 2025 - Community Announcements- Upgraded Unity version to try to resolve game freezing issues at launch - Revamped the XP curve to try keep characters in their 'useful' zone longer (deeper and more permanent tweaks will come during EA)Patch Notes EA 0.17.0.12462May 7, 2025 - Community Announcements- Issue with rare blocking tile - Soul Ascension issue with loot vanishing when putting a character before collecting gains - Issue with undodgeable telegraph spells - Verbal skills become unselected when silenced - Stealth will not be removed by procs - Advantage system fix (offense / defense advantage/disadvantage rework) - Can no longer interact when incapacitated - UI keybind panel issue - Some keybind not saving in languages other than English - Combat log formatting (minor) - Top bar not being shown in windowed mode - Bone collector roll attack is interrupted when immobilized - Unselect skills when incapacitated - Soul Ascension unidentified gems - Drinking a potion cannot be resisted - Issue with Stone Beast's petrify that would cast an AOE - Trap disarm exploit fix tentative - Always guaranteed 3 picks for Randomator III recipe - Better support for modifier keys in keybinds - Using a skill will attune that equipment - Tooltip edge cases issues - Z-order issue with deco elements in Labs challenge room - Randomator supports smart transfer - Issue with monster stuck eating forever - Some status could be removed after a rest (like Fluctuation) - Soul Ascension gains goes to main inventory first then stash - Visual Support for 3 digits - Friendly creatures can now trigger traps - Added alternative keybind supportsThe GeneralMay 4, 2025 - Community AnnouncementsWelcome back to what we sometimes call the bone zone. Today it's more of a warzone. The general is in focus! {STEAM_CLAN_IMAGE}/41588788/1e49948ae0342cda98e984190817c46d07cea31a.gif The General is another class which loves to buff it's teammates. Not strong on his own, but together with friends, he's a force to be reckoned with. And also, if he doesn't have friends around him, he can simply summon some. {STEAM_CLAN_IMAGE}/41588788/a0ab81ab9e42fb463b1d539c241b15e914ad2935.gif Here's one of his buffs, "Charge!" : {STEAM_CLAN_IMAGE}/41588788/7021c8a9f563aa299e1c5e51d6b22ce3034850a5.png {STEAM_CLAN_IMAGE}/41588788/d50affa8faeece947cbd14856aae1efb48ba12f8.gif A great attack to push enemies around, and overall buff your entire team. Although, be wary as you won't be able to control them due to the rage that will be rushing inside. {STEAM_CLAN_IMAGE}/41588788/2698f65e1984b89aafca157ff736051c13f92cae.png {STEAM_CLAN_IMAGE}/41588788/83a635f132e0215a202d16052dcafa37d120c3aa.gif Kill order is a default ability, which forces enemies to kill their friends. It also gives them a buff, which wears off once the enemy has killed another foe. {STEAM_CLAN_IMAGE}/41588788/30f0d3b5a6f2e5ea36431eaf99eed214e341217f.png {STEAM_CLAN_IMAGE}/41588788/cf0b245c1aca8c0dab0c97e41bfcb732402919d8.gif Rally is similar to Charge!, however it does not enrage your targets and gives regeneration and buffs damage resistance. Great for powerful enemies & should be helpful in a lot of various situations. Thank you for the continued support shown on all our social medias, and especially discord. We'll continue to push hotfixes & new content will be coming soon™. - Devteam & Lizz the Community Manager Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Hot Fixes EA 0.17.0.12423May 1, 2025 - Community AnnouncementsFixing an exploit with the Soul Ascension device Partly fixing a keybinding issue, which could mess-up pause Hot Fixes EA 0.17.0.12416May 1, 2025 - Community AnnouncementsA new game now starts with 2 characters instead of 1 Resolved upgrade balancing issues with Unstoppable, War Cry, Thousand Cuts and Mass Shield Resolved an issue where you could get soft-locked by the quest on instability Patch Notes EA 0.17.0.12384Apr 28, 2025 - Community AnnouncementsTons of loc or loc related UI-fixes Added Smart Inventory Transfer on enchanting and Identificator device preventing level-up when morphed (to avoid issues) Fixed armor exploit (equipping/de-equipping was refreshing armor points) Skill upgrade text improvements Fixed some UI elements not being dragged in sync with the cursor Clear body & soul, cursed heal and other similar skills are now castable on portraits 'Ready state icon' on devices when something requires our attention Fixed issue with middle mouse button not triggering tactical pause Fixed issue with barrel thrown in a pit Fixed soft-lock if someone left the game while completing the Soul Infusion quest Fixed Double or Fail skill Fixed Molten Gold skill Fixed an issue with keybinding The Imperial GuardApr 25, 2025 - Community AnnouncementsWe arrive at the end of the week! And it's time for us to talk about our favorite aquaman-impersonator: The Imperial Guard! {STEAM_CLAN_IMAGE}/41588788/c26a86babe1094c1f5284085e606b7a51e36277d.gif The imperial guard is a semi-tanky character with a lot of buffs for themselves and teammates. It's almost like they're used to guarding important and prestigious people? I don't know... That seems far fetched... But either way, they also have an interesting repertoire of skills. Let's have a look! {STEAM_CLAN_IMAGE}/41588788/77b922f601dc5745395e20d571c4d2a5f1106640.png {STEAM_CLAN_IMAGE}/41588788/031cea87b2b4e6a085277db8970dd1c9150a1e20.gif Mighty Trident might not be a very powerful skill, however, its' range, infinite charges and low cooldown makes it a great starter or ending skill to use for any engagement! (Unless you're standing in water, read: lightning attacks on page 372). {STEAM_CLAN_IMAGE}/41588788/0d42cf0a39ce8ab640fb1dd46c2339e50e172bdc.png {STEAM_CLAN_IMAGE}/41588788/1b8ba434421a97f2655818212c644f118c0670f1.gif Invigorating defence is a great skill to be used mid fight. As you can read, it gives +4 heal when taking damage, making them even more of a tank! It really puts the "Guard" in "Imperial". {STEAM_CLAN_IMAGE}/41588788/2cd38a3d0b36e9874435abe7065bf991293e4e47.png {STEAM_CLAN_IMAGE}/41588788/7c22e8e00c6b6a0f51751772db25a0fff1e70ab5.gif Save The Emperor, or as I call it, big bird (no relation to sesame street once again), is one of the best tanking skills & saving skills there is. I like to use it on a teammate about to die OR on my ravager together with a rage skill. Thank you for making this launch week excellent and we'll keep pushing bug and hotfixes moving forward. After that, we'll go back to pushing out sweet, sweet content. Cheers! - Devteam & Lizz the Community Manager Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Hot Fix EA 0.17.0.12354Apr 24, 2025 - Community Announcements- Fixed a issue with constitution. The bad interaction with the skill Borrow Lifeforce could damage the stat of the character during a rest.The Black GuardApr 24, 2025 - Community AnnouncementsIt's me, again. This time I bring you: The Black Guard! {STEAM_CLAN_IMAGE}/41588788/c535b7717d1d81ba9e41b1df3f4d3cae64b900c6.gif The Black Guard (although no one has ever seen under their helmet) is another strong character, that wields Nerotic powers together with various powerful blows to their opponents! {STEAM_CLAN_IMAGE}/41588788/a2ebaac5daa6fbd7417c3fa8a9838943f831c505.png {STEAM_CLAN_IMAGE}/41588788/8d5ac92a9739f051c09f278a89fc55a339c965e7.gif Chain Attack is one of their most powerful attacks. It resets its cooldown and charge after use, although making the power weaker with each use - still can truly turn a fight. (Although, when fighting small mushrooms is probably better to save it for a bigger creature) {STEAM_CLAN_IMAGE}/41588788/30495c584ad1416de061000afe5dc121c865365a.png {STEAM_CLAN_IMAGE}/41588788/d86c622a659f8fb051545fdce7d7c9f694b4aac0.gif Dark prison has huge potential in battle, as it essentially removes a foe from the fight for 30s. Helpful for a strong enemy to take a time-out, so you can regroup and take it on with help from your teammates. {STEAM_CLAN_IMAGE}/41588788/0281bed2c235ae9183a95235494ce57e7bc104e4.png {STEAM_CLAN_IMAGE}/41588788/ee8357fb7fdbc2153e90adf4594e9127240def20.gif This one is my favorite. It's not only an insanely powerful AoE, but also has a 10% chance of instantly killing any enemy. Also - no AoE damage to friendlies. Always nice whenever a skill isn't hurting your priest whos' out of healing. Once again - I want to take a moment to thank you all for the warm reception to the launch and amazing feedback we keep getting on the discord. It's a been hectic so we're still catching up to all steam discussions, messages & posts all over. Please bear with us if we still haven't answered! XOXO - Devteam & Community Manager Lizz Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Update Notes: EA 0.17.0.12352Apr 24, 2025 - Community Announcements- Lowered instability per level and changed the cap to 50 at level 10. - Blood Priest: doubled blood mana gained from Soak BloodHot Fix EA 0.17.0.12341Apr 23, 2025 - Community AnnouncementsFixed a few issues: - scrolls re-identifying themselves after coming back to base - no music issue in main menu - mass heal spell having wrong stat at grade 0 - infinite enchants issue in 4k (enchanting device) - level 1 skills cooldowns being wrongly upgraded then downgraded - Circle of doom fear not triggeringThe CenturionApr 23, 2025 - Community AnnouncementsHellooo there First of all, thank you for the great reception we've had at release. It's been amazing to see so many new players and also get great feedback on how to push our game to the fullest! That being said; let's take a look at the Centurion today! {STEAM_CLAN_IMAGE}/41588788/ce4e3d418527c23c21e9288142b9dfbfda269a7b.gif The Centurion works a bit like a commander and has both a big pool of HP but also abilities to boost their teammates. {STEAM_CLAN_IMAGE}/41588788/be5b5c033aa00c83130c13d6e504eeb319eb3bad.png {STEAM_CLAN_IMAGE}/41588788/db58c1823927eb138d6ca26cd5d53289f38f5867.gif One of their basic skills that's always included - Hunt, similar to the Assassins death blink skill, this one teleports and deals a devastating blow, great for engaging combats. {STEAM_CLAN_IMAGE}/41588788/ffc164ba3eebbc0774d4ded862bb1f1194406930.png {STEAM_CLAN_IMAGE}/41588788/768cfe881e55017dc1cd3a631cc384f400a542c1.gif Applies a buff & Invulnerability on self for an of time. The image shows at lvl5. As you can see in the gifs, it's optimal to use it at a very tiny amount of enemies & also they should be very weak. (No, probably use it in a better situation than that) {STEAM_CLAN_IMAGE}/41588788/69493850e3ed3ff42e508945565a0e1ee491e827.png {STEAM_CLAN_IMAGE}/41588788/806feec274dde8ce1fc6cd253290469c7c78f2b0.gif And my personal favorite; shields up. GREAT tactical advantage pre or even mid fight. Love it. Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky EARLY ACCESS RELEASE!!!Apr 22, 2025 - Community AnnouncementsFirst Early Access release is now available to play! Upcoming, we're going to focus on bug fixes for the coming weeks and later there's alot of other stuff coming in upcoming patches, including: Cloth armor, wands/staves, achievements Over 20 new monsters and several new biomes Escape Runs concept for higher level characters Make sure to join the discord or ask comment on this post if you have any questions! Oh, also, here's the release trailer! Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky Lore trailer released!Apr 21, 2025 - Community AnnouncementsWe worked hard on a cinematic lore trailer for the release, check it out! This week after release we'll once again be posting daily content here on steam. Also, make sure to join the discord if you have questions, feedback, etc! Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky New video showing off LOOT!Apr 17, 2025 - Community AnnouncementsOur publisher has produced another video showing off some of the cool loot which can be found in the upcoming release! Take a look here!! Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky