
Escape the Backrooms
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Escape the Backrooms Part 4 is Out Now!Jan 25, 2024 - Community AnnouncementsWanderers, it’s time to return to the backrooms for a new expedition featuring 9 new levels, each bringing you to both new and familiar destinations in the backrooms. Here are some glimpses of just a few of the new levels you can explore the next time you no-clip into the backrooms: {STEAM_CLAN_IMAGE}/42189581/e655f6e5406cbfb0eda4667c3b05c40831715e6c.png {STEAM_CLAN_IMAGE}/42189581/6cdf2f345b990a36223e033e2481242d24b60767.png {STEAM_CLAN_IMAGE}/42189581/7956fd2abefb66a9b0ef63ccfd2e8cd3b8434282.png Improvements Fixed some issues with the voice chat system Made small balancing changes to previous levels and items (such as speed boost from items now being double the duration) Fixed various gameplay bugs There have also been a lot of changes done behind the scenes to gameplay systems to be able to start implementing better replayability, player progression, events, and more quality of life changes that will be coming soon. Playing the game is desktop mode is highly recommended for the best experience as VR is still in the very early development stages and may not work as intended. Enjoy!Christmas EventDec 21, 2023 - Community AnnouncementsWanderers, if you feel like returning to the backrooms for Christmas, we've added 8 player lobbies for a limited time during the holiday season. It's not much as we've been hard at work on the next major content update, but holidays are always better with others so the more the merrier! {STEAM_CLAN_IMAGE}/42189581/6ab2bc85f94b96397db62b10c67aa28ff0e53917.png Changes: Added the ability to create lobbies with 8 players. Made parts of the poolrooms frozen. Enjoy!Halloween EventOct 26, 2023 - Community AnnouncementsWanderers, if you feel like returning to the backrooms for Halloween, we've added a few decorations around some of the levels. It's not much as we've been hard at work on the next major content update, but here's a sneak peek: {STEAM_CLAN_IMAGE}/42189581/a24415dadb1883becb7bd81fc0792bc6f8ded7cc.jpg Changes: Added a few Halloween decorations in some levels. Added a toggle for event content in the settings. Added arrows in the Level 0 liminal room exit and extended the hallway to make it more clear that it's the exit. Enjoy!Hotfix #22Sep 5, 2023 - Community AnnouncementsFixed an issue where the error message would show when players were kicked. Fixed an item dupe. Added an option in the settings menu to toggle event content. Added Japanese translations. Added Korean translations. Added Turkish translations. Updated French, German, Spanish, and Russian translations to be more accurate. Hotfix #21Aug 15, 2023 - Community AnnouncementsFixed an issue where the Animated King wouldn't move. Fixed an issue where new players couldn't join lobbies after games were ended. Made the multiplayer connection error messages more user-friendly. Hotfix #20Aug 11, 2023 - Community AnnouncementsAdded an icon for the exit on the Level 9 map to make it less confusing to find. Added a brightness slider. Fixed scoreboard sometimes not being accurate. Added error messages when failing to connect to servers. Fixed an issue where players could fly around the pitfalls. Made it so flashlights will always spawn in the middle garage level. Added notes to help out players on some puzzles. Added an option for disabling camera shake. Hotfix #19Aug 2, 2023 - Community AnnouncementsFixed an issue where walkie talkie physics would affect players. Fixed an issue where players would die if every player didn't no-clip at the same time. Fixed an issue where the current equipped item wouldn't be in a player's hand when starting a level if they weren't the host. Fixed an issue where the voice chat icon wouldn't show on the player's screen if they weren't the host. Fixed a chair collision bug in the hotel lobby. Fixed an electrical station level skip. Improved VR movement and hand tracking (still buggy if you're not the host in multiplayer). Hotfix #18Jun 20, 2023 - Community AnnouncementsChanged some mechanics in Level 10 to make getting lost harder (hopefully). Removed player collisions from flareguns. Hotfix #17Jun 20, 2023 - Community AnnouncementsFixed an issue where the game would sometimes crash when leaving the Cave System. Fixed an issue with the falling rock physics. Fixed a level 10 skip. Hotfix #16Jun 18, 2023 - Community AnnouncementsFixed some crashes. Fixed an issue where players could skip Level 10. Hotfix #15Jun 17, 2023 - Community AnnouncementsFixed a bug where connected players with high ping couldn't hear Facelings. Fixed a bug where certain items wouldn't render correctly with FOVs other than 90. Updated the level 10 field layout. Fixed a bug where players could swim really fast by sprinting right before entering water. Fixed a visual bug where Level 3999 exterior posters were slightly inside the beams. Fixed a bug where the cave level wouldn't unlock in the hub with old save files. Fixed an issue where players would lose sanity with a diving helmet on. Fixed a bug in the manilla room where players sometimes wouldn't continue to the next level. Added a lighthouse to Level 7 that helps guide players where to go. Fixed a bug where VR players couldn't enter the code to access a locker. Fixed an issue where moths would chase players if they dropped off a rock in the Cave System. Nerfed The End by stopping picking up tapes from playing a sound alerting the Scratcher. Slightly buffed Facelings Fixed an issue where players couldn't close a door if it was locked. Hotfix #14Jun 16, 2023 - Community AnnouncementsFixed a bug where you would lose sanity in Level 188 in Easy mode. Fixed a bug where you wouldn't get achievements for certain levels. Fixed an issue where connected players with high ping couldn't see windmill lights in Level 10 when restarting a game. Added an extra windmill to Level 10. Fixed a bug where players wouldn't spawn at their last checkpoint in level 10. Hotfix #12Jun 15, 2023 - Community AnnouncementsFixed an issue where going underwater with a diving helmet around the barriers made you fall under the map. (Hopefully) fixed an issue where old save games that didn't open the hub exit in level 7 were locked out of the hub door. Escape the Backrooms Part 3 is Out Now!Jun 15, 2023 - Community AnnouncementsWanderers, it’s time to return to the backrooms for a new expedition featuring 7 new levels, each bringing you closer to understanding the backrooms and how you can finally escape them. Here are some glimpses of the new levels you can explore the next time you no-clip into the backrooms: {STEAM_CLAN_IMAGE}/42189581/293ceb3f814c97ea4d271a77a18b8270b682684d.png {STEAM_CLAN_IMAGE}/42189581/cdbaf358c347409bbb31678a74ec74480987ad3a.png {STEAM_CLAN_IMAGE}/42189581/f7c1cc0e09d68383c0007711c4fe87f45c3545fb.png {STEAM_CLAN_IMAGE}/42189581/162cacbdd80d727cbf9f17d25d63b3ea7c9d59da.png {STEAM_CLAN_IMAGE}/42189581/d8350f9c61bbb059cceb6494a6cd42ffab4afb12.png {STEAM_CLAN_IMAGE}/42189581/0d840c00fc2c84c7e59aff9b24098831c98fb2bb.png {STEAM_CLAN_IMAGE}/42189581/51cfab182e52f871ccc916d58ef72262b41320fb.png Improvements Replaced the voice chat system Added new items Fixed various gameplay bugs Playing the game is desktop mode is highly recommended for the best experience as VR is still in the very early development stages and may not work as intended. Enjoy!Hotfix #11Mar 28, 2023 - Community AnnouncementsFixed an issue where holding a scanner gave you 3 arms. Fixed a bug that would make players stuck in spectator mode if the game was restarted. Reduced sensitivity when snap turning in VR. Hopefully maybe made hand positions more accurate in VR. Hopefully maybe fixed key bindings not being able to be changed. Hopefully maybe fixed the input issue causing players to delete config files in VR. Hopefully maybe fixed some interactables being broken when playing the game in normal mode with a headset connected. Hotfix #10Mar 26, 2023 - Community AnnouncementsFixed an issue with arms de-syncing when turning your VR headset. Other small fixes and changes for VR. VR UpdateMar 24, 2023 - Community AnnouncementsEscape the Backrooms VR mode is out now! Wanderers, it’s time to return to the backrooms in a brand new way. Experience the backrooms in virtual reality with a new VR-compatible mode included with the base game: {STEAM_CLAN_IMAGE}/42189581/b827bfac5050e94f1288264dc1425a3b6c19dc56.png Changes Added VR compatibility for both singleplayer and multiplayer. Both VR and desktop players can seamlessly play in the same lobby. Fixed a bug where you could walk through a wall in the Hotel lobby. Stopped the VHS screen from showing when traveling to new levels in some difficulties. Fixed a bug where 2 skin stealers would spawn if you were the host.Hotfix #9Jan 21, 2023 - Community AnnouncementsFixed an issue that was limiting the amount of servers listed and causing shutdowns. Fixed a bug that showed black bars in the main menu for some players. Stopped VHS effects from resetting every time a new level is started. Hotfix #8Jan 20, 2023 - Community AnnouncementsFixed a bug where players would sometimes crash if they used items and weren't the host. Fixed a bug where the poolrooms water wasn't showing. Hotfix #7Jan 19, 2023 - Community AnnouncementsFixed a bug where chromatic aberration was still showing with VHS disabled. Added an FOV slider. Added a wall at the ramp in the third part of Level 1 to prevent confusion. Fixed a bug where you wouldn't get the level fun achievement. Stopped players from getting killed while on the rope in Level 94. Nerfed balancing across the pitfalls. Fixed an issue where players would have different props in the Office. Fixed an issue where players would have different keys spawned. Fixed a bug where players would still lose sanity after going down the poolrooms slide. Added a confirmation popup before resetting your achievements. Fixed a bug where the VHS effect would still show black bars after you disable it. Added missing collisions in the hotel. Fixed a bug where players were spawning at the exit in LightsOut. Fixed a bug where hounds wouldn't play any sounds if the host was dead. Localizations for Spanish, French, Russian, German, and Simplified Chinese.
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