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Endless Space 2

 
After seven years, beloved space 4X game is suddenly making a comebackMar 13, 2024 - PCGamesNWhat's your favorite game that you haven't played in years? We all have our own personal classics, erstwhile hits that we spent hours and hours enjoying, but have since moved on from as new releases pile up. Especially for strategy and 4X players, the choices and alternatives feel endless. Civilization. Cities Skylines 2. Crusader Kings. Age of Empires, not to mention the upcoming Frostpunk 2, and the superb-looking Manor Lords. Sometimes, though, our forgotten faves are suddenly thrown back into circulation. Following a surprise upgrade and a sizable discount, one space 4X game is making a comeback, after seven years of quiet. Read the rest of the story... RELATED LINKS: Operatic 4X space strategy game gets big upgrade and a huge discount Endless Space 2: Awakening sees Isyander and the Academy "take centre stage" Play Amplitude's Endless games free this weekend Operatic 4X space strategy game gets big upgrade and a huge discountMar 8, 2024 - PCGamesNAlongside the might of Firaxis Games' Civilization 6 and the vastness of Paradox Interactive's Stellaris and Crusader Kings 3, the 4X games of Amplitude Studios have always had a special place in my heart for their more unique, romantic approach to the world of strategy games. While its "strategic space opera" Endless Space 2 has long been beloved by many, however, some of its DLC was anything but. Now, though, both the base game and its Awakening add-on have been given hefty upgrades, and you can get it all at a big discount in this Steam sale. Read the rest of the story... RELATED LINKS: Endless Space 2: Awakening sees Isyander and the Academy "take centre stage" Play Amplitude's Endless games free this weekend Endless Space 2 gets AI modding and free skins alongside a 67% discount Re-Awakening Update Available NowMar 7, 2024 - Community AnnouncementsHello everybody, We've got truly exciting news for fans of Endless Space 2 today: The Nakalim are reawakening thanks to a new patch! We had received a lot of feedback about the Awakening DLC, both about the new gameplay features it adds and the faction featured in it: Many players felt that the content of this DLC did not live up to its promise, so we knew big changes had to be made. While we were working on that, we also took the opportunity to overhaul the balance of space combat. Some of you may have already been testing this on a beta branch, but the patch is now ready for full release so all our players can enjoy the many changes. Before we talk about the features of this patch, we want to take a moment to thank the people who helped us make this a reality. We contracted our VIPs Cyrob and CaptainCobbs to work on this patch, because we knew they understood the game at a deep level and were also familiar with the relevant community feedback. They in turn consulted ChaosWillRise and Frostgremlin for advice and help with the combat rebalance. Now, what does this new update bring to the game and to the Awakening DLC? Let's briefly cover some of the highlights (but the full patch notes are available for the curious at the end of this post): {STEAM_CLAN_IMAGE}/9611469/48acd53269e522f9ff707deea89ae0f8b6cebedb.png Combat Rebalance (base game) Reading the strategy discussions and feedback in our community, we could see that only a few combat strategies were considered powerful by experienced players. We want our players to feel like they can experiment with different approached to combat and adapt to their enemies, so we have made extensive changes to the balance of ships and modules to encourage more varied tactics and fleet compositions as well as strategic counterplay. You can find an extensive list of changes in the full patch notes, but here's a short summary of important changes: {STEAM_CLAN_IMAGE}/9611469/f3975e7e199d1fe1faf7479285aa15fdbbdae9aa.png {STEAM_CLAN_IMAGE}/9611469/7094b90f800a49237cd10852e4ba5f47f87691fd.png Weapon and Defense modules were rebalanced, including a significant buff to shield capacities Flak and missile fire rates were adjusted for better interactions between them Special weapons (e.g. Swarm Missiles, Railguns) have been rebalanced so they should fill specialized niches Support module have been rebalanced, including modules that can only be mounted on Coordinators or can only affect each flotilla once Rebalanced battle tactics including new powerful but specialized tactics as curiosity rewards {STEAM_CLAN_IMAGE}/9611469/87b739e8346d63ac773ffad3770eddae87f3a2d6.png Academy Difficulty and Expansion (Awakening) One common complaint about the Academy in the Awakening DLC was that they expand too quickly and interfere with your expansion by claiming systems and sieging yours. At the same time, their fleet was too powerful to pick a fight with them until later in the game. While many players disliked the impact this had on ...(Re)Awakening Update Beta Branch - Academy OverhaulSep 26, 2023 - Community AnnouncementsHello everyone! Thanks to all of you that has been around playing the beta version and giving feedback. If it is the first time you heard about this Patch. Here you have the first blog that contains a general idea about it. Today we have an update to the build that brings a lot of changes. Changes Ruins can no longer spawn on Minor Faction systems, their spawn ranges have been tweaked to be more fair. Slightly increased infantry health and damage Xirmisala assimilation traits and law have been reworked Relics can now be collected while a fleet is cloaked Diplomacy relic effect has been entirely replaced due to community feedback. Now provides a constant amount of minor faction relation and increased influence radius Added new Nakalim minor faction interaction, Align Nakalim politics have been adjusted Nakalim now start with a colonizer Unfallen now start with an additional vineship Cathedrals now damage enemies within their system's influence radius Each major faction now has its own preferred Academy roles Added an "Academy Expansion" slider Added Endless difficulty for the "Academy Difficulty" slider Ships loaned from the Academy are now prohibited from invading Influence conversion unlock tech has been moved to T2 Empire Development Explorer hull upgrade tech has been moved to T2 Science and Exploration Academy ship equipment and fleet strength have been entirely reworked Increased the rate at which the Academy levels up to more match player progression The "Master of Dust" role has been replaced with the "Legate", which has the primary benefit of choosing a faction to declare a Crusade against, which allows any other empire to attack their fleets regardless of their diplomatic relation. New Academy now has its own diplomacy screen, accessible by clicking on the icon above their systems or by the Academy button in the diplomacy menu. Factions who participate in the Academy auction will receive an amount of relation points, which can be redeemed for a selection of favors from the Academy. The Nakalim may donate systems to the Academy for a large amount of academy relation. They also have a new faction trait with grants a variety of Academy-related bonuses Each faction has a unique favor they may ask the Academy for. Modding Adding new modifier operations, Minimum & Maximum Vastly increased the ability of modders to change Academy diplomacy, AI, ship spawns, etc. Multiple new formulas exposed in the registry, along with the ability to revert the academy back to using "stress" instead of relying on academy levels Combat Rework On the combat and game balance side of the changes, ChaosWillRise provides the following breakdown of goals & changes. “The most prominent combat-related problems known in ES2 can be summarized as: The discrepancy between the effective defensive capabilities provided by Shields & Plating modules, and the resulting unilateral play style. The lack of fleet composition variety in terms of ship types, their amounts, and the ind...(Re)Awakening Patch BetaJul 28, 2023 - Community AnnouncementsHello everybody! We've got one last surprise for you for this Endless Summer: A beta for an upcoming Endless Space 2 patch. As we mentioned during Amplified, we have contracted our VIPs CaptainCobbs and Cyrob to help us improve Endless Space 2 and the Awakening DLC in particular according to the feedback from the community. We have been working on this for some time, but so far only a beta version of the bugfixes had been available. Now, we're finally ready to release a beta of some of the upcoming design and balance changes, and we're eager to hear what you think. You can access this beta version by opening the game's properties on Steam, going to the Betas tab, and selecting the PatchPreview beta branch. Please be aware that this is a work in progress. Some changes may be incomplete, and several will have UI errors, including missing localization (though most string names should explain what the effects do). These will be addressed for the official release, but as we want your feedback on the new Nakalim, we did not want to delay this beta. Here's a summary of what you can find in this version: Changes Implemented in This Beta: Note: For many of these changes, localization has not been done yet, so they may display localization keys instead of localized text Reduced Academy Aggression The Academy will no longer siege your systems while you have neutral relations with them, and their fleets should now be smaller and less aggressive in the early game, as we fixed a bug with the scaling of academy "stress" across the game. Nakalim Changes The Nakalim have been changed significantly to alleviate some of the aspects our players found frustrating and put them on a more even playing field to other factions across the game, while trying to maintain their theme of an ancient empire reclaiming their lost knowledge and holdings. Gameplay Affinity: The Last Empire (changed) -50% Base FIDS on Planets by default Can build Temples (Cost 1 Relic and 1 Turn), which remove the FIDS malus and convert Base Science into Influence. Systems that have temples on all planets can build a Cathedral (Cost 1120 Industry, no Relics), which provide the following bonuses on their system: +10% FIDSI +30% Influence Radius +5 Vision 5% Enemy Health damaged per turn of Fleets in Influence Radius 20% Friendly Health repaired per turn of Fleets in Influence Radius Increases number of total empire relics that can be allocated Cathedrals provide empire relic slots, which provide powerful empire-wide bonuses and require multiple relics to activate. Any bonus may be activated at any time, but only one per Cathedral may be active. These replace Food/Industry/Dust/Influence relics, and are toggleable on / off. Empire relics focus on increasing one of the innate strengths of the Nakalim, with one changing based off of leading political party Exploration Slot - +25% Movement Point efficiency, +25% Vision Range on Fleets & Ships Expansion Slot - +1 Colonization Threshold per Cathedral, No d...Endless™ Day - Comic of Endless Space 2: Stories, Endless Dungeon pre-order...Jan 19, 2023 - Community AnnouncementsIt is the second day of Amplified and it is time to go with Endless Day. Today we have quite a few news, but perhaps the most notable will be the beginning of Pre-Orders on Endless Dungeon. ENDLESS™ SPACE 2: STORIES & MORE We know most of you have been reading the different Endless Space 2 Stories that we have been publishing in the reward section. But we didn’t want to stop it there. That is why we have partnered with the publisher, Titan Comics, to have a physical edition which will contain all the Endless™ Space 2: Stories, that will be releasing on the 7th of March. Apart from the stories, this edition will bring more lore and some “behind the scenes” of the design. {STEAM_CLAN_IMAGE}/39322406/6ad792488d2b734847fb76d17b50fe1bef786e3c.jpg If you are interested and wanted to pre-order it you should check Amazon, or if you are in the UK you can go to Forbidden Planet. Now that we are talking about Endless Space 2... Super excited to announce that we are working with some members of the community on a patch for Endless Space 2, with a focus on the last DLC, Awakening, and some bug fixing and balance. Keep an eye as we might release a Beta, Soon™, for you to try the different changes and get extra feedback on it. ENDLESS™ DUNGEON – PREORDER & PLAY NOW Yes! It has been a long time, and we want to finally share with you that the release date for Endless Dungeon will be 18th of May 2023 With that wonderful news we wanted to start the pre-orders today, which will grant you access to a closed OpenDev, “Final Rodeo”, for the next 10 days, until the 30th of January, to try new things, compared to the latest “Second Chance” OpenDev. What a trailer, I got goosebumps. I know... I am biased because I am working here... perhaps ? So before we go into the details, to get access to the “Final Rodeo” you will need to preorder the digital Last Wish Edition. At the end of the blog we will explain in more detail all the different editions. https://store.steampowered.com/app/1485590/ENDLESS_Dungeon/ I know a lot of you will be asking what content will be available on "Final Rodeo", here you have it: New Boss: Yes, you can meet the Shelldiver (where? Well, we will let you discover it). What about the previous boss, Bug Momma? You already, more or less, know how to handle survive her. New Hero: Meet Comrade (the Gunsmith): Passive: Can heal generators and research machinesActive: Place the Gunny turret (neutral damage). No turret slot needed Ultimate: Gunsmith becomes the Smith gun. Immovable, his weapon switches to a heavy-neutral damage- gun with high knockback Apart from the Gunsmith, you can play Bunker, Blaze and Shroom. Zed is taking a nap right now. New event, the blackout: during your runs you may find some terminals (max 2), with which you can interact to get extra science. But once you have discovered two, it could happen that the entire district gets dark, and you will have to go back to those terminals to hack them to restore the electricity New languages ...Studio Anniversary Streaming DatesJan 13, 2023 - Community AnnouncementsHola / Hello Today we have short news for you, next week we will have Amplified, which is our Studio Anniversary. During these 3 days (from the 18th - 20th of January), we will be streaming content about all of our games. What can I say about it? You don't want to miss it, there will be some interesting news! {STEAM_CLAN_IMAGE}/9611469/8c7fd3651e099d79e99aa9bfbce93843f30a0a1d.png See you next week, The AmpliTeamAmplified 2022: Endless DayJan 21, 2022 - Community AnnouncementsAmplified may be coming to an end, but there's still time to talk about the Endless! Space, Legends, and Dungeons, you name it, we got it all for you today: You've seen her in previous trailers, and you've voted on her nickname, but today we want to take a closer look at Zed, and how she ended up on this blasted station: We're sure crashing into an Endless wreck wasn't the end she had in mind when rocking out. Maybe she'd be better off with a different style of music? Well, it's up to you, in our new vote on an alternate skin for Zed: {STEAM_CLAN_IMAGE}/39322406/a1b80345d660628d393708513a3f96c481ab6eae.jpg Being stuck in deep space isn't for everybody. For those looking for a more grounded experience, we're releasing the Endless Mod through mod.io, a cross-over putting the Endless Universe in Humankind. It was worth the wait, as the mod is full of new content: 32 events 30 illustrations 2 civics 2 technologies 4 infrastructures 1 district 2 national projects 1 artificial wonder And best of all, if you finish a game with this mod, you will unlock none other than Horatio as a persona! Of course, Humankind fans may not have experienced the perfection of Horatio before, so they might not know what all the fuss is about... Well, great news: From now until Monday at 7pm, all the Endless games are free to try on Steam! So if you haven't played them before, give them a spin. You'll even contribute to our community challenge and unlock more rewards for Humankind. For our fans of Endless Legend, we got a double treat: The Official Auriga map, and the Official Auriga Map! Wait... No, that's right, we got not one, but two versions of the official Auriga Map for you! We're happy to present you the official Auriga map for Humankind, courtesy of our VIP PangolinAdvisor and available through mod.io! We look forward to hearing your tales of human history on Auriga, though if you're just looking for a map to stick on your desktop, or to use in your RPG campaign, a high resolution map of Auriga is now also available in the rewards section! {STEAM_CLAN_IMAGE}/39322406/e7ed23b12039a817e4d71a1a11bd2ea87517847c.png {STEAM_CLAN_IMAGE}/39322406/4c24522bb48784ab400d41b4c912c6b95decdaea.jpg Finally, we got the final entry in the Endless Space 2 Stories: Marusia's Prayer. Witness the fall of the Nakalim empire and their young heir's fateful bid to save her people. Check it out in the rewards section. {STEAM_CLAN_IMAGE}/39322406/3afc13ddf0434d3cb16177936f25453903910d6f.jpg We hope you had fun with Amplified 2022 and all the new rewards! - The Amplitude TeamAmplified 2022: Kicking OffJan 19, 2022 - Community AnnouncementsLet's get this party started! We're here to celebrate Amplitude Studios: 11 years, 5 games, and an amazing community! Over the next few days, we'll be adding more rewards to Games2gether for all of you to enjoy, hang out with you and our guests on Twitch, and even pose a couple of challenges to you! Speaking of challenges, like almost every year, we are holding another Community Challenge for the duration of Amplified: From now until Monday, January 24th, 7PM CET, every match you start in Humankind, Endless Legend, or Endless Space 2 will count towards unlocking additional Humankind rewards for all players. The first reward is a set of player emblems inspired by African cultures, and further rewards will be revealed as we get closer to unlocking them. The final two rewards in particular are quite interesting. All rewards unlocked in this community challenge will be added to the game when they are ready at a later date. In the meantime, we have several other rewards for you to enjoy: The beautiful Amplified keyart is available in various formats for use as a wallpaper, from your desktop to your phone or perhaps your social media banners. This time, we even have an animated version for your phone! You can also unlock a new Cultural Wonder for Humankind right now, the Great Zimbabwe! To claim it, you need to subscribe to the Amplitude newsletter (or already be subscribed), then go to your rewards page and redeem this reward to add this wonder to your game. Finally, and perhaps most exciting, we have a giveaway courtesy of our colleagues at Relic: Company of Heroes 2 for Steam! The ultimate WWII RTS platform, the base game gives you access to two classic multiplayer armies from the Eastern Front: the Red Army (SOV) and the Wehrmacht Ostheer (GER), as well as an epic single-player campaign that will familiarize you with the classic Company of Heroes gameplay experience. This offer is only valid while supplies last, though, so don't sleep on it! {STEAM_CLAN_IMAGE}/9611469/06cd61b0927c0b332a325bb1a1b88e6f5bd88ebc.jpg {STEAM_CLAN_IMAGE}/9611469/cc229814ca7f549146801822b7502bb4a35ea9b1.jpg {STEAM_CLAN_IMAGE}/9611469/fc5d9a96e287427a6b43603cc26e7e1caf88386f.jpg That's all for today, but come back tomorrow for Humankind Day, with news about the future of Humankind, community challenges, and more! Dark Matter DLC and Pug Hero Available NowMay 7, 2021 - Community AnnouncementsAt Amplified back in late January, we announced 2 new DLCs for the Endless Universe games, Dark Matter for Endless Space 2 and Monstrous Tales for Endless Legend. Unfortunately, we had to shift their release back twice for various reasons, but today both DLCs are ready to be played, alongside some new free content! So, what do you get with Dark Matter? A heap of new quests exploring some of the more surreptitious elements active in the Endless Galaxy. Face the threat to your wealth posed by the Autonomous Bastards Collective. Get involved in the machinations of the Academy and its heroes. Race to uncover the secrets of an ancient Endless superweapon, before somebody else gets a hold of it and tries to point it at you. This, and more, awaits you in about a dozen new quests, including one new multi-chapter quest, with stunning new art. For the release of this new DLC, pretty much all other Endless content is 75% off, so if you are missing anything in your collection, now’s a great time to grab it! Even if you don’t pick up the new (or any of the old) DLCs, we still got some new content for you to enjoy: The pug hero! Sbejru Mashmir follows a long line of pugs in Endless games, and an even longer line of Aurigan pugs, tracing all the way back to the famous Ayairi Whairydd of Dungeon of the Endless fame. Your star systems will be in good paws under her oversight, but be careful not to cross her: She knows how to use that hammer for more than just construction. {STEAM_CLAN_IMAGE}/9611469/f7337cf855f01deafdc648ea5e0de98f4777380f.jpg The free update also includes the Tech Tree Lore Rewrite (currently only in English; other localizations will be patched in later), and from here we will move to try addressing several issues with the game and specifically with Awakening: Battle Result Notifications stopping the turn from ending without reminding the player they are a notification that needs to be manually dismissedThe Academy Fleets (both offensive and defensive) do not scale with game speed and progress as intendedEffect stacking issues like Mining Probes and BackdoorsAcademy fleets sieging player systems while at neutral relationsDiplomatic messages (e.g. Forced Truce) can be ignored by minimizing and ending the turn We may not be able to address all of these for the next (non-localization) patch, but we will endeavor to fix as many issues raised by the community as we can. In the meantime, have fun with the new content!An Update Regarding Dark Matter and Monstrous TalesMar 31, 2021 - Community AnnouncementsToday we want to share some news about the Monstrous Tales and Dark Matter DLCs that some of you may have already guessed at: We are moving the release date of these DLCs to May 6th. Why would we move the release date again, if we have already moved it once for the sake of bugfixing? This decision is not just about polishing, though we continue to do so as we test the new quests with our VIPs. We also want to be able to deliver some (anticipated) content to be released alongside the DLCs. In particular, here’s what we’re working on for Endless Space 2 for the free patch that accompanies the release: Pug Hero Fans of the Endless Universe can tell you about an element that connects all of the Endless games. Dust? Well, of course, that goes without saying, so we’re not talking about that. The Vaulters? Horatio? He’s too perfect to be left out. No, we’re talking about the pug. Roving Clans Settlers were accompanied on their arduous treks by their best friends, as was the trader in Dungeon of the Endless. But wait... Endless Space 2 does not have a pug! Yet. Unlocked as a reward for Endless Day 2019, Sbejru Mashmir has finally concluded their Academy training and is ready to join the roster of heroes in Endless Space 2. A descendant of the legendary Ayairi Whairydd, companion of the dungeon’s merchant and smartest being on Auriga, Sbejru Mashmir has a lot to live up to! Luckily, they brought the family hammer (though honestly, we’re not entirely sure if that is the same hammer passed down the generations, and we’re reluctant to ask...) {STEAM_CLAN_IMAGE}/9611469/f7337cf855f01deafdc648ea5e0de98f4777380f.jpg Tech Tree Lore Pass Over the years of working on Endless Space 2, we added, changed, or moved many technologies and their unlocks, either for balancing or to fit additional content. At one point, we started feeling that the descriptions no longer quite matched the gameplay effects of some technologies, but we weren’t sure if that might have just been us staring at it for too long, so we asked you what you thought. The vast majority agreed that the tech tree needed a lore pass. As the gameplay aspect of the tech tree was still in constant flux, we decided to hold off on changing the descriptions to give the game designers freedom to change technologies as needed. Once the gameplay changes had settled, we had to take some time to examine which technologies needed new descriptions, and also to take stock of some other problems in the tech tree that should be addressed, like a few missing icons. With that done, the writers could get to work on the new descriptions while the bugs were being fixed, and once the new text has been localized, we’ll be ready to share the reworked tech tree lore with you. We hope that all of you will enjoy this new and updated content that will be added in the patches accompanying these DLCs, and will have fun exploring the mysteries of Auriga and the Endless Universe in the new quests of Monstrous Tales and Dark Matter. - The...Dark Matter DLC Release DelayedFeb 25, 2021 - Community AnnouncementsAt Amplified a few weeks ago, we announced Dark Matter and Monstrous Tales, two new DLCs for Endless Space 2 and Endless Legend that would add several quests shedding light on the mysterious past of the Endless Galaxy and the mythical (some say monstrous) creatures of Auriga. When we announced them, we were planning to release these DLCs in late February, but unfortunately we will not be able to meet that release date. Due to Covid, bugfixing for the DLCs has been progressing more slowly than expected, and we want to take some extra time to polish the new content. For that reason, we have decided to move the release of these DLCs to the second half of March. We hope you will understand this decision. Thank you for your patience. - The Amplitude Team {STEAM_CLAN_IMAGE}/9611469/7236afe7dad339e69fdbd3f32b40d474eb0f3d36.jpg2014's best strategy game is free on Steam this weekendJan 23, 2021 - Rock, Paper, Shotgun It’s Amplitude Studios’ 10th anniversary, and they’re celebrating by making a bunch of their games free for the weekend. That includes fantasy 4X Endless Legend, space 4X Endless Space 2, and dungeon crawler Dungeon Of The Endless. All of their games are also deeply discounted on Steam. (more…) 2014's best strategy game is free on Steam this weekendJan 23, 2021 - Rock, Paper, Shotgun It’s Amplitude Studios’ 10th anniversary, and they’re celebrating by making a bunch of their games free for the weekend. That includes fantasy 4X Endless Legend, space 4X Endless Space 2, and dungeon crawler Dungeon Of The Endless. All of their games are also deeply discounted on Steam. (more…) 2014's best strategy game is free on Steam this weekendJan 23, 2021 - Rock, Paper, ShotgunIt's Amplitude Studios' 10th anniversary, and they're celebrating by making a bunch of their games free for the weekend. That includes fantasy 4X Endless Legend, space 4X Endless Space 2, and dungeon crawler Dungeon Of The Endless. All of their games are also deeply discounted on Steam. Read more Amplified - The Endless UniverseJan 22, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/9611469/7efb04433cdde925a883f923003dc72529623d23.jpg Ten years ago, Amplitude set out on a journey to craft the games we love. Back then our founders were already dreaming of Humankind, but they were also dreaming of an entirely different world – vast, fantastical, equally inspiring and intimidating, beautiful and dangerous: The Endless Universe.  A galaxy filled with wonders both natural and technological, as well as with relics of untold power scattered among the stars. Spread across this vast expanse are the ruins of an ancient people torn apart by civil war, the remnants of the gods they sacrificed for power, and a substance so rare, so precious, and so powerful it blurs the line between technology and magic: Dust. New contenders for planetary or even galactic dominion rise in the aftermath of this cataclysmic war, drawing on forces few can wield and even fewer truly understand in their bid for power. Many are the heroes (or perhaps villains) of this galaxy, and Endless are the possibilities, the stories, and the legends. With so many tales to tell and mysteries to uncover, we could not help but add a few more: Introducing Endless Legend – Monstrous Tales and Endless Space 2 – Dark Matter, two new DLCs coming to Steam in February and available for pre-purchase today! Delve into the myths of Auriga and deal with its (sometimes monstrous) inhabitants, or examine what happened in the final days of the Endless while dealing with the problems and opportunities of running a galactic empire in over a dozen new quests each! {STEAM_CLAN_IMAGE}/9611469/9b23ef51c5b38a9fe295f5ba34b9ad8b3038abe3.jpg {STEAM_CLAN_IMAGE}/9611469/64cb6aba8aab5868205f7ad7c3f719f1ff9638ae.jpg If you’re new to the Endless franchise, and you’re not sure if you’d like the Endless Universe or any of the games in it, not to worry: To celebrate our anniversary, the Endless games are free to play this weekend, from Thursday, January 21st at 19:00 CET to Monday, January 25th at 19:00 CET! If you enjoy your time in the Endless Universe, now is a great time to pick up any of our titles - Especially since from today until Sunday, the special Endless Day quests and events are live in all three games! If you really liked the games, maybe you even want to pick up one of the new Definitive Editions for Endless Legend or Endless Space 2 that include all the DLC, even the ones only announced today! We know many of you are excited for the future of the Endless Universe, and our upcoming rogue-lite Endless Dungeon. So are we, and we are especially excited to share some of its creation with you, so today we have a new vote for you!  It's getting pretty tough to talk about that amazing* announcement trailer when so many parts of it don’t even have a known name yet, not even the most common ones. So let’s give these creeping critters a name! *Adjective Added for Alliterative Appeal. Please do not just take our word for it, but watch the trailer yourself! {STEAM_CLAN_IMAGE}/961...Amplified 2021: Turning Endless Day up to 11Jan 19, 2021 - Community AnnouncementsHey all, The new year has rolled around, and that means it is time again at last! “Time? Time for what?” some of you might ask, especially those who joined us over the past few months to talk about or maybe even try out Humankind. The answer is simple: Amplitude’s birthday! Every year in January, we celebrate the founding of Amplitude Studios, the creation of the Endless universe, and our work with the community over the years. While it started small back in the day, the celebration has grown just as much as Amplitude, lasting several days with a fan meeting, streams with special guests from the studio, and new rewards on Games2Gether. This year is particularly special though – 10 years of Amplitude, and Humankind joining the celebration – so we thought it was time for a brand new name: Please, join us for AMPLIFIED 2021! Streams So, if you want to learn more about Amplitude and our games, stick around for the next few days, and stay tuned for some announcements in the next few days. And if you want to listen to our devs talk about our history, ask them about our games, or just hang out with other Amplitude fans in chat, join us for any of the streams below: {STEAM_CLAN_IMAGE}/35665919/093001da957605c72b1a4840b2d1a2ae553d7314.jpg Guest streamers include Marbozir with Dungeon of the Endless, and BearlyTactical and Gamerzakh with Endless Legend. Keep your eyes on our channel for anybody we might host! Cosplay Contest We are extremely excited for Humankind to join our portfolio soon, but we still love the Endless™ Universe, and we know so do many of you, so to celebrate 10 years of the Endless Universe, we want to invite you to participate in a low-budget cosplay competition. Grab whatever you have on hand and throw together a quick costume of any character from the Endless universe. (By our last count, there’s about 300 of them, so there’s plenty of choice!) I know creating a cosplay may sound daunting at first, but remember this is not about creating a detailed costume, but about being clever with what you have on hand to show who you are cosplaying, and (most importantly) having fun! Just check out these two brilliant in-house examples. {STEAM_CLAN_IMAGE}/35665919/079ed7fe997876f3276a97062b0d8f113d1334af.jpg {STEAM_CLAN_IMAGE}/35665919/38d4d5d0c0ec95ee1700907f217c63798a0d76c7.jpg Can you tell which characters these are? So now that you got a cosplay costume, how do you participate in the contest, and what can you win? Just three simple steps, only one of which takes any work on your part! Post a photo of your cosplay to Twitter or Instagram using the hashtag #AmplifiedCosplay before Friday, 22nd of January, 9:00 CET. By submitting your contest entry, you agree that we may retweet, repost, or otherwise share the picture to promote the contest and pick a winner.Once submissions are closed, Amplitude will pick their top ten favorites to enter the finale.During our stream on Friday, we will present our top ten and let the viewers cast their votes for...Unknown MessageDec 4, 2020 - Community AnnouncementsHey guys? If we get out, and there's a saloon there, the first round is on me.SEGA's 60th Anniversary CelebrationOct 9, 2020 - Community AnnouncementsCome Celebrate SEGA's 60th Anniversary with us on Steam! Get Sonic the Hedgehog 2 for FREE from October 9th-18th! While you're around, check out some of our new HIGHEST DISCOUNTS. {STEAM_CLAN_IMAGE}/36333614/315f9d663058145fa4a9d2b7639c5bd518d687c2.jpg Grab our EXCLUSIVE FREE MINI-GAMES that we’re giving away every day from October 15th – 18th. These brand new games were created just for SEGA’s 60th and are available for a LIMITED TIME ONLY. Once they’re gone, they’re gone. Be sure to come back every day to claim the daily mini-game! We look forward to seeing you there and hope you enjoy celebrating 60 years of SEGA with us! Polishing ES2: The Final PatchAug 31, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/9611469/a23d45b21dedb0151fe674406208f1df80088018.png Hello everybody, Today marks the release of the final patch in the series of patches that we announced a couple of months back for Endless Space 2. The purpose of these patches was to resolve several bugs and issues reported by the community, and while we are confident that many of the worst problems have now been tackled, we also acknowledge that we were not able to address everything brought up by the community. Endless Space 2 now offers a much more stable experience, and even though we have concluded this series of patches, we will still be keeping an eye out for your feedback and thoughts on your experiences playing Endless Space 2, and of course your reports on any issues you might encounter. We want to thank you again for your patience, your dedication, and your passion for the Endless Universe. List of Fixes Fixed various issues causing turns stuck on Pending or unresponsive UI Fixed compatibility issue with Intel Iris chipsets; the game should run properly on Surface devices now Laws rewarded by quests are properly displayed in the Law screen again Riftborn Hyperium Outpost action works again AI should no longer make demands when asking for a truce Vodyani can now build Arks with Meditation modules (fixed faulty DLC check) Fixed localization key displaying in some diplomatic messages Umbral Choir Population Collection bonus now applies its Hacking Speed bonus Ionic Crystals properly apply their System Development Bonus now Vodyani Factory of Faith no longer creates Ecstatic status at 5 or less Approval Special node names use the full name list name list instead of duplicating names Price of Perfection now properly applies its damage bonus Shared Vision achievement no longer counts hidden uncolonizable nodes like quest nodes to determine the threshold Fixed "Not For Profit" Achievement Fixed occasional visual corruption of the Empire screen Fold Singularity now properly applies its "top queue" effect after reloading a save Fixed a situation when Sophons could not complete Chapter 1 of their main quest on particularly small galaxies Undocked Arks now properly contribute to Overexpansion Disapproval (tooltip localization still missing) Increased minimum hero unlock modifier to reduce occurences of "one new hero each turn" situations Custom Factions combining Riftborn visual affinity with In the Shadows gameplay can now populate their sanctuaries Sanctuaries can now be selected as a destination when hiring mercenaries or forming hero-only fleets Vodyani no longer receive two Explorer Hulls Fixed Vodyani Quest being impossible to complete without superweapons Umbral Choir Tier 3 collection no longer applies to Sanctuaries on other home systems Using Resource Recoverer Probes on crescents no longer reveals their location Umbral Choir should no longer lose population in "upgraded slots" when migrating Custom Factions with In the Shadows Affinity are now bound to starting on...