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Enderal Forgotten Stories

 
Dreadful River joins Steam Next FestFeb 6, 2023 - Community Announcementshttps://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3357962/ee2386ab84136dc609405c37909bfb0022cb1186.png Today the Steam Next Fest kicks off. For a duration of one week you will be able to play demo versions for a lot of awesome, new and upcoming games. We are taking part in this event with a playable demo of Dreadful River, available via our store page, which ultimately will launch into Early Access on February 28th. https://store.steampowered.com/app/1807360/Dreadful_River/Korean Version UpdateJul 25, 2022 - Community AnnouncementsKorean version is now updated to the latest patch v1.6.4.0.New Game in DevelopmentJul 15, 2022 - Community AnnouncementsGood news everyone! We're glad to announce the start of the Early Access phase of our new game Dreadful River, for later this year! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3357962/e600682ef68b024455a1cf11e299c5d9d5dbc923.png Premise of the game The realm is under attack. The king and his most loyal guards are trying to save the Eternal Crown. Floating down a vast river on a simple raft, you have to fight enemies, improve your gear, find allies and explore mysteries along the shores. Can you turn the tide? https://store.steampowered.com/app/1807360/Dreadful_River/ We're attempting to include gameplay ideas you've liked in our previous games. We will post news and development updates on our known social media channels, so if you want to stay up to date, you could give us a follow there. We're also encouraging community feedback to make the game appealing to as many of you as possible! Our next major project is still in the making, and by supporting Dreadful River, you will support SureAI and its resources for future, possibly bigger, releases. Thanks to all of our supporters!Dreams of the Dying Giveaway!Dec 10, 2021 - Community Announcementshttps://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3357962/3879bf89349bacd13d0a003a20e4c25daf82747c.jpg Walk blessed, We're giving away a SIGNED copy of Dreams of the Dying, the first book of the Enderal novel trilogy. To participate, interact with the Giveaway-Post on the social media of your choosing : twitter: https://twitter.com/SureAITeam/status/1468612761408126979 facebook: https://www.facebook.com/SureAI/photos/a.182828301796610/4695928927153169/ instagram: https://www.instagram.com/p/CXOmGFGsrHf/ Please also visit https://legal.sureai.net/competition/ to get information about terms and conditions. (also note that the books being raffled are all written in English) Good luck everyone and happy holidays!New Merch!Oct 8, 2021 - Community AnnouncementsWalk blessed! Jespar pillows, Calia posters, Tharaêl hoodies and Pride shirts: Check out the new goodies in our official SureAI Online Store and fulfill your merchandise wishes! We hope you like the new designs – let us know your feedback. If you're considering supporting us by buying our merch, we'd greatly appreciate it. https://shop.sureai.net/ https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3357962/6f6ae84afa621a4ccb9ade5a075e05ff9b215d86.pngMad Restaurant People (re-opened)Sep 25, 2021 - Community AnnouncementsWalk blessed … … as a restaurant server! While we’re working on our next major project, we’re glad to announce the release of Mad Restaurant People (re-opened). Progress your career as a waiter by using your keen perception, your short-term memory and your ability to decide quickly. Fancy and unique places will hire you as you master challenges, unlock perks and stay calm even in the weirdest situations. Be prepared to fight the elements (kitchen fires), evade zombies (drunk guests), tame monsters (hungry dogs) and survive a genuine robot invasion. We are certainly aware that you are waiting for another SureAI game set in a world full of mysteries, haunting stories, memorable characters and deep lore. It’s in the making, but it will take time, and if you’d like to support us and have a fun time meanwhile, check out Mad Restaurant People (re-opened) on Steam https://youtu.be/s3ROnGw7xgsDreams of the Dying longlisted as Best Debut Novel!Mar 3, 2021 - Community AnnouncementsBy Nicolas: There’s good news: My novel Dreams of the Dying has been longlisted for “Best Debut Novel” category of Booknest’s 2020 Awards! {STEAM_CLAN_IMAGE}/33552909/ed107af9863d861b63febf7024ccfa9bab4a0871.png If you’d like to support the book, it would mean the world to me if you could leave me a vote: http://www.booknest.eu/bfff/blog/2183-2020-booknest-fantasy-awards-longlist Thank you again to everyone who left a review or rating for Dreams – I’m humbled by the positive response. I should be back to regular posting within a few weeks once things here have cleared up a little. Sincerely NicolasGiveaway!Jan 24, 2021 - Community AnnouncementsBy Nicolas To celebrate the “monthiversary” of my novel Dreams - and because I have three leftover copies from the haul for the hand-signed Patreon hardbacks – I’m doing my first giveaway! To enter, just follow my author page on Instagram and/or Facebook, and leave any comment on this post. For an extra entry, tag a friend who you think might enjoy the novel. The prizes are: 1.) A signed hardback of Dreams of the Dying with illustrated appendix, a signed poster, and a $20 Amazon voucher for your next read (or whatever you choose to use it for). 2.) A signed hardback and a $20 Amazon voucher 3.) A signed hardback Entries accepted until February 7. Good luck, and thanks for your fantastic support. https://www.instagram.com/p/CKbfosLiOJm/ https://www.facebook.com/NicolasLietzau {STEAM_CLAN_IMAGE}/33552909/3dba863fd90a0a7c834c82835982eceeb15cefec.jpgEnderal Patchnotes 1.6.4.0 (Final Patch)Jan 16, 2021 - Community AnnouncementsWalk blessed, the new patch 1.6.4.0 is now available! This patch will be the final one for Enderal, because we no longer have the amount of free time we used to have to keep on patching it! This also means that we will not create a port for Skyrim Special Edition. SureAI is currently working on a new, commercial project which will hopefully be announced this year. So stay tuned for news and keep an eye on our social media channels. Twitter: https://twitter.com/SureAITeam Facebook: https://www.facebook.com/SureAI Discord: https://discord.com/invite/zdJyuHV Furthermore, the Korean localization is now available on Steam. Steam will automatically download and install this patch for the English and German version. It needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish, Japanese and Korean) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Thanks to community member overdev who provided fixes to this patch. Stay safe and have fun playing! Tech: Fixed that the damage dealt by the talent Archaic Might was reduced by armor directly, very often resulting in dealing 0 damage on the highest talent rank. (Set of the Tracker) Fortune of the Tracker now properly increases Rhetoric when being worn. Disenchanting Sublime Garments now grants the proper enchantment. Fixed that some bows would disappear when they were dropped from the inventory. Sound: Fixed two sound files. UI: Fixed various typos. Dreams of the Dying is now available!Dec 23, 2020 - Community Announcementshttps://www.youtube.com/watch?v=GKrAUvvk4h8 By Nicolas It’s finally time: after two years, twelve rewrites, and the messy nightmare that was 2020, my debut Enderal novel Dreams of the Dying is now finally available in all formats. To celebrate, I’m selling the copies at a special launch price of $2.99 (eBook), $16.99 (paperback), and $35.99 (illustrated hardcover). Visit my website to buy or learn more Please don't buy any books from Amazon OUTSIDE of the official listing linked on my website. If you see a cheaper (or pricier) version of the hardcover or the paperback on Amazon, they're placeholders sold by 3rd party sellers. {STEAM_CLAN_IMAGE}/33552909/389d91a81af629a543358914911593d94edef1a5.jpg As most of you know already, Dreams of the Dying is the heavily revised edition of the Enderal web novel I published throughout 2019, with an improved plot and character arcs, a new ending, countless cuts, and several new chapters, as well as vastly improved writing. Here’s what it’s about: Years after a harrowing war experience, ex-mercenary Jespar Dal’Varek has taken to drifting. It’s a lonely existence, but barring the occasional bout of melancholia, he has found the closest thing to peace a man like him deserves. Life is “all right.” Or so he tells himself. Hoping to turn the page, Jespar accepts a mysterious invitation into the beautiful but dangerous archipelago of Kilay—and everything changes. Plagued by boiling social tensions and terrorism, the tropical empire is edging ever closer to civil war. Kilay’s merchant king may be the only one able to prevent this catastrophe, but he has fallen into a preternatural coma—and it’s Jespar’s job to figure out who or what caused it. As the investigation takes him across the archipelago and into the king’s nightmares, unexpected events not only tie Jespar’s own life to the mystery but also unearth inner demons he believed to be long exorcised. Battling old trauma while fighting for his life, his sanity, and the fate of Kilay, the line between dream and reality blurs further and further, until only one question remains: If your mind is the enemy, where do you run? A slow-burning, riveting blend of fantasy, mystery, and psychological horror, Dreams of the Dying is a deep exploration of mental illness, morality, and the dark sides of humanity. Since I’ve financed this entire project on my own and with the help of my patrons, I have no big publisher backing me, and visibility is critical. For this reason, I’m extending my poster promotion – leave me an honest review of Dreams on Goodreads or Facebook, and you get a free poster. The book is currently available in English only, but German, Russian, Spanish, Polish, and Hungarian translations are on the way. I’m also working on an audiobook of the revised edition, narrated by Benjamin Britton and Joe Hernandez with music by Marvin Kopp, but there is no release date yet. {STEAM_CLAN_IMAGE}/33552909/9c7a2b2d84ac63f6a8fccd491789366bbfd42a5b.jpg Let me close with a bi...Enderal Patchnotes 1.6.3.0Nov 29, 2020 - Community AnnouncementsWalk blessed, the new patch 1.6.3.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Thanks to community members gavrant and overdev who provided fixes to this patch. Stay safe and have fun playing! Quests: Main Quests The Word of the Dead: Fixed an issue that Tealor wouldn’t properly talk to the player and the quest wouldn’t advance if the player started a conversation with any of the other NPCs after the meeting. Angel: Added missing quest marker on the Letter to Taniysha. Wolfs nearby castle Dal'Galar should be properly disabled when needed. For the Greater Good: Fixed that the apparition wasn't moved to the player. Fleshless: Fixed wrong quest marker. Fixed various minor issues related to the boss fight. Fixed a potential bug on ending the kiss if the partner is Jespar. Side Quests Trails of the Past: Shareholder certificate is now given to the player. The Brotherhood of the Kor: Fixed an issue that caused the quest to complete prematurely if any of the optional letters were picked up between discovering what happened on the island and before returning to Ark. Apotheosis, Part I: Added new and more descriptive objectives. General polishing. Apotheosis, Part II: Fixed an issue that caused the quest to break when meeting Pahtira in Agnod. Added new and more descriptive objectives. General polishing. A Drop in the Ocean: Yuslan should now properly escort the player out of the Dustpit in the Undercity. Faction Quests Scorpion and Lion: Fixed various issues causing quest progression problems and wrong objectives to be displayed. Fixed that Oolan was standing alive in the prison when reloading. Tech: The enchanting skill required for crafting a talisman is now also listed as an actual requirement in the crafting menu of the Phasmalist table. Fixed an issue that caused the spell Winterskin to damage non-hostile NPCs. Weapons will no longer be displayed in the dismantling menu if they are equipped in the left hand. Also generating the dismantling list will be slightly faster. Fixed Heavy Leather Gauntlets being invisible on female characters. Fixed various vegetation, crate, bowl, blueprint and architecture meshes. Fixed various elevators/lifts getting stuck if the player leaves the area while they are midtransition. The perks "Steadfast" and "Juggernaut" should now properly increase heavy armor values as intended. Fixed quest timeskips moving time backward in the same day instead of forward to the next day. Fixed certain idle talk kicking NPCs out of furniture, horses, etc. Fixed which NPCs could engage into certain "sailor-specific" random conversations. Fixed NPCs not equipping torches at th...Enderal Patchnotes 1.6.2.0Sep 7, 2020 - Community AnnouncementsWalk blessed, the new patch 1.6.2.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Thanks to community members gavrant, overdev and Dutchess who provided fixes to this patch. Stay safe and have fun playing! Quests: Main Quests "A Story from Spring": Fixed an issue which caused romance dialogue to be played even if the player neither romanced Calia nor Jespar. Side Quests "Secrets" Yero’s Tower can now also be unlocked with the key found in his casket during the guest "The Void". Faction Quests "Scorpion and Lion": Fixed a bug that caused the quest to stop progressing if main quest "Interlude" automatically updated itself to meet Tealor in the Emporium. Hallys from quest "Deus Ex Machina" will no longer spawn and talk with the player while fleeing with Dijaam. "Dark Chambers of our Mind": Fixed an issue that caused the scene at the gate of the excavation site to stop prematurely if the participating NPCs started combat with nearby enemies. Tech: It should no longer be possible to drop and store items on the ground while meditating. Fixed a bug that caused female characters not to be able to re-transform properly from werewolf to human form. "Fortify mana regeneration" effect of mana fungi and alcohol won't stack up anymore. No more gaining insane mana regeneration rates from drinking a few bottles of ale and dropping a fungi on top of it. Standardized all effects of alcohol (no more "restore stamina" effects for some of them, for example). Bottled water has no alcohol effects anymore, instead it regenerates a tiny portion of stamina now. It also became cheaper than alcohol and is sold in bulk quantities in many inns and taverns. Most of the inns now sell a bit of peaceweed, in case you'll find yourself out of peaceweed at night. "Erbgoth's Leather Goods" shop in Ark: replaced the fire arrows lying on the counter with steel arrows. World: Fixed multiple meshes. Improved performance in the Dream world, at the Farmers Coast, in the South Quarter, in the Noble’s Quarter and in the Suntemple. Fixed navmesh in Riverville. UI: Fixed typos, wording, and grammar in various books. Enderal Patchnotes 1.6.1.0Aug 17, 2020 - Community AnnouncementsWalk blessed, the new patch 1.6.1.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Huge thanks to community member gavrant who provided most fixes to this patch. Stay safe and have fun playing! Quests: Main Quests "The Void": Fixed various minor issues. "Part of Something Momentous, Part III": Fixed an issue that the Ceremony scene did not play properly if the player was involved in certain other scenes from other quests. Fixed Jespar reappearing in Ark between "Every Day Like the Last, Part I" and "Part of Something Momentous, Part III" if the player visits Riverville during that time. "All the Dead Souls": Fixed an issue that the exit door of Adila’s Cave was blocked after the quest was finished. Side Quests "Wanted in Riverville" / "Wanted in Ark" / "Wanted in Duneville" All bounty targets will now lose their essential status on entering combat not only with the player, but also with a summon or ally of the player. Also, they won't gain the essential status back on leaving combat with the player. "Elfriede": Many minor fixes and improvements. Faction Quests "The Last Stone": Fixed that the messenger might have not engaged in dialogue with the player. Also fixed that the messenger might have spawned dead. Tech: General Fixed Crash when entering the Tarpit in the Undercity. It's now possible to quit smoking when using a controller. Perks, Talents, Spells and Classes (Re)added "Detect Dead" spell. It makes undead and corpses more visible. The spell book could be bought from many spell merchants or found in one location. Fixed an issue that caused the re-transform from a werewolf into a human to not work properly when being a Half Qyranian. The Enchantment of Family Hoofbeat’s Amulet grants the player now the proper smithing enchantment instead of the light magic enchantment when disenchanting the item. Fixed "Accelerate" Spell so that its effect doesn’t stack when cast multiple times. Also fixed that the spell now properly adds the percentage as bonus instead of the amount of the spell magnitude. Mythical spell books no longer get “used” when the player already knows the spell. NPCs Fixed Jespar, while idling in Ark, going to Riverville every night and then back to Ark in the morning. Several "ghostly" NPCs got properly flagged as undead. This fixes undead-specific stuff, such as silver weapons or the new "Detect Dead" spell, not working on them. Fixed an issue that caused Apparitions to bleed. Health/mana/stamina bars in the top left corner of the screen won't apear anymore for creatures summoned by NPCs. Summonable soil elementals now will be easier to summon in cramped locations. Summo...Dreams of the Dying is now available for pre-orderAug 17, 2020 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/3357962/88adcb662e2161298064cac18aaecd8debe5ac57.jpg Tl;dr: The heavily revised physical edition Dreams of the Dying, my novel set in the Enderal universe, is now available for pre-order via Amazon - just head to www.nicolaslietzau.com . Special early bird prices are $32.99 for the hardcover with an illustrated appendix, $12.99 for the paperback, and $2.99 for the eBook. It’s a prequel featuring Jespar, but, for reasons outlined below, opens up a new canon. Amazon.de has yet to pick up the listing for the physical editions, but they are incredibly slow—I’m working to get that done. Hey guys, This is Nicolas, the writer of Enderal speaking. As some of you may know, I’ve been working on an Enderal novel, Dreams of the Dying. First released as a web version, I spent the past year completely rewriting and improving the book, adding and removing chapters, revising characters arcs, and improving plotting, worldbuilding, and style. In total, I rewrote the web edition three times from cover to cover. Well, it’s finally time: Dreams of the Dying is now available for pre-order on Amazon! The English version of Dreams of the Dying will release on October 20. A German (and perhaps Russian) translation will follow as soon as possible. Jaaros Oonai, magnate, visionary, and master of coin, doesn’t muse about whether the glass is half empty or half full—only about ways to fill it. Jespar Dal’Varek, drifter, mercenary, and master of avoidance, doesn’t muse at all. He’d rather just drink the damn wine. Two lives that could not be more different intertwine when a strange contract leads Jespar to the tropical island empire of Kilay, the wealthiest nation of the Civilized World. The mission turns out to be as bizarre as it is lucrative: Jaaros Oonai, the country’s merchant king, knows something that could stop a catastrophe, but he has fallen into an inexplicable coma. Together with an ex-priestess and a psychic, Jespar must enter Oonai’s dreams and find this secret. What should have been a fresh start rapidly turns into a nightmare, as Jespar slides into a spiral of disturbing dreams, political intrigue, and clashing ideals, where not only the fate of Kilay but his own sanity are at stake. It’s not long before he learns that only a spider’s thread divides the sleeping and the awoken. And that there’s no greater enemy than one’s own mind. The hardcover edition comes with an appendix that includes additional lore, such as an illustrated bestiary, a guide to Kilayan fashion, illustrations of the (re-envisioned) seven Light-Born, a short guide to the Makehu language, and much more. Even though Dreams could be considered a prequel, I didn’t write this as an expansion or fan service but rather as my debut, and a book that stands on its own. This edition differs vastly from the web version, and, though it is up to you to judge, I’m a million times happier with it. If you’re on the fence and would like to wa...Enderal Patchnotes 1.6.0.0Jun 20, 2020 - Community AnnouncementsWalk blessed, the new patch 1.6.0.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Thanks to community members gavrant and overdev for their contributions to this patch. Stay safe and have fun playing! Quests: Main Quests "The Void": Fixed and improved the Starling lock puzzle. "Angel": Fixed an issue that caused the game to stay on a black screen when making a camp for Calia. "Black Light, Part II": Fixed guard in Ark, Marketplace killing chickens and leors during the siege. Fixed a bug that caused Tealor and Yuslan to aggro Nehrimese infiltrators when standing at the harbor gate while the Nehrimese were at the Marketplace. Character Quests "Two Souls, Part I": Fixed a bug that caused the conversation with Calia to stop when talking to her outside the Curarium. "Two Souls, Part IV": Fixed an issue that caused the sympathy system not rewarding the player with the correct amount of points on one occasion. Side Quests "Our Mark on this World": Fixed various issues with quest objectives not being displayed properly. Removed the message box pop-up when reading the passenger book, its text is now written in the book. "Cuthbert's Legacy": Fixed a bug that caused the potion of the cosmic winds to be re-added to the player inventory after giving it to Aurora. The fix only applies to save games before creating the potion. "Introduction to Phasmalism": Fixed a bug that caused the quest to stop when crafting the first talisman. Faction Quests "Scorpion and Lion": Fixed an issue that caused the Scarab not being removed from the player's inventory when it was sold to the fence. Fixed that the player would receive 600 gold with only 35 rhetoric instead of 50 rhetoric / the seducer perk. "Dark Chambers of our Mind": Fixed an issue that caused the Father to be walking around aimlessly after being trapped by Tharaêl. Fixed an issue in the boss fight between Father, Tharaêl and the player that caused the player to be able to accidentally aggro and damage Tharaêl despite having chosen his side. Tech: General Grab yourself a Smoking Pipe and some peaceweed to relax a bit. Autosaves should now be created properly every X minutes according to the setting in the Enderal Launcher. Fixed a crash when picking up a game object that behaved and looked like an arrow but wasn't one. Fixed an issue that allowed the player to "safely" sleep in areas that cause arcane fever. Fixed an issue that allowed for multiple heals when activating the moon carrot multiple times really fast. Fixed a rare issue that the player couldn't get off their horse. Random conversations between NPCs get terminated during important story meetin...Enderal Patchnotes 1.5.9.0May 13, 2020 - Community AnnouncementsWalk blessed, the new patch 1.5.9.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes contain spoilers to some extent. Thanks to community members gavrant and overdev for their contributions to this patch. Stay safe and have fun playing! Quests: Main Quests "Deux Ex Machina": Fixed an issue that caused Calia to be stuck inside the dungeon when backtracking after encountering the farmer. "Part of Something Momentous, Part IV": Fixed an issue that caused all music to be gone after arriving in Duneville. "Angel": Fixed that Raljot Darkwind was killable and therefore causing the quest not to start at all when reading Lexil’s notes. "All the Dead Souls": Fixed an issue that allowed the player to leave the area in which Adila is confronted prematurely. "Black Light, Part I": Fixed an issue that Lexil did not insert the black stones properly when quitting the dialog with him early. "Forgotten Homeland, Part II": Improved elevator scene slightly, Player can position themselves more freely. "Forgotten Homeland, Part III": Fixed a bug that caused the stone slab to close again if the player either saved and loaded the game or meditated after using the lever. "Fleshless": Fixed an issue that caused the flesh constructs to explode every time they were hit, not only the first time. Side Quests "The Dreary Field": The key will no longer be marked as questitem after the quest ends and can be stored in chests like other keys. "Put Off the Evil Hour": Fixed a bug that caused Kabar to not give the player the proper reward when giving him 300 pennies. Also the given pennies will now properly show up in his inventory. "A Drop in the Ocean": Adjusted the first objective so that it only points towards Yuslan once the conversation with Lexil and Yuslan finished completely. Fixed a bug that caused a black screen when meditating on Qyra. "Blood in the Sand": Fixed a bug that caused the dialogue with the guard in front of Darius house to be stuck despite handing in all the proof. This was caused by giving the guard two instead of only one debt note. Added additional objective to pick up the letter from the old lighthouse. "Cuthbert's Legacy": Fixed a bug that caused Aurora to be stuck at the ground floor of her tower after giving her the potion. Faction Quests "The Long Way to the Top": The trap door in Old Garagatha can now be used after finishing the quest. "Trails in the Sand": Fixed an issue that caused Mael to be absent from the cellar of the Golden Sickle. "Scorpion and Lion": The aftermath scene of the quest was improved. "Dark Chambers of our Mind": Fixed various smaller issues within in quest, for example positioning of NPCs, AI of NPCs etc....Enderal is now available in JapaneseApr 10, 2020 - Community AnnouncementsWalk Blessed, Enderal is now available in Japanese! A big thank you to the translation team "JCTP for Enderal" who worked really hard on it! If you intend to switch to the Japanese localization, right click on Enderal in your Steam library, choose "properties" and go to the language tab. Enderal requires you to own either Skyrim Classic or Skyrim Legendary Edition in your Steam library. BUT they don't need to be installed. Skyrim Special Edition is not supported. Furthermore we do not recommend using additional mods with Enderal. To report translation bugs in the Japanese version, we recommend heading over JCTP page in Skyrim Mod Database or directly to the team leader's Discord: Hatanuki#6244 Other localizations that are actively being worked on are: Ukrainian, Korean, Polish and Turkish. If you want to translate Enderal into your own language or help existing translation teams, get in touch with us on our Discord server. We'll see again in Vyn!Enderal is now available in Spanish!Feb 5, 2020 - Community AnnouncementsWalk Blessed, Enderal is now available in Spanish (Castilian)! Big thanks to the translator Ander Jimenez who worked really hard on it! If you intend to switch to the Spanish localization, right click on Enderal in your Steam library, choose "properties" and go to the language tab. Enderal requires you to own either Skyrim Classic or Skyrim Legendary Edition in your Steam library. BUT they don't need to be installed. Skyrim Special Edition is not supported. Furthermore we do not recommend using additional mods with Enderal. To report translation bugs in the Spanish version, we recommend heading over directly to the translator's Discord: Kyku#5409 Other localizations that are actively being worked on are: Ukrainian, Korean, Japanese and Polish. If you want to translate Enderal into your own language or help existing translation teams, get in touch with us on our Discord server. We'll see again in Vyn!Enderal is now available in French!Dec 8, 2019 - Community AnnouncementsWalk blessed, Enderal is now available in French! Big thanks to the translation team "Confrérie des Traducteurs" who worked hard on this! If you intend to switch to the French localization, right click on Enderal in your Steam library, choose "properties" and go to the language tab. Enderal requires you to own either Skyrim Classic or Skyrim Legendary Edition in your Steam library. They don't need to be installed. Skyrim Special Edition is not supported. Furthermore we do not recommend using additional mods with Enderal. To report translation bugs in the French version, we recommend heading over to the forums of the Confrérie des Traducteurs. Other localizations that are actively being worked on are: Ukrainian, Spanish, Korean, Japanese and Polish. If you want to translate Enderal into your own language or help the existing translation teams, get in touch with us on our Discord server. Have fun playing!Enderal Patchotes 1.5.8.0Nov 30, 2019 - Community AnnouncementsWalk blessed, it has been a while but the new patch 1.5.8.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian and Russian) and it will be available as soon as the responsible translation teams finished their work. Be careful, the patch notes could contain spoilers to some extent, we try to avoid them as much as possible, though. Thanks to community members gavrant, dailyplanet, BreezeRU and Ixion XVII for their contributions to this patch. Since a bunch of you asked for it, here it is: The SureAI merch shop. If you want, you can also donate directly on our website. Donations help us to cover basic expenses such as server costs. Donations are NOT mandatory. Regardless, thank you for your ongoing support! Quests: Main Quest "The First Steps" (MQ03): Fixed a bug that caused Constantine not to be present during the scene with the young mage. "Taming the Waves" (MQ04): Lishari now is a proper teammate (showing stat bars) in the short part where she fights with the player in Old Rashêngrad. "Part of Something Momentous, Part II" (MQ05): Calia, Dunwar and Jorek now are proper teammates during the travel to the ritual place. It is no longer possible to meditate or cast the Spectral Chest spells in the jail. "The Word of the Dead" (MQ07a): Fixed an issue that Tealor's Necklace wasn't a quest item. "Deus Ex Machina" (MQ07b): Fixed that the scene between two bandits inside Old Dothûlgrad was not interrupted by combat. Fixed Calia remaining a player's teammate after the quest. " - " (MQ07bAftermath): Fixed the quest spamming the script log with errors after its end. "Interlude" (MQ08Prologue): Fixed the scene in the Emporium getting stuck, requiring the player to go away, then come back for Tealor to continue talking. Furthermore the same scene received general polishing. "Into the Deep" (MQ09a): Multiple scenes received general polishing. "The Lion's Den" (MQ09): Multiple scenes received general polishing. Fixed Jespar not going anywhere when splitting up on the Halfmoon Island. "Interlude" (MQ10a): Multiple scenes received general polishing. "Part of Something Momentous, Part IV" (MQ10b): Multiple scenes received general polishing. "Angel" (MQ11a): Multiple scenes and dialogues received general polishing. The dead servants are now immune to the Revive spells and Reanimate staffs. They are also immune to the talent Devour Soul until they are automatically resurrected during the quest. The servants can now be looted after being killed. "All the Dead Souls" (MQ11b): Multiple scenes received general polishing. Jespar will now stay in the cave after the quest ended until the next quest he's participating in. "A Song in the Silence" (MQ11c): Multiple scenes received general polishing, including the part where the player enters Silvergrove and plays the "Shoot the sphere" mini-game. The weather a...