Update & Project Explanation!Jul 23, 2017 - Community AnnouncementsAnsel Support! We added Nvidia Ansel support to the game. We are very excited to see what kind of screenshots you can come up with. Ansel is a revolutionary new way to capture in-game shots and view in 360. Compose your screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees using your mobile phone, PC, or VR headset. More Information about ANSEL Small Fixes Removed framerate cap (Used to be 35fps max) Fixed AI bug for the Heavy type (Would sometimes just stand around) Project Explanation Since it apparently has not been clear enough in the game description: This is a game made by STUDENTS for our university coursework. Almost 40 students have worked on this project for almost a whole school year, and have decided to release it for free. Our aim was to simulate working in a AAA Studio, developing several features and mechanics within the given timespan. Since we received a lot of requests to publish the game after finishing the project we decided to do so for free. We hope you enjoy this as a nice experience rather than an actual game. Update & Project Explanation!Jul 23, 2017 - Community AnnouncementsAnsel Support! We added Nvidia Ansel support to the game. We are very excited to see what kind of screenshots you can come up with. Ansel is a revolutionary new way to capture in-game shots and view in 360. Compose your screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees using your mobile phone, PC, or VR headset. More Information about ANSEL Small Fixes Removed framerate cap (Used to be 35fps max) Fixed AI bug for the Heavy type (Would sometimes just stand around) Project Explanation Since it apparently has not been clear enough in the game description: This is a game made by STUDENTS for our university coursework. Almost 40 students have worked on this project for almost a whole school year, and have decided to release it for free. Our aim was to simulate working in a AAA Studio, developing several features and mechanics within the given timespan. Since we received a lot of requests to publish the game after finishing the project we decided to do so for free. We hope you enjoy this as a nice experience rather than an actual game. EINAAARRR!Jul 20, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29619067/9f355f0adf43944473de88bfd87eec779d26dfb8.jpg Hi everyone! We're Live! We at DreamPunks would like to announce that the game has finally gone live! We are sorry it took a bit longer than promised, but this had to do with the large review qeue Valve had to finish for this awesome platform before it could reach Einar. Have Fun! We hope you will have an awesome experience playing our game, and are looking forward to reveiving some screenshots, feedback and videos from you guys. Updates! As some of you might already know, we are currently working on some updates, which will add ANSEL integration (360 screenshots), and Achievements. Easter Eggs! How many have you found yet? ;) Best regards, Einar development teamEINAAARRR!Jul 20, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29619067/9f355f0adf43944473de88bfd87eec779d26dfb8.jpg Hi everyone! We're Live! We at DreamPunks would like to announce that the game has finally gone live! We are sorry it took a bit longer than promised, but this had to do with the large review qeue Valve had to finish for this awesome platform before it could reach Einar. Have Fun! We hope you will have an awesome experience playing our game, and are looking forward to reveiving some screenshots, feedback and videos from you guys. Updates! As some of you might already know, we are currently working on some updates, which will add ANSEL integration (360 screenshots), and Achievements. Easter Eggs! How many have you found yet? ;) Best regards, Einar development teamImportant Launch Information!Jul 16, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29619067/a033e178e154370285815ef480feeba1fbd79a0a.png Hi everyone! Massive Interest We at DreamPunks would like to thank everyone for the massive interest you have shown in Einar so far! :) We however also received quite a lot of questions with regards the launch date. Launch Delay The steam page used to show 14-07-2017 as the official launch date, which used to be true. However, due to some delays in the Build Review Queue on Valve their side this has been delayed a bit. This is also the reason we have decided to remove the launch date from our page to prevent any further dissapointments. New Launch Date This review time usually takes 2-3 business days, depending on how busy Valve is. Hopefully this means everyone should be able to download the game within the next three business days. Please note that we are not doing this on purpose, and hope Valve will resolve this soon. Thank you for your understanding. Best regards, Einar development teamImportant Launch Information!Jul 16, 2017 - Community Announcementshttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29619067/a033e178e154370285815ef480feeba1fbd79a0a.png Hi everyone! Massive Interest We at DreamPunks would like to thank everyone for the massive interest you have shown in Einar so far! :) We however also received quite a lot of questions with regards the launch date. Launch Delay The steam page used to show 14-07-2017 as the official launch date, which used to be true. However, due to some delays in the Build Review Queue on Valve their side this has been delayed a bit. This is also the reason we have decided to remove the launch date from our page to prevent any further dissapointments. New Launch Date This review time usually takes 2-3 business days, depending on how busy Valve is. Hopefully this means everyone should be able to download the game within the next three business days. Please note that we are not doing this on purpose, and hope Valve will resolve this soon. Thank you for your understanding. Best regards, Einar development team