
Eden Crafters
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Patch 0.61dMay 16, 2025 - Community AnnouncementsHi Crafters! Today's patch adjusts the requirements for crafting a Rock Deposit Scanner, and fixes some bugs. Update 0.61d: - Rock Deposit Scanner can now be crafted earlier in the game, you need to complete the first Planet Analyser terraforming goal to unlock it and you'll need some Gold ores to build it, but you no longer need Osmium alloy or Ruby. - Fixed a bug that prevented resource usage from displaying when placing conveyors and pipes. - It should no longer be possible to accidentaly create almost vertical conveyors. - 0.61d: vertical max angle for conveyors increased back to around 80 degrees Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.pngUpdate 0.61: New itemsMay 12, 2025 - Community AnnouncementsHi Crafters! Today's update implements some features suggested by the community, and fixes some bugs. Update 0.61: - New Item: Rock Deposit Scanner: Looks for Large Rock Deposits (Basalt, Graphene...) in a 800m radius {STEAM_CLAN_IMAGE}/44890006/f728ee0c3d48a4b112b2946f13d883267b20babf.jpg - New item: Conveyor Sorter: Receives items from a conveyor and distributes them according to a rule you define. {STEAM_CLAN_IMAGE}/44890006/5a3d5616f0432166b3e0c1d6fcf95409923f0593.jpg - Map improvements: {STEAM_CLAN_IMAGE}/44890006/c2737c9d7b290884c48263b6d7dbe96866f6d760.jpg -> Large Rock Deposits found with the Rock Deposit Scanner are shown on map (with new filter options) -> All power sources are shown on map, hover over them to display the full area covered by the power networks -> All water sources are shown on map -> Power and Water sources that do not fully meet demand are displayed in flashing orange on the map -> hover over Terraforming buildings icon on the map, such as the Climate Regulator, to get progress information - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums. The next big update should be at the end of June, introducing a new planet! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Small patch 0.60dFeb 24, 2025 - Community AnnouncementsHi Crafters! Today's patch fixes some bugs related to Trains. Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Update 0.6: Trains!Feb 22, 2025 - Community AnnouncementsHi Crafters! Today's update introduces Trains! Freight trains are an efficient way to transport large quantities of materials over a long distance. {STEAM_CLAN_IMAGE}/44890006/7eaf92ff1b56e00486c0c622d14a8efaabeffb9a.jpg Train Station can take material from a selected Freight Car, and put material in another one. You can add as many freight cars as you need on a train, and set each Train Station to work with different freight cars. This way, transporting different materials across a long distance in the same train is very easy. You can either use single-side railways and use Buffer stop to make the train reverse direction when reaching the end, or use double-sided railways sections if you want multiple trains to work on the same track without issue. For very long distance, use Rail Supports that will let you easily create railways across the planet: for example, you can place a Rail Support on an island, place a second Rail Support on a different island and activate it to automatically lay down a railway connecting the two Rail Supports. {STEAM_CLAN_IMAGE}/44890006/cee0260f208e940a9bac9ad692729b436c00337f.jpg Update 0.60b: - Trains - Warehouse T3 now has outputs in addition to the inputs - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Small patch 0.51cJan 29, 2025 - Community AnnouncementsHi Crafters! Today's patch implements some features suggested by the community, and fixes some bugs. Patch 0.51c: - When you don't have the required resources to build a machine, the preview will appear in Yellow instead of Green. - Fixed a bug where some items could disappear while in the inventory of a machine or a container. - Fixed misc. bugs The next big update will introduce Trains, and it should be released within the next couple of weeks. Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Small update 0.51Jan 18, 2025 - Community AnnouncementsHi Crafters! Today's update implements some features suggested by the community, and fixes some bugs. Update 0.51: - the previous "Relaxed" game mode has been renamed to "Normal". A new "Relaxed" mode is introduced, in this mode, there aren't any dangerous planetary events (big waves, threatening asteroids), and you consume oxygen a bit slower. - re-balanced progression on Aetheria, with the most dangerous asteroids only coming later, when you should already be able to build a way to stop it. - improved ship recall station, it will now recall either the last used ship if it's not too far, or the furthest spaceship. This makes it easier to handle several spaceships and platforms. - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Patch 0.50hJan 2, 2025 - Community AnnouncementsHi Crafters! Today's update improves how Large Ore Deposits appear in map, optimizes the new planet and fixes some bugs. {STEAM_CLAN_IMAGE}/44890006/47014e7c233ed05645562b1d6102380a3a75f2c4.jpg Update 0.50h: - Large Ore Deposits that you discovered or scanned will now always appear on your map, even when very far. You can now filter each ore to find more easily what you're looking for. - Optimizations made to fix FPS drops that could happen especially when terraforming the new planet, Aetheria - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Patch 0.50gDec 20, 2024 - Community AnnouncementsHi Crafters! Today's update re-balances asteroid threats on the new planet, Aetheria. Update 0.50g: - "High Threat" asteroids come after a longer time. - In Relaxed mode, you'll only have to defeat a "High Threat" asteroid once. - fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png New Planet: AetheriaDec 16, 2024 - Community AnnouncementsHi Crafters! Today we are happy to introduce a new planet, Aetheria. This planet might seem a nice place at first but it comes with its own threats, be prepared! {STEAM_CLAN_IMAGE}/44890006/1f842e36382a78b942b07b594ddaac22d1697cb9.jpg Aetheria is still in beta mode so if you encounter any issue or bugs, please let us know. Note: make sure you are on version 0.50c, you might need to restart Steam to receive it. The next big update will introduce trains and other new automation feature, and should be released around January, stay tuned! Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Update 0.49b: Controller Support and Steam DeckNov 29, 2024 - Community AnnouncementsHi Crafters! Controller support was in beta mode for a few weeks, it's now officially supported, but we still want to hear your feedback if you think some mapping should be changed. The game is now optimized for Steam Deck. When you launch the game on Steam Deck, make sure you select the Gamepad With Camera controls template. This update also brings some new terraformation objectives: when you are in the current last stage, you'll now see the percent done of various tasks, and a global Planetary Habitability Index which lets you know how much of the planet is now considered ready to be a new home for humanity. {STEAM_CLAN_IMAGE}/44890006/958a0f010d1dfa957eb43be519972293810d5c10.jpg Update 0.49b: - New terraformation information in Planet Analyser and Monitoring Screen - Improved controller support: in Build menu, hold A to choose the slot in your hotbar. In inventory/build menu, X is now equivalent to Shift+Left Click (build items part 10 by 10, transfer whole stacks,...) and Y equivalent to Ctrl+Left Click. - Steam Deck optimizations - Fixed misc. bugs We would like to give you some information about the upcoming release of the third planet, Aetheria. Because of the recent updates in other parts of the game, there's still some work in progress in the new planet, and it will be delayed for a few days: it will be available before mid-December. Sorry for this slight delay, but we prefer to polish the new planet rather than rush its release! Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Small Update 0.49Nov 18, 2024 - Community AnnouncementsHi Crafters! Today's update implements some features suggested by the community, and fixes some bugs. {STEAM_CLAN_IMAGE}/44890006/b5c2a20f8b52e75b5c48ed5532f36e7af8e98ce0.jpg Update 0.49: - It's now possible to map mouse side buttons to game actions, from the Controls menu - New items: two-entries conveyors mergers and two-exits conveyors splitters, more practical in some cases (splitting evenly to the two exits) - Fixed a bug occuring in some cases when placing a conveyor (glitched conveyor) - Fixed misc. bugs The next big update will introduce the third planet, Aetheria, around the end of this month, first in a public beta testing phase. Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Patch 0.48c/0.48dNov 13, 2024 - Community AnnouncementsHi Crafters! Today's small patch improves conveyors placement. Update 0.48d: - Further improved how conveyors snap to machines - Fixed a bug where you would in some cases dismantle an item behind the object that you really wanted to dismantle Update 0.48c: - Conveyors and pipes will more easily snap to nearby machines entries and other conveyors. - You can now use Alt to force straight lines with conveyors again (like before 0.48). - Fixed a bug where machines would still be powered after a big wave in Ocean World. There might be a delay of 10 seconds before machines show their actual power received. - It now takes more time to destroy a Basalt/Graphene/Phosphorus deposit. This is to avoid accidentally destroying a deposit. - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Update 0.48: Drone and conveyors improvementsNov 10, 2024 - Community AnnouncementsHi Crafters! Today's update implement some features suggested by the community, including Drone improvements, and optimized conveyors placement. {STEAM_CLAN_IMAGE}/44890006/f4f989d89bfe76e093e86d889e0fcb498d0916ae.jpg Update 0.48: - Conveyors will now use straight lines more often, especially when you make perpendicular paths - You can now hold Left Click and move up and down while placing conveyors, to determine the heights - Accessing machines while using the Drone will no longer exit Drone mode - Drone can be now launched and operated from within a Living Compartment without issue - Added a Photo Mode while in the Drone, hold F10 to hide UI and drone (then press F12 for Steam Community screenshot, or retrieve the screenshot in %appdata%\.edencrafters) - Workbenches now limit to 100 instead of 30 the number of item you can queue (hold Shift to queue 10 by 10). But if you have to craft 100x an item, consider automating instead ;) - Fixed a bug where power grids would not merge. In that case, you'll need to add a new power source to trigger the merge. - Fixed misc. bugs The 3rd planet should be available by the end of the month, stay tuned for more information! Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Update 0.47: controllers and Steam DeckNov 3, 2024 - Community AnnouncementsHi Crafters! Today's update fixes some bugs and add experimental support for controllers and Steam Deck. If you own a Steam Deck, you can now choose default controller configuration, every UI and game actions should now be supported. This is still experimental, so please let us know if the controls are what you would expect, your feedback is always very appreciated. Update 0.47: - Steam Deck support - Full controller support - Laying out large areas of blocks at once is now easier. - Placing Hangars on top of Foundations is now always possible. - Misc. bug fixes Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Small Patch 0.46cOct 29, 2024 - Community AnnouncementsHi Crafters! Today's patch fixes some bugs and improves some features. Update 0.46c: - The Crafting Guide (press J) now shows requirements for crafting parts that you need for a building but didn't unlock yet. - Improved some translations - Fixed a bug with power grids. - Fixed some bugs where terraforming ground would leave floating clumps of dirt. - Fixed a bug where dismantled large building would reappear as "ghost" after a restart. You'll now also be able to dismantle buildings in that state. - Fixed a bug where 100% pure water would still hurt as toxic gas Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Update 0.46: Water Pump V2Oct 25, 2024 - Community AnnouncementsHi Crafters! Today's patch add some new items suggested by the community. Update 0.46: - Added a Water Pump V2 - Added some large foundation tiles that easily snap - Improved some translations - Fixed a bug with power grids - 0.46b fixes another bug with power grids Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Patch 0.45oOct 23, 2024 - Community AnnouncementsHi Crafters! Today's patch fixes some bugs and improve the power grids. Please note that before this patch, some Auto-Backup could be corrupted due to a bug where the backup was not complete when the game closed. This is now fixed, but it's always best to also create some manual backup just in case. Update 0.45n and 0.45o: - Power grids will now merge if you build a power source between the two grids and within 500m of each grids. On existing saves, you might need to add a power sources for the merge to happen. A chain of Wind Turbines can act as a relay to merge two distant power grids. Edit:Patch 0.45o fixes a bug with complex grid merging. - Fixed a bug where Auto-Backup could be corrupted because of the game stopping while the backup was still in progress. - Added some Graphite nodes on the center of the volcanic island - Entering a Living Compartment now always sets your spawn point - Fixed Graphite/Basalt/Phosphate rocks sometime destroyed when placing a block too close. - Fixed Roof Window collision (but this doesn't update already placed roof windows) - Fixed a bug where placing conveyors then editing the surrounding area with the steamroller would create vertical walls - Fixed some crashes and improved performance - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.pngSmall patch 0.45lOct 22, 2024 - Community AnnouncementsHi Crafters! Today's patch fixes some bugs. Update 0.45l: - When you replant a tree, it will now take a while before it's fully grown. - Fixed issues with collision of machines destroyed by the wave in Hardcore mode - Fixed Uranium still in Material Analyzer after it was already analyzed - Fixed a bug preventing vehicles to charge - Fixed a bug where machines wouldn't display the right amount of available material - Fixed misc. bugs Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png Build and automate little terraforming factories in open world survival game Eden CraftersOct 20, 2024 - PC GamerSurvive, craft, automate, and terraform game Eden Cragters has released into early access bringing its interesting blend of gameplay styles to a properly playable state. In Eden Crafters your job is to land on hostile worlds and change their environments into something more hospitable for human habitation by building up large bases of automated systems and exploring the terrain for resources you need to expand... Read more.Patch 0.45kOct 20, 2024 - Community AnnouncementsHi Crafters! Today's small patch fixes some bugs, changes how Pause works, and re-balance Phosphate deposits. Update 0.45k: - When in Pause menu (Esc), you won't get damages from hunger or environment, and oxygen consumption is paused as well - Added some Phosphate rocks. You can now find them more easily, in two different area of the world. - Phosphate/Basalt/Graphene rocks can't be accidentally destroyed while terraforming with the Steam Roller. You can still destroy them manually by pressing X. - Fixed errors in Korean translation - Fixed a bug with Monitoring Screen not displaying water properly Thank you for your support and don't forget to join our Discord or post in the Steam community forums! {STEAM_CLAN_IMAGE}/44890006/19853a0620b071ca080816a50faf6f2004050a1d.png
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