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Dungeon Defenders II

 
Double XP Week & Bag SaleMay 6, 2024 - Community AnnouncementsDouble XP Week & Bag Sale Defenders, we're pleased to announce a week of double experience and half-price inventory bags! This event begins with the launch of this announcement, and will continue until May 13th. As the kids would say, it's time to "get that bag". Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | ForumsDungeon Defenders II - Hotfix 04/30/2024Apr 30, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix II 04/30/2024 Fixes Fixed the repair and upgrade VFX while playing as the Aquarion hero. Fixed an issue where the Artillery Crab tower's projectile was desyncing on the client from the server. Improved game performance while viewing tower ranges. Fixed 'Maw' description that referenced removed features. Fixed an issue where the 'Hailstorm Cascade' gilded shard's value displayed incorrectly. Fixed an issue where the 'Caustic Venom' shard would drop from Chaos II instead of Chaos I. Changed the Daily login Calendar's reset data flow as to protect against bad data. Fixed an issue where the 'Ice Fury' passive could roll on non-polearm weapons. Fixed loot drops on Malakai's Manor and Malakai Sewers. Increased the rotation speed of the model-viewers for controllers. Fixed an issue where controller users could not rotate items in the equipment model viewer (such as rotating the pet in the Defender Pass). Fixed an issue where the Defender Pass would lose progress. Fixed controller icons stretching in the Defender Pass UI. Added Collison visualization for the Pufferfish tower to assist with building. Increased Artillery Crab projectile speed. Improved Artillery Crab tower targeting. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | ForumsLimited-Edition Betsy PlushApr 29, 2024 - Community AnnouncementsLimited-Edition Betsy Plush Greetings, Defenders! We're extremely excited (and terrified) to announce the arrival of the Betsy, The Mother of Wyverns jumbo plush! Strike fear into the hearts of monsters under your bed with this fuzzy and adorable terror of Dragonfall. This Wyvern mother comes with an adorable baby Betsy hatchling and an exclusive in-game pet; Patchwork Betsy, which will only be available through this campaign! {STEAM_CLAN_IMAGE}/4639623/9fd9f9453d6fcedd5fca353def806d5bce9f87c6.jpg A huge thanks to Makeship for helping us bring Betsy to life. This campaign will run for three weeks only, and will end Tuesday, May 21st! We need at least 200 orders to bring Betsy to life, so we'd appreciate you sharing this post with your local Betsy enthusiast! Order your Betsy via the campaign page! Questions about order fulfillment, refunds or delivery? Check the Makeship FAQ! {STEAM_CLAN_IMAGE}/4639623/ea77dd5576866ecc15983d2aa0c233910fc27ea1.png Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | Forums For Etheria!DLC Refresh and Launch DiscountApr 26, 2024 - Community AnnouncementsDLC Refresh and Launch Discount New DLC Greetings, defenders! We've taken our classic Dungeon Defenders II bundles, dusted them off, given them a fresh coat of paint, and chucked them out the window in favor of five new bundles fit for the modern player! These new bundles are each a one-time purchase and grant the user a variety of gems and goodies to compliment their arsenal. They're also launching with a 10% discount for the first 7 days of their release! You can take a closer look at each new bundle by visiting their store pages; https://store.steampowered.com/app/2950500/Dungeon_Defenders_II__Adventurers_Arsenal_Pack/ https://store.steampowered.com/app/2950510/Dungeon_Defender_II__Treasure_Trove_Pack/ https://store.steampowered.com/app/2950520/Dungeon_Defenders_II__Imperial_Cache_Pack/ https://store.steampowered.com/app/2950530/Dungeon_Defender_II__Ethereal_Trove_Pack/ https://store.steampowered.com/app/2950540/Dungeon_Defender_II__Celestial_Vault_Pack/ For Etheria! Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | ForumsDungeon Defenders II - Hotfix II 04/10/2024Apr 10, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix II 04/10/2024 Fixes Fixed some UI alignment issue with the Shard Vault. Updated 'Icy Fury' passive from 25% additional damage per stack to 50%. 'Icy Fury' maximum stacks reduced from 5 to 2. Fixed Pufferfish poison duration to now have a base rate of 4 seconds. Fixed pet reroll using an additional material for each consecutive reroll. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | ForumsDungeon Defenders II - Hotfix 04/10/2024Apr 10, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix 04/10/2024 Fixes Fixed an issue where a rerolling an un-leveled pet could give it an ability. Changed Material Vault and Shard Vault to load and unload dynamically. Changed the sorting algorithm for the Shard Vault. Fixed some stability issues regarding the Shard Vault on consoles. Fixed Tornado Canyon giving the wrong amount of mana in Onslaught. Fixed 'Escalation' shard showing the incorrect Chaos tier icon. Added context menu for the search box in the Shard Vault. Fixed an issue where the search box wouldn't work on consoles. Fixed a respawn issue by increasing the spawn protection time to 3 seconds. Fixed players not being able to search for Survival, Incursion, and Mastery game modes with advanced search settings. Moved part of teleport logic to flying enemies so it does not conflict with other types of NPCs. Fixed issue where items devolved to Campaign tier could not be tinkered. Removed the complete dependency of the scheduler for validation checks on the Daily Login Calendar, and added protections if it fails. Added force-update to the scheduler when you redeem a login reward. Fixed 'Feed Pet' option using more than ten food items when using the x10 button. Balance Changes Reduced Aquarion's 'Ice Shards' charge time from 1s to 0.75. Made Jellyfish able to hit the same target with multiple bolts, up to three at once. Fixed Jellyfish hitting more than one target per lighting-bolt. Fixed Pufferfish scaling with crit damage incorrectly (beneficially). Pufferfish health increased by 25%. Reduced Pufferfish poison Duration from 8 seconds to 4. Reduced Pufferfish poison damage by 37.5%. Reduced 'Caustic Poison' base damage modifier from 120 to 110. Fixed Pufferfish poison rate increasing with upgrades. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | Forums For Etheria!Dungeon Defenders II - Hotfix 04/04/2024Apr 4, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix 04/04/2024 Fixes Fixed the 'Island Warrior' costume display having an extra polearm at the feet. Synced players progress to day six if you have used the Daily Login Calendar at all to address issues with the first few days of Seas of Dragonfall release. Fixed a several latency-based issues for the Daily Login Calendar. Fixed an issue where the Daily Login Calendar's timer wouldn't reset. Fixed an issue where the lock icon wouldn't go away even if it was the correct time to unlock a reward in the Daily Login Calendar. Fixed an issue where--if you fully unlock the login calendar--the UI would become stuck until the next refresh. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | Forums For Etheria!Dungeon Defenders II - Hotfix 04/03/2024Apr 3, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix 04/03/2024 Fixes Fixed Pufferfish defense passive being 94%, not 100%. Fixed Pufferfish passive not scaling properly with chaos level. Fixed 'Ice Shard' ability piercing shard not being affected by gilding levels. Increased 'Fissure' range from 1850 to 2100. Added line-of-sight to Pufferfish defense. Improved the arcing of the Pufferfish defenses projectiles. Slightly reduced the collision of the Pufferfish's projectiles to better impact the target. Fixed an issue where homing projectiles would bypass Geode shields. Fixed Daily Login Calendar sometimes rewarding players twice. Removed Initiate from 'Rippling Explosions' shard (can't use). Fixed pet materials not spending from the Material Vault correctly. Hex Thrower's curse no longer spawns when the Arcane Barrier absorbs the projectile. Changed 'Enduring Bubble's' name to 'Enduring Orbs' (effect unchanged). Fixed an issue where 'Bubble Bulwark' ability would not end correctly. Fixed an issue where the 'Aquanos Huntress' was in the cosmetic data list. Fixed Survival Mode loot not dropping with passives. Fixed an issue where the 'Ice Shard' is using focused AP rather than focused power. Fixed an issue where the Aquarion wasn't listed in the polearm requirements list. Fixed an issue where the Countess wasn't listed in the sword/shield requirement list. Fixed an issue where the Shard Vault was checking for a number of available slots in the first bag to be available for purchase. Fixed an issue with the Water Sprite defense was not correctly drenching enemies. Fixed an issue where the Water Sprite defense did not have the correct impact sounds. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch | Forums For Etheria!Dungeon Defenders II - Hotfix 03/29/24Mar 29, 2024 - Community AnnouncementsDungeon Defenders II - Hotfix 03/29/24 Fixes Removed some skins and flairs that were not intended to be implemented yet. Fixed an issue where the Shard Vault would complete more calculations than necessary when a shard was added. Fixed an issue where shards from the Shard Vault would mistakenly be sent to the Scavenger. Fixed 'Ice Orbs' ability dissipating when swapping heroes as opposed to replicating to other clients. Fixed various shard descriptions. Fixed 'Artillery Crab' not properly oiling enemies. Fixed an issue pertaining to the 'Pufferfish' defenses petrify effect. Fixed an issue where the Shard Vault bundle would check for inventory space before it could be purchased. Fixed an issue where the daily gift could be redeemed twice. Social Defenders Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials! Discord Twitter Facebook Instagram TikTok YouTube Twitch Forums For Etheria!Seas of Dragonfall Part IMar 29, 2024 - Community AnnouncementsSeas of Dragonfall Part I New Hero - The Aquarion From the depths of Aquanos, within the sunken citadel where murmurs of ancient tales resonate, the Aquarion emerges. Born of the noble King and Queen of Aquanos, the young Queen now shoulders the weight of her royal lineage, fighting to stop her now corrupted father from claiming Aquanos for the Old One's Army. Primary Attack The Aquarion utilizes polearms to dispatch enemies at close range. When attacking, every third-consecutive attack will drench enemies! Secondary Attack The Aquarion charges up and fires a ranged frigid shard of ice, piercing enemies and dealing frost damage. Active Abilities Ice Orbs - The Aquarion summons four rotating balls of ice, dealing damage to enemies they come in contact with and granting them a chance to evade incoming attacks! Whirlpool - Calls forth a raging whirlpool at the target location, damaging enemies and drawing them towards the center. Oceanic Rift - Summons forth a geyser of high-pressure water that damages, knocks-up, and drenches enemies. Bubble Bulwark - Creates a bubble-shield around the Aquarion. This reduced incoming damage and provides gradual health regeneration. When the bubble expires it detonates damaging nearby enemies. Defenses Water Sprite - Fires three bubbles in quick succession at its target, dealing water damage to enemies in a small area. Pufferfish - Launches a large cluster of homing spines at enemies. Spines poison those hit, dealing damage over time. Jellyfish - Generates arcs of electricity that deal lightning damage to multiple enemies within its radius. Artillery Crab - With its unusual ammunition, the Artillery Crab damages and oils enemies in a wide area upon impact. Passive Abilities Icy Fury - Consecutive hits of the Ice Shards ability deal increased damage. Venomous Overload - The Pufferfish defense's spines deal more damage the further they travel. Shards Quick Orbs - Increases the spin rate of water orbs by x%. Current Trade-Off - Whirlpool no longer displaces enemies, however damage is increased by x%. Empowered Bulwark - Increases the damage of Bubble Bulwark by x%. Enduring Bubble - Decreases the mana cost of Water Orbs by x mana per-second. Greater Rift - Increases the damage of Oceanic Rift by x%. Hailstorm Cascade - Ice Shards has an x% chance to spawn an additional shard dealing y% of your hero's damage stat. Hard Water - Increases the damage of Water Orbs by x%. Enhanced Bulwark - Increases the healing of the Bubble Bulwark by x%. Heavy Current - Increases the damage of Whirlpool by x%. Sharpened Ice - Ice Shards piercing damage reduction per enemy hit is reduced by x%. Permafrost Punisher - Increases Ice Shards crit Damage by x%, and crit chance of Ice Shards y%. Restoring Ice - Ice Shard critical hits restore x mana. Rift Quake - Oceanic Rift unleashes an earthquake dealing x% of your ability power as magical earth damage. Superheated Water - Oceanic Rift has an x% chance to unleash superheated water, igniting t...Double XP and Steam Spring SaleMar 14, 2024 - Community AnnouncementsDefenders, we are excited to announce that for the duration of the Steam Spring Sale through March 14th - March 21st, 2024, Dragonfall will be in a double XP event. But wait, there's more! With the blossoms of spring comes an avalanche of amazing Dungeon Defenders Deals. Every title in our franchise will be up for grabs at their lowest prices, slashing up to a staggering 80% off! So gear up, rally your fellow defenders, and prepare to dive into epic battles, knowing that each victory is doubly sweet. https://store.steampowered.com/app/65800/Dungeon_Defenders/ https://store.steampowered.com/app/1150031/Dungeon_Defenders_II__Defender_Pack/ https://store.steampowered.com/app/1101190?snr=5000_5100___primarylinkDungeon Defenders II - Hotfix 12/13/2023Dec 13, 2023 - Community AnnouncementsDungeon Defenders II - Hotfix 12/13/2023 Additions Added 'Vampiric Embrace' VFX. Fixes Fixed an issue with the war table map description UI. Fixed an issue where the 'Malakai Manor' and 'Malakai Sewer' map didn't count for daily or weekly missions. Fixed an issue where the material vault wasn't correctly updating for clients. Fixed the ability to evolve the Golden Friendly Ghost pet. Fixed collision issues on Malakai's Manor. Fixed the Winter Tree not having a confirmation box before purchases. Fixed equipment from over-rolling. Fixed an issue on Malaki's Sewer were mana and gold did not drop from enemies. Fixed Slimy Ghost Cat ability spawning from world origin. Fixed Slimy Ghost Cat ability description. Fixed Drop Mesh of Golden Friendly Ghost pet. Nights of Dragonfall Part IIDec 12, 2023 - Community AnnouncementsNights of Dragonfall Part II - Patch Notes New Maps - Dragonfall Castle Two new maps are now available to intrepid adventurers in the Dragonfall Castle region! These two maps are Malakai's Sewers, and Malakai's Manor. {STEAM_CLAN_IMAGE}/4639623/692ba0c8e5e4325fc693473dae769898d370740e.png Of course, these new additions wouldn't be complete without new challenges and rewards; New Enemies Stone Wolf - This malicious canine can morph itself into stone for a short period of time, rendering it immune to damage. This also taunts nearby towers into attacking it! The Stone Wolf has an elite variant; a bigger, badder, Stone Wolf. Sniper Wyvern - This flying fiend boasts a larger attack range than its other wyvern counterparts. New Boss - Lord Malakai An ancient vampiric lord who feasts on the essence of the living! Not only was Lord Malakai responsible for the Hunter's supernatural abilities, but his curse as well. Striking down this foe will not be easy, but you must try for the good of Etheria! Defeating Lord Malakai may yield powerful rewards, such as; New Weapons Gothic Longbow Desecrated Canister Bloodstained Athame Ostentatious Rifle Malakai's Arm Ancient Crimson Staff Vampiric Harvester Malakai's Old Mace Ritualist's Codex Malakai's Manor Unique Mods Blood Craze - When damaging an enemy, you have an X% chance to charm them for 3 seconds. Then, they explode, dealing Y% of your ability power as damage to up to ten other enemies. 10 second cooldown. Spectral Vanishing - After taking damage from an enemy, you have an X% chance to become invisible to enemies for 5 seconds. 15 second cooldown. Spicy Garlic - Enemies killed have an X% chance of spawning 'spicy garlic' that lasts for Y seconds. Spicy garlic poisons surrounding enemies dealing Z% of your ability power as damage over 10 seconds. Vampiric Embrace - Gives you a life-stealing aura, dealing X damage to up to 10 enemies within it. Heals for Y% of damage dealt. Wrath of the Bat - You gain X% jump height. While in the air, attacks deal Y% more damage. New Pets Friendly Ghost - Obtainable on Malakai's Manor. Pet Ability: Ring of Fire. Ring of Fire: Pet unleashes a blast of blue flames, burning enemies hit for 500% hero damage and igniting them for 6 seconds. Also obtainable as a golden variant. A new, secret second pet lurks somewhere deep within Malakai's Sewer. New Twitch Drops The 'Spooky Skeleton Arms' back flair is now available for those who watch 2 hours on participating channels. The 'After Life Portal' ground flair is now available for those who watch 4 hours on participating channels. {STEAM_CLAN_IMAGE}/4639623/4cb53e2b877024931a9b12ec6ccbc26250f5b32c.png Please note if you have not participated in one of our Twitch Drops campaigns before, you'll need to register at https://drops.dungeondefenders.com/. Winter Wonderland Returns! The tavern and town have been decorated in a cheery fashion once more to balance the eerie and sinister atmospheres introduced by Malaki's Sewers and Manor. This m...Nights of Dragonfall Hotfix 2 Patch NotesNov 1, 2023 - Community AnnouncementsBug Fixes Fixed an issue where rollers could sometimes float above the ground when moving Fixed Blood effigy counting as a tower for mastery challenges Fixed an issue with pawn-based towers targeting and target switching (also fixes the issue of them changing targets when stepped on) Fixed Tornado Highlands not dropping the correct amount of Talismans Fixed an issue where wing flairs weren’t correctly oriented on the hunter Fixed Normal Chip Description Fixed an issue with new players not getting their default vault slot (currently affected people with the incursion quest need to ask customer service for their missing vault slot) Finished fixing ancient power not applying correctly and stacking when it shouldn’t Fixed the blessing of winter belt flair texture issue Fixed Survival giving extra medals and defender pass xp for each player Fixed world tree and abyss lord healing being reduced by 10x Fixed cluster nades having engineer listed twice Fixed an issue Xbox / PlayStation sometimes crashing going back to the main menu from the town Nights of DragonfallOct 25, 2023 - Community AnnouncementsNights of Dragonfall Patch Notes The Hunter The Hunter was once a warrior who was turned into a vampire by Lord Malakai. He now hunts other vampires to protect Etheria from their wrath, despite struggling with his newfound powers and thirst for blood. He is known as the "Vampire Hunter" and is a symbol of hope for the people of Etheria. {STEAM_CLAN_IMAGE}/4639623/60eb5dfe0ad67ca14fed05e942d72b88b2b12cf3.png Weapon - Bows Secondary attack - Charged Shot Abilities Wooden Stake - Shoots a sharpened wooden stake that pierces through all enemies it hits. Notes: it has no cooldown Cloaked - The Hunter cloaks himself in shadow, becoming more difficult to target. While cloaked, all attacks are critical hits. Blood Effigy - The Hunter creates an intangible copy of himself that fires his bow at nearby enemies, prioritizing the Hunter's target. Blood Siphon - Fires a bloody orb that steals life from nearby enemies. The orb moves quickly with no foes nearby. Towers Spectral Knight - This animated coffin summons Spectral Knights from the grave to attack in a wide arc. Sonic Bat - Attacks enemies with piercing sonic waves, stunning them for a short duration. Gargoyle Statue - Build a Gargoyle Statue that spawns four Gargoyles that fly to and explode on contact with enemies damaging and poisoning all enemies hit. Werewolf Commander - Swipes at nearby enemies with massive claws. Each swipe also creates a small, piercing ranged attack. Shards Spectral Amplification - Increases the Defense Range of the Spectral Knight by x% and increases the AoE of its attacks by y%. Napalm Gargoyles - When Gargoyles explode there is a 20% chance to ignite their target's armor, causing them to take x% extra damage for y seconds. EMP Gargoyles - Gargoyles have an x% chance on hit to stun the target for y seconds Natural Frequency - Enemies explode when killed dealing x% of the tower's base damage. Overpowering Screech - Increases the Defense Power of the Sonic bat tower by x% but removes the stun. Rebounding Strike - Attacks against the Werewolf Commander have an x% chance to do no damage and it deals y% Physical Tower Damage to the attacker. Werewolf General - Increases the Defense Power of nearby defenses to x% Does not buff the Werewolf Commander, but the Werewolf Commander gains y% Defense Health. Ambush - Increase Hero Critical Strike Damage by x% while Cloaked is active. Exploding Effigy - When Blood Effigy expires it explodes dealing x% of your ability power and stunning for y% seconds. Blood Ritual - Reduces the blood cost of your abilities by x%. After using an ability, take damage equal to 10% of your maximum Health. Bloody Strikes - x% chance on hit to Bleed target, dealing y% of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take z% more damage. Extended Cloak - Increase Cloaked duration by x seconds. Stunning Surprise - At the end of cloaked, stun all nearby enemies for x seconds. Enhanced Effigy - Increases the damage of Blood Eff...The Hunter - Hero TrailerOct 20, 2023 - Community AnnouncementsAdventurers of Dragonfall, The skies are darkening in Dragonfall recently, and with it comes a hero who will use it to his advantage. The Hunter is set to release with Part 1 of the Knights of Dragonfall update on October 24th, 2023! Check out the brand new Meet the Hunter trailer below! Survival Hotfix 3Aug 21, 2023 - Community AnnouncementsSurvival Hotfix 3 Survival Godly Drop Chance Adjustments The Gates of Dragonfall 50% Decrease from the original value Bug fixes Reduced Devolve price nerfed gates by 50% of the original value, not current Changed Survival Ring Passive names Added clamping to shop price and quantity for listings Parties don't lower the survival wave now Fixed an issue with checkpoint 100 clamping Potentially fixed a trading exploit Players' shops now dynamically update their player list Shops now switch to a new shop when their current shops player loses connection or disconnects Fixed an issue where the oil chip wasn't dropping all difficulties Survival Hot Fix 2Aug 17, 2023 - Community AnnouncementsSurvival Hot Fix 2 Survival Changes Skip to wave now grants bounce mana past wave 70. The Formula is BaseBuildMana + (DU/150)*(WaveNumber-70) so for example Gates of Dragon fall on wave 131 Would be 800+(600/150)*(|131-70|) = 1044 mana. The multiplier, WaveNumber-70, is set to 0 if it goes negative. Added 20 Defender metals every checkpoint or 5 waves. Added Survival Shards to Exquisite Bags. Survival Godly Drop Chance Adjustments Little-Horn Valley 20% Increase The Gates of Dragonfall 30% Decrease Dragonfall Bazaar 20% Decrease Greyston Plaza No Change The Ramparts 10% Decrease The Throne Room No Change Assault on Throne Room 12% Increase Ramparts Siege 10% Increase Liferoot Forest 15% Decrease Forest Biome 15% Decrease Forest Crossroads 15% Decrease Forgotten Runis 5% Decrease Nimbus Reach 10% Increase The Dead Road 10% Increase Siphon Site D 10% Increase Dragonfall Sewers 5% Increase Temple of the Necrotic No Change Buried Bastille 5% Increase Unholy Catacombs 12% Increase Crumbled Bulwark 5% Increase Molten Citadel No Change Embermount 10% Increase Drakenfrost Resort 10% Increase Drakenfrost Keep 15% Increase The Jacked Sparrow 10% Decrease Plunderer's Paradise 20% Increase Wild Westival No Change The Wildest West 20% Increase Tornado Canyon No Change Tornado Highlands No Change Crystal Mine 5% Increase Lava Caverns 5% Increase Balance Increase Thick Vines damage by 33%. Added a 5 second cooldown on Struck by Inspiration. Increased Brace For Impact duration from 3 to 6 seconds. Bug fixes Fixed an issue where anti heal wasn’t working on emp Fixed an issue where the devolve wasn’t relative to the current chaos tier Fixed Rupturing Smash only stunning 1 enemy Fixed Survival Checkpoint being awarded 1 wave early Fixed Heroic Wave not working Fixed a problem where the blacksmith would break with 1 material Fixed mana not being given and dropped on Tornado Canyon and Tornado Highlands Dungeon Defenders 2 Hotfix 8/9/2023Aug 9, 2023 - Community AnnouncementsBug Fixes: - Fixed an issue where survival shard dust was tradeable - Fixed an issue where you could spend medals on an invalid devolve -Made gear, gold, and mana sell/de-spawn after each wave. The gold and mana change is only for survival - Fixed wave 125 flair reward -Fixed survival challenges being awarded 1 wave late - Fixed an issue where the survival wave selector wasn't updating going from the world map to the advanced view - Fixed an issue where the defender pack reward was showing a brainless pack - Potentially fixed an issue where the checkpoint selector wouldn't update properly -Fixed matchmaking_survival default session message - Fixed an issue where the loot pop up setting wasn't working for survival - Fixed an issue where the survival shard buyback wasn't using dust -Fixed 100,000 gold items not giving gold on use - Adjusted c13 Scedules ( Waves 111 - 130 ) - Fixed Long Shot shard chaos tier being c6 not survival -Fixed visual bug with defense resist on godly relics saying it's invalid for tower type The Endless Survival UpdateAug 8, 2023 - Community AnnouncementsEndless Survival New Gamemode - Survival A new gamemode has been added to Dungeon Defenders 2 - Endless Survival! In this exciting new gamemode, players will choose a map and attempt to get as far as they can before being defeated. The enemies will start at a strength level similar to Chaos I, but will quickly get stronger every wave, eventually surpassing even the highest floors of Onslaught! Every five waves completed will reward the player with items, potentially including Survival-exclusive items and new Godly equipment. There will also be per-map checkpoints every fifth wave, so players don’t have to start from scratch every time they wish to play. The checkpoints are obtained relatively, so if your highest checkpoint on a map is 10, you join someone on checkpoint 15 on the same map and you complete 5 waves with them, your checkpoint goes up to 11 instead of 16. The checkpoint also only goes up if the waves you are completing are higher than your checkpoint’s value. New Quality - Godly: The new highest quality in Dungeon Defenders 2 is Godly. Similar to Legendary, Godly will have 3 Mod and 3 Shard slots. However, Godly will have an all new tertiary stat and can roll with 3Mods upon acquisition. Godly Gear can only be obtained by playing Survival. New Material - Godly Orb: Godly Orbs are a new material used to Advance Legendary gear into Godly, and can also reroll the tertiary stat on Godly equipment at the Blacksmith NPC. Godly Orbs can only be obtained by selling Godly Gear. New Item - Survival Bag: Survival Bags are the primary reward for survival awarded after every 5th wave is completed. Survival bags can contain Legendary Weapons, Armor, and Relics. They additionally give Gold, Motes, Hammers, and Chaos 1 - 10 Shards depending on the type of bag. Bags come in 4 tiers depending on the equivalent Chaos level completed - Plain, Shiny, Pristine, and Exquisite. New Item - Survival Chest: Survival Chests are obtained similarly to Bags, but they only have a 20% chance of dropping every five waves. Survival chests contain Legendary Weapons, Armor, and Relics, but Pristine chests have a chance to drop Godly equipment instead. Exquisite Chests are guaranteed to drop at least one Godly item! Survival Chests also contain Survival Shards, Gold, and Materials with a chance to drop Defender Packs and one of two new Rings - Ice, and Life. Survival Challenges Every Survival map has its own challenge to complete wave 100, awarding 1,000,000 gold and a common defender pack. Additionally, there are five new flairs for survival obtained from completing the new challenges for getting survival checkpoints on any one map. The challenges for the survival checkpoints are Survivalist (Wave 75), Wave Conqueror (Wave 100), Endurance Champion (Wave 125), Wave Master (Wave 150), Eternal Survivor (Wave 175), and Endless Master (Wave 200). Survival Shards Brace For Impact - After using your slam ability, take x% less damage for 3 seconds. Weakness Targeting - Increases...