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Drop Duchy

 
A Massive THANK YOU from the Drop Duchy team!May 26, 2025 - Community AnnouncementsDrop Duchy has been in your hands for three weeks now, and you have already made this launch something truly special! We’ve seen your reviews, watched your streams, and read your posts, and we are thrilled to see that so many of you fell for Drop Duchy’s unique identity! We've Just Reached +1000 Reviews! The response to the game’s full release has blown us away (83/100 on Metacritic and very positive reviews on Steam!!!), and the warm welcome you’ve shown Drop Duchy means the world to our team. Whether you’ve spent hours trying to perfect your boards, completing all the quests, experimenting with new synergies, or just dropped in for a quick run, we’re incredibly grateful for every single one of you! From the bottom of our hearts: THANK YOU for playing, sharing your love for the game, and helping us kick things off with such an amazing start! Drop Duchy's OST is available NOW! Oh, and one more thing, the official Drop Duchy Original Soundtrack is now available! Dive back into the game’s unique atmosphere and relive your favorite runs through its vibrant, punchy tunes. https://store.steampowered.com/app/3697930/Drop_Duchy_Soundtrack/ Whether you want to study, chill, or strategize your next build, it’s yours to enjoy! {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png If you have thoughts, builds, video clips (or even jokes) to share with us and fellow rulers, please don’t hesitate to join our official Discord server! With your feedback, we'll work on making the game even better! You can also follow us on social media to keep up with the latest news: X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! Drop Duchy is an inventive mixture of Tetris with deck-building and combatMay 22, 2025 - GamingOnLinuxGiving a really odd and unique blending of genres and game mechanics, Drop Duchy is a wonderful choice for you to pick up and play. Read the full article here: https://www.gamingonlinux.com/2025/05/drop-duchy-is-an-inventive-mixture-of-tetris-with-deck-building-and-combat/ DROP DUCHY: PATCH 1.0.1May 14, 2025 - Community AnnouncementsHear ye, hear ye! It's officially been one week since Drop Duchy has been released, and we're back with a new update to correct the following bugs: Patch notes - May 14, 2025 Fixed enemy Fluvial Guard sending (friendly) units to player river buildings Fixed technologies not resetting properly at the end of the round (if you used them a round, you could no longer do it at the next round): Daily Bread Blessing Fixed terrain-related buildings sometimes appearing as enemies even if the terrain was removed: no more Watch Towers in a grid without plains, or Shipyard in grid without river (if you suppress the terrain type, ennemis shouldn't have terrain-related buildings of the deleted terrain) Fixed the displayed type of cards: Fertile Grounds now properly shows "Production" Exploited Lands now properly shows "Production" Fixed being able to skip to Act 3 by spamming A at the end of the Act 1 screen (trigger 2 screens of terrain choice when spamming during the "boss defeated" screen) Fixed expedition gains not updating after upgrading the Holy Land card while the menu is open Fixed "Build a church" expedition not giving Faith for this round if you had already entered the location Fixed exploit with Forced Conversion tech turning boss units Fixed Health gains going towards the Boss 3 gauge instead of the Health bar (tech Blessing, Herborist) Fixed audio cues missing when reloading the save during a round Fixed swapped translations between some faction quests descriptions in all languages except English "Upgrade Belfry x10" "Upgrade Holy Crusade" "Upgrade Belfry level 6 before the Wall" Fixed Windmill description incorrectly requiring forests in Russian Fixed challenges "Win against boss" not triggering if both camp end up with zero units left Fixed The Wall piece not dropping down automatically, leading some players to think it was stuck Fixed Ukranian translations on 5 cards to clarify the difference between "connected" and "adjacent" Fixed the bug in which opening the Deck menu after selecting a card in Guild/University allowed to select one again Fixed inverted values between Boss 2 & 3 additional recruits (Boss 2 is 10, Boss 3 is 20) Fixed tech icons overlapping with the piece count & some pieces (on Boss 2), now reducing in size accordingly Fixed Scoundrel challenge not triggering if you had only one of the two cards Fixed Devotion card applying its effect several times to the same enemy building Fixed Crusader Outpost not working on Fertile Grounds Fixed squares spawned by Noble buildings not triggering exploration despite the row being full Fixed "Hold the Door" quest not unlocking if the player wins the combat with zero units left Fixed units icons staying on non-military buildings after they received units from Fluvial Guard Fixed Church Tither appearing as a random reward despite removing the Forest terrain {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png If you want to discuss strategies and share your favorite builds ...DROP DUCHY IS OUT NOW!May 5, 2025 - Community AnnouncementsThe wait is over – Drop Duchy is now available on Steam! It's time to start building your glorious duchy, outsmart your enemies, and claim your place as the greatest ruler of them all! Watch the Launch Trailer now: A Medieval Puzzle-Strategy Game like no other In a charming, maquette-inspired medieval world, Drop Duchy blends deckbuilding, puzzle mechanics, and roguelite progression into one seamless, strategic experience. 🧩 Build your duchy piece by piece by thoughtfully placing terrain tiles and buildings ⚔️ Gather resources and rally your forces to vanquish your enemies 🃏 Customize your deck with over 110 unique cards to match your playstyle and optimize your realm’s growth 🔁 Enjoy endless replayability by unlocking new cards and uncovering fresh combos and strategies with every run! With its unique blending of genres, Drop Duchy has a charming, minimalist look that you'll love, along with fun and refreshing tactical gameplay that'll keep you coming back for more! Play Drop Duchy Now! Let every block shape your realm and lead your path to victory! https://store.steampowered.com/app/2525310/Drop_Duchy/ Dear Demo Players, To everyone who played the demo, whishlisted the game and took time to share their feedback: thank you. 💗 Your love and support truly helped shape the game, and we can't wait to hear what you think of the full release!! {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png If you want to discuss strategies and share your favorite builds with fellow rulers, don’t hesitate to join our official Discord server! You can also follow us on Social Media to keep up with the latest news! X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! DROP DUCHY - COMMUNITY CONTEST RESULTSApr 30, 2025 - Community AnnouncementsHear ye, hear ye! Three weeks ago, we hosted a Community Contest to celebrate the 100K+ downloads of Drop Duchy’s demo, and to thank you for the love and support you’ve been sending toward the game! First and foremost, we would like to thank each and every one of you for taking part in this Community Contest! 🧩 We’ve been truly amazed by some of your final scores, but now is the time to crown one of you… Runner-ups In third place, we have taka_kiso on X, who achieved an impressive score of 27,787! {STEAM_CLAN_IMAGE}/45096178/170e215ec78593d82e1eedccde8de82c4ffb6711.jpg In second, we have gaow2 who nearly reached the 30,000 points with their 29,461 score! {STEAM_CLAN_IMAGE}/45096178/ab5e6eb7e60f65c605c08369c536af961d9a93a5.png ...AND OUR ONE TRUE RULER IS… …kapein from our official Discord, who, on top of reaching 30,000 points, ended up with no less than a 32,880 score! Let’s take our hats off to our newly crowned ruler!👑 {STEAM_CLAN_IMAGE}/45096178/7eb7aca7ddcb6518ae63947792b2824720d89789.png Once again, thanks to everyone who submitted their highest score and took part in this contest! And if you’re disappointed that you’re not part of this podium, rest assured, once Drop Duchy releases (IN 5 DAYS?!!!), you’ll be able to achieve even higher scores by getting: more rounds, more cards, more factions, and even more POINTS to collect!!! Meanwhile, you can always share your scores and builds directly on our Discord server (and get some well-deserved recognition)✨ {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png You can also follow us on Social Media to keep up with the latest news! X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! DEVLOG #6 - Boss Teasing & Advanced Game ModesApr 28, 2025 - Community AnnouncementsHello again, and welcome to the final devlog before Drop Duchy’s release! I hope you’re ready to play this tiny game I started in my bedroom two years ago. Do you want a final dose of insight into what you can expect from the game? Well, you’re in luck because today I’m revealing (for the first time!) the two other bosses and the challenging modes for the courageous who can complete a run. The Wall, The Keep, The Dungeon I didn’t think about adding bosses to Drop Duchy until it was pretty advanced – but as soon as I realized that it could be an awesome addition to the game, I had this intention: each boss should be a scary and challenging mega-structure. You’ve already discovered and faced The Wall in the demo, a boss whose design evolved throughout development to ensure it was achievable using all sorts of strategies. The Wall is mobile, forcing you to play compactly and place pieces (including additional enemies) in sub-optimal positions. {STEAM_CLAN_IMAGE}/45096178/5d0fac547990c110e108841dbb55cf6556fd90d0.jpg At the end of Act 2, you’ll face The Keep, which has an entirely different design: strong, sturdy, and impassible. The Keep is already placed on a massive grid and has many units to begin with. The additional challenge here is to avoid boosting its surveillance towers, which is easier said than done since they watch over most of the grid! The wide grid and abundance of terrains make some buildings easier to play, but on the other hand, large buildings are more challenging to place. {STEAM_CLAN_IMAGE}/45096178/1be483f87a20c34cd8cf03a83c0ca5e01d2533ed.gif But The Keep is relatively simple compared to the game’s final boss, The Dungeon. First, The Dungeon has "traps" that grant additional units for every piece placed over them (not just the buildings!), and their position changes every time. Second, it recruits additional Mercenaries every few turns unless you bribe them first: yes, to beat the final boss, collecting resources through exploration & buildings is essential to prevent him from gaining too much power too quickly! {STEAM_CLAN_IMAGE}/45096178/d9ca5c3b20785aed3776e7df79661874107a72d8.gif The bosses in Drop Duchy have been tested a lot, and we ensured that all sorts of strategies are viable against them. Yes, they’re hard, but that’s the point of bosses, right? Raise the Difficulty When you’ve defeated The Dungeon, you win the run! Does the game end there? "Pack it up, boys, we’re uninstalling it to make some room on the SSD"? Of course not! First, you can try to complete every quest and challenge to finish the progress tree, and second, you can play again with a greater challenge. There are two modes in the game: Classic & Trials. Classic comes in five difficulties, so if you want to challenge your strategic skills, try beating the game with each faction up to Nightmare mode. As difficulty increases, you’ll face more enemy units, receive fewer resources from exploration, and you won't be able to place the enemy pieces in reserve an...DEVLOG #5 - Faction The Order & Religious CardsApr 7, 2025 - Community AnnouncementsHello! Drop Duchy’s release date is approaching, and I know all of you readers of these devlogs are on the edge of your seats, wondering what’s in the game beyond the demo you’ve had time to explore by now. Well, today, I’m going to tell you all about the third faction of the game, The Order, but in order to understand it, we need to talk about a special family of cards: the religious buildings and the Faith mechanic. Omnipotent Church Farming, cities, and artisans were essential to medieval life, and so is religion: leaving this crucial aspect out of the game would be like building a house without a roof! In our game, most religious cards award you Faith, a bonus stat that resets every round and boosts all the resources collected this round. {STEAM_CLAN_IMAGE}/45096178/c92d4d6d805f7541ce088621e9bd3ed21662ed59.gif Religious buildings are, therefore, highly versatile and can fit every deck; boosting the resources from buildings and exploration can be a great accelerator to your economy. For instance, you can place a Church anywhere in the grid to gain Faith instantly, get the technology card Daily Bread to earn Faith when you explore Fields, or add the fantastic Cathedral to your selection to double all Faith gains in its range! {STEAM_CLAN_IMAGE}/45096178/5e4c9f6536bf3b40821efc3c3e7fb2f67866e96a.gif If you’re really into religious cards, you can specialize in them by including the other type of religious cards: those whose effect is multiplied by the number of Faith points you got in the round. This combo deck requires full commitment, but when you’ve got the right synergy, you’re unbeatable. For instance, the Abbey earns as much as 20 Gold per Faith, the Blessing tech can heal your Defense points, and there are even military buildings, such as the Commandery, which recruits 3 units per Faith! {STEAM_CLAN_IMAGE}/45096178/676b07a28d46b087320c9a8450165cd9665604d6.gif Introducing: The Order Now that you know more about Faith and the religious cards, let me introduce the third and final faction of the game, The Order. Since it’s the last you’ll unlock from the progress tree, we decided to step up the complexity, but if you handle it correctly, it’s at least as good, if not better, as the other two. The Order is a crusade-themed faction that relies on two core synergies: religious and military. Its starting building, Krak des Chevaliers, is inspired by a real-life XII-century fortress built during the crusades. It’s a military building that is particularly tricky to place in the grid, but it can potentially recruit a considerable number of units, even in the first rounds of the run! {STEAM_CLAN_IMAGE}/45096178/52e9f804b7f20bc3094f9341c25bc684059cc5e8.gif What’s the catch, you may ask? Unlike the other two factions, The Order cannot spend gold to repair their defenses after a battle; they really need to win if they want to go far. On top of that, when the round ends, each remaining unit is turned into a crusader rather than the usual gold, further incr...DROP DUCHY - COMMUNITY CONTESTMar 31, 2025 - Community AnnouncementsHear ye, hear ye! We’re excited to announce that Drop Duchy’s demo has now reached 100K+ downloads!! Seeing such a tremendous response to this demo and the game in general has been absolutely exhilarating!💖 To thank you for the love and support you’ve been sending toward the game, we’re hosting a Community Contest! Let’s find out who’s the best ruler of them all! From today until April 21, submit your highest Final Score and get a chance to win a Steam key for a game from our The Arcade Crew library! To take part in this contest all you have to do is: Play the demo Achieve your highest Final Score Take a screenshot Share it on social media by tagging us @/TheArcadeCrew and adding the #DropDuchyContest hashtag! The winning prize will be awarded to the three highest scores obtained! {STEAM_CLAN_IMAGE}/45096178/0b1385bb84805da9f10bcdc63c4df2cc6c941140.png You have three weeks to give it your best shot - time to show off your tactical skills! Note on the entry limit: Participants may submit multiple entries, but only one entry per participant will be considered for the final selection. https://store.steampowered.com/app/2525310/Drop_Duchy/ {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png To keep up with all the latest updates and get exclusive behind-the-scenes sneak peeks of Drop Duchy, don’t forget to join the official Discord server, and follow us on social media: X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! DEVLOG #4 - Rivers & MountainsMar 17, 2025 - Community AnnouncementsHello again! I’m back with another entry in the devlog series! Are you excited to learn more about Drop Duchy? Well, you should be! Since the last issue, we’ve launched the updated demo that included the faction Republic and a sneak peek at the meta progression. With this demo, we entered the Steam Next Fest, a special event dedicated to showcasing upcoming games, and the response was fantastic. Thanks (and welcome) to everybody who discovered the game during the festival! On the menu today, I’ll tell you more about a terrain you can unlock in the demo -the River- but also answer the burning questions: how long are the runs, and what are the other terrains available in the game? Risking it all for the River When you start your journey, you’ll only see Plains & Forests, the two basic terrains of Drop Duchy. Once you’re comfortable with the ropes of the game, you’ll be ready to start playing in the big league and unlock the River terrain from the Progress Tree. {STEAM_CLAN_IMAGE}/45096178/a8c450020b2122eb3698bba065ea8ea3763c6eb5.jpg As you can expect, the river is at its best when it’s all connected rather than being a bunch of isolated ponds, and that’s the reason why most river-related buildings have a mechanic called "Minimum Flow," which requires a large enough continuous river to activate their effect. Those effects are typically better than their forests/plains counterparts, but they’re harder to trigger if you don’t plan your grid strategically. {STEAM_CLAN_IMAGE}/45096178/b8cb69b9baf51afa12b91bb8f51d94f8d03d0cdc.gif To help you assemble the longest connected river, you can rely on the "Canal" technology card (which forces the river piece to come early in the round) or use the "Bridge," which counts as a building and a chunk of river terrain! Going all in on the river and placing all your buildings correctly next to it is one of the most potent strategies in the game, albeit risky. {STEAM_CLAN_IMAGE}/45096178/bd9c649ae63c38aa0e80a1d2419d1837440bfa00.jpg Mighty Mountains If you’ve played the demo, you’ve probably noticed that some buildings require stone to be upgraded to their maximum level, yet you couldn’t find any way to get some. It’s not a bug, but a feature: stone is only introduced in the game’s second act, with the addition of Mountains. {STEAM_CLAN_IMAGE}/45096178/dd0746db6f4882d949153c0de39bab6367e6657a.jpg Mountains differ from the previous terrains because all their effects take into account the whole piece rather than individual squares, and unlike the others, there is no way to transform the mountains. As you can imagine, mountains earn you the precious stone resource when explored, but they also come with a flurry of buildings that synergize with them: the "Stone Cutter" is ideal if you want to increase the stone yield, while the "Fortress" is a fantastic military building that recruits troops for each aligned mountain piece. {STEAM_CLAN_IMAGE}/45096178/e1c2f8b0e8f87d9f84250f9d2764836292846bea.gif Tweaking your deck to include...DEVLOG #3 - Faction Republic & Meta ProgressionFeb 24, 2025 - Community AnnouncementsHey, everyone! Welcome to this new devlog! Since the release of the first demo, lots of you have shared your feedback on the game (thanks!), and some have even started to speculate about the content beyond: How do the other factions play? How can you progress in the game? Lucky you, I’m here to answer your questions! In this article, we’ll discuss the second faction of the game, The Republic, and how the meta-progression allows you to unlock new powerful strategies. And if you want to see these in action, you can try out the new demo right now! Playing with the The Republic As already discussed in the first devlog, the default faction of the game is The Duchy. It’s a simple and well-rounded faction, ideal for beginners who seek to experiment with varied strategies and exploit field-based synergies. The second unlockable faction in the game has several exclusive mechanics that completely renew your strategic options. First, there is an exclusive terrain called Neighborhood, which can only be created by cards exclusive to The Republic faction, such as the Downtown. Neighborhoods, when explored, earn you a new type of resource: citizens. {STEAM_CLAN_IMAGE}/45096178/33a284258a2c3d4db70e05d5f5463108e08121d2.gif When you control this urban faction, your main goal is to create the largest connected neighborhood area (also known as “the city”) to unleash powerful combos. The Belfry is the key building of the faction: you’ll likely use it every round since it has a fantastic potential to generate lots of resources and units when placed adjacent to the city. {STEAM_CLAN_IMAGE}/45096178/3513562af988126a752e2e1ea0e1ab7cd36c5f7d.gif The Belfry is also a one-of-a-kind building in the game because you can upgrade it up to level 10, and you get to choose which upgrades to add; would you rather get more military options or increased gold production? Gather bonus units through rivers, fields, or forests? With each run, you’ll be able to spend your citizens to upgrade the Belfry differently – discovering all the visual variants and possible combos is a ton of fun! {STEAM_CLAN_IMAGE}/45096178/97139ca24d4bb07b4aae7fe3e169d59bbbef82ac.gif I must admit that the Republic has been my favorite faction for a while now! It may have to do with its visual style which was inspired by medieval cities such as Troyes and the Republic of Venice. Who knows… Unlocks & upgrades Like any good roguelite, Drop Duchy has a lot of content to ensure each procedurally-generated run provides enough variety. However, we also learned through playtesting that having access to everything could be overwhelming at first. So, we designed two systems to teach players and add depth over time: faction quests and challenges. Faction quests are exclusive to each faction, and they unlock permanent upgrades for all your future runs such as better starting cards & stats. The first quests give you an overview of the key mechanics of the faction, while the later ones will genuinely put your skills to the tes...DROP DUCHY'S NEW DEMO IS LIVE!Feb 17, 2025 - Community AnnouncementsHear ye, hear ye! We are ecstatic to announce that Drop Duchy has reached 50K+ wishlists and 40k+ demo players! Seeing such an enthusiastic response to the game is truly heartwarming, and we wanted to thank each and every one of you for trying out the demo and sharing your feedback with us! It is essential to help us improve the game in order to provide you with the best gaming experience possible once Drop Duchy releases! To celebrate, we’ve got a couple of announcements for you… Drop Duchy releases May 5th! You’ve heard me right, in a few months you’ll get to experiment Drop Duchy’s full campaign! Get a new look on what Drop Duchy has to offer in our release date trailer: And, until then... A New Demo is live! If you don’t want to wait until May 5th to try out Drop Duchy we’ve got you covered! This new, expanded demo brings you the debut of the playable Republic faction along with brand-new challenges, features, cards, and more! Note: Progress from the previous demo will not carry over to this version. What can I expect from this new Demo? Wanna jump into this new demo, but you’re curious about what’s in store for you? Well, get ready to: 👑 Lead the playable The Duchy, and the now unlockable Republic faction – learn to master the power of the City and its Citizens to prosper! 🏰 Expand your realm through Drop Duchy’s full first act and become the best block-stacking tactician out there ⚔️ Test your tactician skills when facing the mighty boss from Drop Duchy’s first act: The Wall 🃏 Customize your deck with 30+ unlockable cards (out of the 110+ ones available at launch!) 🌳 Unlock new features and cards through a progress tree by completing challenges, and earning 👑 points! ⚙️ Three difficulty settings, an updated tutorial, and balancing improvements 🏆 Three Steam achievements to celebrate the land’s most proactive rulers 🔁Enjoy unlimited runs to improve your tactician's skills For those who tried the first demo and want a detailed breakdown of the improvements made to the game, don’t hesitate to check out the Steam post about it! This is your chance to try out new strategies, and learn more about what Drop Duchy has to offer! https://store.steampowered.com/app/2525310/Drop_Duchy/ New Devlog Alert! ICYMI: we released a new Devlog focusing on Map, Deckbuilding, and Combat in Drop Duchy! If you want to learn how to master your tactician skills and improve your runs, don’t hesitate to check it out! And if you want to learn all about the brand-new Republic faction, stay tuned for our next devlog coming up next week!👀 {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png To keep up with all the latest updates and get exclusive behind-the-scenes sneak peeks of Drop Duchy, don’t forget to join the official Discord server, and follow us on social media: X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! DEVLOG #2 - Map, Deckbuilding, and CombatFeb 11, 2025 - Community AnnouncementsHello again! Thanks for the warm reception on our first devlog, we're delighted to see people intrigued by Drop Duchy's unique blend of genres – how can this be a puzzle, a city builder, a roguelite, and a deckbuilder all at once, you’ll ask. Rest assured, you'll understand how each element fits perfectly together after reading this series of articles! Or you can… you know… play the demo or watch one of your favorite streamers having a blast.👀 In the previous devlog, we covered the basics of placing pieces in the grid to gain resources; today, let’s dive deeper into how you progress and win a run! Using the map to play your next move A run of Drop Duchy consists of several rounds: your goal is to progress as far as possible despite the increasing enemy presence. If you can reach and defeat the final boss, you win! Each map is procedurally generated: learning to select the right path is essential to optimize your chances of success. To choose your next location, you must first look at the terrains; each grid provides a different selection of forests, plains, rivers, etc. You should focus on picking the one that suits your current deck better, and keep in mind the resources you'll need to upgrade your cards – for instance, forests are ideal for gathering wood in large quantities if that's what you need. {STEAM_CLAN_IMAGE}/45096178/f5e117e7f25ee1af46cfafa78dc7e98ddadd02f9.gif Secondly, you should watch out for hostile regions: some locations require fighting against enemies, while others don't. Going unprepared for a battle against the enemy could end your run early! Choosing a peaceful region gives you an extra calm round, which may be beneficial to hone your skills, but it also increases the boss' strength – so, make that decision wisely. {STEAM_CLAN_IMAGE}/45096178/613f1962f8cb74aea5b80f3f27375379048f77f5.gif Finally, you can use the bonus locations available on your way: each guild, depot, trading fair, etc. grants you additional resources, cards, and buffs. {STEAM_CLAN_IMAGE}/45096178/ed6a73c275fc80a79bb25bc1f2fbf64b36e141d5.gif Assembling the Perfect Deck In Drop Duchy, you add a new card to your deck after each round and can collect even more when visiting locations such as the guild or the university. With each run, you'll be faced with new choices, and your goal is to assemble a strong and versatile deck based on the available options. {STEAM_CLAN_IMAGE}/45096178/c89cf88e2b8f91075eadaade12d414825ed40a25.gif Don’t hesitate to check the deck overview menu to manage your cards between rounds. You should focus on spending your resources to upgrade their effect, as their basic form isn't optimal. You can also sell cards you no longer use and get a refund for all the resources you've spent – it's convenient when you want to pivot your strategy! {STEAM_CLAN_IMAGE}/45096178/29074ad534303da7bfb06b874318ee94d0d2df23.gif So, what should you choose in this sea of options? Ideally, you would want to find cards that work well together; in the first devlo...DROP DUCHY DEMO IS LIVE!Jan 15, 2025 - Community AnnouncementsGreetings! We are thrilled to announce that the free demo of Drop Duchy is available NOW! This is your chance to dive in and experience the game ahead of its full release in… April 2025! Curious about what’s in store? Don’t wait — watch our Gameplay Overview Trailer now and get a sneak peek: What is Drop Duchy? Imagine a perfect blend of deckbuilding, puzzle, and rogue-lite gameplay set in a medieval world. Drop Duchy has a charming maquette-inspired aesthetic that you'll love, along with fun and refreshing strategy block-dropping gameplay that'll keep you coming back for more! 🧩 Build your Duchy piece by piece by thoughtfully placing distinct terrain pieces and structures ⚔️ Earn enough resources to prepare your forces to storm through fierce armies 🃏 Customize your deck to suit your strategy and optimize your realm’s growth 🔁 Enjoy endless replayability in this refreshing hybrid rogue-lite game And if you want to discover more about Drop Duchy’s gameplay, check out our first DEVLOG on Resources, farming & tactical combos! {STEAM_CLAN_IMAGE}/45096178/485849b99c3a24256134ef388f732e125fcdb872.gif What can I expect from this Demo? So, you’re ready to start building your Duchy but want to know more about the content of your journey? I got you: 👑 Lead the playable The Duchy faction (one out of three!!) 🏰 Expand your realm through Drop Duchy’s full first act and become the best block-stacking tactician out there ⚔️ Test your tactician skills when facing the mighty boss from The Duchy’s first act: The Wall 🃏 Customize your deck with 21 unlockable cards (out of the 110+ ones available at launch!) ⚙️ Two difficulty settings 🏆 Three Steam achievements to celebrate the land’s most proactive rulers See you in April! Craving for more Drop Duchy’s content? Then, don’t forget to wishlist the game, and get ready for its full release in April 2025! https://store.steampowered.com/app/2525310/Drop_Duchy/ Let every block shape your realm, leading your path to victory! {STEAM_CLAN_IMAGE}/45096178/3ff709d85a40117074f9ec86c66ef20f4a35b191.png To keep up with all the latest updates and get exclusive behind-the-scenes sneak peeks of Drop Duchy, don’t forget to follow us on social media: X / Twitter: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew And join us on Facebook, Threads, Instagram, and Bluesky! DEVLOG #1 - Resources, farming & tactical combosDec 2, 2024 - Community AnnouncementsHello, and welcome to the first Drop Duchy devlog! This series of articles will share more information about the game and what’s going on behind the curtain at Sleepy Mill Studio. First, thank you tremendously for the warm reception of the announcement. We have reached 10,000 wishlists already, had tons of positive comments, and the trailer got well over 100,000 views on YouTube. For the first game of a new studio, that’s outstanding, so thanks a lot! We’re working hard on the demo, ironing out the bugs and tweaking the last details. In this upcoming demo, you’ll discover the beginning of the game, strategize around resources, and experience the first faction, The Duchy. Let’s see what awaits! Resources and Exploration Resources are at the heart of the game: you need them to increase the strength of your cards and have a chance of defeating the most dangerous opponents. The first way to collect resources is called "exploration," which triggers every time you complete a row. {STEAM_CLAN_IMAGE}/45096178/98b568823df9232411d5bbec808bf7e6408c9117.gif Each natural terrain explored grants resources: wood for forests, food for plains, and gold for rivers. Buildings don’t give resources when explored, but rest assured they have much more potent effects, as we’ll see in the next part. To increase your exploration gains, try to play smart: completing several rows simultaneously gives a significant bonus. {STEAM_CLAN_IMAGE}/45096178/89c0f1fb7b1988c5ac47e7909f0ccfadfd06dd4f.gif Exploration is crucial when you don’t have too many cards at the beginning of each run. As you progress, you can enrich your options by selecting cards that improve exploration, such as the technology Optimizer, which increases multi-row bonuses, or the Town, a convenient line-shaped building that's perfectly suited to a super-powerful exploration combo. {STEAM_CLAN_IMAGE}/45096178/f6b2e331a5d3336d1e185ddea3b4829b06430565.gif Fields and The Duchy When you play the demo (and the final game), the first card in your starting deck is the Farm, a building with the power to turn surrounding plains into fields. {STEAM_CLAN_IMAGE}/45096178/e7b8630bf74d7d9b1bfc1d10e2b8fc9166e98eea.gif The starting faction, called The Duchy, are farming specialists, with several exclusive cards themed around fields. Fields provide 10 food when explored, a massive upgrade over the 3 food earned when exploring a basic plain. Several cards also benefit from fields, such as the Windmill (even more food!) or the Watchtower, which recruits three times more units from fields than plains. {STEAM_CLAN_IMAGE}/45096178/f45a4776e877e0458bac60c93d60ff64ce835569.gif Food production shouldn’t be a significant concern when playing The Duchy but don’t forget to collect wood. The best option to do so is the Wood Clearer, a building that turns forests into plains—ideal for creating even more fields! {STEAM_CLAN_IMAGE}/45096178/483e183dacbe1ef65c0822db0669533b3506aa9f.gif Finding and mastering synergies between your cards and the t...SEE YOU IN 2025 | CONVERGENCE SHOWCASE TRAILERSep 26, 2024 - Community AnnouncementsGreetings everyone, Thank you all tremendously for the warm reception of Drop Duchy’s reveal. We reached 10,000 wishlists already, received tons of positive comments, and the trailer got well over 100,000 views on YouTube. For our first game as a new studio, that’s outstanding, so thanks a lot! It’s been a while since we last made any announcements. After extensive playtests, we uncovered new and exciting ideas that made the game even better than we initially imagined. We thought it would have been a disservice to our players not to include all this additional content in our very first demo. We want to take the time to explore Drop Duchy’s full, unbridled potential to make it the best game it can be. For these reasons, we decided to delay our demo and game launch until early 2025. We understand many of you are impatient, but please believe us when we say the wait is more than worth it! In other exciting news, we were featured in the Convergence Game Showcase with a brand-new trailer, take a look! We will keep you posted on the game’s development with regular devlogs from now on, so make sure to follow us on our channels: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew Thank you again for your support and patience, we cannot wait for you to try Drop Duchy! DEMO COMING THIS SUMMERJul 8, 2024 - Community AnnouncementsDROP ‘EM TO BUILD YOUR DUCHY Greetings! Today, we at Sleepy Mill Studio, are super excited to introduce Drop Duchy, our new tactical city-builder game that’s totally addictive and coming this Fall 2024. Imagine roguelite and RTS genres coming together perfectly in a medieval world. Drop Duchy has a charming, minimalist look that you'll love, along with fun and refreshing tactical gameplay that'll keep you coming back for more. In Drop Duchy, here’s what you do: 🌳 Drop terrain pieces and gather resources 🧩 Select and upgrade your building pieces ⚔️Recruit your army, win battles, and survive as long as possible 🔁 Enjoy endless replayability, complete challenges to unlock new cards & factions Public Demo Coming this Summer! One more exciting update! We’re super excited to inform you that Drop Duchy will get a playable demo going live this Summer on Steam! We are eager to hear what you think and get your feedback! Hope to see you on board! Our Social Media Keep up with all the latest updates and get exclusive behind-the-scenes sneak peeks of Drop Duchy by following us on social media: https://x.com/SleepyMillGames https://x.com/TheArcadeCrew