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Dreadnought

 
Dreadnought will be going offline on July 7th (updated)Dec 15, 2022 - Community AnnouncementsDear Captains, After countless epic battles, Dreadnought will sunset on July 7th, 2023. We love the universe that we were able to create together with you. Thank you! To give a proper sendoff and farewell to the game, we’re planning a number of activities and events between now and July. Please stay tuned for announcements. In the meantime, here are some important things to note: - We will continue to support Dreadnought until July 7th, 2023, at 11 am CST. At that time, the servers will go offline, and you will no longer be able to play the game. - Starting today, real-money transactions have been disabled. This includes GPs, Elite Status, packs, and DLCs sold in the in-game market, on Steam, PlayStation, or through third-party game stores. - Existing GP, XP, and Credit balances will not be affected. You will be able to continue to use your balance to acquire items through the in-game market until July 7th. - While players won’t be able to purchase items with money, credits can now be exchanged for GPs and used to acquire new items. Players will use these items until the game’s sunset day. - We released a final update to deploy the changes described above and a few small tweaks to the game (link to detailed patch notes below). After work on the patch is complete, RayDog will monitor the game in case there are any issues. The rest of the team will be shifting focus to the new project. If you have any questions, please send us a message through our support portal, and we’ll respond as soon as we can. Our team would like to express our sincere gratitude to you for your support. It is a privilege to work with you, to be part of your community, and to play with you. Thank you. With respect and sincere appreciation, The Six Foot Team PS. While the game is being sunset, our team is already hard at work on its next chapter… Follow us on Twitter or Facebook for future updates and announcements. Stay tuned. o7 - - - - - Patch Notes: https://news.playdreadnought.com/dreadnought-fear-nothing-3/ >> PRIORITY MESSAGE // UPCOMING MAINTENANCEOct 29, 2022 - Community AnnouncementsATTENTION CAPTAINS Dreadnought will go offline on Tuesday, November 1 at 10:00 am CST for a prolonged maintenance period. We currently expect the maintenance will take several days to complete. We will provide updates as we gather new information. Ray Dog and the engineers of Sinley Bay★ $𝟯𝟬 𝗜𝗡 𝗥𝗘𝗪𝗔𝗥𝗗𝗦 𝗜𝗙 𝗬𝗢𝗨 𝗣𝗟𝗔𝗬 𝗧𝗛𝗜𝗦 𝗪𝗘𝗘𝗞 ★Jun 30, 2022 - Community AnnouncementsWe're celebrating summer with a week-long giveaway. All Captains that play this weekend will receive in-game items valued at approximately $30: ● Elite Status for two weeks ● Free Red-White-Blue Jupiter Arms Captain tint ● Free Red-White-Blue Empire Ship Coating collection To get your items, log into the game between June 30th and July 10th and play a few battles. Be sure to claim your tint and coating collection (available for free from the market). The Elite Status will appear in your account in the next couple of days. See you in battle! PS. The approximate value is estimated for the US. It may vary in other markets. The promotion is valid between Thursday, June 30th, 2022, and Sunday, July 10th, 2022 (UTC).Release 31 Patch notesApr 12, 2022 - Community AnnouncementsCeres Awakens Ceres Awakens is back with increased rewards. While this event is active the XP and Credits Boost will apply to this game mode. Ceres outfit bundles and spring captain tints are back on the market. Please visit this link about Ceres Awakens Turbo TDM Added Rings of Saturn day and night variants to the Turbo TDM map rotation Performance Adjustments Attempted fix for invisible incoming projectiles. Capped framerate to 60. This should reduce gpu strain on PC. Release 30Mar 15, 2022 - Community AnnouncementsPatch Notes Fighter Improvements: Fighters weren't quite working the way I was hoping, so I tweaked some behavior values and increased damage for fighters and T5 interceptors. Fighters - Tweaked some settings to get them engaging correctly again. Increased damage from 300/350 to 350/450 Interceptor - Increased damage of each missile at Tier 5 from 5000 to 5500. Rupture Improvement: Due to consistent feedback about Rupture not being anywhere near as good as Purge, and the additional annoyance of heal balls, I have added another benefit to rupture to make it more useful at breaking up heal balls. Healing reduction along with armor debuff should make it easier to take out groups of multiple healers. Rupture Beam - Added 15% healing reduction to debuff. Rupture Ram and Rupture Catalyst - Added 25% healing reduction to debuff. Onslaught Command Ship Changes: In Onslaught, the command ship has been perceived as weak and could easily be taken out with one or two ships, including corvettes. The command ship as a primary target of this game mode should require more than just one or two ships to come in and destroy so I decided to beef up the damage it deals and added the Rupture debuff to its weapons. This should make it much more difficult for a ship to come in alone to take it out. These values are preliminary and will likely need to be adjusted once we see how it's playing in the live environment. Any feedback is greatly appreciated. Added additional command ships for Veteran and Legendary Increased Recruit damage from 125 at all ranges to 400/200/100 at ranges 0-1200m/1201-2400/2401-7000m. Increased Veteran Health from 100000 to 250000. Increased Veteran damage from 125 at all ranges to 700/300/150 at ranges 0-1200m/1201-2400/2401-7000m. Increased Legendary Health from 100000 to 500000. Increased Legendary damage from 125 at all ranges to 1000/500/200 at ranges 0-1200m/1201-2400/2401-7000m. Added Rupture effect to projectiles. Remove all armor buffs. Add -50% armor debuff. Add -25% healing debuff. Making AI Smarter: A long standing issue with AI filling in matches has been that they don't respond well to player pings. I am slowly adding response behaviors to try and make bots feel more a part of the team. Most AI will respond to attack pings, but the following has been added. Light Artillery should now respond to regroup when appropriate and will actively seek out enemy command ships in Onslaught. Heavy Corvette should now respond to the ‘Need Backup’ command when they are close enough and you have enemies engaging you. Heavy Dreadnought should now respond to ‘Need Backup’, ‘Follow me’, and ‘Re-Group’ commands. Need backup will cause them to target something close to you or go to your location if it can't find an appropriate target. Conquest Scoring Update: In Conquest we want to reward holding onto a point more than initial capture, so I decreased the overall points awarded for capture, decreased the points for killing defending team, and decreased p...Lunar New Year UpdateJan 25, 2022 - Community AnnouncementsWelcome to the Year of the Tiger, Enjoy some new vanity items to celebrate the event. Daily Login Streak Fixed an issue with login streak at the end of the month so the rollover to a new month should now work as expected. Captain Outfits The lights on certain caption outfits will now be adjusted when you apply tints to your captain. This will affect the Dragonhead Outfit, Red Tiger Mask, Memento Mori Mask, Deep Space Survival Gear, and the Nanodoc Outfit. PlayStation® Client Crashes We reduced some memory usage on PS4 to help with crashes Please let us know if this is helping or not. PS4 User Interface Added the details when looking at equipped loadout slots on hover and when navigated on PS4 Market Updates We have added Red Tiger Decals, Coating, and a Mask for Lunar New Year The Tengshe and Dragonhead Armor are back in the market and on sale Valentines Day vanity items are in the market and on sale Patterns The Digital Camo pattern is now available We left some of the winter patterns in the market since they make up most of our pattern offers You May Win 1000 GPs by Answering a Few QuestionsJan 13, 2022 - Community AnnouncementsGreetings, Captains. Can you please help us learn about you by answering a few questions? Completing the Survey should take 5 to 10 minutes. To thank you for your time, we'll give away Ten Packs of 1000 GPs among those of you who complete the Survey. To answer the Survey, please visit the link below: START SURVEY To participate in the contest you need to complete the survey by Monday, January 31, 2022. Thank you in advance for your help! The team at Sinley Bay PS. Visit this link for the official rules .The Twelve Days of BixmasDec 31, 2021 - Community AnnouncementsCaptain Bix Duquette, or Bix, is a legend of the scum belt. The founder of Sinley Bay is both feared and respected. But there's a side of Bix that only the best Captains get to see. Once a year, Bix rewards the most loyal dwellers of Sinley Bay with gifts. "It ain't a sentimental thing," he said. "It's a practical thing. These renegades risk their lives fighting a war that will never end... but they will fight for whoever pays them the most... or for whoever they like the best. I may as well make sure the best Captains are on my side." Every day between December 23 and January 3, there will be ONE free article in the market. YOU CAN CLAIM ALL GIFTS WHILE BIXMAS IS ACTIVE! We will announce one new free item every day on this page: December 23 --- Mactera Subtle Face Tattoo December 24 --- Raydog Decal Collection December 25 --- Marauder Hero Ship December 26 --- Church of Entropy Coating Collection December 27 --- Jupiter Arms Decal Collection December 28 --- Oberon Decal Collection December 29 --- Akula Vektor Decal Collection December 30 --- Oberon Deserters Coating Collection December 31 --- XA-5 Tironis Hero Ship January 1 --- Jupiter Arms Desert Coating Collection January 2 --- Frostbite Coating Collection January 3 --- Number Decals Bundle Claim your free Bixmas gifts from the in-game market... and see you in Battle!NEW - Login Rewards & LeaderboardsDec 16, 2021 - Community AnnouncementsNew Features Login Streak Rewards You will now receive daily rewards based on how often you play Dreadnought. You will achieve the highest rewards if you maintain a "login streak" playing for several days in a row. Login rewards kick in after playing for two days in a row: you will receive 200 Free XP and 200 Credits on the second day. Every consecutive day you play, the rewards increase: 𝗗𝗔𝗬 𝟭 - 0 Free XP / 0 Credits 𝗗𝗔𝗬 𝟮 - 200 Free XP / 200 Credits 𝗗𝗔𝗬 𝟯 - 400 Free XP / 400 Credits 𝗗𝗔𝗬 𝟰 - 600 Free XP / 600 Credits 𝗗𝗔𝗬 𝟱 - 800 Free XP / 800 Credits 𝗗𝗔𝗬 𝟲 and beyond - 1,000 Free XP / 1,000 Credits After 7 consecutive days, you will receive a bonus of 10 GPs. As long as you continue to play every day, you will get a daily reward of 1,000 Free XP, 1,000 Credits, and every 7 days a bonus of 10 GP. If you miss a day, your streak will reset to zero and you'll start over. You will start receiving rewards again on the second consecutive day. {STEAM_CLAN_IMAGE}/32705929/c56269e2a8e2f1d3a0cd579b3951634c86ee4b0b.jpg Leaderboards Leaderboards are now available on the STATISTICS screen. You can see the top-15 scores for Team DeathMatch, Onslaught, Conquest, and Turbo TDM for all Fleet Tiers. At the bottom of the Leaderboard, you will find your own high score and ranking. Top scores will be refreshed weekly. You have access to three timeframes: - Weekly: Current high scores, updated daily. - Previous Week: Final list of the high scores for the previous week (Monday - Sunday). - Lifetime: Highest scores of all time. {STEAM_CLAN_IMAGE}/32705929/85c9a9dc01087411b527aab75f0a8d8a3d147b37.jpg Bug fixes Fixed an issue where removing your flagship from your fleet still used that ship as your flagship. Flagship is now set to the first ship in your fleet when you remove the current flagship from your fleet. Balance Changes Fighters and Interceptors have been updated Fighters Health is now 1500. Max speed changed from 240m/s to 900m/s. Damage Changed from 200 to 300 at T4 and 250 to 350 at T5. Interceptors Health is now 2000. Max speed changed from 1000 to 1200m/s at T4 and 1200 to 1300 at T5. Damage Changed from 6000 at T5 to 5000. Number of missiles changed from 3 to 4 at T4 and 3 to 5 at T5. Number of Attack runs from 1 to 4 and 5 respectively. This still requires some testing so let us know how it's working and we can adjust accordingly. We hope you enjoy the new features. See you in battle! Release 27 HotfixNov 11, 2021 - Community AnnouncementsHavoc Hotfix: Fix for issue where battle server would crash in a Havoc match when shooting at enemies with a fighter. Back end fix for storing havoc scores so they are stored correctly again. You shouldn't notice any change. Let us know any issues you continue to have in Havoc mode. Dreadnought Release 27Oct 20, 2021 - Community AnnouncementsFleet Flagship You can now set the flagship for each fleet tier. This will use the first loadout of the selected ship for now. Your flagship is the default ship that will load at the start of a match unless you select another ship. You can set each flagship from the Manage Fleet option after you hit Play. Click on a ship tile to access the Set Flagship option Your selected flagship will display the flag below {STEAM_CLAN_IMAGE}/32705929/1bdc3349ec4d58fe36a46175aa153b42fa44321a.png Conquest on PS4 Conquest can now be played on PS4! Scoring and Leaderboards Scores for more game modes will now be recorded in preparation for having more leaderboards. Viewing leaderboards will be implemented in a future update. Balance Changes Artillery Cruiser Range Reduced T5 Heavy Artillery Cruiser range from 8500M to 8000M Normalized Medium Artillery Cruiser range to 7000M at all tiers. Changed max travel distance to be slightly longer than range to combat the instance where the reticule would change but the projectile would not reach the target. Rocket Turrets Increased Projectile speed of rocket turrets Light Rocket Turrets Increase damage and projectile speed T4 damage from 150 to 210 per projectile T5 damage from 180 to 245 per projectile Projectile speed increased by 50% Bug Fixes Fixed Kinetic Weapon amp so that it now increases damage when taking damage. Fixed Elysium moon so it's not cut off on two sides. Fixed PS4 ship upgrade and xp conversion popups so they can both be closed correctly. This was difficult to test internally so let us know if any issues still occur New Vanity The Metal Goblin Figurehead, Decal, and Coating added for the Halloween season Previous seasonal vanity has returned at a discount! Dreadnought UpdateAug 19, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/32705929/1dd9646cf4d7fb0cf8f4bd417c5e7a35f5b2ad61.jpgDreadnought Update Release 26A This is the second part to the last release to get custom matches working on PS4. There are some other changes that also affect PC, which is why we are patching both. See below for details. Custom Matches Custom Matches are now available on PS4 You should be able to invite players from your PSN friends list even if they are outside the game at the time of invite. Weapons Goliath and Scylla are now considered nukes and will be targeted by ANL Fixed Tartarus missile to apply the correct debuff at all tiers. Updated nuke blast radius in tooltips Changed swap weapon global cooldown functionality to be more reliable. It now checks 1 second cooldown from your last switch when switching instead of the previous more complex formula. Please let RayDog know how this is working for you after the update Matchmaking Changed matchmaking so that if a squad is in the queue, the opposing team has at least that many players. Statistics Resized elements on the statistics screen to fix cut off values. Maps Removed bright glowing light in the middle of Amirani. Market The Tengshe Hero Ship is now available. Flagship of Admiral David Song, pirate turned hero of the Great Solar War who went on to rule New Singapore on Callisto as the Smuggler King, transforming it from a backwater outpost into one of the most vibrant colonies in the outer Solar System. Embodying both Song’s nobility and viciousness, the Tengshe is a feared presence on the battlefield. This is a T4 Dreadnought with heavy mortars as a secondary weapons, featuring bombers, triad pods, anti missile lasers, and endurance mode as modules. The Dragonhead Outfit is now available The opulent attire of the bosses of the Dragonhead Clan. Based in the colony of New Singapore on Callisto, the Dragonhead Clan controls nearly all trade, legal and otherwise, in the Jovian System. XP Bonus Weekend XP and Credits Boost will be Live from the Thursday 8/19 update through 2 AM CT Wednesday 8/25 XP and Credits during the boost event have been increased for Turbo Mode based on feedback from the last event. Release 26 HotfixJul 6, 2021 - Community AnnouncementsCustom Matches: Members of your squad will now be pulled into the Custom Match lobby when you start a Custom Match. Note: Your squad will be disbanded when you join the Custom Match but all squad members at the time you started the Custom Match will be in your lobby. PC Chat: The minimized chat box in the hangar will no longer animate off the screen when you have an unread message in a channel. Note: The blink animation when you have an unread message is broken, but the chat won't hide off the screen. Dreadnought Release 26Jul 2, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/32705929/68df9e0b185c5c67b1c45c90aab14af4f773ddb3.jpgDreadnought Release 26 Patch Notes: Custom matches on PC We are introducing Custom Matches to PC Dreadnought for the first time. Players will have the ability to start matches with custom parameters such as game mode, map, teams, and players the host has selected. Invites to Custom Match lobbies are based on your friends list. Once invited to the Custom Match lobby, your friends can also invite their friends. Squads are not part of Custom Matches at this time. You will exit your current squad when you join a custom match If you invite someone who is currently in a squad the invite is only for them and not their squadmates. There are no match rewards for Custom Matches at this time. We may change this in the future but it would be at a lower reward level similar to Proving Grounds. Known Issues - Custom Matches: Currently you can start a custom match with just yourself (1v0). This can be a strange experience in some modes. Adding bots will fill the custom match to 8 v 8.. We will update the custom match system for custom match sizes in the future. When you make a custom match while in a squad it will add your squadmates to the match but won’t pull them directly into the lobby. These players are already in the match and they will see the custom match chat tab in the hangar. They can select Play - Tier - Custom Game to enter the lobby. Ship Modules: Heavy Mortars Added Heavy Mortars Tier 4. These are purchasable on T4 Dreadnoughts Bombers: Increased Bomber move speed and damage to give them more of an impact. Bomber speeds have been adjusted Cruise Target Speed: from 1250 to 2500 Top Target Speed: From 1750 to 3000 Bomber Damage Values T4 Damage : 450 T5 Damage : 500 Match Scoring: Added Scoring for destroying deployables like pods and fighters. This is to incentivize targeting pods and fighters. Look for the scoring event called "DEBRIS". Matchmaking: Added a second tier forced match start with bots. This will allow a shorter force start for one count of real players and a second if it is taking too long to start a match with a lower count of players. Please Note: Matchmaking is a balance of trying to get players into the game quickly, trying to get them to play together, and trying to minimize several small matches of players happening at the same time instead of more players playing together. This is another step in trying to improve matchmaking. It should allow more flexibility for higher peak and lower peak times. There can still be issues if you are on at a low peak time or if you queue right after 10 people just started a legendary match. Since matches can run 20-25 minutes and players can queue for specific match types it still may take a while to start a legendary match. Your best bets to finding other players for Legendary queues are to add players to your friends list and to check Discord. The current numbers for the legendary matchmaking checkpoints are 8 players min...XP And Credits Boost WeekendMay 28, 2021 - Community AnnouncementsXP and Credits Boost Weekend Thursday 5/27 until Tuesday orning 6/1, players can earn about 50% extra Credits and XP from matches. Steam DLC The Dreadnought Battle Ready: Recruit Bundle is now available as DLC. This bundle includes: The Marauder Hero Ship - Tier II Tactical Cruiser with an offense based loadout. Shugyosha Outfit 2,500 GP 110,000 Credits 90 Days of Elite Status Market Updates Hero Ships 50% Sale Akkoro - Tier IV Tactical Cruiser Hanuman - Tier III Dreadnought Hasta - Tier III Artillery Cruiser Naga - Tier III Corvette Zaratan - Tier IV Destroyer Demeter - Tier IV Corvette Leviathan - Tier IV Dreadnought Elite Status Sale 30 Day Elite Status is discounted 25% 90 Day Elite Status is discounted 50% Credits 110,000 Credits are discounted 20% 300,000 Credits are discounted 40% 500,000 Credits are discounted 50% Bundles Sinley Bay Combat Training Bundle is discounted 50% memento Mori Mask is discounted 25% PlayStation Bundle This bundle includes: The Marouder Hero Ship - Tier II Tactical ruiser with an offense based loadout Shugyosha Outfit 110,000 Credits 90 Days of Elite Status QuickMatch HotfixMay 7, 2021 - Community AnnouncementsHey Captains, We fixed an issue where using Quick Match on the Home screen wouldn't work if you got the popup to buy battle bonus. Now should work correctly regardless.Dreadnought UpdateApr 23, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/32705929/71cc1d144ee0c5db26a93e81a6dc4a25f4dbf4db.jpg Greetings, Captains. In this release, we deployed a more flexible queuing functionality, brought back an improved version of Ceres Awakens, and fixed a handful of bugs. We also added a new “Deep Space Explorers” outfit to the market, and put some of our hero ships on sale. Here’s the detailed scoop: QUICK MATCH (FAVORITES) QUEUE Before this release, you could either queue for ANY game mode or for only one. However, some Captains prefer to play some of the game modes, but not all. With this in mind, we added flexibility to the queue. Now players can select which game modes are their “favorite” and only queue for those. When you are in the Game Mode Selection screen, you will notice two things: The ANY button was replaced by a QUICK MATCH button. Each game mode has a GREY LIGHTNING BOLT in the lower right of the buttons. If you click this lightning bolt, it will turn blue, setting this game mode as a "Favorite". Clicking it again will remove it from your favorites. On PS4 this is done by highlighting the game mode and pressing the Triangle button. Once you have set all your “Favorites,” select the QUICK MATCH game mode and click PLAY. This will queue you ONLY for the game modes you selected as “Favorite.” After you select your “Favorites,” the QUICK MATCH option on the Home screen will also queue you only for the game modes you selected in the last Tier you queued for. To show you how this works, we made a short video tutorial for the new QUICK MATCH functionality. We hope it’s useful! CERES REAWAKENS The last time we made Ceres Awakens available, we received feedback about the placement of tech caches: they were too far away from where ships would fight. Of course, this made it too difficult for slower ships to pick up the caches and remain effective. In the improved version of the game mode, we moved most of the spawn locations of the caches to areas where fighting would naturally occur. So, now the tech caches are easier to grab and have the ability to impact the heart of the battles. We also created an added incentive to collecting tech caches by adding scoring events for each cache you pick up and an additional bonus for every third cache you pick up. You’ll also receive XPs and credits per scoring event. Please visit this link for more information about Ceres Awakens SINLEY BAY MARKET NEW OUTFIT: DEEP SPACE SURVIVAL SUIT, HELMET, AND CAPTAIN TINT. Dating back to the Golden Age of Space Exploration, the Deep Space Survival Suit (or DS3) was critical in protecting the first human explorers as they traveled into the far reaches of the Solar System. After an eruption on Ceres revealed a large stockpile of DS3s, it has since been re-embraced for its elegance and durability. HERO SHIPS ON SALE Leviathan and Demeter 50% off Akkoro and Orion 25% off BALANCE CHANGES AND BUG FIXES Stronger Scattergun Broadsides - We thought Scattergun Broadsides were a little weak. So we decided t...Invasion Event EndedApr 6, 2021 - Community AnnouncementsChanges in this build: Saucer removed and replaced with Marauder Forecastle Marauder Hull mesh added. All maps returned to normal. Grey Sands now Red Sands again. Hangar color restored. Marauder ship is no longer free. Now 500GP APRIL’S FOOL -- WELCOME TO INVASION!Apr 2, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/32705929/be800e80efe6f4a211b6f12f34defb9deb391b2f.png APRIL’S FOOL -- WELCOME TO INVASION! As many of you figured out, OUR “SIMPLIFIED” DREADNOUGHT WAS AN APRIL’S FOOLS JOKE. We are not eliminating the colors or the regular spaceships from our game. The game changes are for a new event this weekend: INVASION! As you may imagine, we’re big fans of sci-fi movies and vintage sci-fi movies have a special place in our hearts. INVASION! pays homage to the B-list movies of the 1950s. Films like “The Day The Earth Stood Still” and “Earth vs. the Flying Saucers” created a mythology of deadly aliens flying sleek ships, ready to kill us all, and heroic humans battling them and prevailing at the end. What’s not to like? ABOUT THE EVENT: GRAY SANDS MAP: We transformed the Red Sands maps into “Gray Sands” and added a menacing alien station. FREE FLYING SAUCER HERO SHIP: A “Flying Saucer” Tactical Cruiser is available in the market for free. After the event is over, the Saucer will become the Marauder Hero Ship (more info below). FREE DECAL: You can also get an INVASION! Commemorative Decal at no cost. YOU MAY WIN 1000 GPs - Post your screencaps or videos on social media, tag us, and you may win 1000 GPs. We’ll be looking for the images that best capture the crazy weekend ahead (Flying Saucer battles, anyone?) INVASION! will be active until Monday, April 5. On Tuesday we’ll go back to our regular Dreadnought game. We hope you enjoy our retro space wars. See you in battle, Captains! - - - - - - - - - - - - - - - - - - - - - - - - - - - - THE MARAUDER HERO SHIP The Marauder Hero ship is a Tier 2 Tactical Cruiser built by Captain Baron Roth IV. Convinced an extra stellar alien force is present and active, Captain Roth patrols the Solar System in his heavily outfitted support vessel named the Marauder. The Marauder is based on a stripped-down Jupiter Arms Tac Cruiser. While heavily armed, it is unclear whether the Marauder’s weapons are fully functional or are decoys built by Captain simply for intimidation. Regardless, he has pledged himself as a noble defender against any hostile invaders. The Marauder, disguised as a Flying Saucer, will be available for free during the INVASION! Event. After April the 6th, the Marauder will be available at the Sinley Bay Market for 500GP. Update notes for April 1stApr 1, 2021 - Community AnnouncementsTurbo TDM - Removed fire and reload rate buff as this was too good on certain classes. Turbo TDM - Reduced points per kill to 2 to extend games as they were ending too fast with no time to catch up. Red Sands - Removed all the color from red sands. It was getting in the way of enjoying the game. Hangar - Also removed color from Sinley Bay to be consistent. New Ship - Marauder - Light Tac Cruiser and annihilator of humans.