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Dragon Is Dead

 
Launch, Multilingual Support, New Content, And More!Jun 3, 2025 - Community AnnouncementsHi, this is Team Suneat. We're less than a week from the official launch of 1.0. In this 1.0 release, The final story, the Circle of Dawn, and the final boss, Ashat, will finally be revealed. We're introducing Mythic tier gear and Quenching content to enhance your existing gear further. The Nightmare difficulty has been expanded to a total of 15 stages to encourage more intense farming and challenge. {STEAM_CLAN_IMAGE}/44911761/bf9434c6b8f9eab12459d41769cd4ff665398011.png We're also introducing additional languages for global players. Chinese, Italian, German, Spanish, French. {STEAM_CLAN_IMAGE}/44911761/d678726125732f2d303b8d53d0ce9c210300ef66.png We're currently focusing on final bug fixes and are doing our best to ensure you have a flawless experience. Regarding the Town Customization system, we've decided to push it to be delivered after the 1.0 release. Unfortunately, we discovered some bugs with it and while we are aware of the issue and working on it-we decided to postpone it til after launch. Thank you for your understanding. Finally, You can view the new illustrations for version 1.0! {STEAM_CLAN_IMAGE}/44911761/31431a1d61064ee8e34d7199dea0a1a4fbf37e6f.jpg See you then, everyone, at the official launch. Thank you for being a part of our journey to 1.0! Join the Discord!Dead Cells and Diablo collide in Dragon is Dead, a roguelike with huge 1.0 plansMay 12, 2025 - PCGamesNBlasphemous. Dead Cells. Diablo. These are the games that come to mind when looking at Dragon is Dead, but the Steam roguelike has so much more to offer. With a focus on meeting challenges with a variety of builds, it's been available in Steam Early Access for some time. Very soon, however, it'll finally be out in full with loads of new ways to play. Read the rest of the story... RELATED LINKS: This underplayed new roguelike boasts some of the genre's best bosses Brutal roguelike platform game filled with death is out now on Steam 1.0 Release Date!May 12, 2025 - Community AnnouncementsHello everyone! We're excited to announce that we will be fully launching on June 6th! Less than a month from now! In the 1.0 release, you can expect: We will be introducing a climactic final region and boss, the feral new heroine “Hunter of the Beast,” fully customizable difficulty options, and an overhauled Quenching system that enables high-risk, high-reward builds. What's New in 1.0? Final Region & Boss Battle : In the climactic final chapter, the remaining members of the Guernian clan become entangled with the schemes of the Circle of the Dawn, forcing players to confront the ultimate truth behind the dragon's demise. New Enemies: Beware the Circle of the Black Dawn, fanatical human worshippers who seized Guernian's heart after his death. Led by the ambitious Ashat, they seek to expand their power and dominate the world. Legendary and Mythic Gear : Discover a wealth of new Legendary gear and a brand new and more powerful Mythic tier of equipment, boasting unprecedented effects to enhance your builds. Item Quenching: Introducing the ability to quench your equipment! This new system allows players to add new options to their gear and further upgrade the performance of existing ones, adding a new layer of customization. New Hero: The Hunter: A feral -new playable character, the Hunter, joins the fray, bringing unique skills and combat style to the battlefield. Nightmare More x15 : For seasoned adventurers seeking the ultimate test, 15 levels of challenging Nightmare difficulty will unlock after completing the base game. These endgame challenges feature entirely new enemy patterns and systems, not just increased enemy numbers. Check out the release date trailer! V.8205Mar 20, 2025 - Community AnnouncementsFixes The tiers of the legendary equipment and have been lowered to make them appear more frequently. The legendary equipment is no longer missing from the game. The Legendary equipment option has been modified. (Before modification) Equipment option: For each enemy that is taking damage, the damage you deal to the enemy increases by (5-7%), and the damage you receive decreases by 4%. (After the update) Equipment options: Damage dealt to enemies increases by (5-7%) for each Damage Over Time effect the enemy is receiving, and damage received from enemies decreases by 4%. Legendary Equipment English description change / Core Skill Resource consumption is applied to the detailed ability window Fixed so that the effect of the Legendary Equipment is displayed on the HUD. Fixed so that the hydra does not attack while creating/deleting the hydra of the Legendary Equipment . Fixed a bug where the damage and chance values were reversed in the description of the Legendary equipment . Fixed a bug where the Legendary equipment was applied when casting the Spell Blade's core skill , regardless of whether it was equipped. Spell Blade's Core Skill Fixed a bug that gave a 15% chance to deal Lightning Frenzy damage instead of Lightning Strike when cast. Legendary Equipment Fixed a bug that made the icon look blurry. Fixed a bug where resources were not filled to the maximum when activating the effect of the legendary equipment . Fixed a bug where there was a 65% chance that the legendary equipment would deal one more hit with the Lightning Thorns instead of the Frost Pulse. Fixed a bug where the VFX was not generated when casting the skill in mid-air while wearing the legendary equipment. Fixed a bug where combat resources were obtained when using the skill while wearing the legendary equipment. Fixed the Legendary Equipment so that the Stunned effect also applies to the skill when it hits. Patch V.8202Mar 19, 2025 - Community AnnouncementsFixed a bug where the Artifact effect was not applied. Fixed a bug where the Artifact's Synergy was not displayed correctly in the details window after the Artifact's effect was applied. Fixed a bug where the first effect of the Artifact Synergy was not applied. Fixed a bug where the buffs for Artifacts and were not being removed properly. Fixed a bug where the character's evasion stat was displayed as exceeding the maximum. (Only disply issue) Fixed a bug where the Dancing Flame legendary weapon was recognized as a skill when attacking with the Dancing Flame sword, causing the Ancient Lancer Armor legendary equipment to activate. Fixed a bug where, after equipping the legendary weapon and throwing a Frost Arrow, if the player character looks in the opposite direction before the Frost Arrow hits an enemy, the ice blades would spawn in the opposite direction of the projectile's flight. Fixed a bug where the skill description of the legendary armor was displayed incorrectly when displaying the option range. Fixed a bug where the passive skill of the Spell Blade was not applied immediately. Fixed a bug where the warehouse keeper of Cliffshire was displayed as Desmond instead of Oreo. Fixed a bug where the warehouse keeper of Burning Heart was displayed as Andes. Fixed a bug where the range of item options and comparison display were incorrect. Changed the resources of the objects that control the difficulty level and move stages in the village. Fixed a bug where the main stats (Strength, Dexterity, and Intelligence) would only increase by the amount of the level increase when the level increased by 2 or more at once. The minimum resistance limit has been removed. You can now set a negative resistance value to take more damage. Ironwall’s vengeance Increases damage dealt to enemies by 15% to 30% of the defense. {STEAM_CLAN_IMAGE}/44911761/b3929a1e16603b2adef30480dac650c9111b0816.png Dragon's Wrath When a core skill hits, it increases attack power by 2% for 3 seconds. (Maximum of 10 to 20 stacks) {STEAM_CLAN_IMAGE}/44911761/ff6e94a067580de3562eb743c982a5eaca2d39e6.png Curse Shackles For each enemy that is suffering from damage over time in the area, damage to enemies increases by 5-7% and damage taken decreases by 4%. {STEAM_CLAN_IMAGE}/44911761/903988c9bb160551636a4f2a9cb1ec4c47b06690.png Patch V0.818Mar 12, 2025 - Community AnnouncementsBug fix Fixed a bug where enemies on Nightmare difficulty had Adventure difficulty health since version 0.809 (March 4 Update build). In addition, we've slightly increased the attack and health buffs for Nightmare difficulty enemies until patch 1.0. Attack +350% → +500% , Health +500% → +700%. We're working on more difficulty options for the full 1.0 release in May. Please be patient! Fixed a bug where VFX would not play correctly during gameplay. Fixed an issue where enemies could get stuck in a state that prevented them from attacking. Fixed some map images with errors. Fixed a bug where the teleport in Cliffshire would not display. Spellsword's ultimate skill now spawns at the player character's location. Changed skills to consume resources or have cool down when it's a timing to get buffs or attack Fixed some sound effects that were not playing properly. Fixed some boss patterns not working correctly. v0.813 Quick Patch!Mar 6, 2025 - Community AnnouncementsBug fixes Hello everyone, quick patch today! Fixed a bug that prevented Legendary gear with fixed stats from displaying skill information. Fixed a bug where the preview icon for higher-tier rewards would not appear in Stage Rewards. Fixed a bug where some items were intermittently unavailable for purchase when restocking Cooking or Elixirs. Fixed a bug where FX effects would not generate after playing for a certain amount of time. Fixed a bug where items were not properly deleted upon death. New Equipment and Bug Fixes! Update V.809Mar 4, 2025 - Community AnnouncementsVandevius`s Boots {STEAM_CLAN_IMAGE}/44911761/b2661a9dfceaca42707805a9f0394f2789991e2f.png Vulnerable state: Increases the chance of critical hits against enemies by 20% and critical damage by 40-60%. Drakan Plate Boots {STEAM_CLAN_IMAGE}/44911761/115efd50e26ef4e5e03c61d0af1dfc388ad7c368.png Reduces damage taken by 20-30% when below 30% health Legacy of Attrition {STEAM_CLAN_IMAGE}/44911761/97926cdfe5772bf90648d666e61162071d875171.png The maximum resource increases by 150, but the resource decreases by 10 every second. New Features Camera movement feature added. Pad: Right stick up and down Keyboard: Page Up, Page Down keys Rilmozog does not automatically clear after being defeated, and a clear pop-up appears when moving to the end of the stage. (Early Access Version) Runes that can be obtained by defeating bosses on the Adventure difficulty level will also drop on the Nightmare difficulty level. Adventure difficulty drops items up to level 10. Nightmare difficulty drops items up to level 20. Modify the function of the artifact . {STEAM_CLAN_IMAGE}/44911761/59b4e12a960b4334f8f5a5f044ca68c53c53dd11.png When a normal or elite-tier enemy appears, one more appears, except for the boss. When the opponent's health is full, it deals 25% of the maximum health as damage. However, this effect will not be triggered if the existing damage exceeds 25% of maximum health. It does not trigger bosses. You can no longer evade vampiric attacks after being affected by Dragonclaw Stalker's grappling hook. Vine Assassin is not damaged while teleporting. When you approach a dropped potion, if you have the maximum number of potions, the potion will be bounced away. This prevents the situation where you cannot obtain an item when the potion is overlapping with another item. Fixed a bug where the remaining monsters would be displayed as negative numbers after summoning and defeating more monsters than the number of monsters on the stage through the effects of the artifact and . {STEAM_CLAN_IMAGE}/44911761/59b4e12a960b4334f8f5a5f044ca68c53c53dd11.png Fixed a bug where Wandering Wraith's attack only works the first time. Fixed a bug where elite monster skill FX doesn't disappear Fixed a bug where audio setting slier bars do not work properly Fixed a bug where it was unable to move around with the d-pad or keyboard in the controls(keyboard) setting Fixed a bug where you could not place the same item in the same spot after clicking on it in the character pop-up. Fixed a bug where scrolling did not work when moving the detailed stats of the character pop-up to the D-pad on the pad. Fixed a bug where the camera did not move according to the player's movement when they killed Vargas more than once. Corrected a typo in the description of the artifact. Essence Bead: A bead that collects the essence of dead dragons. Just keeping the essence by your side increases the lifespan of humans. Fixed a bug that caused the reward chest to disappear if you destroyed an artifact obtained thro...The Official Launch Schedule And More To ComeJan 27, 2025 - Community AnnouncementsHello, this is TeamSuneat. It's a bit late, but I wish you a happy new year. First, I'd like to sincerely apologize for not delivering the content that was scheduled to be updated in Q4 2024. With that in mind, I'd like to update you on the progress of our current work. The final chapter is a crucial turning point in the story, where key secrets of the game are revealed and the story of the final boss, Ashat, is told in depth. However, we've decided that the current state of the work is not up to our expectations and quality standards. We've decided to scrap the existing deliverable and rework it anew. We sincerely apologize for any delays in this process, and we'll do our best to deliver a more complete experience. We have much more content in the works, not just the battles in the final chapter. In addition to the final chapter, we're preparing the following new content to make your experience even more exciting: Nightmare Difficulty Improvements: not just increasing the numbers, we're providing new challenging content that allows you to customize the difficulty on your terms. New Legendary Gear: uniquely themed gear for new strategies and styles. New Tiered Gear: Mythic gear that's even more powerful than Legendary. New Character: introduce a new character, "Hunter," with skills and playstyles that are different from existing characters. Quenching: You'll be able to change the options on your gear to your liking and strengthen your favorite options. All of the above content is systemically connected, and we plan to finalize it and unveil it at the official launch. Changes to the official launch schedule In order to deliver better quality, we are rescheduling the official launch from Q1 2025 to May 2025. Until the official launch, we will continue to provide balance tweaks and bug-fix patches to maintain a stable play experience. Update Preview Here are the highlights of the content that will be added at launch: 1. New Region and Final Chapter In the final chapter, the remnants of the Guernian clan intertwine with the plans of the Circle of the Dawn, forcing players to face the ultimate truth. {STEAM_CLAN_IMAGE}/44911761/daffee108e2505052ccc4c7d0cdd87e548fac232.png {STEAM_CLAN_IMAGE}/44911761/e56e77373efe42d61dd4e3fe39e90dc69278c34e.png {STEAM_CLAN_IMAGE}/44911761/eeb39d0010c18b96b49836ae8dafc43a86f8077f.png {STEAM_CLAN_IMAGE}/44911761/8bdf99e044327d312fa608e39fa1b8703c97264a.png {STEAM_CLAN_IMAGE}/44911761/95ede2b69c4e9fd10c307668f9ebb1f3386dd66b.png {STEAM_CLAN_IMAGE}/44911761/ec3be4ceeb8afc23284a4aae6f045a6570cc5bb3.png {STEAM_CLAN_IMAGE}/44911761/1531a20128966313541f39f2c1a42a9fde031fcd.png {STEAM_CLAN_IMAGE}/44911761/a87108a7552eba529df30aa67a9f639b189f7e7d.png 2. New enemies The Circle of the Black Dawn are the human worshippers of Guernian, who monopolized his heart after his death. With Ashat as their leader, they harbor ambitions to increase their power and rule the world. {STEAM_CLAN_IMAGE}/44911761/8c2f8601abe9bf2d215bd118d08acb46aa5...Updated 0.7311 - Aerial Skills and Balance Update!Nov 1, 2024 - Community AnnouncementsMotion Delay Improvements and Aerial Skill Use Update In this update, we've improved the characters' motion lag, which is important to the game's control and difficulty experience, and made it possible to use skills in the air. "Dragon is Dead" is a hack-and-slash genre where fast-paced, immersive combat and lag-free skill use are vital. With this update, we're bringing the combat experience closer to the core of hack-and-slash, making the game feel smoother and the combat flow more fluid. With aerial skills now allowed, players have more freedom to utilize space to attack and can use them whenever they want. We've also adjusted the pre- and post-delay of all abilities to make them feel more comfortable and keep combat flowing smoothly. {STEAM_CLAN_IMAGE}/44911761/22f822e046c6db6b8870a898d050023382bfc61e.gif On the balance front, we've addressed the boredom that can be caused by the high health of enemies in the early game and the ease with which enemies can be defeated in the later game when they can't be strong enough with your progression. We've lowered the health of early-game bosses, increased the health of later-game bosses, and reduced the health of common enemies. We've increased the maximum amount of optional stats that can be granted from equipment to make it easier for you to develop your character in the direction you want. We've also increased the reroll rate of Andes Synergy +1 encountered early in the game to make it easier to build Synergy. Legendary gear is an important part of the game, and we've taken several steps to make it more accessible to players, including adding rarity to gear sold in the Shop and making Legendary gear dropable from in-game chests. Here are the key points of this update. All Spell Blade skills can be used while jumping. All Berserker skill can be used while jumping. Improved motion delays and skill canceling on all Spell Blade core skills. Improved motion delay and skill canceling on all Spell Blade mastery skills. Improved motion delay and skill canceling on all Spell Blade's ultimate skills. Improved attack speed and motion delay on all weapon-specific basic skills for Spell Blade. Improved motion delay and skill canceling on all Berserker core skills. Improved motion delay and skill canceling on all Berserker mastery skills. Improved motion delay and skill canceling on all Berserker ultimates. Improved attack speed and motion delay of all Berserker's weapon-specific basic skills. All DamageRate increased: 15% max → 30% max Physical Cold Fire Lightning Skill damage increased: +1% max per gear level → +2% per gear level Basic Core Mastery Ultimate Assistant All Magic Damage Rate increased: 10% max → 20% max Attack Speed increased: 10% max → 15% max Critical Chance Chance increased: 4.5% max → 6% max Critical Damage increased: up to 30% → up to 60% Life increased: up to +20 → up to 50 Damage reduction increased: +3% to +5% max Skill resource cost reduced: -5% max → -10% max Skill cooldown time reduction...New Skills and Legendary Items - v0.7234 Update!Oct 4, 2024 - Community AnnouncementsHi everyone, Since the roadmap post a month ago we've been working on an update to add new skills, items and also make some improvements and fixes to the game. Please see the details below: New Skills Spell Blade 1. Magic Barrier (5/5){STEAM_CLAN_IMAGE}/44911761/a9a51502749c531679158a91c3277eefee1b7fdd.png For 8 seconds, a Magic Barrier is created that absorbs up to 50% of your Mana in damage. 2. Regenerating Magic Shield (1/1){STEAM_CLAN_IMAGE}/44911761/95164c92830bda0feaef3bd4e848795e08d9f854.png Recover 3 Mana every second while the Magic Barrier is active. 3. Efficient Magic Shield (1/1){STEAM_CLAN_IMAGE}/44911761/a01c2c0d103ffec3280e822b8aefc6e823241459.png While the Magic Barrier is up, all your skills cost 20% less Mana. 4. Persistent Magic Shield (1/1){STEAM_CLAN_IMAGE}/44911761/6c9ceb677ccfecd0178be3990815335cce288e84.png Increase the duration of the Magic Barrier by 5 seconds. Berserker 1. Blood Armor (5/5){STEAM_CLAN_IMAGE}/44911761/b8d4d3b73c62d82f830d9653596d2b030de9841b.png Creates a Barrier for 8 seconds that absorbs 15% of your maximum Life in damage. 2. Rampage Blood Armor (1/1){STEAM_CLAN_IMAGE}/44911761/2f1ba0173f4e4b8cc892f868f0875e09fcb49de4.png When you take damage or critically strike an enemy while Blood Armor is active, you become Enraged for 2 seconds. 3. Vampiric Blood Armor (1/1){STEAM_CLAN_IMAGE}/44911761/85d29955d802ef516b93b5e7cfe93fe345ddc3a4.png Critically Hitting an enemy while Blood Armor is active heals you for 5 Life. 4. Condensed Blood Armor (1/1){STEAM_CLAN_IMAGE}/44911761/f0576ca74ca352822a1445ce00483072fdc89233.png Gain 20% damage reduction for 4 seconds after Blood Armor disappears. 5. Blood Circulation (5/5){STEAM_CLAN_IMAGE}/44911761/16347f988ea3042e684bead552d842c0ea76f477.png Restores 10 Life when you cast Blood Armor. 6. Blood Harvest (5/5){STEAM_CLAN_IMAGE}/44911761/2bcff084464f8151fa9fb4a5996a609c3ee357fe.png Blood Armor increases your maximum Barrier by 10%. New Legendary Equipment 1. Ancient Lancer Armor {STEAM_CLAN_IMAGE}/44911761/7649d5ff24d69f92d69c26aa2b4116256514b31b.gif Melee core or mastery skills have a 5%-30% chance of sending an ancient spear flying in a circular arc from your location. The Ancient Spear pierces through all enemies for 100-600% damage. 2. Warrior's Spiked Gloves {STEAM_CLAN_IMAGE}/44911761/e311004a5fb11bdc2d8ba629d98f5c417a4a8d8d.gif Gain 100 thorn damage. Additionally, thorn damage is increased by 100% to 1000% Armor. 3. Song of Lightning {STEAM_CLAN_IMAGE}/44911761/7c7ccf7c86736a7f4e4b185fcbab75ea2653c1aa.gif Lightning Frenzy changes to a skill that attacks a larger area. In addition, the number of strikes is 5 and the skill damage is increased by 15% to 100%. 4. Raging Chainblade {STEAM_CLAN_IMAGE}/44911761/21fde5a8589e863a46f802d7dbdff7df541e7771.gif Your Raging Chain will not be broken by enemy attacks, extending your damage range and allowing you to use your abilities in the air. Increases the damage of your core skills by 15-50%. 5. Serrated sword {STEAM_CLAN_IMA...Updated Roadmap!Sep 4, 2024 - Community AnnouncementsHello, this is Teamsuneat speaking, the developer of Dragon is Dead. It's been three months since we launched Early Access. We appreciate your patience because we know the game is still buggy and lacking in content, but we're encouraged by all of you who are having fun with it. Today, we'd like to share our revised milestones for the remaining period of 2024. The Town Structures spec, which was scheduled for Q3, has been pushed back to next year as it requires more development time. Throughout September, we'll update as much Legendary gear as possible, fix bugs, and add the final chapter and the last boss this year before the full release. However, the final phase and ending of the last boss will be added at launch. Please check out the timeline below. We will continue to do our best to make a fun game. Thank you. {STEAM_CLAN_IMAGE}/44911761/85a1b0cb483046d82efff4d71eef1bbc2e915c0d.pngNew Legendaries! v0.71 Update!Aug 28, 2024 - Community AnnouncementsHello everyone, We've posted a major update to version 0.7101, it adds additional legendary items and artifacts, in addition to some balancing and bug fixes. Please see the details below: New Legendary Equipment Molten Hydra Armor {STEAM_CLAN_IMAGE}/44911761/64a9b55b4a9ede2ac47b9d1b4508482a7b88c95b.gif Hitting an enemy with a Basic or Mastery skill has a 7% chance to summon a Molten Hydra for 7 seconds. The Hydra fires a fireball at nearby enemies for 150-800% Attack Damage (max 5). Ring of Red Spirit {STEAM_CLAN_IMAGE}/44911761/c4ea7de9293614a30725059c73fff60f6bc8674c.gif Hitting an enemy with basic skill increases critical damage of core skill by 10% for 5 sec (Stacks up to 5-10) Ruthless Cycling {STEAM_CLAN_IMAGE}/44911761/5f097d22eaab6b7393a6afb7ca54dbb384605df2.gif Hitting a skill has a 10-20% chance to reduce all skill cooldowns by 1 second. Volcanic Sword (SpellBlade only) {STEAM_CLAN_IMAGE}/44911761/0bfb56c57fd3ee07ec15df24cdf32c2c67250603.gif A ball of flame bounces up to 1-3 times, dealing 50% less damage per bounce. An explosion occurs if no enemies are nearby based on the number of bounces remaining. Swift Slaughterer (Berserker only) {STEAM_CLAN_IMAGE}/44911761/57a253bd13f77f39595c558852762ac4bb5421b2.gif Changes Frenzy Strike to a continuous attack with no delay and no longer charges madness on hit. Increases basic skill damage by 100-150%, and the Frenzy Strike buff has a maximum stack of 9. New Artifact Contractor's Hourglass (Magic) {STEAM_CLAN_IMAGE}/44911761/a07a0f737ed463afb89c394f1094dc77fcf64cfa.png Increases damage dealt to enemies by 50%. Increases maximum health by 50%. You will be granted 120 sec to defeat the boss, or die Changes to Artifacts Anguish : Final gold gain reduction 90% → 99% Corroded Axe Blade : Deals Physical Damage → Deals Damage Warrior’s Drum : Deals Physical Damage → Deals Damage Crimson Cactus : Deals Physical Damage → Deals Damage Dragon's Elixir : every time you deal Physical Damage → every time you deal Damage Merciless Destroyer : Physical Damage has a chance to Critically Hit → Damage has a chance to Critically Hit Wolf's Torn Jaw : Physical Damage → Damage Fragment of Resentment : Physical Damage dealt → Damage dealt Cloak of the Wolf : Deals increased Physical Damage → Deals 30% increased Damage to Enemies Seal of the Black Wolf : Deals Physical Damage → Deals Damage / Physical Damage Amplified → Damage Amplified Wolf’s Head Ornament : Whenever you take Physical Damage → Whenever you take Damage / Increase Physical Damage dealt to enemies → Increase Damage dealt to enemies Balancing Increased Legendary chance from Bertio gear purchases, Ruby Chests, and Boss Core Endless Will (Legendary Artifact) cooldown reduction corrected: 5 seconds → 1 second Synergy Skill 3-Set Dash cooldown reduction: 0.5s → 0.3s Berserker Madness Wave animation delay reduction Berserker Frantic Chain attack speed increased Berserker Roar animation speed increased Berserker Bloody Berserk animation speed increased Bug fix...Hotfix to version 0.702Aug 14, 2024 - Community AnnouncementsFixed Throwing Hammer of Thunderbolt (Legendary Weapon) not being affected by attack speed increase Fixed spawned monsters not displaying their minimap icon Thank you for your feedback and support for Dragon is Dead.V0.7 - Revamped Legendary Crafting System and New Legendary GearAug 13, 2024 - Community AnnouncementsIn this update, we've added several new sources of Legendary Gear, including NPC Bertio, Ruby Chests found in-game, and Reward Orbs dropped by bosses. Once acquired, Legendary Gear can be disassembled in Cliffshire to yield a new commodity, Soul Shards. To craft Legendary Gear, players need Blueprints and Soul Shards. Blueprints are unlocked automatically when a player acquires the corresponding Legendary Gear at least once in-game. Any Legendary Gear you already own from an existing save file will also have the Blueprints automatically unlocked. Balance Reduce the price of items sold by Grandus. (100 + per level 20) → (100 + per level 10) New commodity (Soul Shard) added Added a new commodity Soul Shard The new commodity (Soul Shard) can be obtained by defeating bosses. The higher the game difficulties and the later stage bosses, the more Soul Shards will drop. Changes on legendary gear To craft Legendary Gear, you must obtain it at least once to unlock the blueprint. All blueprints for Legendary gear you already own will remain unlocked. You will need to reacquire Legendary gear that you previously owned but sold and is no longer in your Warehouse or inventory. Crafting Legendary Gear in the Burning Heart requires a new commodity (Soul Shard). Added a Grinder object next to Hank that can be used to disassemble Legendary Gear. Disassembling legendary equipment with the Grinder will give you a new commodity (Soul Shard). Increased the amount of magic stones required to craft Legendary Gear (1,500 → 5,000) Reward orbs dropped by bosses now have a chance to drop Legendary gear. Buying gear from Bertio now has a chance to drop Legendary gear. Ruby Boxes have a chance to drop Legendary gear. New legendary gear {STEAM_CLAN_IMAGE}/44911761/496bd58fdf7515b6e448712d11e5892954c56bad.gif Added a new Legendary weapon for Spell Blade: Thunderbolt Throwing Hammer. Changes the Sword of Lightning skill to the Throwing Hammer ranged skill. The hammer bounces off the first enemy it hits up to 5 times for 35-50% magic attack damage. Damage is reduced by 10% per bounce. {STEAM_CLAN_IMAGE}/44911761/2b0c88d992d673463dfc129c2b5160b8e41d5560.gif Added Spell Blade exclusive Legendary Talisman Whenever an enemy is Jolted, there is a 30% chance to chain lightning to 5 nearby enemies for 100-150% magic damage. {STEAM_CLAN_IMAGE}/44911761/3a3e2e366969ce3d81ab9226be0a231952a0fdc4.gif Added all classes Legendary Glove Hitting an enemy with Basic Skills increases your attack speed by 10% for 1-3 seconds, up to 40%. Added all classes Legendary Ring Increases Synergy by 1 point for every 2 points you have. New Artifact Chaos Orb (Rare) Every first hit on an enemy reduces their health by 25% (except bosses) All enemies are summoned as 2 when summoned. (except bosses) {STEAM_CLAN_IMAGE}/44911761/e7647a6d975ea23c9f8849ec2d9306524b292cf8.png Dragon's Coin (Magic) Increases gold drop by 300%. Spawns an additional 1 when Elite enemies spawn. {STEAM_CLAN_IMAGE}/44911761/e6b2b2ac3eab845...Update to v0.69995Aug 5, 2024 - Community AnnouncementsHi, We've applied a small update for the following issues: • Fixed a bug that prevents inventory/warehouse sorting with a mouse. • Fixed a bug where the popup button below the HUD does not open when pressed with the mouse. • Fixed a bug where stacks of artifacts could exceed the maximum stack. – Pot of Greed, Art of Negotiation • When a skill levels up due to the effect of the Legendary equipment Ruan's Will, it will no longer apply to the active skill's buffs. • Fixed a bug where upgrading potions would not work with a left mouse button press. Thank you for your continued feedback and support of Dragon is Dead!Update to version 0.69993Aug 2, 2024 - Community AnnouncementsHi everyone, We've made a small update to resolve some issues in the game, details are below. - Support mouse buttons in key mapping. - Fixed a bug where bosses use the same pattern. - Fixed a bug where artifact stats stack across stages. - Fixed a bug where the effects of 4 sets of Talents would stack during stage battles. : Strength, Dexterity, and Intelligence now increase by 20% when your highest stat is 50 or higher. - Fixed a bug where jumping on platforms can cause you to fall down Thank you as always for all of your feedback and support of Dragon is Dead, we will continue to work on improvements and the new content in the roadmap. -May You Always Walk In The LightUpdate to version 0.699874Jul 24, 2024 - Community AnnouncementsHi everyone, The team has been hard at work on a major update with a broad range of fixes and adjustments, please see all of the details below. The basic skill animations for the Blade Spell now change based on the weapon type. Sword (Basic, Fire, Cold, Lightning) Dagger (Basic, Fire, Cold, Lightning) Blunt (Basic, Fire, Cold, Lightning) Axe (Basic, Fire, Cold, Lightning) Three new features have been added to Game Options > Accessibility. Added Show Status Calculations Added Show Detailed Buff Status Added Item Option Range Physical Attack and Magic Attack from character stats have been combined into Attack Power. Physical Attack and Magic Attack for all character skills have been changed to Attack Power. Physical Attack and Magic Attack for all equipment have been changed to Attack Power. Changed the functionality of key stats Strength Increase All Skill Damage +n% (Berserker) 0.2% per 1 Increase Armor by n 1 per 1 Dexterity (n%) increase Dodge Chance 0.1% per 1 (n%) increase Critical Chance 0.1% per 1 Intelligence Increase All Skill Damage +n% (Spellblade) 0.2% per 1 (n%) Increase all Magic Resistance Vitality Increase All Skill Damage +n% (Berserker, Spellblade) 0.1% per 1 Increase health by n 1 per 1 Increase Resource by n 1 per 1 The following artifacts have had their Physical and Magic damage changed to Attack power. Ascetic's Vow Dwarf King's Whetstone Spector’s Hand Amplifying Grimoire Ferocious Flames Frigid Crystals Punisher's Lightning Shards Dragon's Fang Serene Ointment Hunter's Feather Forlorn Hope’s Pendant Sage's Book Pledge of Strength Pledge of Intelligence Mage's Cloak Barbarian’s Prosthetic Hand Crescent Sickle Crimson Cactus Steel Sawblade Scorpion's Tail Venom Reconciliation Great Sage’s Journal Hunter's Thumb Ring Grave Robber's Boots Chilling Arrowhead Insignia of Despair Flaming Flowers Heat Stone Frozen Rose Magical Powder Keg Languishing Death Blizzard Collector's Orb Dragon's Elixir Ice Dragon's Scales Statue of Wrath Lightning Hook Chain Frozen Moss Holy Lightning Rod Broken Shackles Blood Stained Wolf Leather Pot of Greed Bone Tooth Ornament Northern Red Herb Concealed Blade Baby Leech Bat Statue Dwarf's Versatile Key Craftsman's Grindstone Pieces of Faith Pieces of Freedom Unity Hawk Sculpture Ceremonial Sword Dueling Shoes Training Manual Wizard's Shoes Mithril Armor Rune Principles Blessing of the Moon Moon's Revenge Protection of the Archmage Sealed Devil’s Chest Will of Forlorn Hope Wyverian’s Hunting Knife Blessing of Valor Blessing of Wisdom Pendant of Desire Scorched Claw Fragment of Resentment Blue Clover Mark of the Great Merchant Golden Camel Statue Great Merchant’s Charm Soul Reaping Scythe Interpretation of Magic Origin of Plague Shadow Eating Artifact Blessed Artifact Box Broken Holy Lance Archmages Hat Warriors Prayer Gauntlets of Soul Harvesting Magic Explorer Artifact Synergy has changed. Elements (3) Every 3 hits with Basic Skills as Magic Damage (Magic Damage → Attack Damage) now deals 150% of Basi...Upcoming Game System Changes & UpdatesJul 8, 2024 - Community AnnouncementsIn Dragon is Dead, the DEV team wants our players to be able to freely mix and match their progression and experiment with it. We felt that the current two separate ways of applying damage conflicted with this direction. So, we're unifying physical and magical damage into damage, which will require us to re-plan and revise all of the components involved. {STEAM_CLAN_IMAGE}/44911761/d4eaef1d530b40d128877e75a735a2e6ce5e2aca.gif Specs under modification Basic stats: Strength, Dexterity, Intelligence, Vitality Elixir Food Artifact Synergy {STEAM_CLAN_IMAGE}/44911761/bd2de3862345c3dbccf22916fab0fae2a940b425.gif We are planning to apply unique motions for basic attacks by weapon type. Sword, Blunt, Axe, Dagger (Example) Spellblade's dagger motion {STEAM_CLAN_IMAGE}/44911761/478ddd8c3146c83c3029dc7f3cbe0c9a24635f4e.gif Some of the most negative feedback is that flying monsters are difficult to kill without using skills in the air. To address this, we are working on several legendary pieces of equipment and artifacts that can be used to deal efficiently with aerial monsters. For example, legendary equipment that generates guided projectiles and converts core skills into aerial skills, etc. {STEAM_CLAN_IMAGE}/44911761/8f3f0d2ad6aaae2325043129b8fa8709d25944be.gif {STEAM_CLAN_IMAGE}/44911761/8fb1b7abe6728da37605619f0c4bd83c5129ba8f.gif We recognize the issue of specific skills being overpowered by legendary gear. However, we do not believe that simple numerical balancing alone will solve this issue. We're addressing this by adding fun new Legendary gear that increases the power of skills that are currently underpowered or don't have Legendary gear, in addition to numerical balancing. We'll continue to add fun new Legendary gear on a weekly basis as we get major bugs and system cleanup underway. {STEAM_CLAN_IMAGE}/44911761/0e36da739baf0286a5f09c032351b1fb037c8bac.gif We're adding more ways to drop Legendary gear. Bosses will have a chance to drop an additional Legendary Gear from the Red Orb they drop. Bertio has a chance to drop Legendary gear when you gamble. Ruby Chests have a chance to drop Legendary gear. We will be making it possible to expand the Warehouse using Magic Stones We'll add a new currency called Soul Shard. The new currency (Soul Shard) can be obtained by defeating bosses. Added a Grinder to Hank's Forge in Cliffshire that can salvage Legendary Equipment. Salvaging Legendary Equipment will give you Soul Shards {STEAM_CLAN_IMAGE}/44911761/63a64fd596c52c92339b9a78ff10b52afdfef2fb.png The number of Soul Shards dropped will be higher with greater difficulties and for late-stage bosses. To craft Legendary Gear, you must obtain it at least once to unlock the blueprint. All blueprints for Legendary gear you already own will remain unlocked. You will need to reacquire Legendary gear that you previously owned but sold and is no longer in your Warehouse or inventory. Burning Heart now requires Soul Shard to craft Legendary Gear. Increased the amount ...Hotfix v0.69976 now liveJul 8, 2024 - Community AnnouncementsHi, We have applied a hotfix today to resolve a couple of issues: • Fixed a bug where the damage bonus from the Berserker skill 'Bloody Berserk' was applied incorrectly. • Fixed a bug where the battle BGM does not stop after defeating Vandevius. Many thanks for all of your continuing feedback.