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Die Young Prologue

 
Vorax - 0.6 Demo for the Steam Scream Fest is Out Now!Oct 27, 2023 - Community AnnouncementsSteam Scream: The Revenge is here {STEAM_CLAN_IMAGE}/42117934/dd527f14852f8dff222f900db5f8549bb433ed56.jpg Make sure you check out the Steam page often during this year's Steam Scream Fest: we will be streaming. https://store.steampowered.com/app/2118530/Vorax/ The latest Vorax Halloween update brings many improvements, fixes and new features, bringing horror to a new light!{STEAM_CLAN_IMAGE}/42117934/91a6284e000cb3fef7ccaf6cdef7824242b66cff.jpg Light being one of the vital elements when surviving on the island, since most enemies are photosensitive, the lighting effects were improved. {STEAM_CLAN_IMAGE}/42117934/a5385ae299a6b17ae75bd3e2b6b912ca79b0eea4.jpg The darkness of the night can hide some horrible secrets. If you run out of battery, the moon and the stars are your only guide. But also fog! So beware, horrible creatures can jump out from fog.... {STEAM_CLAN_IMAGE}/42117934/f22a544033c75ffd7846306611a3cbe475628464.jpg Storms can be unforgiving, reducing visibility with just brief flashes of light brought by lightnings will help you navigate the landscape. We updated both FULL and DEMO version to 0.6.1 Major update details: - Total overhaul of weather and atmospherics effect - added fog and thunderstorms - added rain particles, dust particles, wet and dust effects - added volumetric fog - added markers in-game missions - added compass - added marker and compas to car and landmark objectives - dozens of new playable locations ( in full build ) - dozens of bugfixes There is no full list of bugfixes because we fixed so many of it but feel free to keep helping us signaling it joining our discord server or in the Steam community hub ;-) Community highlight: Join the nightmare today at vorax.indiegala.com and get ready to be scared out of your wits. Remember, in Vorax, the horrors are real, and the nightmares are endless. Wishlist now: https://store.steampowered.com/app/1874190/Vorax/ https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3402923/5bb2433aad01fce79766323ac1cd5fb9c55d7a59.png Vorax Open Alpha is LIVE! Play Now!Feb 16, 2023 - Community Announcementshttps://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3402923/010c7849a68d609ef6a5297bac0aa94c9c02dff0.png Hello, Mercenaries, Thank you so much for heeding our call. We are in need of fresh soldiers to be dropped into the island to investigate strange anomalies coming from a strange patogen. Open Alpha will be available both Steam and on the IndieGala website/client. https://store.steampowered.com/app/1874190/Vorax/ What to Expect in the Open Alpha More Tools & Weapons In this vast and difficult land, you must survive through creative ways. Utilize the chainsaw, hatchet and bow and arrow to succeed. Traps Incendiary, explosives, and tripwires have been added to your crafting arsenal as additional means of protection or for whichever purpose you may see fit. Wood Piling and Crafting Wood is a vital component for protection and survival if used correctly. Cut, chop, farm, gather, all in the hopes to see another day. Our new improvements to wood piling should lend you a hand.. …And More We have added multiple features, monsters, and locations for exploration. If you would like more information about these updates please visit our Steam Page. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3402923/67e48a43353a1dbb0db2602225f9fe7c3c2d3c0e.png Current version is 0.4.1069. Read more about our progress in our Dev Update Announcements. You may even support the development via purchasing an early copy. Wishlist now: https://store.steampowered.com/app/1874190/Vorax/ https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3402923/5bb2433aad01fce79766323ac1cd5fb9c55d7a59.png Development Update #3 - Elcado Needs HelpDec 2, 2022 - Community Announcementshttps://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3402923/40974469789557a36557bc271e0f7ee84569b080.jpg Greetings Mercenaries, For this Friday’s devlog, we wanted to show you our most recent YouTube video highlighting some of the exciting things the development team has been working on. While you’re checking the video out, be sure to head over to IndieGala or Steam to play the new Vorax alpha 0.3, which is still available for a limited time “Bilial-Like” Creatures Stalk the Night There are more dangerous things than simple zombies that lurk in the dark on the island. Not only do they present a physical threat, but their terrifying appearance will test even the most hardened mercenary’s sanity. While it can be dangerous to engage them, they often drop special loot that can be extremely useful. Remember, good things come to those that are brave. Sergeant Elcado Needs Help While much of the island has been ravaged by the virus, there are still people who have managed to survive. One such survivor is Sergeant Elcado, who is the only surviving member of a NATO squad sent to investigate the ongoing events on the island. Survivors like him can often help you throughout your mission, but they will often ask that you do something for them in exchange. Community Highlight: Gameplay Versatility & Compatibility One of our goals in developing Vorax, is to provide the player with multiple different ways to play the game. Whether it’s going in guns blazing, or cleverly trapping an area to avoid fighting enemies head on, we want the player to choose how they approach each and every situation. https://youtu.be/6FZJgo-0c2s To highlight this, check out some of the content created by our community members showcasing how they tackle difficult situations. What's next? That’s all for this week, everyone. But look forward to the next one when we will take a closer look at some of the strategic aspects of the game, such as trap crafting and building fortifications. Remember, the Open Alpha is still available for those of you wishing to experience some of the new content and updates we’ve added to the game. Also, be sure to join our Discord to get exclusive news on updates, events, and more. Wishlist now: https://store.steampowered.com/app/1874190/Vorax/ https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/3402923/5bb2433aad01fce79766323ac1cd5fb9c55d7a59.pngVorax Development update #1Nov 18, 2022 - Community AnnouncementsHi all, starting from this week we will give you regular updates on the Vorax development every friday. Below are our most recent YouTube videos that will give you an idea of where Vorax is in development. Video 1: Ambush Vorax is for the most part an open world game where you've got miles and miles to freely explore to your heart's content. However there are also some more tightly closed spaces, claustrophobic even, like tunnels, sewers and caves. There the mutation has peculiar aspects depending on the environment. Certain kind of monsters are adapting to certain type of conditions, such as light or air, therefore some types of mutations will be specific to closed and dark spaces. https://youtu.be/S4r7Bn1YE_o Video 2: Defending The House The majority of the enemies, especially the toughest are photosensitive. You must balance your physical safety and your mental sanity carefully. Finding a shelter, an appropriate location where you can hide and barricade yourself will protect you, but staying too much into the darkness will slowly chip away at your sanity. Turning on the light might offer some mental comfort, however that will also, potentially, attract unwelcomed guests. In fact, at night the hostile creatures, mostly photosensitive, come out to hunt. So you need to exercise extreme caution when moving around. We have planned several buildings that can be cleared, reinforced and made into a relatively safe haven for the night. But if these safety operations are not carried out, they can be attacked by creatures. https://www.youtube.com/watch?v=UKnd3qrRw_A Video 3: Tunnel The virus contaminates the whole island, resulting in various forms of aberrations, from small to big... to massive. What delves deep in the dark tunnels is just one of those aberrations. Dealing with it might make both your heart and the ground beneath you tremble. https://www.youtube.com/watch?v=OHLOcnXZoD0 Our Vision. We have been trying for months to work on a large game area (in the alpha indiegala for now only 15% of the island is explorable) where we want to give the feeling of a whole environment, flora, fauna, human beings… every cell contaminated by the virus. Because the pathogen does not affect humans exclusively, other 'entities' might be infected by the virus and the resulting mutations can be abnormal. We also focused heavily on combat system, an aspect that had left us unsatisfied in our previous title, Die Young. The team has placed a big emphasison ranged weapons and firearms, which is why managing the limited ammunition available will be important to survive. But we haven't neglected hand-to-hand combat either. In the coming weeks we will see the use of different work tools that can turn into lethal weapons. Compared to Die Young we think we've definitely improved the survival side. You will be able to craft almost anything you can find in the game and also you will be able to build a large variety of structures in order to have the most personalized gaming ...Die Young: Prologue Now added to Die Young main game! 1.0 Launches in 24 hours!Sep 11, 2019 - Community AnnouncementsHi all! The Prologue has been retired is now only available through Die Young base game. But users who got the Prologue for free, will get to keep it. Also, We are excited to annunce you that Die Young will launch version 1.0 in just 24 hours! https://i.imgur.com/ZNlhPm9.pngDie Young will be released on september 12th! Prologue updates to version 1.2.0.0.19!Jul 31, 2019 - Community Announcementshttps://i.imgur.com/HR1QyBO.jpg Hi all! It's been a long time since our last official communication and I apologize for that, but as you may imagine a game like Die Young is not something that leaves us with lot of free time, not to our little team at least, ;-) During the last year of work we realized that this would be the year of the final release. I saw under my eyes the game world and history unfold as we always imagined. All this was extremely exciting. Towards the end of spring, when the release of the prologue was almost upon us, we believed that the month of July would have been that of the release, given that the rough workmanship of the levels was practically complete even if many things were still missing especially regarding audio and acting. Despite everything, the team and I never felt like communicating an official launch date. We *unofficially* said that it could have been in july but never were so sure to confirm it. ( If some of you took this unofficial statement as the official release date this was not our intention, if this disappointed anyone, i personally apologize for that. ) We feared to set a specific date because we know that expectations about everything ( story, performance, polishing ) are very high. And we don't want to disappoint not only players who don't know Die Young yet (to whom we hope to like), but ESPECIALLY you loyal fans who have been following the development of the title for a long time. While i am writing we are working with internal betatesters (yes, we have hired more of them following your advices ;-)) and we are testing all the endings. I am happy to announce that the game is complete in all its levels, it can be completely finished and the story of Daphne finally has an epilogue. Realistically, another week of cleaning and polishing, and without too much effort we could have launched on 9 or 10 August. But it wouldn't have seemed appropriate for many reasons, too close to the August 15 holidays, too close to gamescom, ( I have been there personally since 2012 ;-)) so in the end, albeit reluctantly, i think we made the right call regarding the game by postponing the launch date in early September. Therefore, the one and only OFFICIAL release date of Die Young will be September 12th. https://store.steampowered.com/app/433170 Of course, all those who are eager to try the previewed game can write me personally on the steam chat or on indiegala forums after August 10th and I will release them the code to access the internal beta of the full game, or they can meet me at gamescom and they can try it live ;-) I want also to show you few previews of some new areas of the game: https://i.imgur.com/qbi38MR.jpg Hollow Fields https://i.imgur.com/ETKcuiO.jpg Old Mines https://i.imgur.com/y9HidhR.jpg Monumental Tombs https://i.imgur.com/BJrRv13.jpg The Military Post https://i.imgur.com/uUq1F36.jpg A shot from the final level of the game. Today I also take this opportunity to introduce a new important update for...Version 1.1.0.12.18 - more improvements and tweaks.Jun 29, 2019 - Community AnnouncementsHi, this patch includes many updates that couldn't make it for 1.1 of few days ago. most content includes: - New and improved animations of ranged, melee and junkie - New weapons balances - AI optimization - Minor bug fixed Enjoy!Version 1.1. Optimizations and a lot of tweaks!Jun 22, 2019 - Community AnnouncementsHi all! We hope you are enjoying Die Young: Prologue! Over 65.000 downloads so far ( not to count additional 35.000 on IndieGala last month )! We are very happy about the attention the prologue got! Not so happy about low performance / stuttering issues and some glitches. for this reason we deliver this patch that addresses few problems and will keep working on improvements. version 1.1.0.1.18 Geometry optimizadion in dock area / AI cycle Optimizations General Performance optimization This could lend to 20 - 50 fps gain according your hardware. Achievements Fix Wrong Colliders Fix Fixed a bug in final boss battle Fix quiver capacity bug Removed currently not supported languages Molotov crash fix V-sync/60 fps/auto graphic preset by default Reduced enemies ranged attack precision Fix dogs not eating food bug Fix elevator bug Final boss arena gameplay fix and improvements AI optimization Do not forget Die Young main game is coming out in july! Add it to your wishlist! https://store.steampowered.com/app/433170/Die_Young/Die Young: Prologue is now available on Steam!Jun 15, 2019 - Community AnnouncementsPlay Die Young: Prologue now! https://store.steampowered.com/app/973000/Die_Young_Prologue/ Add Die Young: Prologue to your Steam library for FREE and play it right away! This prequel includes the same fast-paced parkour, action-packed moments, palpitating stealth and stunning atmosphere from Die Young in a short and concise standalone experience, rounded up by some challenging Steam Achievements. https://i.imgur.com/sWFXqKK.jpg Get ready to slowly merge into Die Young's full story starting right from the roots! Play as Nehir, a field agent of a well-known political party trying to deconstruct and eliminate Brother n.1, the leader of Island's community. The Prologue covers her desperate attempt to reach the rendezvous point. Will she be able to save herself or will she die young? Die Young: Prologue is an action-adventure with a more linear structure than the open-world of Die Young, but it leaves the player with the possibility of using different approaches and paths to escape. The game consists of three levels: Introductory Main Final If players choose to explore these levels, they'll discover several useful items that'll unravel the deep lore behind Die Young. We hope you enjoy this free prequel game!