
Dicetiny
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Continue developing DicetinyMay 6, 2018 - Community AnnouncementsHello, This is Jin. As I wrote in my last post, I had a very difficult time after stop Dicetiny development. Then I had a chance to meet a former developer of Dicetiny who worked with me over 10 years. And we agreed it was a fun time even if it failed. So we decided to resume developing Dicetiny because we want to... Thank you for your long wait. Fix crash when player user targeting spell Modify Donald's to be displayed instead of the currently selected character Support Windows 64bit client For now, we are not able to update Mac version. (we don't have Mac...) Regarding the disabled purchase button.Aug 31, 2016 - Community AnnouncementsHey guys, Sorry for the inconvenience but we have disabled the purchase button for this game due to a legal issue (not copyright issue) we're facing, the details of which we're not allowed to disclose at the moment. We sincerely apologize for this, and we will try our best to get this sorted out as soon as we can. We will keep you posted. Thank you for your attention, and again sorry for the inconvience. Fakedice2016/08/19 HotfixAug 19, 2016 - Community AnnouncementsHey guys, Here's today's patch note. Some of you with Oculus installed on your system are unable to play the game at the moment. Hopefully this will fix that. - Fixed an error that stops the game from launching when it's run on a system with Oculus installed. - Fixed an error that crashes the game under certain conditions. - Fixed so that usable cards in the hand are properly highlighted. - Fixed the Frog Splash card bug that causes your hero to jump to a wrong direction. - Fixed so that cards fromTthe Shop space are no longer clickable when hidden. Thanks and have a great weekend! Fakedice2016/08/19 HotfixAug 19, 2016 - Community AnnouncementsHey guys, Here's today's patch note. Some of you with Oculus installed on your system are unable to play the game at the moment. Hopefully this will fix that. - Fixed an error that stops the game from launching when it's run on a system with Oculus installed. - Fixed an error that crashes the game under certain conditions. - Fixed so that usable cards in the hand are properly highlighted. - Fixed the Frog Splash card bug that causes your hero to jump to a wrong direction. - Fixed so that cards fromTthe Shop space are no longer clickable when hidden. Thanks and have a great weekend! FakedicePost-full-release update #2 - Save issue now fixed.Jul 29, 2016 - Community AnnouncementsHey guys, We now fixed the saving issue. You can now play the game. However, for those of you who launched the game a few hours ago when we first posted this patch-note, the save files seem to be gone, and there doesn't seem to be any way for us to retrieve that. We sincerely apologize for this. We will be more careful about this from now on. Again, thousand apologies. Added Steam Cloud now added for saving games. Italian now added. (Special thanks to _Randi_ for the help!) You can now skip battle animations. You can set it in Option. Added epilogues for the ending for each hero. Improvements Your pre-set deck is still kept even if you remove a hero from the party. Improved the way you can check the details of each card in the deck builder. You can check the job of your current hero in the deck builder. You can hide/unhide the Shop pop-up during gameplay so you can check the board. You can now check a brief explanation of the card slot in-game as well as added an effect when you use it. The display for the current score for Rush, Collection, and Transport stages is now more prominent. You can now see the shortcut keys when you hover over the help button. Deleted the part in the tutorial where you may get stuck. Deleted afterimages found in some stage intro images. Changes Giant bosses now transform more often. Deleted the cost of refreshing when you visit a card seller at the campfire. Bug Fixes Fixed the bug of not giving +1 LVL.. even if you occupy Minion Tower. Fixed the Kit-Cat. It now deals double damage. Fixed the bug where you can't end turn in certain situations. Fixed the bug where the description for the skill of each hero is not displayed in the party setup menu. Known issues and issues we are currently working on. The mouse cursor leaves the game window while it's in the fullscreen mode. The bug that takes you to a wrong space when you jump to the opposite direction of your moving direction. Usable cards are not highlighted in green in certain situations. Game freezes when you press alt+tab while in fullscreen or loading. Unable to change the resolutions when the game is played on Mac PCs. Currently working on German localization for the cards. If you want to help us with Russian/Chinese/Portuguese, please send an email to [email protected]! Thanks, FakedicePost-full-release update #2 - Save issue now fixed.Jul 29, 2016 - Community AnnouncementsHey guys, We now fixed the saving issue. You can now play the game. However, for those of you who launched the game a few hours ago when we first posted this patch-note, the save files seem to be gone, and there doesn't seem to be any way for us to retrieve that. We sincerely apologize for this. We will be more careful about this from now on. Again, thousand apologies. Added Steam Cloud now added for saving games. Italian now added. (Special thanks to _Randi_ for the help!) You can now skip battle animations. You can set it in Option. Added epilogues for the ending for each hero. Improvements Your pre-set deck is still kept even if you remove a hero from the party. Improved the way you can check the details of each card in the deck builder. You can check the job of your current hero in the deck builder. You can hide/unhide the Shop pop-up during gameplay so you can check the board. You can now check a brief explanation of the card slot in-game as well as added an effect when you use it. The display for the current score for Rush, Collection, and Transport stages is now more prominent. You can now see the shortcut keys when you hover over the help button. Deleted the part in the tutorial where you may get stuck. Deleted afterimages found in some stage intro images. Changes Giant bosses now transform more often. Deleted the cost of refreshing when you visit a card seller at the campfire. Bug Fixes Fixed the bug of not giving +1 LVL.. even if you occupy Minion Tower. Fixed the Kit-Cat. It now deals double damage. Fixed the bug where you can't end turn in certain situations. Fixed the bug where the description for the skill of each hero is not displayed in the party setup menu. Known issues and issues we are currently working on. The mouse cursor leaves the game window while it's in the fullscreen mode. The bug that takes you to a wrong space when you jump to the opposite direction of your moving direction. Usable cards are not highlighted in green in certain situations. Game freezes when you press alt+tab while in fullscreen or loading. Unable to change the resolutions when the game is played on Mac PCs. Currently working on German localization for the cards. If you want to help us with Russian/Chinese/Portuguese, please send an email to [email protected]! Thanks, FakediceWe're doing a rollback due to an issue related to Steam Cloud.Jul 29, 2016 - Community AnnouncementsHey guys, We're doing a rollback due to an issue we found related to Steam Cloud. We're currently looking into it, and will keep you guys updated. Sorry for the inconvenience it may have caused. Fakedice.We're doing a rollback due to an issue related to Steam Cloud.Jul 29, 2016 - Community AnnouncementsHey guys, We're doing a rollback due to an issue we found related to Steam Cloud. We're currently looking into it, and will keep you guys updated. Sorry for the inconvenience it may have caused. Fakedice.Post-full release Update #2!Jul 29, 2016 - Community AnnouncementsHey guys, With this update, we tried to put in the feedback we've received from you pre/post-full release as much as we could. Ones that haven't been applied are also being considered so please stay tuned. Without further ado, here is the today's patch note! Added Steam Cloud now added for saving games. Italian now added. (Special thanks to _Randi_ for the help!) You can now skip battle animations. You can set it in Option. Added epilogues for the ending for each hero. Improvements Your pre-set deck is still kept even if you remove a hero from the party. Improved the way you can check the details of each card in the deck builder. You can check the job of your current hero in the deck builder. You can hide/unhide the Shop pop-up during gameplay so you can check the board. You can now check a brief explanation of the card slot in-game as well as added an effect when you use it. The display for the current score for Rush, Collection, and Transport stages is now more prominent. You can now see the shortcut keys when you hover over the help button. Deleted the part in the tutorial where you may get stuck. Deleted afterimages found in some stage intro images. Changes Giant bosses now transform more often. Deleted the cost of refreshing when you visit a card seller at the campfire. Bug Fixes Fixed the bug of not giving +1 LVL.. even if you occupy Minion Tower. Fixed the Kit-Cat. It now deals double damage. Fixed the bug where you can't end turn in certain situations. Fixed the bug where the description for the skill of each hero is not displayed in the party setup menu. Known issues and issues we are currently working on. The mouse cursor leaves the game window while it's in the fullscreen mode. The bug that takes you to a wrong space when you jump to the opposite direction of your moving direction. Usable cards are not highlighted in green in certain situations. Game freezes when you press alt+tab while in fullscreen or loading. Unable to change the resolutions when the game is played on Mac PCs. Currently working on German localization for the cards. If you want to help us with Russian/Chinese/Portuguese, please send an email to [email protected]! Thank you and hope you enjoy the update! FakedicePost-full release Update #2!Jul 29, 2016 - Community AnnouncementsHey guys, With this update, we tried to put in the feedback we've received from you pre/post-full release as much as we could. Ones that haven't been applied are also being considered so please stay tuned. Without further ado, here is the today's patch note! Added Steam Cloud now added for saving games. Italian now added. (Special thanks to _Randi_ for the help!) You can now skip battle animations. You can set it in Option. Added epilogues for the ending for each hero. Improvements Your pre-set deck is still kept even if you remove a hero from the party. Improved the way you can check the details of each card in the deck builder. You can check the job of your current hero in the deck builder. You can hide/unhide the Shop pop-up during gameplay so you can check the board. You can now check a brief explanation of the card slot in-game as well as added an effect when you use it. The display for the current score for Rush, Collection, and Transport stages is now more prominent. You can now see the shortcut keys when you hover over the help button. Deleted the part in the tutorial where you may get stuck. Deleted afterimages found in some stage intro images. Changes Giant bosses now transform more often. Deleted the cost of refreshing when you visit a card seller at the campfire. Bug Fixes Fixed the bug of not giving +1 LVL.. even if you occupy Minion Tower. Fixed the Kit-Cat. It now deals double damage. Fixed the bug where you can't end turn in certain situations. Fixed the bug where the description for the skill of each hero is not displayed in the party setup menu. Known issues and issues we are currently working on. The mouse cursor leaves the game window while it's in the fullscreen mode. The bug that takes you to a wrong space when you jump to the opposite direction of your moving direction. Usable cards are not highlighted in green in certain situations. Game freezes when you press alt+tab while in fullscreen or loading. Unable to change the resolutions when the game is played on Mac PCs. Currently working on German localization for the cards. If you want to help us with Russian/Chinese/Portuguese, please send an email to [email protected]! Thank you and hope you enjoy the update! FakedicePost-Full Release Update #1!Jul 25, 2016 - Community AnnouncementsHey guys, Hope you guys had a great weekend playing Dicetiny. Today we're doing a small patch that covers the followings. Improvements Battle Log: You can now scroll the battle log, enabling you to check old logs. Fixed the bug of minion cards in the back of the deck now showing up. Fixed the bug of not unlocking some achievements. Deleted the late round penalty (1 damage after 10th round as it wasn't working properly) Currently discussing Integrating Steam Cloud for saving files. Looking into Multiplayer See you guys later! FakedicePost-Full Release Update #1!Jul 25, 2016 - Community AnnouncementsHey guys, Hope you guys had a great weekend playing Dicetiny. Today we're doing a small patch that covers the followings. Improvements Battle Log: You can now scroll the battle log, enabling you to check old logs. Fixed the bug of minion cards in the back of the deck now showing up. Fixed the bug of not unlocking some achievements. Deleted the late round penalty (1 damage after 10th round as it wasn't working properly) Currently discussing Integrating Steam Cloud for saving files. Looking into Multiplayer See you guys later! FakedicePatch Coming Next Week! What we are talking about right now!Jul 22, 2016 - Community Announcementshttp://i.imgur.com/eZgKajT.jpg Hey guys, Hope you guys are enjoyng the full release build. Meanwhile we have a plan for a patch next week and it will focus on balancing the cards. So if you have any feedback on the current cards, please let us know. Also, here are some of the things we are talking about right now. - Conroller support In case we will need to port Dicetiny into consoles in the future. - Full localization As you know French, Spanish, Korean, and Japanese are partially supported. We're talking with some German users for German localization now. - Cross-promotions with other indie devs. Some are already confirmed so stay tuned! - Multiplayer we're discussing if this is possible considering the limited resources we have. Alright guys, see you soon! Fakedice Patch Coming Next Week! What we are talking about right now!Jul 22, 2016 - Community Announcementshttp://i.imgur.com/eZgKajT.jpg Hey guys, Hope you guys are enjoyng the full release build. Meanwhile we have a plan for a patch next week and it will focus on balancing the cards. So if you have any feedback on the current cards, please let us know. Also, here are some of the things we are talking about right now. - Conroller support In case we will need to port Dicetiny into consoles in the future. - Full localization As you know French, Spanish, Korean, and Japanese are partially supported. We're talking with some German users for German localization now. - Cross-promotions with other indie devs. Some are already confirmed so stay tuned! - Multiplayer we're discussing if this is possible considering the limited resources we have. Alright guys, see you soon! Fakedice Officially Fully Released!Jul 21, 2016 - Community Announcementshttp://i.imgur.com/wVWhjBB.jpg Hey guys, The Full Release version is finally up, and DICETINY is officially fully-released! I will keep the announcement short because it's 3am here and to be honest we're kind of sleepy. =p Ok so here comes the usual stuff. The patch note. Added All stages are now open! Achievements are now open! Added Credits! Changes The rule for betrayal adjusted. (Only applies to the Betrayal mode) - When you land on an enemy minion, you lose 10 gold times its level. - While in this mode, all the minions' chance for hiring and cost for hiring are void. - Sneak Attack: It now deals 2 damage to all minions on the same board. Deals 4 instead if the minion is Good. Others - Shortcut keys implemented. (Press F1) - You get three basic cards at the beginning instead of two. - Fullscreen mode added. This is the default setting now. - You get GEM when you clear a stage the second time around. - You now get an option to reply a stage after you clear it and others.... Bug Fixes - Adjusted the alignment of party members at Party Setup screen. - Fixed the issue of Hex Drinker not leveling up. And other nameless bugs.... Alright guys, see you later! FakediceOfficially Fully Released!Jul 21, 2016 - Community Announcementshttp://i.imgur.com/wVWhjBB.jpg Hey guys, The Full Release version is finally up, and DICETINY is officially fully-released! I will keep the announcement short because it's 3am here and to be honest we're kind of sleepy. =p Ok so here comes the usual stuff. The patch note. Added All stages are now open! Achievements are now open! Added Credits! Changes The rule for betrayal adjusted. (Only applies to the Betrayal mode) - When you land on an enemy minion, you lose 10 gold times its level. - While in this mode, all the minions' chance for hiring and cost for hiring are void. - Sneak Attack: It now deals 2 damage to all minions on the same board. Deals 4 instead if the minion is Good. Others - Shortcut keys implemented. (Press F1) - You get three basic cards at the beginning instead of two. - Fullscreen mode added. This is the default setting now. - You get GEM when you clear a stage the second time around. - You now get an option to reply a stage after you clear it and others.... Bug Fixes - Adjusted the alignment of party members at Party Setup screen. - Fixed the issue of Hex Drinker not leveling up. And other nameless bugs.... Alright guys, see you later! FakediceSee you guys in one hour!Jul 21, 2016 - Community AnnouncementsHey guys, There's been a slight delay and it will take another hour or so for us to put the final touch. Sorry for the wait, and we will be back soon! FakediceSee you guys in one hour!Jul 21, 2016 - Community AnnouncementsHey guys, There's been a slight delay and it will take another hour or so for us to put the final touch. Sorry for the wait, and we will be back soon! FakediceThe Last Sneak Peek! - Dead Serious/Brand New Trailer!Jul 20, 2016 - Community Announcementshttp://i.imgur.com/rSUcMVd.jpg Hey, guys! It's 4am in Korea, and we're working hard to deliver the full release today (or tomorrow?) We've got some art resources to finish, and here's hoping that we get them done in time. So for now, our plan is to upload the build (Hopefully) at.... 9:00 am, Thursday, July 21st PST (LA Time) We wiill let you know if we don't get the arts done in time and the schedule changes. Why so serious, Dead Serious? Moving on, as you can see above, we unveil the ultimate bad guy of Dicetiny, the one and only Dead Serious! I will keep this short because little is known about this guy. http://i.imgur.com/1wjFhPM.jpg http://i.imgur.com/aRz0vWT.jpg The Latest Trailer Oh, and before you go...today we're happy to unveil our latest trailer! (based on a true story) https://youtu.be/jVNT4e3L1N8 See you soon, guys! Fakedice The Last Sneak Peek! - Dead Serious/Brand New Trailer!Jul 20, 2016 - Community Announcementshttp://i.imgur.com/rSUcMVd.jpg Hey, guys! It's 4am in Korea, and we're working hard to deliver the full release today (or tomorrow?) We've got some art resources to finish, and here's hoping that we get them done in time. So for now, our plan is to upload the build (Hopefully) at.... 9:00 am, Thursday, July 21st PST (LA Time) We wiill let you know if we don't get the arts done in time and the schedule changes. Why so serious, Dead Serious? Moving on, as you can see above, we unveil the ultimate bad guy of Dicetiny, the one and only Dead Serious! I will keep this short because little is known about this guy. http://i.imgur.com/1wjFhPM.jpg http://i.imgur.com/aRz0vWT.jpg The Latest Trailer Oh, and before you go...today we're happy to unveil our latest trailer! (based on a true story) https://youtu.be/jVNT4e3L1N8 See you soon, guys! Fakedice
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