
Dice Kingdoms
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Hotfix v1.0.4Apr 9, 2024 - Community Announcementsv1.0.4 Matchmaking is not region restricted any more Lobby code is not region restricted any more Added more fallback time-server to prevent "No host found" errors Updated Chinese translations Fixed lobby settings being editable in matchmaking Hotfix v1.0.2Apr 8, 2024 - Community Announcementsv1.0.2 Fixed an issue where time synchronization did not work properly in China, sometimes leading to "No host found" when joining a lobby. Please report on Discord if you still encounter this issue.Dice Kingdoms is Out!Apr 5, 2024 - Community Announcements🎉 Dice Kingdoms 1.0 Now Available! 🎉 We are thrilled to announce that Dice Kingdoms 1.0 is officially available! A huge thank you to all our players who joined us through the Early Access and Beta phases. Your feedback and support have been invaluable in shaping the game. 🌐 What’s New in 1.0? We've made monumental strides from Early access to the official release. Here's what you can expect in the 1.0 version: 🏰 New Civilization: The Mayans! Immerse yourself in history with the Addition of the Mayan Civilization. Explore their unique research tree, custom units and buildings. 🤝 Team Mode: Introducing Team Mode: Form teams of 2 or 3 to coordinate attacks, trade resources, and share victory conditions. ⚖ Gameplay Balancing: Army and Defender Balancing: Adjustments made to priests, templars, and warlocks for more strategic combat. Villager and Building Adjustments: Changes to resource drops, building HP, and villager defense mechanics. Disasters phase: Shortened Disasters phases and synchronized disaster events across all islands. Research Costs & Rewards: Lowered costs for most researches and adjusted the rewards for pillaging and cultural proximity effects. 📚 New Research: Trade Efficiency: Double the resources acquired through market trades. Rituals: send a skull to each opponent for every Sorcerer Tower you own. Ship Hold Optimization: Double the capacity of your ships. 🌍 Gameplay Enhancements: Increased Player Support: Game now supports up to 12 players for larger battles (note: may increase lag on lower-end systems). Tutorial Improvements: Enhanced tutorial for a more engaging introduction to the game. AI Strategy Overhaul: Updated AI build orders and strategies for a more challenging experience. 🔄 Market and Resource Sharing: Enhanced Market Functionality: Now allows for resource donations in FFA mode, fostering dynamic alliances and strategies. 🌌 Chaotic Options: New Multi-Meteor Option: For every skull count above 12, add an extra meteor. 🔧 Bug Fixes & Optimizations: Gold Rewards Fix: Addressed an issue with inconsistent gold reward distribution. Memory Optimization: Improved late-game RAM usage for smoother gameplay. Land Camp Pier Optimization: Enhanced performance for better gaming experience. Highlighted Element Silhouettes: Improved visibility for easier identification of key game elements. 🚀 Join the Adventure Start your journey, build your empire, and compete with players around the world. Whether you’re a seasoned strategist or new to the kingdom, there’s something for everyone in Dice Kingdoms 1.0. Thank you for being a part of our community. Here’s to many epic battles, strategic victories, and fun moments ahead! 🎲 Let’s Roll! 🎲Special Reward Announcement!Apr 2, 2024 - Community AnnouncementsGreetings, Kingdom Builders! 🌟 Special Reward Announcement! 🌟 As a token of our appreciation for your incredible support during our Early Access and Beta phases, we're excited to announce a special challenge running from today, April 2nd, until our official launch on April 5th! 🏆 Play a Game, Earn 150 Golds! 🏆 Play a game in any game mode between now and the launch date, and you'll be rewarded with 150 golds to help to unlock either the Roman or New Mayan civilization. It's our way of thank you for being part of our journey and helping shape the game into what it is today. If you miss our new trailer: https://www.youtube.com/watch?v=gQ_TfTHRYIs Join the Celebration! Mark your calendars, rally your friends, and prepare for an epic journey in the full version of Dice Kingdoms. Whether you're a veteran or new to the realm, there's never been a better time to build your empire. 🎲 Let's roll the Dice 🎲Date reveal 1.0 + New trailerMar 13, 2024 - Community Announcements🎉 Dice Kingdoms 1.0 Launch Announcement! 🎉 Greetings, Kingdom Builders! The moment we've all been eagerly awaiting is finally here! After countless battles, strategies, and invaluable feedback from our dedicated community, we are thrilled to announce that Dice Kingdoms is officially launching in its 1.0 version on April 5, 2024! Our new trailer: https://www.youtube.com/watch?v=gQ_TfTHRYIs What's New in 1.0? We've made monumental strides from Early access to the official release. Here's what you can expect in the 1.0 version: 🏰 New Civilization: The Mayans! Immerse yourself in history with the Addition of the Mayan Civilization. Explore their unique research tree, custom units and buildings. 🤝 Team Mode: Introducing Team Mode: Form teams of 2 or 3 to coordinate attacks, trade resources, and share victory conditions. ⚖ Gameplay Balancing: Army and Defender Balancing: Adjustments made to priests, templars, and warlocks for more strategic combat. Villager and Building Adjustments: Changes to resource drops, building HP, and villager defense mechanics. Disasters phase: Shortened Disasters phases and synchronized disaster events across all islands. Research Costs & Rewards: Lowered costs for most researches and adjusted the rewards for pillaging and cultural proximity effects. 📚 New Research: Trade Efficiency: Double the resources acquired through market trades. Rituals: send a skull to each opponent for every Sorcerer Tower you own. Ship Hold Optimization: Double the capacity of your ships. 🌍 Gameplay Enhancements: Increased Player Support: Game now supports up to 12 players for larger battles (note: may increase lag on lower-end systems). Tutorial Improvements: Enhanced tutorial for a more engaging introduction to the game. AI Strategy Overhaul: Updated AI build orders and strategies for a more challenging experience. 🔄 Market and Resource Sharing: Enhanced Market Functionality: Now allows for resource donations in FFA mode, fostering dynamic alliances and strategies. 🌌 Chaotic Options: New Multi-Meteor Option: For every skull count above 12, add an extra meteor. 🔧 Bug Fixes & Optimizations: Gold Rewards Fix: Addressed an issue with inconsistent gold reward distribution. Memory Optimization: Improved late-game RAM usage for smoother gameplay. Land Camp Pier Optimization: Enhanced performance for better gaming experience. Highlighted Element Silhouettes: Improved visibility for easier identification of key game elements. Final Push for Translations! We're almost at the finish line with localizations, but we need your help to cross it! If you're fluent in any additional languages, join us in finalizing the translations to make Dice Kingdoms accessible to more players worldwide. We need you! Special Launch Week Offer! To celebrate the launch, we're giving away 150 FREE Golds to help to unlock either the Roman or Mayan civilization for all players who log in during the week leading up to the release. Don't miss this golden opportunity! Join the Celebrati...New changes in the Beta development branchJan 17, 2024 - Community AnnouncementsHello everyone, There is a sale going on right now at -35%! We've released some of the changes we've been working on in the beta development branch Join our Discord We play several times a day! To be part of the testers before the changes go live, don't forget to select Beta Testing on Discord. {STEAM_CLAN_IMAGE}/41885942/bb885097f75af73cea5870c3f638792afe1b5e2d.png {STEAM_CLAN_IMAGE}/41885942/f01a081bd182a18dec089e90ad6cf3e5a26bb736.png Army and defender balancing Priests convert a bit faster Templars tank arrows much more, but have the same attack speed as basic soldiers Warlock upgrades now cost 180 books lowered research costs for most researches shorter catastrophe phase Disasters now occur simultaneously on all islands except the most spectacular ones Villagers only give 1 resource when they die buildings have less life translation implemented Nerf the defense of the villagers: reduced parry chance of bourgeois reduced parry chance of peasant reduced parry chance of Priest decreased attack speed of Generals increased attack speed of kings Reduced HP of blue and yellow houses Reduced loot reward Nerf of cathedrals : reduced HP increased cost reduced gain culture proximity effect from 2/church + 2/church nearby to 2/church + 1/church nearby Pillage reward reduced from 20 culture to 10 Reduced HP of blue and yellow houses Reduced loot reward Nerf of cathedrals reduced HP increased cost reduced gain culture proximity effect from 2/church + 2/church nearby to 2/church + 1/church nearby Pillage reward reduced from 20 culture to 10 The goal of this update is to make rush wonders less viable without defense. {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.pngComing soon to Dice Kingdoms - Update 1.0 previewDec 18, 2023 - Community AnnouncementsHello everyone, We're excited to give you a sneak peek at what's coming in the next Dice Kingdoms 1.0 update. Our team is passionately working to enhance your gaming experience with new strategic features and exciting additions. Coming soon: New Civilization: The Mayans Explore a new civilization with its own technology tree. Discover the cultural richness of the Maya and use their power to shape your destiny. New late game Technologies We are working on new technologies to add different late game strategies. New unit and balance between units The Cursed Priest, this unit will bring a unique tactical dynamic to the battlefield. Team Mode Get closer to your friends with the introduction of Team Mode! Form alliances, strategize, and triumph together. New Translations: Russian, Simplified Chinese, French For an even more global gaming experience, Dice Kingdoms will be available in Russian, Simplified Chinese and French. Important Note: The Winter Sale will be the last major promo before launch! This update marks a pivotal moment in the evolution of Dice Kingdoms. Take advantage of this promo before the official release to join the community and discover what's new. Stay tuned for more announcements and get ready to dive into Dice Kingdoms Update 1.0. Join the Discord to be notified of future changes. To be part of the testers before the changes goes live, don't forget to select Beta Testing on Discord. {STEAM_CLAN_IMAGE}/41885942/f01a081bd182a18dec089e90ad6cf3e5a26bb736.png Your Dice Kingdoms team. {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.png A preview of the new civilization : Archery {STEAM_CLAN_IMAGE}/41885942/7765d329812e64a297971457c0df9a9bc53a8884.png Barracks {STEAM_CLAN_IMAGE}/41885942/d598c0fb2f782cf970f57eaa668b5c61790a8668.png Guard Tower {STEAM_CLAN_IMAGE}/41885942/11ba087a0ee19ba813f1b0825dfc995b848571af.png House {STEAM_CLAN_IMAGE}/41885942/24614be62c465843721a7647cfc8b8d311e14dbe.pngGold Rewards in Dice Kingdoms Now Available in All Modes!Oct 25, 2023 - Community AnnouncementsHello everyone, Previously, the only way to unlock Civilization Gold was through PvP matchmaking. We heard you and are pleased to announce that you can now earn 12 gold for every victory in any game mode. Whether you're dueling against AI opponents, battling with your friends, or competing online, each victory will now reward you with the same gold bonus! This sweeping change ensures that every moment spent in Dice Kingdoms can be rewarding. We would like to express our deepest gratitude to everyone who has invested in Roman Civilization. Your support has been instrumental in the development of Dice Kingdoms. Our ultimate goal is to provide the community with an experience that is both fair and exciting. This change reflects our commitment to meeting the diverse needs and preferences of our player base. By offering gold in all modes, we hope to satisfy you. Your continued support is what drives the development of Dice Kingdoms, and for that we are deeply grateful. Enjoy the game! PS: We hyave setup a crowdin page for anyone to help translate the game. Don't hesitate to check a few sentenes in your langage. You can discuss it on the discord (channel #translation-crowdin)Roman UpdateJul 23, 2023 - Community AnnouncementsHello everyone, We have just released an exciting major update, here is a summary of the changes: Revised Culture Mechanics and Unique Civilization Research Trees: One of the biggest changes involves the culture mechanic. Culture is no longer a victory condition, but now plays a crucial role in unlocking new Tier 2 and Tier 3 buildings. By researching different technologies in the university, you will gain access to the tech tree, unlocking buildings, units, and upgrades. These advancements will play a crucial role in developing your island, expanding your empire, and gaining an edge over your opponents. Each civilization now has its own specific research tree, allowing you to explore different paths of development and advancement. Expand your empire by unlocking new buildings, recruiting powerful units, and improving your strategic skills. This update adds even more strategic depth and variety to the gameplay experience. Explore the strengths and weaknesses of each civilization, and forge your own path to victory. {STEAM_CLAN_IMAGE}/41885942/adf109c18a13cc7fdc576714c94448071237ace0.png Civilization Unlock System and Roman Empire: Introducing the Civilization Unlock System! Every day you can win 6 golds by winning a quick match and use this new currency to unlock civilizations. These include the mighty Roman Empire. Acquire it through in-game accumulation or purchase it directly from Steam. Additionally, during the Roman Civilization launch event, daily bonus rewards will be multiplied to accelerate your progress. To celebrate the Roman civilization the daily reward is up to 12 gold per day until the end of July. Water building: We have introduced new buildings to place in water. You can now build fishing ships that provide a steady source of food without taking up space on your island, ensuring the prosperity of your kingdom. In addition, a new building called a lighthouse will increase the food yield of your fishing ships. {STEAM_CLAN_IMAGE}/41885942/4f50cd6e8143618ffa42d39f7556a1c37627e872.png Island Expansion: Shape your kingdom's destiny with a new special building that allows you to expand your island. Strategically plan and build structures to gain a stronger foothold against your enemies. {STEAM_CLAN_IMAGE}/41885942/f711239a4a560159f308f5b85ee163db3708d441.png Disaster Rebalance: We heard your feedback! To provide a more balanced experience, we have reduced the impact of three major disasters: Disease, Revolt, and Pirates. They now have 50% of their original effect, giving you more room to recover and strategize effectively. We hope this new strategic dimension will add excitement and variety to your Dice Kingdoms sessions. Thank you for your valuable feedback that helped us make these improvements. Regards, The Dice Kingdoms TeamChangelog v1.21.1May 25, 2023 - Community AnnouncementsChanges Increased maximum wait times for quick match queues. Slightly reduced warlock attack speed and building damage. Fixes Fixed archer ships sometimes leaving too early Fixed defenders getting stuck in rare scenarios related to docks Fixed re-roll button sometimes not disappearing after rejoining a game Fixed islands sometimes being slightly too far for the camera Other News In the meantime, we are working on a much bigger update, so stay tuned!New Buildings, Archers, Rulebook and Fixes!Apr 23, 2023 - Community AnnouncementsWe're excited to announce a new update for Dice Kingdoms that brings several new features, improvements, and fixes. Here's what's new: New Buildings Archery Range {STEAM_CLAN_IMAGE}/41885942/33e93eda7fa4f7f7684cc5deb244861f5a87a2c0.png It unlocks a new type of soldier, the Archer, great versus villagers, sneaky attacks and to defend the castle. {STEAM_CLAN_IMAGE}/41885942/49edcab8429e8abd3c78a0fe1b6519539188e517.png We have also made changes to the Warlock unit and they no longer give skulls, but are now very powerful combat units and an upgrade to Archers. {STEAM_CLAN_IMAGE}/41885942/2691fc288b037a07368a695ac4ddc1c6280683da.png Templars now have a 1/3 chance to block arrows to deal with the arrows of guard towers and archers. Stone Quarry {STEAM_CLAN_IMAGE}/41885942/6078afd7f83438d2b61b8af284feb26d237b1fab.png Produces stone based on adjacent stones. Lumber Camp {STEAM_CLAN_IMAGE}/41885942/3fcd6014f4b9642e4ac043889c06487a095a27db.png Produces wood based on adjacent trees. Other Additions Rule Book We also added an in-game rule book to help players understand the game mechanics and objectives. Customize Victory Conditions We also added the ability to disable culture and wonder victories for those who prefer different victory conditions. Training Improvements We made some improvements to the game's training mode to help players better understand the game's mechanics. Fixes Finally, we have fixed the startup crash issue that affected users with some atypical input devices. We apologize for any inconvenience this may have caused and hope this fix resolves the issue for those affected. Again, thank you for your feedback and suggestions. We are always looking for ways to improve Dice Kingdoms and make it the best game possible.Changelog v1.20.12Apr 9, 2023 - Community AnnouncementsFixes Fixed some matchmaking lobbies getting stuck Fixed upgraded guard towers not having increased attack speed Changelog v1.20.9Apr 7, 2023 - Community AnnouncementsAdditions Battle summary in the scoreboard (tab) Sorcerer AI difficulty level (even harder than King) {STEAM_CLAN_IMAGE}/41885942/43864d0457750591c408b56fc93067cad949b3a4.png Improvements Matchmaking waits longer to find more players Preview lobby during matchmaking Vote during matchmaking to start without waiting for more players Vote during matchmaking to fill with AIs Added some delay when entering matchmaking {STEAM_CLAN_IMAGE}/41885942/f0eead956a61db6ebc678f0634c0035f88a63681.png Fixes Fixed various errors when exiting the game Added disconnect error messages Fixed inability to join a lobby via code in some cases Do not automatically skip the build phase if you have no hammer but are able to research Dice Kingdoms is Out Now!Apr 3, 2023 - Community AnnouncementsWe are thrilled to announce that Dice Kingdoms is now available on Steam 🎉 Dice Kingdoms is a strategic game that features resource management using dice and automatic battles. It’s a game that’s perfect for people who love board games and strategy games. It’s playable solo or multiplayer. What makes Dice Kingdoms stand out is that it’s inspired by classic board games, but with a modern twist. It’s like the love child of Settlers of Catan and Civilization! To celebrate the launch, we're offering a special discount of 20% off the regular price for a limited time only. Don't wait too long, grab your copy today and start building your kingdom! Thank you for your support and we hope you enjoy playing Dice Kingdoms as much as we enjoyed creating it. {STEAM_CLAN_IMAGE}/41885942/9e8f63819a900a85cb843dfc40e7a2346cb30b05.png Here are some of the game’s key features: Unique dice-based resource management system Automatic battles that keep the game moving quickly Beautiful low poly art style Multiplayer matches {STEAM_CLAN_IMAGE}/41885942/f90520c0f3c1572b207d9d29c8e55e407250d1da.jpg {STEAM_CLAN_IMAGE}/41885942/232f89281c635e0091dd92751f5bf29da22ed5bd.png {STEAM_CLAN_IMAGE}/41885942/ad9025ed2c5b4268ef2d1584fae1e7055de43531.jpg {STEAM_CLAN_IMAGE}/41885942/89c008c13d71528b2b3a1aa4e79b81d44e0fc773.png {STEAM_CLAN_IMAGE}/41885942/475a744bec4825fedb68edaa7203ec8d34e43f85.jpg {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.png Changelog v1.20.1Apr 3, 2023 - Community AnnouncementsAdditions Different visuals for upgraded towers Lobby setting for timer speed Improvements Timer feedback when approaching 0 Timer feedback when someone is awaited Ability to join lobby by code (even if not friend on Steam) Big warning when someone is about to win Ping is displayed in the scoreboard Fixes Fixed issues with some non-Latin characters Fixed some problems when rejoining at specific moments v1.19.48 + New Proximity FeatureMar 19, 2023 - Community AnnouncementsHello players! We are thrilled to share some exciting new updates with you today: New Proximity Feature: Windmills now give 2 food per touching farm, and only 1 food for other farms. This feature also applies to Churches and Cathedrals, making the gain of culture more complex. Cathedrals now give 2 culture to Churches, and 3 more to Churches touching the Cathedral. Since the end of the beta and thanks to bug reports on our Discord, we have made some bug fixes and optimizations: Optimized armatures and certain shaders for better performance. More reliable and precise host migration/reconnect. Fixes related to ships. Optimized ragdolls. We also implemented small features that were requested on the Discord server: Revolt and pirate disasters are now reduced to 80% of their effect, making them less frustrating. The first meteorite will no longer hit the castle. New skin for the Viking Guard Tower. While we're busy ironing out the last bugs before release, we've also been tinkering with the new faction's buildings. Check out this sneak peek of the latest addition, inspired by the Roman/Greek civilization. We hope you'll enjoy this new addition to the game! Thank you for your continued support, and happy gaming! {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.png {STEAM_CLAN_IMAGE}/41885942/cb9026a2101a446069e7ebf9afa53bca74fc1bf8.png End of BETA, thanks to all!Mar 5, 2023 - Community AnnouncementsDear Beta Testers, The beta will end soon We wanted to take a moment to thank you all for taking part in the beta test of our game. ❤️ We hope you had a great time playing and we appreciate all the valuable feedback you provided. Your bug reports and suggestions have been incredibly helpful in improving the game. We're working hard to address any issues identified during the beta to make the final release as smooth and enjoyable as possible. We encourage you to help us spread the word about the game. If you enjoyed playing it, please consider adding it to your wishlist and sharing it with your friends. The more people who know about the game, the better the chances of finding lots of unsuspecting targets to raid! We would also greatly appreciate it if you could take a moment to fill out a brief survey to help us improve the game before its official release. https://forms.gle/s2vJWZVJ2WePbmb47 Best regards {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.png Changelog v1.19.27Mar 4, 2023 - Community AnnouncementsAdditions Added in game chat Improvements Training is simpler to complete Training steps are easier to notice Fixes Fixed rare cases where the skull level could be incorrect Fixed some host migration issues Fixed players being "resurrected" after multiple host migrations Fixed seagulls going inside of docks Dice Kingdoms' Release Date & Suggestions!Mar 1, 2023 - Community AnnouncementsHello everyone, We only have a few days left of beta access and I hope you have enjoyed playing Dice Kingdoms. We would like to thank everyone who gave us feedback and suggestions, some of which we have already implemented and others we have started to work on. In addition, we would like to express our appreciation for the support we have received from content creators such as Dizoff, whose coverage has helped us reach a wider audience In order to keep track of all the suggestions we've received, we're going to create an article for each suggestion on our Discord. This will allow us to have a group discussion about each suggestion. We have also estimated the time it will take to fix the minor bugs and make other improvements to ensure the best possible experience. We are pleased to announce that the game will be released in Early Access on Steam on April 3, 2023. Thank you for your continued support and participation in the beta test. We appreciate your valuable feedback and look forward to continuing to work together to make Dice Kingdoms the best it can be. {STEAM_CLAN_IMAGE}/41885942/b8460f586fafe7dc5c661b99e74d38f4a6e40ced.png Changelog v1.19.22Feb 27, 2023 - Community AnnouncementsBalance Templars attack slightly slower Peasant AI is weaker Improvements Improved AI building/wall placement Improved dock models ⌛ icon is now displayed on awaited players when syncing at the end of phases Fixes Fixed ships sometimes going through islands Fixed delays at the end of phases Fixed being unable to click on player banner to focus their island when defeated, during harvest Fixed freeze that could happen when an AI was about to win Other small fixes
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