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DDNet 18.1 releasedMar 18, 2024 - Community AnnouncementsDDNet 18.1 has been released with the following changes: Add tabs for favorite communities, separate country/type filters Better map settings input (autocompletion, validation) Render loading message/indicator for vote options and rcon commands Add flag search in settings Add team-lock indicator to HUD Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers More efficient HTTP usage Add time scale to debug graphs for constant scrolling speed Improve Windows logger, add virtual terminal support Show extra "Reset Filter" button when no servers match filter Ensure client window is maximized and active after restarting Random skin improvements Improve voting HUD Keep console scrolling position during text selection Only write files when changed Show warnings after client close instead of preventing quitting Fix switch screen and blackscreen OpenGL + Window borderless Add placeholder country/type for servers without community Don't show FPS during demo rendering Validate skin names when loading Allow background jobs to be aborted save_replay improvements Pick bg entities map without file extension Search most fitting allocation, not first fitting Increase WASD pan speed while holding shift Add "View" button to tele/switch drop down Make "Clean up game tiles" undoable Allow finer grid Add parallax to layer selector Add plus/minus buttons to numeric value selectors Fix quads Fix FPS drop when editing tiles layer properties Make chat command arguments case-insensitive Add /tpxy to teleport to specific position Fix 0.7 armor being snapped as health Small /practice improvements Show kill messages also for 0.7 clients Add /solo and /deep as practice commands Expire team invites on player disconnect Respond to vital pings with vital pongs DDNet 18.0 releasedJan 22, 2024 - Community AnnouncementsDDNet 18.0 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/b0d9b34ab7c281ccc017081f559d4483a4c0bf7d.png {STEAM_CLAN_IMAGE}/38545738/bc3360b8e6e412e802d0c297fe7f89eb1c020393.png {STEAM_CLAN_IMAGE}/38545738/9fe204ca204ca6850176992861665de0fe776c5e.gif {STEAM_CLAN_IMAGE}/38545738/266dd61a30294b0b4c049534ae97935ad3e20a37.png Community server filter instead of DDNet/KoG tabs Add finish info messages Editable chat size and width Console: Scroll, search (ctrl-f), argument autocompletion Undo/Redo Improved quad handling Color palette and pipette Add /join to join a player's team Improve performance when rendering text Multi-view: Don't zoom below cl_default_zoom Save current chat input when pressing up Better prediction margin updates Count deaths in statboard Quote names with spaces when auto-completing names in commands Config manager improvements Validate filenames and network packets Fix votes with timeout over 60 seconds not being shown Better key reader button in settings Render the tee being spectated after everyone else Validate favorite skin name Better text line spacing and console text selection Fix automatic hammer on release with cl_dummy_control Restart button when game needs to restart to apply settings Improve performance of sounds Improve graphics performance by copying less data Improve player/tee settings Fix wrong selection in vote menu when selected player leaves Fix hook collision line when paused Improved text outlines Differentiate between normal and checkpoint teles Editor buttons rework Allow resize of layers panel Shift-scroll to adjust special tile numbers Don't duplicate images when appending Warn about unused tiles Better text rendering in tele tiles Allow panning outside initial container Add /tp x y to teleport to coordinates Improve server-side auto demos Add Sv_CommandInfo netmsg for autocompletion of chat commands sv_vote_kick_delay fixes Antibot improvements Dynamically connect/disconnect debug dummies Apply name bans to clans Stop recording of demos on shutdown Group list messages Fix happy birthday broadcast Fix crashes on unknown UUID-based map items DDNet 17.4 releasedNov 19, 2023 - Community AnnouncementsDDNet 17.4 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/a26e5c48d12d30667bb9bc4ef0742b268878451b.png {STEAM_CLAN_IMAGE}/38545738/2be21165404bd73d884f8a38c0106c05cd562614.png {STEAM_CLAN_IMAGE}/38545738/b033670ff143cec6035e4030f6750080fac32ca4.gif Graphics: Zoom out without lags Add streamer mode to avoid leaks Indicate AFK status in friends list and info tab Overhaul demo browser UI Ghost improvements (256 simultaneous ghosts!) Add demo_extract_chat tool Don't disable practice mode on death Prediction for laser doors cl_show_direction 3 to show local keypresses only Implement cl_sub_tick_aiming (not enabled on official servers) Improve IME window position on multi-line text Delay server race demo ending by 1 second Add mode selection to color picker popups Increase freeview radius to kill tile border Detect server no longer running when started from client Resize screen when changing resolution in console Improve winter theme Update server browser when adding friend ingame Fix 1-tick delay of values in HUD Fix doubleclick handling with old renderer Correctly update auth keys when using auth_remove Ensure strings in demo header are zero-terminated and valid UTF-8 Fix large FPS drop rendering server details of favorite server Old file handling on Windows again Make Gamemode get enabled when playing DDNet in macOS Show player's latency if menu is open Improve performance of menus checker background, improve server browser performance Don't use mouse position for angle if paused Support easter, halloween, xmas theme maps (no maps yet) Remove parallax zoom from map files Save unknown commands from settings_ddnet.cfg Stop/pause sound previews when leaving editor Add export image/sound buttons Add project-onto operation for envelopes Add numpad shortcuts for zooming in envelope editor Support writing maps with more items/data Add votes command Swap without a name when team only has 2 players Move X amounts of tiles with left, right, up, down Add /lasttp to teleport to last position you did /tp to Fix dead reckoning tele unfreeze and reset speed Quoted names in chat for team joins Save/load ninja Add sv_regional_rankings 0 Add freeze/unfreeze testing commands DDNet 17.3 releasedSep 23, 2023 - Community AnnouncementsDDNet 17.3 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/89593641e558893445513c29a19a8c34bbf34771.png {STEAM_CLAN_IMAGE}/38545738/087bc4f257d726e51b3bfb8c330bc4cbe27d362d.png {STEAM_CLAN_IMAGE}/38545738/d948756ab27a7e20be37efca5ec7f58db09f1cf5.png {STEAM_CLAN_IMAGE}/38545738/3a5dff235b58af32f04063152d4022c8c56a47e9.png Automatic multi-view for players in team Indicator on pause/unpause in demo player Demo search bar Directly render cut to video Golden angle to generate unique team colors Overhauled demo player skipping UI Overhauled server browser filter/details/friends Color vote if you votes yes/no Generate pixelart from images Improved default skin Updated countryflags (GP, MN, MQ, MW, PY, RE) Improve dbg_tuning and other debug HUD Button to reload entities background Improve Windows pipe (FIFO) support Fix rendering long lines in console Disable prediction when game is paused Fix long console commands help Don't send empty chat messages Fix crash with too many votes Fix crash using goto_tele macOS server launcher fix No box selection when panning Detect server being stopped on Linux again Release mouse for X11 when LLDB breakpoint is hit Fix camera zooming when exiting multiview Fix lineinput selection cursor desync Fix chat history with cl_showchat 1 Fix countryflag scrolling Fix chat clipping with OpenGL backend Improve skin cleaning ctrl+f to load map prompt Move automap rule files to subfolder Progress spinner when saving Scaling for envelopes Keep brush when loading another map Fix right-clicking envelope points Warn about unsaved changes when dragging map file into game Fix envelope saving Testing commands: unninja, solo, deep Fix 0.7 clients being able to join after slot change NO_SKIN_CHANGE_FOR_FROZEN game info flag Fix everyone's swap getting reset Fix /load from backup database Fix scoreboard time reset when using /timecp Fix SQLite connection failure assertion Don't reigster to ipv6 when sv_ipv4only is enabled Record antibot events in teehistorian Record join events in teehistorian Shut down DB connection pool on errors DDNet 17.2 releasedAug 12, 2023 - Community AnnouncementsDDNet 17.2 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/2fa6fc232f2abba942434c6f64817c723a76285e.png {STEAM_CLAN_IMAGE}/38545738/9175643ca8a4cd872b50b71d436d984351591131.png {STEAM_CLAN_IMAGE}/38545738/8a8fc2a47eb995953654b97b01f3bdf8714b4e0e.png {STEAM_CLAN_IMAGE}/38545738/1c559fd466a54c5ba0737fa99a613636748dfeaf.gif {STEAM_CLAN_IMAGE}/38545738/0763cf96e4e821aec444c352d755770065beb754.png {STEAM_CLAN_IMAGE}/38545738/5690d5eb1d9469fccced52a0b6cddd5ef356e64e.gif Multiview spectating Improved font selection using fonts/index.json, updated fonts 100 times faster text rendering, better space use Add goto_switch and goto_tele commands Add Galician language Select storage locations in demo browser Support bezier envelope curves in maps Zoomable envelope editor Multiple selection in envelope editor, add grid, box selection Render message when qutting/restarting client Support ./DDNet "connect tw-0.6+udp://ger2.ddnet.org:8303" Implement elasticity tuning values (ground_elasticity_x/y) Execute CFGFLAG_GAME configs from map load on client No delay for direction arrows and aim line toggle Improve demo/video renderer UI Connect to server faster Fix HUD weapons rendering Make online clan friends removable Fix prediction of pickups Fix text wrapping with long strings Fix enter in server browser Fix invalid texture crash in Vulkan Don't load RGB images Support selecting text in both consoles Fix emotes being shown for other tee Allow saving map which is running in server Show message when player is moved ingame Selectable quadpoints Keep selection when moving layers Use temporary file when saving map to prevent corruption Support deleting/renaming folders Perform sanity check and show errors when loading map Fix hookthrough not being fully removed when filling selection Fix crashes with popup menus Improve font scaling and ellipsis Fix hotkeys while editboxes are active Fix quadpoint selection, easier point selection Fix inaccurate envelope calculation Set default name when saving map under new name or as copy Allow server to redirect clients Separate log levels for each output (console/stdout_output_level) Fix killfeed for teams Prevent /swap with paused players Fix crash with DNSBL Stack protector for MinGW Windows builds too DDNet 17.1 releasedJul 7, 2023 - Community AnnouncementsDDNet 17.1 has been released with the following changes: Improved framerate consistency with cl_refresh_rate Add prediction of draggers "bind x" shows what command the key x runs Fix switch prediction on solo server Use icons for refresh and connect buttons in server browser Replace country server filter fullscreen popup with smaller popup Remove snd_rate and cl_threadsoundloading from settings menu Support dragging demo player controls to move them Show error instead of replacing existing demo when renaming Improve demo slice popup Add "No server selected" message to server details Show GPU info in asserts Improve color picker popups Improve scrollbar option UI and settings When all DDNet filter entries selected, deselect with right click Fix crash with binds Add play/stop button and duration label for sounds Make server settings editor height adjustable by dragging Fix filling switch layer not setting switch number 0 Add logappend setting to keep growing tthe same log file (on by default) Allow rcon users access to reserved slots (username:password) Add /unsolo and /undeep practice commands Fix crash with super Fix crash with dbg_dummies Disallow multiple emotes in the same tick Split emoticon sending into nearby and global players Fix MySQL crashes DDNet 17.0 releasedMay 25, 2023 - Community AnnouncementsDDNet 17.0 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/9c365eb6194aaa50a16e9b2398387584010808ec.png {STEAM_CLAN_IMAGE}/38545738/2b84edce5f17a498d2f1209c83087f26eaa0848b.png {STEAM_CLAN_IMAGE}/38545738/31286759c9db2e865a4613c918040fe3259c63b8.gif {STEAM_CLAN_IMAGE}/38545738/cefd9fc726c9d5564e0e784ce975de88b91c8f0c.gif Condensed team killfeed Improved friends list UI Improved line input and IME support Add proof mode for menu backgrounds Fix cl_show_others_alpha not used in places where it can be Show error message popup on assertion error in client and when client fails to launch Multiple broadcast rendering fixes Add the DDNet git hash and "is steam" to the crash file Fix client crash on team kill message with invalid team Fix client crash when spectating on server with missing game info Fix several issues with the text rendering Highlight 0XF game type Fix DDNet freezing on resize on macOS Quit client when existing config file cannot be loaded, add restart command to client Fix client crash/hang when launching without data directory Add missing attribute shield entities for front and switch layers Improve layout of new folder, map details and event popups Improve editor file browser button layout when screen width is low Fix transparency in grass_main Don't render switch number and delay for tiles where they are unused Make envelope editor resizeable by dragging Move some buttons into menus Fix time score Fix swapping with dragger beams and plasmas Fix hook prediction Allow using rescue (/r) on health pickup Add client_score_kind field to serverinfo DDNet 16.9 releasedApr 1, 2023 - Community AnnouncementsDDNet 16.9 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/fafa0d4d1ee5941bc324ab520027e223b3210476.png {STEAM_CLAN_IMAGE}/38545738/fd7b6a28515a571d7f43622f68156702bf88751d.gif {STEAM_CLAN_IMAGE}/38545738/269da25356a78e6904e537f21dcd3a444bb73c6f.png {STEAM_CLAN_IMAGE}/38545738/809884c52206eb27809086b9303a985cc25c67d2.png Add random skin button Select language on first start based on user locale Save screenshot in separate thread to avoid lags Drag layers to reorder Sort by name and modified time in file dialog Show popups in editor when loading/saving file fails Improved MOTD rendering Don't add duplicate consecutive commands to console history Support scrolling when mouse at edge Support holding shift for slow mouse with color pickers Fix incorrect tee blood color being shown in settings Reveal selection when scrolling layer list with up/down arrow keys Fix inp_controller_guid Fix dummy tee being able to ping main tee in chat Check if HTTP request task is aborted in completion callback Save console_output_level and console_enable_colors variables Fix rcon login when disconnecting dummy and when username used Fix client crash when cl_chat_old config is used Fix erratic smooth scrolling when scroll time is changed Allow choosing envelopes by typing their ID Ignore some tiles in free slot finder Always enable editor panning and zooming when GUI is hidden Handle loading invalid files Add "Show Directory" button in file dialog Add "Delete" button to editor file browser Disable editor file browser hotkeys while another popup is open Add missing default value for custom parallax zoom property Optimizations in preparation for 128 player support Fix incorrect sixup detection when snapping pickups Round time in scoreboard by millisecond, not centisecond Improve ping command accuracy Fix server logfile error message Fix and improve twping Allow to pass in the git shortrev in git_revision.py Improve crash parsing in parse_drmingw.sh Set uniform client/server names in cmake, easier modding Happy New Year 2023 Photoshoot ResultMar 6, 2023 - Community AnnouncementsThe Photoshoot from nearly 2 months ago is finished! Check out the final image: {STEAM_CLAN_IMAGE}/38545738/adb925b1c1eedd001ee53d5fd5766d7fdcd9fbe3.png Thanks again to louis and TsFreddie!DDNet 16.8 releasedMar 5, 2023 - Community AnnouncementsDDNet 16.8 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/d1bbb9b8e89421164f988ad6e835026ef1c30c6d.png {STEAM_CLAN_IMAGE}/38545738/d5bc6db7a3b358bec83be8cbe91d4abfe7981c1c.png {STEAM_CLAN_IMAGE}/38545738/eb59b7f7a0faefa400c1816804cbff147ad82b39.png Add skin to serverbrowser's scoreboard Add ingame and browser buttons to copy server info to clipboard Better lists with smooth scrolling (ui_smooth_scroll_time) Implement FIFO on Windows using Named Pipes Add tooltip to demo seekbar showing the currently hovered time Fix client crash when echoing client message to chat, use em dash for client messages in chat Make color pickers not change selected color as much Support 4 and 8 digit RGBA color values in console Merge entity textures to reduce memory usage Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused For integrated and discrete GPUs always prefer what comes first in the list Show error message when downloaded map cannot be saved Use OpenGL 3.3 on macOS by default Add error message when saving screenshot fails Save prediction margin Fix text rendering over maximum line width with newline Align color picker buttons on right side Support longer file/folder names Clear file browser search term when entering folder Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes Add a refresh button to the file browser Add reset command to server Fix sv_vanilla_antispoof for vanilla 0.6.5 clients Remove projectiles on save and load Remove projectiles on team change Hand the client IP addresses to the antibot module Fix announcement feature Don't count (connecting) players for voting Fix crash in team save/load DDNet Statistics with DatasetteJan 27, 2023 - Community AnnouncementsThanks to Ryozuki DDNet's database now has a Datasette instance running. It is updated daily, you can run your own queries on our official database and explore the data graphically. You can share interesting queries you generate.Happy Belated New Year 2023 with a Photoshoot Event!Jan 11, 2023 - Community AnnouncementsThanks to louis we have a “DDNet New Year Photoshoot 2023” server again with a fresh map for 2023! Also thanks to TsFreddie for the server modification. Everyone can join the New Year Photshoot server running now to be part of the community photo! Check out last year’s result too. You can join the server directly.DDNet 16.7 releasedJan 10, 2023 - Community AnnouncementsDDNet 16.7 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/53d05ce28087047386dd067fa90cd6a4e7a91003.png Default to Vulkan graphics backend (higher FPS) and handle errors Implement exact matches in search and exclude strings using "" in serverbrowser Register protocol (ddnet://ger2.ddnet.org) and file extensions (.demo and .map) on client launch on Windows Register protocol and file extensions on macOS during installation Render bar below server browser to show loading progression Allow translations to reorder string substitutions Ignore connecting players in search terms when "Filter connecting players" is on Adjust no weak prediction to updated server code Copy the demo timeline markers when slicing a demo Handle ordinal joystick hat keys as combined cardinal hat keys Add support for hot-plugging gamecontrollers Register application separately to specify its displayed name Fix signed integer overflow on client input message Fix undefined behavior when unpacking snapshot deltas Remove possible overflow in str_comp_filenames Fix edge cases where demo tick seeking did not work Fix smooth zooming overshooting the target zoom level Add button that tells you how to save power Colorify BW & F-DDrace gamemodes Add tooltips for the buttons that open directories and files Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game Deactivate editor hotkeys while dialog or editbox is active Fix issues when closing multiple editor popups at the same time Make restart command work Send laser objects as DDNetLaser with type Add README.md for the mastersrv, briefly explaining the setup Add tool to manually ping the mastersrv Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 Fix scoreboard showing wrong best time Swap times should be per player, not per team Improve move_sqlite script to adapt timezone DDNet 16.6 releasedDec 11, 2022 - Community AnnouncementsDDNet 16.6 has been released with the following changes: {STEAM_CLAN_IMAGE}/38545738/2ee3d5ce6a30bdff1c4a39bd7cd1bdfe89ce1b4b.png {STEAM_CLAN_IMAGE}/38545738/c971ce206377bec77711d287642cf0ccf3965de9.png Add support for Rust code in DDNet Add friend counter in server browser Add buttons+increased length on demo viewbar Improve UI Smooth zoom Add 4 minutes of logs for moderators Fix crash when cutting a demo opened from command line Fix heap-buffer-overflow in DDNetLaser prediction code Fix incorrect cursor position after exiting pause/spec More confirmation menus Fix client crash when launching with screenshot command Fix key reader text flashing for one frame Remove // in ddnet:// url handler Fix client crash when unpacking a sixup packet Fix invalid demo cutting, Add slice highlighting Fix choppy demo seeking when start/end ticks are very large Allow both shift keys to be used for all hotkeys Switch to Vulkan 1.1 Correct color for Gores gametype in serverbrowser Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout Add "Tools > Remove unused envelopes" Fix large popups being outside of screen, add margin Fix incorrect minimum values for tele, speedup and switch layers Change hotkey Ctrl+A to Ctrl+T for layer/tile details Also append sounds when appending a map to another map Fix height and margin of sound and image popups Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found Add Shift+G editor hotkey to toggle visibility of game layers Fix editor crash when shifting left/right, fix wrong up/down shifting Adjust quad point position and texture U/V relatively Hex values in info feature Fix crashes when scrolling with up/down keys on empty sounds/images lists Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed Fix physics change by weak hook fix Write log and sqlite files to storage unless given as absolute path Add reason to vote mute, fix vote mute Reset teams when restarting round Report extra player info to master http Fix CGun::Fire server crash Add an optional vscode workspace Add vim syntax files for config files Add tests for int packer, huffman compression Add more tests for hashing, CSemaphore and utf8 confusables Advent of DDNet 2022Nov 30, 2022 - Community AnnouncementsDDNet is running an Advent of DDNet event starting tomorrow until the last door opens on December 24: Finish the (already released) map behind each door on the assigned day to land on the leaderboard. Doors are opened at 00:00 CET and have to be finished within 24 hours. Best finish time gets 20 points, second 19 points and so on with a minimum of 10 points just for finishing. The points are accumulated for the entire time from December 1 to December 24 and don’t count outside of this event. The results will be available on the results page. Thanks to heinrich5991 for the idea for this event! Day 1: Multeasymap (Novice) Day 2: Dubush (Moderate, mirrored) Day 3: Sincera 2 (Novice) Day 4: Exit (Moderate) Day 5: Maui Wowie (Novice) Day 6: Intothenight (Moderate) Day 7: Volt (Solo, rotated) Day 8: TsinmaX (DDmaX.Next) Day 9: Orange 2 (Oldschool)DDNet 16.5 releasedOct 25, 2022 - Community AnnouncementsDDNet 16.5 has been released with the following changes: Add favorite skins Support multiple values to search/exclude in serverbrowser (using ;) Improved crash reports with more information Tweak running visuals Only announce servers using Steam/Discord integration which are registered Add help text at bottom left ingame when menu is open Fix config_directory.bat (whitespaces in the path) Refresh serverbrowser when disconnecting / abort Laser menu tweaks; Changed some default colors Fix unknown command handler for filenames containing spaces Fix UI elements behind color picker background being selectable Remove cl_http_map_download Fix client crash when server does not send gameinfo Fix receiving IPv6 packets after IPv4 ones on Linux Handle non-default Windows directory in os_version_str, print the operating system version on client/server launch Fix map file argument not opening editor with absolute paths Enable antispoof for vanilla by default Remove support for legacy 64 player info protocol Only start registering once the server is fully started Update move_sqlite.py to use sqlite3mysql Respect reserved slots in old serverinfo Code coverage reports on Github Make submodules shallow by default Tournament #62: Behemoth 2 by Pulsar, Ravie & SorahOct 23, 2022 - Community AnnouncementsIt's time for the fourth tournament of the year! We will play the brand-new Brutal (★★★★★) map Behemoth 2 by Pulsar, Ravie & Sorah: {STEAM_CLAN_IMAGE}/38545738/3a34a2ffe8a190a1165f1a21b68ef9e0db2d6e36.png The Tournament will be played on Sunday, October 30 at 18:00 CET (summer time end on same day!) on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! Thanks to Pipou for testing the map! The results will later be available on the Tournament page.DDNet 16.4 releasedSep 22, 2022 - Community AnnouncementsDDNet 16.4 has been released with the following changes: Running and AFK animations Add different laser colors for different types Smooth scrolling in many places Parallax-aware zoom Use new ddnet.org domain Change log format Auto refresh skins when changing related settings Demo viewer: Use font instead of images Demo viewer: Add period/comma hotkeys to skip one tick forward/backward Demo viewer: Allow using play in command line Ignore server info with control characters List symlinks in list_dir Improve "couldn't open..." error messages by listing target Duplicate layers Add map_create_pixelart and map_find_env tools Editor: Added "Order" button in quads popup Added reload button for image and sound popups Added a "Go" button Add HTTPS map download URL field for game servers Various fixes for server demo recording and playback First send message to team, then kill team Add sv_sql_bindaddr and support bindaddr for http masterserver Happy Halloween 2022Sep 14, 2022 - Community AnnouncementsSpecial DDNet servers will run with popular Halloween-themed maps and new Halloween skins will be available! {STEAM_CLAN_IMAGE}/38545738/e30012878fc327d72e420491871a396c3e0c4e30.pngTournament #61: Strategic Paraplegic by Soapy Sandwich & Jimmy JazzAug 29, 2022 - Community AnnouncementsIt's time for the third tournament of the year! We will play the brand-new Brutal (★★★✰✰) map Strategic Paraplegic by Soapy Sandwich & Jimmy Jazz: The Tournament will be played on Sunday, September 4 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! The map can only be played in 2-player teams and requires real players, not dummy. Thanks to louis for testing the map! The results will later be available on the Tournament page.