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Patchnote #46 for Dark Hours (v0.9.20309)Jun 30, 2025 - Community AnnouncementsPatchnote #46 for Dark Hours (v0.9.20309) - 30/06/2025 Monster Blind Ghoul Fix: Fixed a bug where the Blind Ghoul could get stuck when a player used the foghorn while the monster was passing through a door. Trickster & freeze Fix: Fixed a bug where players who were frozen while the Trickster was making them dance ended up with a stuck camera. LD Trickster Card : Fixed a bug with the display case collider that prevented the player from collecting the Trickster card. Large Statue fix: Fixed an issue where the large statue in the museum could sometimes spawn too close to the doors, blocking access. General Localization: Corrected wrong translation of "notebook" in German, Traditional Chinese, and Brazilian Portuguese. Dark Hours Regular Update #45: Summer-themed customization are here!Jun 27, 2025 - Community AnnouncementsHello everyone, Thieves don’t take summer breaks — but that doesn’t mean you can’t look good while pulling off your next heist!Our latest regular update is now live, bringing a wave of summer-themed cosmetics to help you break into haunted places in style.Whether you're sneaking through haunted hallways or running for your life, you might as well do it with a pineapple backpack on.Read the complete patchnote at the end of the news.🌴 New Summer Customization ItemsAvailable now in the shop:Flower sunglassesPineapple backpackVacation team bagStraw hatThese limited-time cosmetics will be available in the shop until the next major update is released over the summer, so don't forget to grab them! We’ll send you a little reminder as the date gets closer, so you won’t miss out.🔧 Bug fixes and general improvements We’ve also made a number of bug fixes and general improvements to enhance your overall experience. Check the full list of changes at the bottom of the news.See you out there — and don’t forget your sunscreen! Raven Stay connected for what’s coming next:Discord Tiktok Bluesky Twitter Instagramor contact us at [email protected] #45 for Dark Hours (v0.9.20280) - 27/06/2025GameplaySled KO Fix: Fixed a bug where a player carried on a sled would move erratically in a single direction if they were knocked out mid-ride. Catch Animation Fix: Fixed an issue where the catch animation wouldn't play when grabbing a player crouching under a vent grille. Objective Item Spawn Logic: Objective-related items will now avoid spawning in the same room whenever possible. Loot Share Fix: Fixed a bug where looting items from a dead player’s bag would incorrectly remove the recovered money from the group’s shared stash. Loot Item Respawn Fix: Fixed an issue where some loot items would remain static and respawn at their original location after being thrown. Score Contract Coefficient Fix: Fixed the score contract coefficient to prevent loot items from spawning repeatedly in the same room in Easy mode.Push Fix: Fixed an issue where players could push others while unfreezing them.Code Door Unlock Fix: Fixed a bug where the door linked to the paper code wouldn’t open after successfully completing the minigame. MonstersMummy Fix: Fixed a bug where the Mummy could become stuck when casting Cursed Mark near a crossed door. Banshee Fix: Fixed an issue where the Banshee’s screamer wasn’t correctly oriented based on the position of the triggering player. Stone Stalkers Fix: Fixed a bug where Stone Stalkers could move at the edge of the player’s vision. Vault Entrance Navigation Fix: Fixed a bug where monsters had trouble entering the Vault room in the Auction House. UILobby Rejection Message Update: The error message displayed when being rejected from a lobby has been made slightly more informative. LDFuse Box Door Fix: Fixed an issue where fuse box or lever doors would close automatically if opened from the inside and the power source (fuse or lever) was rem...☀️ Dark Hours is 20% Off During the Steam Summer Sale!Jun 26, 2025 - Community AnnouncementsHey burglars,Sunny days are here — and so is the Steam Summer Sale! Dark Hours is 20% off for the next two weeks, so if you’ve been waiting for the right time to kick off your first heist (or drag your friends into one), this is it.📅 June 26 – July 10💸 20% off discountGrab the game, gather your crew, and get ready to break in... and maybe make it out.🌴 Ready for a summer glow-up?Starting tomorrow, our next regular update rolls in with fresh fixes and a splash of new summer‑themed cosmetics to get your crew looking sharp for the off‑season.Style up before the next job — horror heists have never looked this chill.💀 New here? What is Dark Hours?Dark Hours is a 1–4 player co-op survival horror game where a heist goes horribly wrong after a supernatural event traps your crew inside with something terrifying. Your only goal: survive. Explore, cooperate, and escape the monster to find a way out. Have fun! Raven Stay connected for what’s coming next: Discord Tiktok Bluesky Twitter Instagramor contact us at [email protected]Dark Hours: New Teaser Revealed During the Women-Led Games Showcase!Jun 9, 2025 - Community AnnouncementsHey everyone, This weekend, Dark Hours was featured in the Women-Led Games Showcase (part of the Summer Game Fest festivities!), and we dropped a brand new teaser for what's coming next!🎬 Watch the teaser now on YouTube💀 Nightmare Mode is comingYou’ve been asking for it since the early days of Dark Hours. Well… it’s finally happening!In Nightmare Mode, your crew won’t be facing just one threat anymore... you’ll be up against multiple monsters at the same time.More monsters. More chaos. 🐙 A new abomination is on its wayYes… a brand-new monster is joining your next heist! Think you're ready to face it?More info coming very soon.🗓️ The update drops this summer. Get ready! Summer’s coming, burglars… and it won’t be all sunshine and relaxation.In the meantime, we’d love to know:👉 What monster combos would be your worst nightmare?👉 Got any theories about the new creature?Drop your thoughts below! See ya! Raven Join us on our social media to stay updated on everything that's coming next: Discord Tiktok Bluesky Twitter InstagramPatchnote #44 for Dark Hours (v0.9.19927)Jun 5, 2025 - Community AnnouncementsPatchnote #44 for Dark Hours (v0.9.19927) - 05/06/2025 Gameplay Mirror Slide Fixes: - Fixed a bug where the camera could get stuck when a player slid through a Trickster Demon’s box while using the shield. - Fixed a bug where a player could fall through the map when hit by a tranquilizer dart while sliding on a mirror. - Fixed an issue where the sled passenger could appear in the wrong position for other clients. Taser Fix: Tasing players using the fire extinguisher now correctly cancels their current action. Frozen Fixes: - Fixed a rare case where players could remain permanently stuck after being frozen. - Modified the Frozen VFX so that its fade-out curve is no longer linear, better reflecting the immobilization duration. Monster Stone Stalker: - Stone Stalker Fix: Fixed a bug where players could see the Stone Stalkers moving in stairs. - Stone Stalker Movement Fix: Fixed a rare case where Stone Stalkers could move and rush players even while being looked at. - Stone Stalker Hidden Fix: Stone Stalkers no longer move as if unseen when players are hiding under a desk or in a vent. Voltaic Wraith: - Voltaic Wraith MOD: Modified the explosion channeling sound to make it more distinctive. - Voltaic Wraith Stuck Fix: Fixed a bug where the Voltaic Wraith could remain static and not moving at all. - Voltaic Wraith Lights Fix: Fixed a bug where the Voltaic Wraith’s lights could be seen through walls. - Voltaic Wraith Dash Fix: Fixed a bug where the Voltaic Wraith’s dash wouldn’t always kill players. LD Laser Courses Fix: Fixed a bug that triggered the lasers when the player got too close to the pillars. Vault Casino Puzzle Fix: Fixed a bug where some tiles to activate were sometimes inaccessible without triggering the alarm. Lamp Height Casino Fix: Lowered the height of wall lamps on the Casino Floor in the Casino environment. Electric Shelf Fix: Fixed an issue where the Electric Shelf blocked vision, making it seem as if Stone Stalkers were unseen. Stairs Power Plant Fix: Fixed a bug that allowed players to walk in mid-air on the stairs in Power Plant. General Evidence Weight Modified: Modified the weight of evidence where a simple compromising photo could weigh 3 kg. Mirror SFX Fix: Added 3D space localization to SFX to prevent it from being heard across the entire map. Foghorn Fix: Fixed a bug where the foghorn sound could play twice if you opened a teammate’s bag while blowing into it. Tutorial Pop-ups Fix: Fixed a bug where tutorial pop-ups were triggered multiple times consecutively. Patchnote #43 for Dark Hours (v0.9.19845)Jun 2, 2025 - Community AnnouncementsPatchnote #43 for Dark Hours (v0.9.19845) - 02/06/2025 Gameplay Freeze Crash Fix: Whenever a player was frozen and then unfrozen by teammates, their game would consistently crash. This has been fixed. Mirror Slide Fix: Fixed a bug where players could get stuck when being dragged onto the mirror by another player while near a safe zone. Monster Monsters Crossing Doors Fixes: - Fixed a rare bug where monsters could sometimes get stuck in front of an open door and fail to pass through. - Fixed a bug due to enabled navigation links during PCG, which allowed monsters to go through closed doors when they shouldn't. - Fixed multiple bugs that could cause monsters to loop their door-crossing animation. Statue Movement Fix: Fixed a bug where statues would still move forward even when players were looking at them. Voltaic Wraith Explosion Fix: Fixed an issue where the Voltaic Wraith’s explosion could still hit players even when they were hidden behind obstacles. General Electrified Screen Effect Modified: The electrified screen effect has been removed when you are hidden. Ear Defender Fix: Fixed a bug where the ear defender could sometimes remain visibly floating in the air even when equipped by a player. Glasses Visual Upgrade: Improved the glass material on some pairs of glasses. Patchnote #42 for Dark Hours (v0.9.19807)May 28, 2025 - Community AnnouncementsPatchnote #42 for Dark Hours (v0.9.19807) - 28/05/2025 Gameplay Explosive Location Fix: Fixed a bug where the hint sparkle for placing explosives could appear through a wall. Monster Monster Navigation Fix: Fixed numerous cases of monsters getting stuck due to navigation issues. Monster Crossdoor Mod: Increased minimum crossdoor duration from 0.5 to 1 second to fix slow monsters without animations being triggered repeatedly. Monsters & Door Fix: Fixed a bug where monsters could pass through doors if the player kept closing the door on them. Mummy Crossdor Fix: Fixed a bug where the mummy could catch players from a distance if the mummy and the player crossed paths in a doorway. Trickster & Water Balloon Fix: Fixed a bug where throwing a water-filled balloon didn’t scare off the Trickster. Voltaic Wraith Fix: Fixed a bug where a player equipped with a mirror could still be killed by the Voltaic Wraith while it was dashing. Voltaic Wraith Dash Modified: Players using a mirror to block the Voltaic Wraith’s dash are now pushed back. Voltaic Wraith Dash VFX Updated: Improved the dash VFX of the Voltaic Wraith. Bling Ghoul & Sound: Fixed a bug where the Blind Ghoul would rush upstairs even though the sound was made on the ground floor. LD Walldoor Fix: Fixed a bug where walls on the lower floor prevented navmesh generation, affecting monster navigation. Ceiling Light Fix: Fixed a bug where ceiling lights in the museum hallways would spawn above the statue when they shouldn't. Battery Racks Fix: Increased the size of the battery racks to prevent any navigation issues. Double Door Name Fix: Fixed a bug where only one of the double doors would display a line break in the name text. Loot Items in Power Plant Fix: Fixed a bug where loot items could clip through the phone booth in the Executive Office of the Power Plant. UI Lifebar Item Fix: Fixed the item durability bar that wasn't visible in the inventory. Icon visibility Fix: Fixed a bug where the icon overlay wouldn't update correctly when a player switched from controller to keyboard. Ready Button Modifie: Pressing the Echap key on the lobby screen now closes the page without canceling the "ready" status. Objectives Fix: Fixed a bug where if two objectives appeared almost simultaneously, the first one wouldn’t display. Now, they will show one after the other. Scroll box Custo menu NEW: Added a scroll box to improve navigation in the customization menu. Drawers Position Fix: Fixed the position of the drawers in the control room. Post-Bomb Plant Interaction Fix: Fixed a bug where interaction buttons would no longer appear after planting a bomb. General Dartgun Effect in Lobby Fix: Fixed a bug where the tranquilizer dart voice effect would persist in the lobby. Input Block Fix: Fixed a bug where, in certain cases, players could get stuck when returning to the lobby. Spectator Camera Fix: Fixed a bug where the spectator camera could get stuck when the observed player went up or down stairs. Qwerty Fix: Fixe...Patchnote #41 for Dark Hours (v0.9.19734)May 23, 2025 - Community AnnouncementsPatchnote #41 for Dark Hours (v0.9.19734) - 23/05/2025 Gameplay Timer Ticking NEW: Added a ticking sound when less than 60 seconds remain to exit the level during the "Set up Explosives" contract. Set up Explosives Contract Fix: The contract is now considered successful as long as at least one player is in the van when the timer ends. Defibrillator Fix: Fixed a bug that reduced the defibrillator’s effectiveness when a player carried two and switched rapidly between them. Core Access Puzzle game Improvement: Increased complexity of the tile path leading to the core. This difficulty now varies depending on the selected difficulty level. Monster Monsters Navigation Fix: Fixed a bug where monsters could become misaligned and block by walls when passing through doorways. Voltaic Wraith: - Voltaic Wraith Fix: Fixed various bugs improving its Electric Arc. - Voltaic Wraith Cooldown Fix: Fixed a bug where the Voltaic Wraith had excessively short cooldowns between its spawns. - Voltaic Wraith Improvement: Upgraded the Arc drain VFX, its charging and its dash feedback. Mummy: - Mummy Staring Fix: Fixed a bug where the mummy would get stuck staring at a hidden player. - Mummy Stun Fix: Fixed a bug where the mummy wouldn’t be properly stunned if the action occurred while passing through a doorway. Crossdoor & Catch Mummy Fix: Fixed a bug where the mummy could catch a player from far away after it had passed through a door. Trickster Demon: - Trickster Demon Box Fix: Fixed a bug where the visual effects of the Trickster’s boxes were applied to all players in the game. - Trickster Demon Box & Miror Fix: Fixed a bug where the Trickster’s boxes, which normally invert controls, didn’t apply the effect when the player was sliding with the mirror. - Statue Rushing Fix: Fixed a bug where statues could rush at players even while being looked at. - Statue Performance Fix: Fixed a bug causing performance issues due to the statues' behavior. LD Van Collider Fix: Fixed a bug where thrown objects could sometimes pass behind the locker. Explosion Sound Fix: Fixed an issue where the final explosion sound would cut off suddenly. Telephones Fix: Phones now ring at most once per game. Broken Mirror VFX Fix: Fixed a bug where the visual effect of the broken mirror appeared where the player picked it up instead of on the broken object. Broken glass VFX Fix: Fixed a bug where the broken glass visual effect could clip through walls. Museum: - Museum Galleries Fix: Fixed a bug where wall and ceiling lights were desynchronized. - Museum Stairs Fix: Fixed a bug where the colliders of the adjacent restrooms extended into the staircase, allowing players to walk on air. Casino: - Casino Patio Fix: Fixed a bug where the sound of rain could be heard inside the casino. - Casino Patio Fix: Fixed a bug where loot could spawn right in front of the door. - Casino Basement Fix: Fixed a bug where the ceiling light would sometimes not spawn. General Bomb Holding Visual NEW: Players can now see th...Patchnote #40 for Dark Hours (v0.9.19637)May 20, 2025 - Community AnnouncementsPatchnote #40 for Dark Hours (v0.9.19637) - 20/05/2025 Gameplay Sprint & Mirror Fix: Fixed a bug that prevented players from sprinting after using the mirror. Crouch Defrost Fix: It is no longer possible to crouch while defrosting another player. Monster Door Navigation Update: Modified the system for how monsters navigate through doors. Voltaic Wraith Fix: Fixed the orientation of the electric arcs. Voltaic Wraith Improvement: Upgraded the feedback during its Phase 1. LD Vent Entry Improvement: Smoothed out the action of entering a vent to make it more fluid. Security Camera Fix: Fixed a bug where security cameras could be destroyed from outside a room. Floor Power Plant Fix: Fixed a bug where the floor in the Core room was too low, causing items to fall through. Car Parking lot Fix: Fixed a bug where, in very rare cases, a car could spawn through a wall. Double Door Museum Fix: Fixed a bug where the museum’s double doors opened too far and clipped through the columns. Hippo Loot Update: This item can now be found in loot safes on the Casino and Power Plant maps. Museum Light Switch Fix: Fixed a bug where the light switches were not correctly positioned. General Performance Issue Fix: Fixed a bug that caused performance issues whenever a player opened a door. Timer fixes: Fixed various bugs affecting timers at the end of a heist. Players now have 30 seconds on the score screen, followed by 30 seconds to select a contract. Patchnote #39 for Dark Hours v0.9.19582May 16, 2025 - Community AnnouncementsPatchnote #39 for Dark Hours v0.9.19582 - 16/05/2025 Gameplay Mirror Durability Updated: The mirror's durability bar is now slowly affected when sliding on it. Set up Explosives Change: It is no longer possible to interact with the pedestal in the vault or the core during the Set Up Explosives contract. Timers on Boss Fix: Fixed various bugs affecting timers at the end of a heist. Players now have 30 seconds on the score screen, followed by 30 seconds to select a contract. Monster Monster Navigation Fix: Improved monster navigation on stairs. Monster & Doors Fix: Fixed a bug where some monsters could sometimes pass through closed doors when they shouldn't. Voltaic Wraith Fix: Fixed a bug where the Voltaic Wraith's electric arcs could sometimes pass through walls. Voltaic Wraith Fix: Fixed the direction of the Voltaic Wraith’s VFX during its first phase. Trickster Card Fix: Fixed a bug where Trickster cards could spawn in the center of the map. Trickster Box Fix: Added new spawn constraints for Trickster boxes to prevent them from spawning under desks in the accounting furniture. LD Rain Sound Fix: Fixed a bug affecting the sound of the rain. Vault Door Occlusion Fix: Fixed a bug where the vault door could temporarily disappear depending on the viewing angle. Kitchen & Tag Fix: Fixed a bug where it was not possible to tag the floor in the kitchen. Known bugs: Some performance issues are under investigation and will be fixed shortly 20% Sale on Dark Hours now!May 15, 2025 - Community AnnouncementsHey everyone, Great news: heist time just got cheaper! For the next two weeks, you can grab Dark Hours at 20% off! Now is the perfect occasion to discover the game if you haven’t yet — or to come back and enjoy the latest updates. https://store.steampowered.com/app/2208570/Dark_Hours/ {STEAM_CLAN_IMAGE}/44120298/a81bc7e6acdea09b1e602fd8156f4c9c286bd762.png What is Dark Hours? Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore, cooperate, and find a way out... before it’s too late. Have you seen the newest major update? If you haven’t heard yet, we’ve just released a major update packed with new content: A new environment: the Power Plant. Steal your way through the most electrifying heist yet! ⚡ The Voltaic Wraith, a terrifying new monster! Upgraded map layouts — now with floors and basements, adding even more variety to your heists! New contract, new gameplay item, and a brand-new minigame to access the Vault! And more! 👉 Grab Dark Hours now while it’s on sale — and dive into all the new content! See ya, Raven Join us on our social media to stay updated on everything that's coming next: Discord Tiktok Bluesky Twitter InstagramPatchnote #38 for Dark Hours v0.9.19544May 15, 2025 - Community AnnouncementsPatchnote #38 for Dark Hours v0.9.19544 - 15/05/2025 Gameplay Slide Fix: When a player lifting a gate is carried away by another player sliding with the mirror, their action is now correctly interrupted. Monster Monster Navigation Fix: Adjusted certain environmental props that could block monster movement. Death Cam Voltaic Wraith New: Added a new death camera sequence when a player is killed by the Voltaic Wraith. LD Museum: - Mirror Spawnrate Modifier: Increased the spawn rate of mirrors on certain museum maps. - Massive Statues Fix: Fixed a bug where multiple massive statues could spawn in museum hallways. PowerPlant: - Lever Screen Fix: Fixed a bug where screens linked to levers in Powerplant environments had incorrect materials. - Lights PowerPlant Fix: Fixed a bug where not all lights would turn off properly when the power was cut. All maps: - Notebook Lootsafes Fix: Fixed a bug where notebooks could be contained in and stand out from lootsafes. - Stool Fix: Changed a static stool to a movable one. - Loot Variety Improvement: Improved loot variety in control rooms. - Laser Fix: Adjusted laser spawn points that could generate under vents, making them invisible to players. - Director Office Desk Fix: Fixed a bug where some director offices had no desk. UI Timer Fix: Fixed a bug where the "Set up Explosives" contract timer would appear in the lobby. Inventory Fix: Removed $ and Kg symbols when the player has no items in their inventory. Known bugs: Some performance issues are under investigation and will be fixed shortly Dark Hours : "Watt the Hell!" Update Out Now!May 14, 2025 - Community AnnouncementsHello everyone The Dark Hours, "Watt the Hell!" Update is now LIVE! Find the full patchnote at the bottom of this news {STEAM_CLAN_IMAGE}/44120298/9236a2ca46b1f48cd53786306dd428511963179c.png ⚡ New Monster: the Voltaic Wraith Give a thunderous round of applause for the Voltaic Wraith, one of the deadliest and most menacing creatures ever seen in Dark Hours. Watch out, or you might become a danger to your allies. {STEAM_CLAN_IMAGE}/44120298/84739feaa21a231338870077e9a25cbaf25a6db6.gif ☢️ New Environment: the Power Plant One of our sources says this power plant is a great place for a heist! It should be empty... seems like the perfect plan! What could possibly go wrong? Get ready to pull off your heists in this all-new Dark Hours environment! {STEAM_CLAN_IMAGE}/44120298/04f12ce85a05ba4bb993a1d1e378e4bbb5799e42.png 🏠 Upgraded map layouts: Floors and basement Watch your step on the stairs! You asked for it — multi-floor maps have arrived in Dark Hours! Map layouts can now include a basement or an upper floor. {STEAM_CLAN_IMAGE}/44120298/cbffeaaba06242600978baa0f080a33e738e224f.png 💣New contract objective The boss says it’s time to level up your criminal skills! Your new job? Plant explosives. As long as the money’s good, who’s complaining? Try out this brand-new in-game contract and make things go boom! 🛷 New gameplay Item: the mirror Magic mirror on the wall, who is the fairest one of all? Alright, it’s not magical — but it’s definitely powerful! Check out this brand-new gameplay item to protect yourself or move around — whether you're alone or with a partner! {STEAM_CLAN_IMAGE}/44120298/d680d98f519784770d25c48a6f1e440dff967ddd.png 💨 New Core Minigame There’s only one way to reach the Core — and this new minigame controls it. But once it's started, there's no turning back. Don’t forget — we’re burglars here, and we don’t shy away from danger! 🎭Nuclear Power Plant Customization Stay undercover with the right gear: toolbag in hand, goggles on your face, and eyes on the objective. This update introduces 4 new customization items: A stylish team bag 2 sets of protective goggles A gas mask {STEAM_CLAN_IMAGE}/44120298/4c85789d8ad763634161a5daf7b2cedc3e53340c.png 🔨Bug fix & improvements As with every update, we’ve taken the opportunity to fix bugs you’ve reported. Scroll down for the full patch notes! To play, it's here ⏬ https://store.steampowered.com/app/2208570/Dark_Hours/ We truly hope you’ll have as much fun with this new update as we had developing it! We can’t wait to read and see all your feedback! Joins us on: Discord Tiktok Bluesky Twitter Instagram You can also send us an mail at [email protected] Patchnote #37 for Dark Hours Major Update - 14/05/2025 Gameplay Contract New: Added a new contract type: Set up explosives. The Mirror New: Added a new in-game item. Power Needed Computer New: Some computers controlling cameras now require power to function. Dead Player Position Fix: Fixed a bug preventing revives due to inconsistent dead p...The playtest session is OVER! Thanks for playing!May 14, 2025 - Community AnnouncementsHello! This playtest of the upcoming major update content is now over! A huge thank you to all the participants for joining us and taking the time to provide us with constructive feedback. This will help us improve the final details before the official release of the major update! https://store.steampowered.com/app/2208570/Dark_Hours/ Speaking of that, I'd like to take this opportunity to let you know that the major update will be going live very very soon. {STEAM_CLAN_IMAGE}/44120298/e783c9a7267897c489fae4ab5daa66c92efe7acf.png Thank you all for being more and more in the community, for sharing your feedback, and for letting us be part of the memorable moments you experience in Dark Hours! It's truly a pleasure! If you'd like to chat with us more directly, feel free to join us on Discord! See you very soon, Raven Discord Tiktok Bluesky Twitter Instagram You can also send us an mail at [email protected]Playtest Extended until Wednesday!May 12, 2025 - Community AnnouncementsHellooo everyone! We had originally planned to close the playtest today, but we thought — why not keep it open until Wednesday at 12 AM PST? And since we’re extending it, we also took the opportunity to push an update to fix some of the most noticeable issues! So, you now have one more day to try out the brand-new monster and the new environment from the upcoming Major Update of Dark Hours: https://store.steampowered.com/app/2208570/Dark_Hours/ {STEAM_CLAN_IMAGE}/44120298/06c6d5946f183cb53437d703fb2f99b3a8bea75f.png We’d love to hear what you think about the new content. Whether it’s bug reports, things that feel unclear, stuff you really liked — or didn’t — don’t hesitate to share anything that comes to mind. Every bit of feedback helps! You can send us your thoughts directly on the Steam Forums, under the dedicated playtest section, or on our Discord! Discord Tiktok Bluesky Twitter Instagram See you! RavenThe Major Update playtest is now AVAILABLE!!May 9, 2025 - Community AnnouncementsHey everyone, We're thrilled to announce that we're starting a playtest session right now, running until Monday! Take part in this playtest to discover the latest electrifying monster coming in the next update! You'll also get the chance to pull off your first heists in the brand-new map: the Nuclear Power Plant. Feel free to share with us all your feedback and thoughts about this new content! {STEAM_CLAN_IMAGE}/44120298/9883564cd7e706b08c06b81ed7caff125fe141b9.png I want to participate, how can I join? Simply head over to the Steam page for Dark Hours, where you'll find a button to join the playtest. Click it, and you’ll be able to download the playtest version. This playtest session is free and open to everyone! Joins us https://store.steampowered.com/app/2208570/Dark_Hours/ We'd love to hear from you! Your feedback is really important to us, whether you're reporting bugs, crashes, or simply sharing your thoughts on the new features! Feel free to share your feedback on our Discord or directly on the Steam forums. We wish you all a great session, and we can’t wait to read all your feedback! Have fun, Raven Joins us: Discord Tiktok Bluesky Twitter Instagram Or contact us at [email protected]SIGN UP NOW for the next Major Update PlaytestMay 7, 2025 - Community AnnouncementsHello everyone!! We're excited to announce that sign-ups are now open for our upcoming playtest, which will allow you to get an exclusive first look at the content of the next major update, happening this weekend from May 9 to May 12! During this playtest, you'll get to go up against our next monster. You'll also have the chance to explore our all-new environment — the Power plant. But that's not all... we’ve got a few more surprises waiting for you. We’ll let you discover those for yourself! 😉 {STEAM_CLAN_IMAGE}/44120298/5a0b2d96cd4bd6572a15f5bcdd6653fa5b17c7b7.png I want to join, how can I sign up? It’s super simple: Head over to Dark Hours Steam page. If you haven’t already signed up for a previous playtest, just click on Request Access to join. Once that’s done, you’ll be added to the list of players eligible to participate. You’ll be able to download the playtest as soon as access opens this Friday! Don’t own Dark Hours? No worries — you can still take part! https://store.steampowered.com/app/2208570/Dark_Hours/ We’ll also be posting an announcement on Friday to mark the official launch of the playtest. We hope to see as many of you as possible jumping in! Wishing you all a great week — see you Friday! Raven Discord Tiktok Bluesky Twitter Instagram Or contact us at [email protected]Easter Eggs is over - Thank You for Playing!Apr 30, 2025 - Community AnnouncementsHi burglars, The Easter decorations are coming down, the eggs have stopped appearing... and just like that, the Easter Eggs event in Dark Hours has officially come to an end! {STEAM_CLAN_IMAGE}/44120298/8dfabb4a3b3e60917b1c585cb744af76af5fc2f3.png We want to give a huge thank you to everyone who took part in the event — whether you were steeling eggs from your friends, unlocking exclusive customizations, or just enjoying the festive mood, we hope you had as much fun playing it as we had making it! Missed out on some of the exclusive items? Don’t worry, more events and surprises are on the way 😉 Until then, good luck on your heists! Raven Discord Tiktok Bluesky Twitter Instagram You can also send us an mail at [email protected]One Week Left - Don’t Miss the Easter Eggs Event!Apr 23, 2025 - Community AnnouncementsHey everyone, Time flies when you’re escaping monsters and snatching eggs! Just a quick heads-up: there’s only ONE WEEK LEFT before the Easter Eggs event comes to an end! The event wraps up on April 30, so if you haven’t unlocked the exclusive Easter customizations yet, now’s the time to jump back in! {STEAM_CLAN_IMAGE}/44120298/e0b2de8b33fb5f1d755a18ce532505d43ddd76e8.png 🎟️ Remember: Every egg you collect during your heists turns into Easter Tickets, which you can spend in the customization store for limited-time items: 2 Easter Hats 1 pair of stylish glasses 2 facecovers 1 backpack 1 teambag designed for the occasion {STEAM_CLAN_IMAGE}/44120298/1a619888ee1b0831fecb12231a47ef1ada8fd3ab.png These customizations are exclusive to the event and will disappear once it ends, don't miss your chance! So gather your crew, throw on your bunny ears, and head out for another festive heist. The eggs aren’t going to collect themselves! We’d love to hear your feedback on the event, so feel free to share it with us on Discord and the Steam forums. And as always, thank you for playing Dark Hours! See ya! Raven Discord Tiktok Bluesky Twitter Instagram You can also send us an mail at [email protected]Patchnote #36 for Dark Hours (v0.8.18766)Apr 15, 2025 - Community AnnouncementsPatchnote #36 for Dark Hours (v0.8.18766) - 15/04/2025 LD Map desync improvement: Better handling of mission validation in multiplayer to avoid desynchronization of map generation between the clients and the host. More work to come on this later. Stool Fix: Fixed stool falling over due to the weight of the Easter Bell in Control Rooms. General Throw items in teambag Fix: Easter Eggs can now be thrown into the teambag.
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