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Crying is not Enough

 
Crying is not enough 70% offDec 21, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/32664508/9cce930fd62a7699885842690715343c76027f78.jpgCrying is not enough 70% off - https://store.steampowered.com/app/850690 Save 75% on Crying is not Enough!Aug 7, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/74c9073e98334acfdd4b415308e385b0a2803231.jpg Hey all, for a Limited amount of time(until Aug 12) we decided to drop the price to only 5$ We wish you a great summer! Thank you all for your support. LAST DAY to get C.I.N.E 60% OFF!Jul 8, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/9cce930fd62a7699885842690715343c76027f78.jpg Steam summer sales comes to an end! Hurry up and enjoy a classic HORROR experience.Save 60% on Crying is not Enough!Jun 28, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/cb0d8d5b331b0b02d857315471aa2a7ea7e671fb.jpg Summer sales are here! So we decided to drop the price to only 7.99$ Thank you all for your support. Stay tuned... Ps: We want to clarify something, because we are receiving a lot of messages, Avoiding the Puddle and AngryJoe's play through was before the BIG UPDATE! Update 1.1 - Map SystemMay 4, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/a30c0e6d18300d407e68326e57ab23680a1170ce.jpg We are excited to announce that the Map is here, as we promised to our short term plans. You can access the Map by pressing "M". Note, that if you haven't collect the map you cannot zoom or pan the map. You only see a small area around you. The Vsync option is added. You can find it on the option menu. Also, a feature many of you asked, was the ability to remap the Movement keys. We implemented it! You can remap them at any time during the game. Also the Checkpoint system is now complete. Below is a detailed list: Map System. By pressing "M" you can access the map. Note that if you havent collect the map you cannot zoom, pan. You only see a small area around you. Movement keys Remap Fixed an issue where in some rare cases on the Prison level you land on the top of the elevator. Fixed an issue where in some controllers, the invert operation wasn't functioning. Added the VSync option. We would like to thank each and everyone of you for your feedback! Update 1.02 - Patch NotesApr 22, 2019 - Community AnnouncementsAnother milestone conquered! We want to leave behind the bad start that we made and focus on bigger and better things! Today's patch introduces some minor adjustements and fixes to the game's mechanics. A "Continue" option has been added to the main menu to load easly and fast your last save. The map is almost ready for all the levels but we need to do more testing, this will be introduced in the near future. Last, we unlocked the framerate. Now you can enjoy C.I.N.E even better with unlocked FPS Thank you so much for your support! The Storyline Team Full patch notes are below: ------------------------------------------------ Patch notes 04/22/2019 - "Continue" option added to the main menu for faster load to your last save. - Fixed an issue causing a softlock at the Mine area elevator - Fixed an issue with the Radio Communication Tower puzzle where if you press ESC (pause menu) you couldn't gain control of your mouse. - Fixed an issue with the Cemetery food chain puzzle where if you press ESC you couldn't gain control of your mouse. - We unlocked the FPS - We disabled DoF and Motion Blur by default. Both are enable on cut scenes. - Fixed some minor sound issues where some sounds where too loud and some other where too low. - Fixed the Radio tutorial input. The default is Q, of course you can remap it in the option menu. - Fixed an issue in the first enemy encounter cutscene where the camera was at the last position you've entered the cutscene. Hope you have a great week!Massive UpdateApr 12, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/8733374441c516f15e91e110e615dafe7e0dd69f.jpg Hello C.I.N.E fans. First of all, we would like to thank you for your support and your patience as we prepared the Re-Release patch. Just to let you know, we have been working very hard behind the scenes spending extra care in optimizing the game to ensure an awesome experience for you all. At this point, we would like to thank all of our testers, who tirelessly tested the game and gave us valuable feedback. In the beginning, we had two choices. One was to release small updates to fix one issue at a time and the other one was to gather all the feedback that we got and export the mentioned issues and create a huge update that takes time to implement. We split the production of this big update in two phases. First fixing the bugs and the soft locks and secondly adding new content to improve the user experience. We redesigned the aiming system, the controller movement, and the enemies’ behavior. We also redesigned a lot of the UI stuff, removed lots of loading screens and improved the remaining ones. The cut scenes have been remastered and a “Skip cinematic” option has been implemented, new sounds and textures have been added and lots of more. During a lot of changes to the core code, we had to redesign the Save System to prevent mentioned bugs from happening again. Future Plans • We are already working on Claire’s playthrough as she struggled to stay alive and unfold the story from her side trying to achieve her goals. • In our future plans, is the New Game plus which will depend on how many gold coins you have collected. This new mode will also contain new weapons and enemies. So keep the gold coins in your inventory... Short term Plans • Alternative Ending • New guns (Magnum, Flamethrower and more) • Map • Checkpoint system • New game plus • New enemies There is also a surprise for you all after the game ending that works as an indicator of our next plans… PS4 – Xbox One Port Now that the game is finished, we will also start working on the console ports. That includes both PS4 and Xbox One, but we are also considering the possibility of a Nintendo Switch version too. Below there is a detailed list of the changes Fixes: ● Camera control fixed ● Objectives added ● Tutorials added ● Added interaction indicator to improve the user experience to the pickup items ● Player movement redesigned ● Clipping issues fixed ● Optimization - Improved the general performance ● Sound de-sync on cinematics fixed ● UI elements are now fully visible in all resolutions ● Fixed an issue where the resolution changes automatically to the native desktop resolution ● Never-ending loading at some levels is now fixed ● Fixed AI issues where enemies were passing through objects ● Fixed the issue where the player randomly stopped running (Did you press it twice) ● Fixed issue with the Keypad was only activated once ● Fixed several sound de-syncs where you co...Feedback and other issuesJun 19, 2018 - Community AnnouncementsFirst of all we want to thank each and everyone of you for supporting us and for taking the time to write your valuable feedback. With that said, we want to inform you that we take seriously into account your feedback. For us, Crying is not Enough, it is not a product that we just wanted to publish it on Steam, and get over with, is a 5 year project that we aim to support. So, we carefully study all of your comments and we are already working hard on the first patch that will be available very soon. Your reviews, negative and positive, is for us the driving force to make Crying is Not Enough a better product, and we will continue till the very end. Stay tuned!Crying is not Enough is finally available!Jun 19, 2018 - Community AnnouncementsCrying is not Enough is finally available! It took us five years.. Five beautiful, yet hard years with bumps and turn backs. But now it's here! Thank you so much for your tremendous support. We will be here to listen to your feedback.It is coming! (Finally)Jun 18, 2018 - Community AnnouncementsCrying is not enough is currently uploading on Steam. This will take a while but not to long (2-3 hrs). We want to truly thank you for you support and your patience! Hope you like the game as much as we do. Of course, tomorrow, we will be here to listen to your feedback. Your support is our power!Crying is not Enough will be available on Monday, June 18th.Jun 16, 2018 - Community AnnouncementsWe are really sorry for the frustration and we need to apologize for the delay. We wanted to be sure before we answer to your questions. The problem that occurred, led us to delay further the game, but finally it has been resolved just after midnight. So, Crying is not Enough will be available on Monday, June 18th. We are frustrated with ourselves and we want to say a big apology to you all. Your support is our power right now! So, see you on Monday!Regarding Crying is not Enough and future plansJun 7, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32664508/49e5b8abdf8127fd0389145cd0db874536a47edc.jpg Crying in not enough is only a few days away! So, we decided to snap at the chance and make some announcements about the game. We’ll mainly answer questions you made. Let’s start by answering the most frequent question regarding the price. Crying is not enough will cost $19.99 This price includes the main game, as well as all the future updates and a DLC, which you can download totally free later in 2018. Console ports will come later in 2018 and are our top priority! We’ll work all summer long in order to get it done. It’s a time-consuming and complicated process, which, however, we’ll manage to carry out. As for your questions about Mac and Linux Editions, we can’t be clear enough yet, but we can tell that we are working on it and soon we’ll provide you more info. Last but not least, the game duration! This is totally up to each player individually. We can finish it, as Developers, in 2 ½ hours using debugging tools (God mode), while other players, as testers, needed much more. Thus, we could say that the game includes a lot of hours of game play, but that depends on how a player can handle ammunition, health levels and be able to solve riddles quickly, as well. We wish you the best and thank you for supporting us. See y’all on June 15! Storyline Team Announcement about Crying is not EnoughJun 6, 2018 - Community AnnouncementsDue to a serious technical issue that emerged, we are forced to delay the release of Crying is Not Enough for a week on Friday, June 15th. We want to thank you in advance for your patience, but most of all thank you for your support, without which nothing would be possible. Over the next few days we will announce more things about our future plans regarding Crying is Not Enough. Stay tuned Storyline Team