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Crucible Trails: Initial Rupture

 
Volume1 : NOAH UpdateSep 23, 2018 - Community AnnouncementsThe First Volume of the game is just updated with following changes and additions : Player NPC Conversations added. Wall climbing added. Traps and triggers added. New weapon animations added. NPC animations and responses with incremental intelligence added. New story pointers added. Horse riding added in story flow. Added chapter to tell the story better. Added linear chapter blocks. Added more explanatory objectives. Removed users attack speed connection with stamina. Fixed lighting issues. Changed Scroll messages to scroll collectibles. Enemy NPC balanced in numbers and stats. Game UpdateMar 15, 2018 - Community AnnouncementsGame has been patched with changes and bug fixes. See Patch notes Game UpdateMar 15, 2018 - Community AnnouncementsGame has been patched with changes and bug fixes. See Patch notes Patch notesMar 15, 2018 - Community AnnouncementsUpdates Restricted Player's path in chapter 1 to reach the first Potion area. Updated NPC's Stats. Updated NPCs group behaviour while attacking. Bug Fixes Fixed NPCs getting stuck on stairs. Fixed Weapon Draw issues. Fixed NPCs snapping while movement. Fixed Bow and Arrow glitch when Quiver is out of active arrows. Fixed Game is stuck when Arthurus is killed in chapter 2. Fixed font issues in UI. Fixed Help UI, added help for using Potion and Flasks. Fixed Spear's Collider issue. Fixed Debug UI showing up for Arthurus in chapter 5 and for Belian in chapter 6. Fixed Collider issues in chapter 3. Note If Player gets hit while drawing/switching weapon then draw/switch action won't be completed . Player is required to draw/switch weapon again to complete the action. This is intended as per game play. Example - Player is drawing Sword & Shield. After drawing Sword Player gets attacked and hit by opponent then shield won't be drawn. To draw shield Player has to press key '1' again and the character will draw shield. Patch notesMar 15, 2018 - Community AnnouncementsUpdates Restricted Player's path in chapter 1 to reach the first Potion area. Updated NPC's Stats. Updated NPCs group behaviour while attacking. Bug Fixes Fixed NPCs getting stuck on stairs. Fixed Weapon Draw issues. Fixed NPCs snapping while movement. Fixed Bow and Arrow glitch when Quiver is out of active arrows. Fixed Game is stuck when Arthurus is killed in chapter 2. Fixed font issues in UI. Fixed Help UI, added help for using Potion and Flasks. Fixed Spear's Collider issue. Fixed Debug UI showing up for Arthurus in chapter 5 and for Belian in chapter 6. Fixed Collider issues in chapter 3. Note If Player gets hit while drawing/switching weapon then draw/switch action won't be completed . Player is required to draw/switch weapon again to complete the action. This is intended as per game play. Example - Player is drawing Sword & Shield. After drawing Sword Player gets attacked and hit by opponent then shield won't be drawn. To draw shield Player has to press key '1' again and the character will draw shield.