Show/Hide Show/Hide

ComPet

 
Server Maintenance 03/01/2018Feb 28, 2018 - Community AnnouncementsWe will be taking down the servers tomorrow at 09:00 CET to release a hotfix. This is estimated to take about 2 hours.Server Maintenance 03/01/2018Feb 28, 2018 - Community AnnouncementsWe will be taking down the servers tomorrow at 09:00 CET to release a hotfix. This is estimated to take about 2 hours.ComPet 1.7.0 ChangelogFeb 28, 2018 - Community Announcements- Added "Red Dot" navigation helper which notifies the player of new actions. - After losing an Arena Battle there will be a pop-up with suggestions how to improve your battle experience - Added logout option during fights - Added Diamonds to the UI in Magic Workshop - Introduced new "Pet Strongbox" which will contain pets. - Added pets reward for completing Forest chapters - Added intro slides when you start new game - Build size has been reduced - Beasts defeated counter has been removed from account page - Fixed issue when you didn't receive expected amount of XP in Gym - Fixed issue when you couldn't login via Google - Fixed issue when your debuff could stack on the enemy until the end of the fight and have no effect - Popup notification sent when you have a pet in the Stables which is ready to level up and you are about to battle. - Now it's free to speed up the building/ability research process as long as it is under 60 seconds - Overall game loading time has been improved - Animation speed in battles has been increased - Tasks in Daily Missions have been removed, only "Win X battles" condition is left - Tutorial has been improved - Fog obscures undeveloped parts of the Village and clears as the Village is developed - Certain UI elements have been removed until you reach the appropriate moment in the tutorial - Several new tutorials added - New "Jungle Fever" chapter added: includes 5 new pets! - Removed 'Common' Pets from the Shop - New, limited edition pets in the Shop: PhytonComPet 1.7.0 ChangelogFeb 28, 2018 - Community Announcements- Added "Red Dot" navigation helper which notifies the player of new actions. - After losing an Arena Battle there will be a pop-up with suggestions how to improve your battle experience - Added logout option during fights - Added Diamonds to the UI in Magic Workshop - Introduced new "Pet Strongbox" which will contain pets. - Added pets reward for completing Forest chapters - Added intro slides when you start new game - Build size has been reduced - Beasts defeated counter has been removed from account page - Fixed issue when you didn't receive expected amount of XP in Gym - Fixed issue when you couldn't login via Google - Fixed issue when your debuff could stack on the enemy until the end of the fight and have no effect - Popup notification sent when you have a pet in the Stables which is ready to level up and you are about to battle. - Now it's free to speed up the building/ability research process as long as it is under 60 seconds - Overall game loading time has been improved - Animation speed in battles has been increased - Tasks in Daily Missions have been removed, only "Win X battles" condition is left - Tutorial has been improved - Fog obscures undeveloped parts of the Village and clears as the Village is developed - Certain UI elements have been removed until you reach the appropriate moment in the tutorial - Several new tutorials added - New "Jungle Fever" chapter added: includes 5 new pets! - Removed 'Common' Pets from the Shop - New, limited edition pets in the Shop: PhytonServer Maintenance 02/27/2018Feb 27, 2018 - Community AnnouncementsWe have just started maintenance and taken down the servers for ComPet as we are releasing Patch 1.7 today. This is estimated to take around 8 hours.Server Maintenance 02/27/2018Feb 27, 2018 - Community AnnouncementsWe have just started maintenance and taken down the servers for ComPet as we are releasing Patch 1.7 today. This is estimated to take around 8 hours.Balance changesJan 8, 2018 - Community AnnouncementsWe have made some adjustments to a few abilities which are: Battle Cry - Mana cost increased to 10/12/14/16/18 (was 8 across all ranks). Bite - Mana cost decreased to 7 across all ranks (was 8 across all ranks). Block - Mana cost increased to 15 across all ranks (was 10 across all ranks). Claw - Mana cost decreased to 8 across all ranks (was 9 across all ranks). Concussive Slam - Changed damage dealt to 20-30/25-36/30-42/35-48/40-54 (was 25-35/30-41/35-47/40-53/45-59). Cure - Mana cost increased to 16/17/18/19/20 (was 16 across all ranks). Deadly Poison - Mana cost increased to 18/19/20/21/22 and increased damage dealt incrementally by 2/3/4/5/6 after each round (was 18 mana and increased damage dealt incrementally by 2 after each round across all ranks). Headbutt - Damage dealt decreased to 19-31/23-38/27-45/31-52/35-59 (was 24-36/28-43/32-50/36-57/40-64). Mana Bomb - Mana cost increased to 30/31/32/33/34 (was 25 across all ranks). Mocking Strike - Damage dealt increased to 9-11/12-14/15-17/18-20/21-23 (was 4-8/7-13/10-18/10-18/13-23). Quick Attack - Mana cost increased to 10/11/12/13/14 (was 10 across all ranks). Sleeper Parasite - Damage dealt when dispelled or it expires increased to 14-24/15-29/16-34/17-40/18-47 (was 11-19/12-24/13-29/14-35/15-42). Tackle - Damage dealt increased to 12-18/14-20/16-22/18-24/20-26 (was 10-13/12-15/14-18/16-20/18-22). Vampire Bite - Mana cost increased to 15/16/17/18/19 and damage dealt increased to 9-18/10-20/11-23/13-25/15-28 (was 10 mana across all ranks and 6-12/8-14/9-17/11-19/12-22 damage dealt)Balance changesJan 8, 2018 - Community AnnouncementsWe have made some adjustments to a few abilities which are: Battle Cry - Mana cost increased to 10/12/14/16/18 (was 8 across all ranks). Bite - Mana cost decreased to 7 across all ranks (was 8 across all ranks). Block - Mana cost increased to 15 across all ranks (was 10 across all ranks). Claw - Mana cost decreased to 8 across all ranks (was 9 across all ranks). Concussive Slam - Changed damage dealt to 20-30/25-36/30-42/35-48/40-54 (was 25-35/30-41/35-47/40-53/45-59). Cure - Mana cost increased to 16/17/18/19/20 (was 16 across all ranks). Deadly Poison - Mana cost increased to 18/19/20/21/22 and increased damage dealt incrementally by 2/3/4/5/6 after each round (was 18 mana and increased damage dealt incrementally by 2 after each round across all ranks). Headbutt - Damage dealt decreased to 19-31/23-38/27-45/31-52/35-59 (was 24-36/28-43/32-50/36-57/40-64). Mana Bomb - Mana cost increased to 30/31/32/33/34 (was 25 across all ranks). Mocking Strike - Damage dealt increased to 9-11/12-14/15-17/18-20/21-23 (was 4-8/7-13/10-18/10-18/13-23). Quick Attack - Mana cost increased to 10/11/12/13/14 (was 10 across all ranks). Sleeper Parasite - Damage dealt when dispelled or it expires increased to 14-24/15-29/16-34/17-40/18-47 (was 11-19/12-24/13-29/14-35/15-42). Tackle - Damage dealt increased to 12-18/14-20/16-22/18-24/20-26 (was 10-13/12-15/14-18/16-20/18-22). Vampire Bite - Mana cost increased to 15/16/17/18/19 and damage dealt increased to 9-18/10-20/11-23/13-25/15-28 (was 10 mana across all ranks and 6-12/8-14/9-17/11-19/12-22 damage dealt)Server Maintenance 04/12/2017Dec 4, 2017 - Community AnnouncementsWe will be taking down the servers today at 14:00 UTC to release a hotfix. This is estimated to take no more than 5 hours.Server Maintenance 04/12/2017Dec 4, 2017 - Community AnnouncementsWe will be taking down the servers today at 14:00 UTC to release a hotfix. This is estimated to take no more than 5 hours.ComPet 1.6.0 ChangelogNov 16, 2017 - Community AnnouncementsNew features: - Added images to the cards in the battle history. - Added new VFX's for trinket effects - Added strongboxes as a reward for beginner tasks - Added strongboxes as a reward for finishing a season in appropriate divisions - Added "Re-roll" functionality to strongboxes. You can Re-roll the drop of the box for appropriate price - Added separate option to turn off notifications on mobile devices - Added feature to generate random names for pets and accounts - While trinket effect triggered, appropriate effect is played on the trinkets icon - Added "INFO" button at the title of each building with related info - Returned "Favorite Pet Star" to the pets profile - Added tips for the buildings. Selecting building on early stages of the game will display appropriate details related to the building Improvements: - Improved VFX for upgrading success|fail trinket - Improved images of strongboxes - Improved visuals during opening strongboxes - First 3 tutorial fights player will use prefabricated pet - The balance of enemy beasts in tutorial fights were reworked - Changed logic of revealing pets in "Book of ComPet" - Changed animation of changing ability level in library - Changed price for unequipping formula: Now it takes from 10% of your current vault for unequipping common trinket up to 40% for unequipping epic trinket - Minimized near clipping distance for camera - UI elements will revealed progress in the game - The stats of the pets been divided by 10 (Except HP) - MP reg. bonus granted by trinkets is now visible in pets profile - Stamina bonus granted by trinkets is now visible in pets profile - Removed requirement of gold to start raid battles - Forest received big changes, several chapters and beasts inside of chapters were rearranged and the beasts itself were re-balanced to have a chance vs player with trinkets Bug fixes: - Fixed Vampire Bite issue with rotation of VFX - Fixed issue with wrong HP in replays - Fixed scroll spikes - Fixed issue where your pets became invisible - Fixed issue when you could get into battle during opening of a strongbox - Fixed graphical bug during opening of boxes on iOS devices - Fixed issue when block with ranking points didn't show up if you skip cinematic in battle - Fixed issue when you could stack on opening strongbox scene - Fixed visual issue when game said that trinket level 10 is level 1 - Fixed issue when "Unlocking Forest | Raid" animation got stuck - Fixed issue when you could highlight all buildings in village - Fixed issue when trinket stats label on pet profile screen didn't refresh after trinket update - Fixed visual glitch if you moved camera over clouds in village - Fixed issue when the language didn't refresh on the battle type scenes - Fixed issue with overlapping UI in "Magic Workshop" - Fixed issue when trinket stats wasn't applied to pets in quests - Fixed issues with "Daily mission"ComPet 1.6.0 ChangelogNov 16, 2017 - Community AnnouncementsNew features: - Added images to the cards in the battle history. - Added new VFX's for trinket effects - Added strongboxes as a reward for beginner tasks - Added strongboxes as a reward for finishing a season in appropriate divisions - Added "Re-roll" functionality to strongboxes. You can Re-roll the drop of the box for appropriate price - Added separate option to turn off notifications on mobile devices - Added feature to generate random names for pets and accounts - While trinket effect triggered, appropriate effect is played on the trinkets icon - Added "INFO" button at the title of each building with related info - Returned "Favorite Pet Star" to the pets profile - Added tips for the buildings. Selecting building on early stages of the game will display appropriate details related to the building Improvements: - Improved VFX for upgrading success|fail trinket - Improved images of strongboxes - Improved visuals during opening strongboxes - First 3 tutorial fights player will use prefabricated pet - The balance of enemy beasts in tutorial fights were reworked - Changed logic of revealing pets in "Book of ComPet" - Changed animation of changing ability level in library - Changed price for unequipping formula: Now it takes from 10% of your current vault for unequipping common trinket up to 40% for unequipping epic trinket - Minimized near clipping distance for camera - UI elements will revealed progress in the game - The stats of the pets been divided by 10 (Except HP) - MP reg. bonus granted by trinkets is now visible in pets profile - Stamina bonus granted by trinkets is now visible in pets profile - Removed requirement of gold to start raid battles - Forest received big changes, several chapters and beasts inside of chapters were rearranged and the beasts itself were re-balanced to have a chance vs player with trinkets Bug fixes: - Fixed Vampire Bite issue with rotation of VFX - Fixed issue with wrong HP in replays - Fixed scroll spikes - Fixed issue where your pets became invisible - Fixed issue when you could get into battle during opening of a strongbox - Fixed graphical bug during opening of boxes on iOS devices - Fixed issue when block with ranking points didn't show up if you skip cinematic in battle - Fixed issue when you could stack on opening strongbox scene - Fixed visual issue when game said that trinket level 10 is level 1 - Fixed issue when "Unlocking Forest | Raid" animation got stuck - Fixed issue when you could highlight all buildings in village - Fixed issue when trinket stats label on pet profile screen didn't refresh after trinket update - Fixed visual glitch if you moved camera over clouds in village - Fixed issue when the language didn't refresh on the battle type scenes - Fixed issue with overlapping UI in "Magic Workshop" - Fixed issue when trinket stats wasn't applied to pets in quests - Fixed issues with "Daily mission"Server Maintenance 16/11/2017Nov 15, 2017 - Community AnnouncementsThe ComPet servers will be going down for maintenance while we deploy ComPet Update 1.6 tomorrow at 08:00 UTC. The servers should be up and running again within 6-8 hours.Server Maintenance 16/11/2017Nov 15, 2017 - Community AnnouncementsThe ComPet servers will be going down for maintenance while we deploy ComPet Update 1.6 tomorrow at 08:00 UTC. The servers should be up and running again within 6-8 hours.Client update 10/24/2017Oct 24, 2017 - Community AnnouncementsWe'll be updating some things to the client today in the afternoon(UTC). This does not require any server downtime and gameplay should also be unaffected.Client update 10/24/2017Oct 24, 2017 - Community AnnouncementsWe'll be updating some things to the client today in the afternoon(UTC). This does not require any server downtime and gameplay should also be unaffected.Minor bug fixes release 10/05/2017Oct 5, 2017 - Community AnnouncementsWe'll be releasing an update with minor bug fixes today. This will not require any downtime to the servers and should not affect any gameplay either.Minor bug fixes release 10/05/2017Oct 5, 2017 - Community AnnouncementsWe'll be releasing an update with minor bug fixes today. This will not require any downtime to the servers and should not affect any gameplay either.ComPet 1.5.1 ChangelogSep 20, 2017 - Community AnnouncementsBug fixing: - Fixed issue where you couldn't see trinkets if you went to magic workshop via "Upgrade Trinket" - Fixed panic effect on Arena scene - Loading screen displayed incorrectly if use graphics settings - Fixed sorting issues with particles on beginner tasks pop-up panel - Battle cry small fix - Fixed Server error when trying to spectate friend - Disabled clicking on achievement notification on strongbox opening screen - Fixed Wrong texts on loading screens - Move background image on all forest UI screens to the back - Fixed ranking points text label position on Leaderboards webpage - Change background image on home and download web pages - Fixed issue with beginner tasks disappearing on new accounts if you log in with an old account with all beginner tasks completed Improvements: - Village guard pet is set automatically with a pet, which reaches level 6 first - Display new button in the village allowing you to open unclaimed strongboxes - The Village guard pet is visible in the village - Highlight for beginner tasks - Hint arrows for daily mission are now displayed over the pet image - Build vault beginner task forwards you to village scene to the spot with vault building - Added highlights to tutorial elements - Do not display numbers higher than 100% in battle scene on pop-up with Crit. chance, etc - Added VFX when claiming reward for beginner task - Beginner tasks pop-up. Whole blocks are now clickable - Fix background image when opening daily mission strongbox - Beginner task. New ability. Forward to library with Ignite ability selected - Added SFX for crafting, power upping, destroying trinkets, selecting trinket rarity for crafting, converting shards - Implemented new flow for entering a name on Battle screen - Make it possible to select for power upping trinket of max level - Adjusted chat panel position - Updated light VFX and SFX - Made mana regen in pet profile decimal form - Tutorial highlights. Improvement - During tutorial replace '!' over stables with Arrow - Opponent's trinkets in the battle - Add VFX for beginner tasks - VFX for equipping ability to ability slotComPet 1.5.1 ChangelogSep 20, 2017 - Community AnnouncementsBug fixing: - Fixed issue where you couldn't see trinkets if you went to magic workshop via "Upgrade Trinket" - Fixed panic effect on Arena scene - Loading screen displayed incorrectly if use graphics settings - Fixed sorting issues with particles on beginner tasks pop-up panel - Battle cry small fix - Fixed Server error when trying to spectate friend - Disabled clicking on achievement notification on strongbox opening screen - Fixed Wrong texts on loading screens - Move background image on all forest UI screens to the back - Fixed ranking points text label position on Leaderboards webpage - Change background image on home and download web pages - Fixed issue with beginner tasks disappearing on new accounts if you log in with an old account with all beginner tasks completed Improvements: - Village guard pet is set automatically with a pet, which reaches level 6 first - Display new button in the village allowing you to open unclaimed strongboxes - The Village guard pet is visible in the village - Highlight for beginner tasks - Hint arrows for daily mission are now displayed over the pet image - Build vault beginner task forwards you to village scene to the spot with vault building - Added highlights to tutorial elements - Do not display numbers higher than 100% in battle scene on pop-up with Crit. chance, etc - Added VFX when claiming reward for beginner task - Beginner tasks pop-up. Whole blocks are now clickable - Fix background image when opening daily mission strongbox - Beginner task. New ability. Forward to library with Ignite ability selected - Added SFX for crafting, power upping, destroying trinkets, selecting trinket rarity for crafting, converting shards - Implemented new flow for entering a name on Battle screen - Make it possible to select for power upping trinket of max level - Adjusted chat panel position - Updated light VFX and SFX - Made mana regen in pet profile decimal form - Tutorial highlights. Improvement - During tutorial replace '!' over stables with Arrow - Opponent's trinkets in the battle - Add VFX for beginner tasks - VFX for equipping ability to ability slot