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Command Conquer Generals Zero Hour

 
Big savings on Command & ConquerFeb 28, 2025 - Community AnnouncementsCelebrate the franchise with time-limited discounts: Get 70% off Command & Conquer Remastered and Command & Conquer Ultimate Collection until March 13th!* Feeling nostalgic? Treat yourself with C&C classics including C&C Renegade, C&C Generals & Zero Hour, C&C 3 Tiberium Wars & Kane's Wrath, C&C Red Alert 3 and Uprising, and C&C 4 Tiberium Twilight, now enhanced with Steam Workshop support. https://store.steampowered.com/sale/commandconquer-franchise *Offers may vary. See retailer site for details.C&C Steam Workshop Support & Source CodeFeb 27, 2025 - Community AnnouncementsDear C&C Community, I hope the past year has treated you well and it’s great to re-connect once again. As you may remember, about a year ago we launched the C&C Ultimate Collection on Steam. This was a positive step towards maintaining the legacy of Command & Conquer, but we always had the ambition to deliver even more C&C franchise improvements to all of you in the community. So shortly after launch in 2024, we commissioned Luke "CCHyper" Feenan (a veteran of the C&C community who was a part of our Community Council for the C&C Remastered Collection, and was involved in bringing the C&C Ultimate Collection to Steam back in March 2024), to officially research improvements to many of the games in the Ultimate Collection. With full access to the C&C Archive at EA, Luke proposed a couple ambitious ideas on behalf of the community, and over the past year, he has devoted himself to deliver upon these initiatives. These items have required dedicated persistence and extended collaboration with our teams at EA, support from leadership, plus months of engineering work and deep engagements with key C&C community leaders. Today, we’re excited to say that effort has paid off, and the C&C franchise is getting even better as a result! I’m eager to invite Luke to provide the details in his own words: Hello C&C Community! For those of you awesome C&C fans who I have not crossed paths with before, my name is Luke Feenan, aka. “CCHyper”. I’m a 20+ year veteran of the C&C Community, a long time modder, and an Admin of CnCNet. I was also very fortunate to have been involved in the development of the C&C Remastered Collection under the mentorship of Jim Vessella. Over the past year I have been working alongside the amazing C&C stakeholders here at EA to restore the Perforce source code archives for the C&C games back to buildable states, which now provides us with the ability to patch these classic games in a deeper way going forward. As a long time modder, it was amazing to finally get a chance to deep dive into the source code for these games and see how they work! Today, I have been given the pleasure to share two major announcements for the C&C Franchise with you all! # 1 Empowering the future of the community For those of you in the community who know me, you will be familiar with my strong advocacy for video game preservation and my support for the video game open-source community. It's almost 5 years ago now that EA released the source code for the C&C Remastered Collection DLL files. This release received praise across the video games industry, and has enabled the community to create amazing content for the Remastered Collection. In reaction to the restoration process of the C&C archives, EA wanted to take this one step further… So, I’m proud to announce that EA is releasing the fully recovered source code for Command & Conquer (aka, Tiberian Dawn) and C&C Red Alert under the GPL license! I know this will empower those in the community who continue to create ...