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Command: Chains of War

 
Command: MANO has been updated to version 1.13.6!Dec 12, 2017 - Community AnnouncementsCommand Modern Air Naval Operations has been updated to version 1.13.6! Check the changelog below: * FIXED: WRA not allocating correct number of Tomahawks against mobile radar * FIXED: #12089: Torpedo 'flight' path * FIXED: Aircraft on Patrol mission do not follow attack throttle * FIXED: Buddy illumination issue (AH-64 vs SA-19) * FIXED: RTB with navigator course may cause aircraft to run out of fuel * FIXED: Mother of all edge cases for Ferry missions at Mil throttle * FIXED: THAAD datalink edge case (radar retains link to weapon when it shouldn't) * FIXED: Patriot PAC-1 vs Scud won't fire unless facing north * FIXED: Facilities and ships in groups twirl a lot, constantly trying to adjust their position within the group when speed is 0kt FIXED: Inactive minelaying missions lay one* mine outside minefield * FIXED: Submerged SDVs should not be detected by radar unless surfaced, and not by MAD either * FIXED: Sub-launched torpedo/missile detection not generating submarine datum * Fixed: "Hold Position" issues * Various fixes to mission planningCMANO: CoW updates to version 1.13.2!Oct 27, 2017 - Community AnnouncementsHi all, CMANO, Northern Inferno, Chains of War and Shifting Sands has been updated to version 1.13.2! Check the changelog below! 1.13.2 Changelog - FIXED: Contact-sync for autodetected contacts can lead to positional freeze/flickering - FIXED: A-10s will not drop Mk82s in same pass as AGM-65s - Includes updated version of "Shamal" scenario (player no longer earns points for destroying runway, since it is not possible) - Includes updated version of "Don of a New Era" scenario (fixed airbase munition inventory) - Includes updated version of "Pole Positions" scenario (fixed AI mission activation issue)Command: Chains of War Gameplay by Stoic Frog GamingAug 25, 2017 - Community AnnouncementsHello everyone! The highlight of the day goes to Stoic Frog Gaming, that brings us great Command: Chains of War gameplays! Take a look: https://www.youtube.com/watch?v=wjE5Ie6Mrsg&list=PL2NGeE0l2kcoEY03nyxnANl5UvxUsTP0kVersion 1.12.4 patchnotesJun 28, 2017 - Community AnnouncementsCommand: MANO, Norhtern Inferno and Chains of War have been updated to version 1.12.4! Check out the changelog below! Version 1.12.4 patchnotes RE-FIXED: AK-630 salvo creation blocked by lingering SA-N-9 salvo • FIXED: #11656: "Status" in the Group Status bar keeps disappearing • ADDED: #11757: AC Damage messages: skip system-by-system check if aircraft is destroyed (DP-wise) immediately • FIXED: #11787: Subs do not change depth during asw/anti-naval patrols • FIXED: Steam-publish was not passing attachments • FIXED: #11800: Submarine unexpectedly has rejoined the communications network • FIXED: HARM DLZ issue • #11704 - Su-35 Issues (internal fuel + RCS values) • #11694 - LAU-88 retirement • #11665 - CWDB Update: Add D 544 Aviere (Italy 1951-1970) • #11628 - CWDB: 1973 IAF Phantom loadout CBU-58+AN/ALQ-87 • FIXED: Typo on passive sonar calcs produces faulty reverb modifier • FIXED: #11805: Lua SetUnitSide() working only one • When bringing up the air-ops window, if there is at least one "aircraft type" node, expand the firstUpdate 1.12.2 is now available!May 25, 2017 - Community AnnouncementsHi all, Update 1.12.2 is now available for CMANO, Northern Inferno and Chains of War! 1.12.2 changelog: * FIXED: Unit may not go out of comms if all onboard comm devices are destroyed. * FIXED: Excessive delay in opening DB viewer. * FIXED: When resuming from campaign checkpoint-save, it was possible to play only in "standalone" mode, not "campaign" mode * FIXED: Aircraft holding on landing queue being reset to RTB status (thus not completing landing). * FIXED: Loitering weapons (e.g. TALD decoys) may stay up indefinitely if the loiter fuel consumption value is 0 * Aircraft damage points are now visible on DB viewer * Various tweaks on simulation performance and UI responsiveness in heavy scenarios. * Fixed the size problem with the "New Mission" window (no longer necessary to delete Command.ini to reset it) * Fixed the "I accidentally added a railgun/laser/Tac-EMP weapon/platform to a scenario , and now I get blocked from loading it because I don't have a CoW license" problem.