Update 1.0.2Feb 15, 2025 - Community AnnouncementsAdded export function for custom images. The export format is PNG. The size of the image when exporting will correspond to the size of the image on the screen (in other words, the scale affects the size). You can export uncolored, partially colored and fully colored images. {STEAM_CLAN_IMAGE}/43398325/3d1941776838d67e3b51e9196f38a6d49fdf0556.png Update 1.0.2Feb 11, 2025 - Community AnnouncementsAdded mode selection when reducing the color palette. UPD: The new mode works for images that have an original palette of 512 colors or less. {STEAM_CLAN_IMAGE}/43398325/49989a9791c5276ea7f079c5d9b5c986cf30cb68.png Previously, only one mode - absorption mode - worked when reducing colors. The color with the smallest number of pixel occurrences was removed from a pair of colors (close in the palette), and its pixels were recolored in the remaining color. Now a new mode - color mixing - has been added. In a pair of colors, taking into account their weight (the number of pixels of a given color) is mixed and a new color appears, which is used to paint all the pixels of this pair of colors. On the example of this picture, you can see how it works when you reduce the palette by two colors. {STEAM_CLAN_IMAGE}/43398325/00286928eb8f9015cc063eefe91b430955d0adf0.png Original picture, 10 colors. {STEAM_CLAN_IMAGE}/43398325/ca7e09eb84f67eb303bce6f19498136b21da50c8.png Absorption mode, 8 colors. {STEAM_CLAN_IMAGE}/43398325/cbf02d81eff0fec90a941fb8a0c0d1e94ee1078e.png Mixing mode, 8 colors. {STEAM_CLAN_IMAGE}/43398325/aef869da599ef6ff06b8337002ba1c023f3cc377.gif Comparison of modes. In the coming days, the same mode will be added to CG:5. If you suddenly missed the release of Coloring Game: Girls 2, hurry up. https://store.steampowered.com/app/3246900/Coloring_Game_Girls_2/Patch dated October 17, 2024.Oct 17, 2024 - Community AnnouncementsFixed the problem of a previously uploaded picture disappearing if the game crashes.Update 1.0.1May 8, 2024 - Community AnnouncementsFixed an issue with saving auto color switching mode.Fixed a bug with the save bufferJan 28, 2024 - Community AnnouncementsFixed a bug with the save buffer. This bug could cause one save to be transferred to another picture. In case you can't open the file due to the crash, you may need to delete the save, to do this select the picture in the menu and press F9.Full Release of Coloring Game: StudioJan 19, 2024 - Community AnnouncementsWe've done a good job the last month and managed to get ahead of the release schedule. The game is coming out of Early Access. Added 30 new images (550,000 px) and 4 new colors for selecting the highlighting in the workspace. Bug Fix. At this point we decided to make the game more affordable and the We decided to postpone the price increase for the full version of the game until the 2nd quarter of 2024. I'd like to thank all users who have supported us by by purchasing the game in Early Access. https://store.steampowered.com/app/2231040/Coloring_Game_Studio/ Update 0.5Dec 15, 2023 - Community AnnouncementsThe update includes: 20 images (270,000 px.). Numpad support for color selection. There will be a price increase in January. The full release of the game will tentatively be in March. 30 pictures will be added (550,000 px.) Update 0.3.2Nov 1, 2023 - Community Announcements1. For uploaded images, a small file with parameters and image previews is now created, this will increase the speed of switching between slots. An additional button press is required to load basic data. For already uploaded images, a file with parameters will be created the first time you select a slot. {STEAM_CLAN_IMAGE}/43398325/7b2eb834fbbfb11c35b1cad85916d21181bf4090.png 2. In the advanced settings, a parameter has been added that allows you to swap the behavior of the program when you press Ctrl+Arrows and Arrows. Now you can move the work area to the entire width and height of the area without holding down Ctrl. You need to add a field to the config.json file (an example is in the config_default.json file) "reverse_Ctrl_mode_мove":true Hotfix 0.3.1Oct 12, 2023 - Community AnnouncementsFixed a bug with the menu breaking when uploading custom images.Update 0.3Oct 6, 2023 - Community AnnouncementsUpdate 0.3 includes: 10 new pictures (280,000 px.); ability to upload custom pictures; Fixed several minor bugs. Upload your own pictures. {STEAM_CLAN_IMAGE}/43398325/16c20dba2caed52768a05961d69c19549d818c1b.png It is now possible to change the image scale. When indexing colors, a new algorithm is used - Median cut. The game by default has a limit on the width and height of the loaded image, which is 1024 px. If the picture is larger than the specified size, it will be automatically scaled. The user can remove the limit on the size of the uploaded image by adding the following parameter to the config.json file: "unlockLimitUpload":true or change the limit (increase or decrease) by adding: "maxLimitUpload":2048 Examples of these fields are in the config_default.json file. Update 0.2 + RoadmapSep 7, 2023 - Community AnnouncementsThe update includes: in the Edit Mode, it became possible to change the color; {STEAM_CLAN_IMAGE}/43398325/4fec8d42eacb8e12cc594e35e51d2cd8f5a2b767.png it is now possible to add a new field in the game configuration file (config.json). Navigator update mode will work like in previous versions of the game, only after the mouse button is released. ... "update_map_keyup":true, ... many minor bugs fixed. Roadmap: ver 0.3 (September 29, 2023) +10 images (280,000 px.); ver 0.4 (December 2x, 2023) +10 images (100,000 px.) + upload your own images to the game. ver 0.5 (March 2024) + 10 pictures (170,000 px.) ver 0.6 (June 2024) + 15 images (200,000 px.) ver 1.0 (August 2024) Full Release + 15 pictures (350,000 px.) UPD: Update 0.3 is delayed by a week (approximate release date October 4-6) due to the inclusion of a new module - loading custom pictures (previously planned for update 0.4).Hotfix 0.1Sep 1, 2023 - Community AnnouncementsImage #81 (Witch) had an incorrectly specified height (170 px instead of 195 px) and was smaller than planned. The bug has been fixed, but unfortunately for users who are already working with this picture, you need to reset the progress. This can be done in the menu by selecting the level and pressing the F9 key.CG:Studio is now in Early AccessAug 24, 2023 - Community AnnouncementsSo the year of development of CG:Studio has ended and the long-awaited release of the game in Early Access. https://store.steampowered.com/app/2231040/Coloring_Game_Studio/ While visually similar to previous games in the CG series, CG:Studio received many changes. List of major changes: The game engine moved from PixiJS v.4 to PixiJS v.6; With the advent of the ability to form the texture of the game on the fly from binary data, now there are no more "base images" in the atlas of the game; Solved the problem with artifacts with non-integer scaling of the picture of the navigator window; {STEAM_CLAN_IMAGE}/43398325/72a9f11b33f36cd7b4311376d7c2e72d93760026.png Significantly reduced consumption of RAM and VRAM; Now data compression during saving occurs in multi-threaded mode (asynchronously), this in turn will allow you to get rid of noticeable friezes; There was a mode of editing the completed image. {STEAM_CLAN_IMAGE}/43398325/1dbce7a3098131755fc4cf1e3fe86710a1b90b7e.jpg Please write about the identified problems only in the game community (do not report problems by mail and in the comments to the news).