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Chivalry 2

 
Chivalry 2 Hotfix 2.10.2Apr 23, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/fd155d45a3ad26de9fb1dcc5587fdf459c938081.png Good morrow, knights! A minor hotfix (2.10.2) has been released with new anti-cheat protections. General Updated anti-cheat security on all platforms. As our 2.10.1 Hotfix notes mentioned, our team has been working hard on this next stage of anti-cheat protection for Chivalry 2. This security update will help stop users who have been bypassing our anti-cheat protections and add further tools our moderation team can use to address cheaters and their multiple accounts. We believe this security update will help curb the use of cheats within Chivalry 2, although we know there may still be outliers that bypass even the new protection. Not to worry; our staff and moderation team will be on hand working hard to address any future tickets and reports regarding cheaters. If you believe you have encountered a user in-game who may be cheating, here are some steps to report them. How to report a suspected cheater: In-Game Reporting: Open the in-game scoreboard. Xbox Button: Menu Button > Scoreboard PS Button: Start Button > Scoreboard PC Key: TAB Navigate the scoreboard till you find the offending user. Select the user and use the "Report" option. ChivMail Reporting: To Access the ChivMail bot you'll need to join our Official Discord. ChivMail can be found on the top right of the User List once you've entered the Discord. {STEAM_CLAN_IMAGE}/41614667/b7541e2b448d95b8d60246c39db78d50adff6c50.png Use either a screen capping software or an HD mobile device to capture video of the suspected user. Attach this video in a message to the ChivMail Bot on Discord in addition to the suspected user's in-game username. Videos should be around 30 seconds long and clearly show the suspected user using in-game cheats if possible. (If the video is too large for Discord, it can be uploaded unlisted onto a streaming platform like Youtube) This will start a ticket on the topic that our moderators can respond to if additional information is needed. Additional Step for EGS / Steam Users - Acquire the user's PlayerID: Open the console by pressing ( ~ ) or ( NUMPAD - ) (If your console does not open, you may have to "Enable developer console" in GAME SETTINGS) (Rebindable in the setting if necessary) Type the command "listplayers" and hit ENTER (This copies the player list to your clipboard) Open any Word processing application (Notepad, Microsoft Word, etc) and press CTRL + V to paste the player list. Find the offending player's name and ID # and include them in your ChivMail report. (For example - Username - 12AB34CD56EF78GH) Patch Troubleshooting: For any users receiving the "Easy Anti-Cheat is not installed." Launch Error: please attempt to validate your game files.Chivalry 2 Hotfix 2.10.1Apr 3, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/0adf4d52fb048c87745a2f7b9bfcbed4c3930561.png Good morrow, knights! A minor hotfix (2.10.1) has been released with crucial bug fixes. General Fixed a bug that caused a player to be disconnected from a server when spawning at particular points on the Duelyard map. Fixed a bug with the skill-based team balance feature that did not correctly allocate players between attack and defense. Fixed a bug that prevented some players from being banned correctly from Unofficial Servers. Now that the skill-based team balancing feature has been fixed, it will also be re-enabled for all platforms once this Hotfix has gone live. Although this Hotfix was smaller, we wanted to address these more pressing bugs first while our team continues to work on fixes for our other known issues. We have also contributed significant time towards further testing the next layer of anti-cheat we mentioned in our Community Blog. While we test this next stage in the fight against cheaters, we will continue to act against those who bypass our protections to cheat within Chivalry, promote cheats, encourage the use of cheats to others, or break our Code of Conduct in any additional ways.Chivalry 2 Unofficial Servers FAQ – Follow upMar 15, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/7a74752940291ce8dcdfa8f3b212765b8dfaa797.png Today, we wanted to address more frequently asked questions regarding the newly added Unofficial Servers with Nitrado to keep players in the loop as we work on improvements. Torn Banner Studios and Nitrado are dedicated to making Unofficial Servers the best experience possible for the Chivalry 2 Player Base. Why is my server having unstable performance? Since the release of Unofficial Servers, we’ve been tracking the community response very closely. After observing many reports and matches, it’s clear that small matches are performing nicely. Yet, as the scale of participating players increases, the server’s performance decreases for all involved. We understand that this performance degradation has made genuine 64-player matches difficult, and the issues have disproportionately affected those spending the most to host a server. We hear you and are working hand in hand with Nitrado to resolve these problems as soon as possible. Why don’t Unofficial Servers offer Gold or XP? At launch, we chose not to have Unofficial Servers provide Gold or XP as the potential for server hosts and players to abuse the system was relatively high. We want Gold, especially XP, to signify your time and dedication to Chivalry 2. Our team is looking into how we can prevent this potential abuse and at the opportunity of bringing Gold and XP to Unofficial Servers in some capacity in the future. Why are all servers capped at 1GB of RAM? Per Nitrado, The visual presentation of RAM usage is dynamic and covers the upper range of the graph. The RAM limit is not capped at 1GB. The game server gets as much RAM as needed. The hard limit is beyond the scope of what a Chivalry 2 server will ever require to guarantee the quality of the game experience for all customers. How was the pricing for Unofficial Servers determined? Initial prices for Unofficial Servers were set with the guidance of Nitrado and the resources needed to support up to 64 players on a single server. We’ll be working with Nitrado to see if the opportunity to offer future sales is possible. Were Unofficial Servers stress-tested before launch? Yes, Unofficial Servers were stress-tested before launch. Although we did all we could internally, it wasn’t feasible for us to match the scale that has been able to be achieved once the feature went live to the public player base. A larger scale has revealed specific bugs and problems we are working to improve. What protections are available around DDOS attacks? Our first FAQ states that Nitrado servers all come with basic DDOS protections. We’ve already implemented an extra layer on top of the basic DDOS Protections and are continuing to explore additional server protections. These are expected after Update 2.10 since they will take longer to implement on the development side. Will Torn Banner work with other server providers for Unofficial Servers? Both Torn Banner Studios and Nitrado are dedicated to ...Chivalry 2 - Duel of the Fêtes Update is Out Now!Mar 5, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/87346a4df336eed66d4761a69540cec8f49987d9.png The Duel of the Fêtes Update (2.10) is now available on all platforms for Chivalry 2! Chivalry 2’s Fête For All Update introduces Unofficial Server Support, Skill-Based Team Balance, Three Free-For-All maps - Frozen Wreck, Bazaar and Duel Yard, a Team Deathmatch Map - Frozen Wreck, Region Selection, quality of life improvements and more. Read on below. Update Highlights New Major Feature - Unofficial Server support with Nitrado New Major Feature - Skill Based Team Balance New Feature - Region Selection Options New Campaign Pass - “Fête-for-All” New TDM map - “Frozen Wreck” New FFA maps - “Frozen Wreck, Bazaar, Duelyard” Combat Changes and Balance QoL Improvements New Major Feature - Unofficial Server Support! The highly requested Unofficial Server support feature is now live! Players can now rent their own servers through Nitrado and customize them to their liking. Looking to organize a community event? Want to play only Brawl with your friends and nothing else? This is the place to go! Players will find a “Rent A Server” button directly in-game below when viewing the Server Browser, allowing them to begin the Unofficial server process. Unofficial Servers have the following customizable features: Votekick Parameters Custom Class Limits Custom Length Warmup Timer Custom Length Match Timer (Team Objective) Custom Length Match Timer (Non-Team Objective) Custom Match Score Limit (Non-Team Objective) Custom Match Player Count (Max of 64 players) Ability to turn horses on or off Ability to restrict players to third person or first person Ability to disable combat zones Passworded Server Support Local Admin Support Local Kicks / Bans Local In-Game Server / Admin Messaging Want to know more? Check out our Unofficial Server FAQ! With the release of unofficial servers, our standalone duel servers will become social spaces. It will be up to the players how they use these spaces, therefore we will no longer be actively moderating for “RDM” (Random Death Match Instances i.e. attacking players randomly like you would in the free-for-all gamemode). Players must still however comply with our Code of Conduct and ToS. New Major Feature - Skill Based Team Balancing Teams will now balance players with an algorithm derived from global rank before the start of a given match. Once balanced, players will be unable to switch teams unless in the event of unbalanced player counts or when switched automatically by the game to maintain team balancing parameters. The following modes will have Skill Based Team Balancing enabled: 64 Player Team Objective (Matchmaking Queue) 40 Player Mixed Modes (Matchmaking Queue) Last Team Standing (Limited Time Queue and Standalone Servers) This feature is currently not available for 3v3 Arena and Unofficial Servers, but we are exploring the option to add it in the future. Additional Notes: This feature was designed to help balance the start of a match, while still main...Chivalry 2 - Unofficial Servers FAQMar 1, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/7fc81133b3dbbed05be4d98e62b9e0dc7959aa04.png With the recent announcement of Unofficial Servers coming with Update 2.10, we wanted to take some time to go over some frequently asked questions regarding Unofficial servers and the creativity they could entail, but also the limitation included with their implementation. What can I name my server? We would like you to name your server whatever you like! As long as it complies with the following: Your server may not have “official” in the server name, or be made to imply it is a TBS Official Server in any capacity. Your server must comply with our ToS and Code of Conduct policies. No verbal abuse, racism, sexism, politics, religion, or inappropriate messages. No inappropriate or adult conversations or links. How can I reserve an Unofficial Server? Official details can be found on Nitrado’s hosting webpage: After the launch of Update 2.10 there will also be an in-game button marked “Rent A Server” in the Standalone Server menu that will take you to the same webpage. {STEAM_CLAN_IMAGE}/41614667/ee7883b62ae3ae61f85f5500d652bd1e024f78ac.png What is the recommended player count? (By Game Mode) Unofficial Servers allow players to customize their Chivalry experience in the way that they want. This freedom however is not without its risks. When creating a match list, please reference the recommended player counts for each game mode. Deviating from this is allowed but can adversely affect the player experience and cause severe bugs (such as players not being able to spawn or crashing players out). Team Objective (TO): 2-64 Players (2-52 if horses are enabled) Team DeathMatch (TDM): 2-64 Players (2-52 if horses are enabled) Last Team Standing (LTS): 2-64 Players Free For All (FFA): 2-40 Players Brawl: 2-40 Players Last Peasant Standing: 2-40 Players Volley: 2-40 Players What settings can I customize? We offer a number of settings to tailor your experience how you like, including: Playercount Map List Admin List Ban List Custom Password (Optional) Custom Class/Subclass Limits Custom Match/Stage Length Custom Match Score (TDM/FFA) Custom Warmup Length Horse Toggle (Applies globally to maps with horse functionality built in) Votekick Parameters Out of Combat Zone Toggle Camera Mode Toggle (First Person, Third Person, No Limit) Can I create a server with 64 players plus horses? For stability reasons, servers with horses selected will be capped at 52 players at a time. Are Unofficial servers cross-platform? Yes, Unofficial servers are cross-platform. What DDOS Protections are available on my server? Nitrado Servers all come with basic DDOS Protections on their servers. In addition, we are exploring additional protections for users post Update 2.10. Can I set multiple admins on Unofficial servers? Yes, the server owner can allow multiple trusted users to help admin their server. What permissions do admins have on Unofficial servers? "KickById", "BanById", “UnbanById” "adminsay", "serversay...Chivalry 2 - Feb 29th 2024 - Backend Server improvements.Feb 29, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/960f0c8b9b6454796f4f62495a29c3f66eb73ff1.png Knights, Today, we have rolled out a backend change to the matchmaking servers with improvements to stability around teleporting and preventing disconnect messages experienced by players. We expect this will greatly benefit the player experience long term, enjoy! 🗡️Chivalry 2 Community Blog + Update 2.10 TeasersFeb 22, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/293b75da1e59908de777612616aa5eb32ddd38bf.png Good Morrow! We hope you’ve all been having a wondrous time on the battlefield since the Reclamation update released at the end of 2023. As we forge the next update, we wanted to have a conversation with the Chivalry community about some of the exciting things coming in Update 2.10 (which is coming very soon!) and speak on some of the pain points we’ve seen from players that we haven’t had the opportunity to provide an official response to yet. Before we look to the future with our 2.10 update, we wanted to reflect on the 2.9 Reclamation update and bring our learnings to the (round) table. Reclamation Update 2.9 - Recap 🔹The Reclamation of Montcrux - Map A key feature of 2.9 undoubtedly was the brand new map and battlefield experience of ‘The Reclamation of Montcrux.’ When our team came up with the initial concept behind Montcrux, they based the idea on an epic medieval movie-style fight where the Agathians had to fight a literal uphill battle to reclaim the home that was once theirs. While Montcrux encapsulated this memorable feeling, we understand that sometimes, leaning into the more thematic side of level design can make parts of this map feel less competitive than others. We’ve been closely monitoring the balance of Montcrux and have previously implemented some changes in the 2.9.2 Hotfix to balance out the Attackers and Defenders. Feedback and performance will continue to be monitored. If more adjustments need to be made to give that epic feeling that a win was earned well or that a loss is just a temporary setback, we will continue to adapt as necessary. We have heard community concern that Montcrux is shorter than players would have liked to see. As the map is meant to focus on thematic moments, having a concise battle structure made more sense. For now, we don’t plan to add additional phases to Montcrux. Still, we have a future map in the works that will satiate that desire for a long and hard-fought epic battle, so sharpen your swords, collect your quivers, and be ready. 🔹Siege Crossbow - Weapon Our original intent behind the Siege Crossbow was a weapon that would be able to rival the non-objective siege weapons and constructables around the map and give opposing teams a fighting chance against ballistas, catapults, etc. However, the unique nature of the Siege Crossbow and its signature ability to damage these constructables brought unforeseen complications late in the development cycle of Update 2.9 that would have created a less-than-favorable situation. Due to our desire to craft the best experience possible for all our players, the hard decision was made to cut the damage it dealt to non-objective constructables for the 2.9 release and address those obstacles further in the next update. These events unfolded late into the development of 2.9, leaving us unable to communicate this situation more clearly with our players. We apologize for any confusion around the ...Chivalry 2 Hotfix 2.9.2Jan 16, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/f58bd2a9a3f30a4588d64cdc002cbfa52f1a20f9.png Good morrow knights! A minor hotfix (2.9.2) has been released with balance adjustments to The Reclamation of Montcrux, fixes to the Crossparty Beta system, as well as a handful of general bug fixes. General Fixed an issue where hitching would occur during extensive play sessions Fixed a small amount of unbuilt environmental lighting on Aberfell Fixed an issue where the gate would not rise after completing Stage 3 of Rudhelm Fixed an issue where the loading screen for Free-for-All Desert would use the Default art Fixed an issue where thrown weapons or objects would sometimes not deal damage Fixed an issue where the Arbalest crossbow textures would flicker after being thrown Fixed an issue where nobles would become stuck when spamming grab on Bridgetown Several crash fixes Crossparties Beta Fixed an issue where a crash would occur while navigating the Social Tab Fixed an issue where the party leader could not kick party members  Improved reliability of friend online status The Reclamation of Montcrux Stage 1 Removed instances of invisible collisions in front of the castle Improved rock collision and navigation Fixed an issue where player navigation would become untethered on certain walkable objects Stage 2 Fixed an instance of no collision present for the central tower wall Addressed an exploit where players could get on top of the towers Stage 3 Increased portcullis opening time from 20 seconds to 30 seconds Increased portcullis closing time from 10 seconds to 15 seconds Increased Attackers respawn time from 2 seconds to 4 seconds Fixed an issue where the portcullis would appear rising from the ground when standing above it Stage 4 Increased attack respawn time to 5 Decreased defense respawn time to 7 Chivmas & Last Peasant Standing mode are now live!Dec 14, 2023 - Community AnnouncementsChivmas & Last Peasant Standing mode are now live for a limited time. {STEAM_CLAN_IMAGE}/41614667/7695f8141e0617f0e0f90a2fb59febb4fb0fc048.jpg Toss some snowballs to celebrate Chivmas, then see how long you can survive as a pathetic peasant in the new LPS mode. Save Aberfell from being ruined by those other, far dirtier peasants! {STEAM_CLAN_IMAGE}/41614667/fb1a4c5eae9e6c5e382e717a4fa706f509ffc7da.jpg {STEAM_CLAN_IMAGE}/41614667/e210b0bd9f4fc5fbb64d7af9f7ccef0cad36ae73.jpg Chivmas and Peasants. Just like getting two treats in your advent calendar at once! But one of them is dung.Unofficial Servers Coming in 2024 (plus, Free Weekend on now!)Dec 7, 2023 - Community AnnouncementsIt's a Free Weekend for Chivalry 2! On all platforms today including Steam, try Chivalry 2 for free. The Free Weekend lasts until December 11, 2023. We’re excited to be bringing additional updates to Chivalry 2 in 2024. One team objective map that we’re working on is an incredible one, set to deliver one of the most memorable gaming moments in Chivalry franchise history. This map will be coming in 2024, but no longer the next update to Chivalry 2 (update 2.10) - so that we can focus resources on community requested features. In 2024 we are also set to bring players one of the game’s most requested features: Unofficial Servers that players can rent and run themselves! Unofficial Servers We’re excited to reveal that Unofficial Servers are coming to Chivalry 2. Whereas “Official Servers” (all servers currently in the game) are rented and controlled by Torn Banner, Unofficial Servers are rented and managed by players. Our aim is to give players more ways to play Chivalry 2 through this new feature. We’re especially excited for the competitive, clan and content creator communities to all gain more control over their own events and initiatives. Through our partnership with server provider Nitrado, users will be able to rent their own server and configure a limited number of custom settings. Stay tuned for more info as we approach the launch of this feature in 2024, and watch for more updates to Chivalry 2’s public roadmap. Onward, to glory!Chivalry 2 Hotfix 2.9.1Nov 27, 2023 - Community AnnouncementsGood morrow knights! A minor hotfix (2.9.1) has been released that resolves a character customization reset bug, fixes crossparty bugs, as well as two Montcrux map issues. Customization Fixed an issue where character customization and settings would reset The save data for character customization and settings were set to the incorrect file path, resulting in the failsafe to reset the player’s customization back to the default values. As a result of this fix, your customization may reset once more or return back to their previous customization seen before 2.9’s release. If players on PC wish to keep the customization and settings they made post 2.9’s release, the following workaround can be done: Make sure the game is closed In your file explorer, navigate to “Chivalry 2/TBL/Saved/Cloud” In a separate window, navigate to the location where your game is stored Navigate through %localappdata%/Chivalry 2/TBL/Saved/Cloud Backup the Cloud folder in your appdata directory Copy over the Cloud folder seen in your game directory to your appdata directory Start the game If done correctly, you should see your customization persist. Crossparties Beta - Fixed a crash that would occur when reading party info during matchmaking - Fixed an issue where the game would not transition a player into a party when joining the party via the friends list while in a suspended state - Fixed an issue where the game would not allow the player to send a game invitation via the Game Bar prior to sending an invite in-game - Fixed an issue where the party leader could not kick a party member on the same platform The Reclamation of Montcrux Fixed an issue where horse spawners would be active in 64p Matchmaking Fixed an issue where the third left wall explosion during stage 2 would teleport players in the map Chivalry 2 - Reclamation Update is Here!Nov 7, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/23b282a7d656b5c7626a4e8bd2c651f601af611a.jpg Chivalry 2’s Reclamation Update introduces a brand new Team Objective Map - The Reclamation of Montcrux, A new weapon - the Siege Crossbow, The new Last Peasant Standing Gamemode, New Shield Loadouts, quality of life improvements and more! Read on below. Update Highlights New Campaign Pass - “Reclamation” New Team Objective map - “The Reclamation of Montcrux” New Free For All map - “Desert” New Limited Time Mode - “Last Peasant Standing” Limited Time Arena Mode - “Mounted Combat” New Weapon - Siege Crossbow Combat changes QoL improvements New Map - “The Reclamation of Montcrux” {STEAM_CLAN_IMAGE}/41614667/ee50a94ac9d2ee8a9a192bac9d0b4d4b3f6b03bc.jpg Word of the Tenosian Empire’s invasion has spread, stirring the ire of the Agathian noble houses with bitter memories of old wars. Fueled by vengeance, a call to war against Tenosia has risen once again. “We must reclaim our grounds and fight once more for Argon, our one and true King!!” Within days, the Agathians rallied enough troops and marched back into the unknown lands of the South, reaching the great fortress of Montcrux, a battleground scarred by many battles of the past. This is an uphill climb for the Agathians. They must break through the fortress’s walls with petards and avoid a rain of ballista fire from the Tenosians as the bombards continue to fire against the Agathian siege towers and camp. Should they break through, Agathians must then lift the keep’s gates and disable the bombards launching above, reclaiming the fortress as theirs once again. New Weapon - “Siege Crossbow” {STEAM_CLAN_IMAGE}/41614667/54acfaf37698ab8040082de017d5c7c8b25e90df.jpg Unlike its more lightweight predecessor, the Siege Crossbow fires bolts that can deal notable damage to siege weapons and constructables. It also has the power to pierce through them. Be wary when hiding behind barricades! While it may deal considerable damage, use caution when reloading, aiming, and shooting, as this is a bulky weapon and you are limited in the amount of shots you can fire. Make them count! New Limited Time Gamemode - “Last Peasant Standing” {STEAM_CLAN_IMAGE}/41614667/e210b0bd9f4fc5fbb64d7af9f7ccef0cad36ae73.jpg The peasantry of Aberfell are having a feud! Whose turn was it to feed the pigs? Who keeps destroying the cabbage wagons?! Who sacrificed our good farmer Shaun to the Mason druids?! (That wasn’t supposed to happen until this weekend!) As a fragile peasant owing fealty to the Agathian Knights or Mason Order, scramble for weapons to defeat the enemy team through multiple rounds! Very limited weapons of war are present on the map, so grab whatever you can find. The victor goes to the team that wins five rounds in total. Maps New Team Objective Map The Reclamation of Montcrux Bridgetown Stage 1 Fixed an issue where the hud marker would reappear when joining mid match Fixed an issue where players would burn in non-fire spots Stage 2 Fixed an issue whe...Chivalry 2's Reclamation Update Arrives Nov 7Nov 6, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/20b4a1abaa808d99d4b7ade01ae57dcda98fb7f0.jpg Knights, The Reclamation Update (2.9) will be in your hands tomorrow, November 7. Chivalry 2 players will get to dive into the huge new Team Objective map The Reclamation of Montcrux, try out the new Siege Crossbow, and play new limited time game mode types, along with improvements to combat and quality of life. With update 2.9, the Royal Zweihander and Steam loyalty helmets will be made available for all. 250 Crowns will also be gifted for free to all players over the next week. We’re also excited to be bringing additional content updates to Chivalry 2 in 2024. One Team Objective map that we’re working on is an incredible one, set to deliver one of the most memorable gaming moments in Chivalry franchise history. Stay tuned for more updates to Chivalry 2’s public roadmap. Cross-progression While we’re pleased to be working on exciting new content and features for the game still to come, we do have some news to share today: cross-progression between Epic Games Store and Steam player profiles will not be implemented in Chivalry 2. We had previously said this feature would be coming in mid-late 2022, and much time has passed since then. Overall, we underestimated the full development cost for this feature. It would have eaten up considerable development time that, throughout 2022 and 2023, would have meant a much slower cadence of new game updates to Chivalry 2 (and would have continued to do so into the future). We had made some steps towards its implementation when we first spoke about the feature, but paused development on it in 2022 while we took further time to gauge its full development cost. There are other upcoming features consuming significant development time that we still aim to deliver to Chivalry 2 that we know will serve a much wider variety of players, much like Crossplay Parties did, which we delivered with update 2.8. We understand that many players will be disappointed by this news. This is not an announcement we had wanted to make either, but it is our hope that this message provides some transparency on our decision not to implement cross-progression. New cosmetics available for all Seeing the high number of community requests we have decided that alongside the Reclamation Update (2.9) we will be releasing the following cosmetics for all users on all platforms: The Royal Zweihander, previously a pre-order exclusive, is now purchasable for 2000 gold The Steam Loyalty Helmets are now available for all platforms for 1 gold We know that many players on Epic, Steam and console platforms wanted to ensure they could access these cosmetics on their platform of choice - so we hope this provides a fair means to accessing the content in the absence of cross-progression. Players can also enjoy some of Chivalry 2’s purchasable cosmetics with the 250 Crown gift we’ll be granting to all accounts over the course of this week. Chivalry 2 continues After the Reclamation upda...Chivalry 2 - Reclamation Update Patch Notes PREVIEWJul 18, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/23b282a7d656b5c7626a4e8bd2c651f601af611a.jpg The next major update to Chivalry 2 arrives this August! Read on to discover the upcoming contents of the Reclamation Update (2.9). Update Highlights New Team Objective map - “The Reclamation of Montcrux” New Weapon - Siege Crossbow Combat changes QoL improvements New Campaign Pass - “Reclamation” New Free For All map - “Desert” New Limited Time Mode - “Last Peasant Standing” Limited Time Arena Mode - “Mounted Combat” New Map - “The Reclamation of Montcrux” {STEAM_CLAN_IMAGE}/41614667/ee50a94ac9d2ee8a9a192bac9d0b4d4b3f6b03bc.jpg Word of the Tenosian Empire’s invasion has spread, stirring the ire of the Agathian noble houses with bitter memories of old wars. Fueled by vengeance, a call to war against Tenosia has risen once again. “We must reclaim our grounds and fight once more for Argon, our one and true King!!” Within days, the Agathians rallied enough troops and marched back into the unknown lands of the South, reaching the great fortress of Montcrux, a battleground scarred by many battles of the past. This is an uphill climb for the Agathians. They must break through the fortress’s walls with petards and avoid a rain of ballista fire from the Tenosians as the bombards continue to fire against the Agathian siege towers and camp. Should they break through, Agathians must then lift the keep’s gates and disable the bombards launching above, reclaiming the fortress as theirs once again. New Weapon - “Siege Crossbow” Unlike its more lightweight predecessor, the Siege Crossbow fires bolts that can deal notable damage to siege weapons and constructables. It also has the power to pierce through them. Be wary when hiding behind barricades! While it may deal considerable damage, use caution when reloading, aiming, and shooting, as this is a bulky weapon and you are limited in the amount of shots you can fire. Make them count! New Limited Time Gamemode - “Last Peasant Standing” The peasantry of Aberfell are having a feud! Whose turn was it to feed the pigs? Who keeps destroying the cabbage wagons?! Who sacrificed our good farmer Shaun to the Mason druids?! (That wasn’t supposed to happen until this weekend!) As a fragile peasant owing fealty to the Agathian Knights or Mason Order, scramble for weapons to defeat the enemy team through multiple rounds! Very limited weapons of war are present on the map, so grab whatever you can find. The victor goes to the team that wins five rounds in total. Maps New Team Objective Map The Reclamation of Montcrux Bridgetown Stage 1 Fixed an issue where the hud marker would reappear when joining mid match Fixed an issue where players would burn in non-fire spots Stage 2 Fixed an issue where a building roof would disappear first part of stage Stage 3 Fixed an issue where Agatha could enter and stay in Tenosia spawn zones Fixed an issue with a collision on Agathian spawners in General - Improved texture quality for skybox and peasants Further optimizatio...Chivalry 2 Hotfix 2.8.3Jun 26, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/5c0dc72fa69d050d9bfe46e1110282897ee59ba8.png A new hotfix is now live for Chivalry 2. The 2.8.3 hotfix provides general fixes and stability improvements, including stuttering issues and some "Invalid Game Data" errors. General Addressed login errors on multiple platforms Further fix attempts for the “Invalid Game Data” error when joining a match Fixed an issue where the Night Warrior armour set would stretch upon dismemberment Fixed an issue where the Night Wanderer armour set would stretch upon dismemberment Further optimizations made to Bridgetown Optimizations made to Audio performance Further crash fixes Crossparties Addressed an issue where Crossparty related systems would frequently cause stuttering Optimized friend listing stability and statuses for various platforms Fixed an issue where “Travel to Session Failed” prompt would cause softlocks Fixed an issue where going to the customization screen after leaving a standalone match would break the main menu while in a Party Investigating Investigating an issue where players may get locked out on one platform when swapping between console and pc xbox accounts Chivalry 2 Hotfix 2.8.2Jun 6, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/3b02201c2bf60c4293c3d050689376e2271c939b.jpg Good morrow once more, knights! As of this morning at 11:30am ET, we have released a minor hotfix (2.8.2) that delivers some general fixes, stability improvements and improvements to some maps including the recent Bridgetown map from the 2.8 Raiding Party Update. Below is a list of fixes includes in this hotfix. General Fixed an issue where pressing the VOIP key would cause a stutter Fixed an issue where timeout from a server was not being applied after a successful votekick Fixed an issue where Out of Combat zones would shrink dramatically in LTS Fixed an issue where the Heavy Cavalry Sword alt overhead hitbox would be offset in first person mode Added the Crescent Bat Labrys war axe as a top voted community weapon skin request (by poll) Further optimizations made for character textures Further crash fixes Further security improvements Crossparties Fixed an issue with party leaders incorrectly seeing party members as active after a party member fails to join a match Maps Bridgetown Stage 1 Increased base time from 5 to 5.5 minutes Stage 2 Increase time added for substage completion from 60 to 90 seconds Stage 4 Increased base time from 4 to 5 minutes Addressed an exploit where players could use the ballista to fire at the town gate General Removed peasant sickles Optimized textures Darkforest Fixed an issue where the convoy carts would bounce due to missing road paths Galencourt Fixed an issue where Mason would be able to blow up the inner city gates before the ending of Stage 2 Still Looking Into An issue where players are kicked out of Matchmaking due to “Invalid Join Data” Ongoing hitches in relation to online services Forming a party through native invites can break matchmaking queue buttons And more! Note: on first publication of these patchnotes we included "Fixed an issue where players would be kicked out of Matchmaking due to “Invalid Join Data”" - however, we have since heard further reports of this issue and have therefore moved this under the "Still Looking Into" list.Chivalry 2 Hotfix 2.8.1May 15, 2023 - Community AnnouncementsGood morrow, knights! As of this morning at 10am ET, we have released a minor hotfix (2.8.1) aimed at resolving some of the issues that appeared in our latest content update, Raiding Party. Below is a list of fixes includes in this hotfix. General Reverted a change to constructable placement limitations having an effect on multiple maps Addressed further admin permission exploits Fixed an issue where votekicks would not commit reliably Fixed an issue where XP and Campaign progression would not save after match conclusion Crossparties Localization fix for missing text in regards unfriending Native Platform friends Fixed an issue where the party leader would fail to join a match but other party members would be able to join said match Fixed an issue where accepting 2 party invites in quick succession would cause a crash Upcoming While we've just released 2.8.1, we are still looking into: More cheat prevention More crash fixes More crossparty fixes Bridgetown balance changes And more! Chivalry 2 Raiding Party Update is Here!May 2, 2023 - Community AnnouncementsChivalry 2 introduces cross-platform parties beta, a brand new Team Objective Map - The Sacking of Bridgetown, the Heavy Cavalry Sword, a new Campaign Pass - Raiding Party, a new gamemode - Mounted Arena, combat changes, and quality of life improvements in Chivalry 2's new Raiding Party Update! Read on below. CROSS-PLATFORM PARTIES{STEAM_CLAN_IMAGE}/41614667/32da0f45a00020edae0fa0bf90457571ec432f49.png We are excited to finally be releasing a beta version of this long requested feature to Chivalry 2, which now allows players to add players to their in-game Friend List from any platform through the use of friend codes. Each player has a unique friend code that can be generated. Once added, players can invite friends and create parties in the main menu, regardless of their platform. Please note that, while this feature is now available for players, it is currently in Beta - which means some bugs and issues can be expected as we continue to improve this feature. If you are having issues with adding a friend or joining a friend’s party, please attempt re-adding your friend or restarting your game. New Map - “The Sacking of Bridgetown”{STEAM_CLAN_IMAGE}/41614667/8249f102c96d7f2c2295a8e04e0e2a12dcd09ea0.jpg The news of King Argon’s victory against the Masons at Thayic Stronghold has spread across Agatha. The nobles of Irilla and the surrounding lands have come together for a decadent celebration, filling Bridgetown with laughter and joy. The wine flows and the noblemen dance to the music and cheers, this is surely a day that will be remembered for generations to come! Outside the city walls the peasants toil in the fruitful vineyards that provided such an ample supply of fine wines for the festivities. The distant sound of the partying gentry is pierced by a harrowing horn, but this is no horn of the north. The workers grab what meager armaments they can and await the storm. After successfully breaching the bulwark at Baudwyn the Tenosian Empire has begun the second phase of their invasion. In order to further their advance inland they must cross the river through Bridgetown. The Tenosian army will stop at nothing; setting the outlying farms and vineyard ablaze and defenestrating the cowardly nobles. New Weapon - “Heavy Cavalry Sword”{STEAM_CLAN_IMAGE}/41614667/b2549db8591754332b9c44853e6a6b39d9716b3f.jpg With Weathered Heavy Cavalry Sword, Heavy Cavalry Sword, and Decorated Cavalry Sword skins A new one handed weapon for the Man-at-Arms Footman Soldier and Knight Guardian, this sword has long reach and slow swings. In addition, it features incredible prowess on horseback in comparison to other weapons, having slash attacks that differ from its slash attacks on foot. This weapon can also be held forward while inputting a special attack on horseback. Lead the charge! New Limited Time Arena Mode - “Mounted Arena” {STEAM_CLAN_IMAGE}/41614667/ac1062976912ccde874fc0031dd8744227391736.jpg Think you’re a good horseman? Looking to stick a lance into someone’s ...Play the Limited Time: Archer-only Mode - Volley!Apr 13, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41614667/ec9be77af7b950994650cc985107b649458b0579.jpg The sky is full of arrows, because Volley mode is back! Play the featured Chivalry 2 Limited Time queue: a 40-player Archer-only (bow and crossbow) gamemode until April 24. You can find it in the Play menu! 🏹Intro to Upcoming Chivalry 2 Crossplay Parties (Beta Feature)Apr 11, 2023 - Community AnnouncementsGood morrow, Knights! We’re coming to you today to talk a bit about crossplay parties, coming in the next update to Chivalry 2 in “Beta” form. As we continue to work through some of our last test cases, we’re excited to finally be able to share some details about the upcoming release of crossplay parties with you. On release, the Invite Code system and crossplay party functionality as a whole will be in Beta. This means that players should expect that there may be some functionality that does not work 100% of the time. We want to be transparent with the community in saying that there may be cases where invites or parties do not work as intended. We also wanted to share a brief explanation of how exactly the new crossplay party feature functions. In order to play in a party with someone on a different platform than you, you will need to add them as a friend via the new Invite Code system. This is the simplest way for us to connect everyone’s player profile data over multiple consoles and platforms. First, navigate to the Social menu. {STEAM_CLAN_IMAGE}/41614667/b28832a4b196cde04835b5868addd156804caee4.gif From the Friends list you will be presented with an Invite Code. You and your friend will exchange your codes with each other. Both you and your friend need to be online at the same time for the invite to be successful. You will add your friends using their Invite Code and the Send Friend Request option, by pasting in their Invite code and sending the request. Once you’ve added each other you will both appear on your friends lists and can easily be added to parties with each other. All of your friends across all platforms will appear on the existing Friends list in the Social menu. As part of the beta period, we have a list of minor issues currently present that we are already working on resolving in the future which include: A crash occurs when accepting a party invite after immediately being kicked from a party New leader's name does not display for other clients on pop-up banner when old leader leaves In game UI may be missing some players While we don’t have a definitive timeline on how long this beta period will be, we are committed to improving the system during this beta period by ironing out these known issues (and more) while allowing players to play with and make use of crossplay parties. We hope to provide you all with a more concrete release date as soon as we’re able to, but until then we’ll be marching towards finally releasing this feature as well as our upcoming 2.8 content update in the not so distant future.