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Cavity Busters

 
Cavity Busters Patch 38Apr 4, 2024 - Community AnnouncementsThis is a small patch to hopefully fix a crash with the Tuum Garden. This is one of those crashes that is very hard to replicate on my end. But I implemented a ton of little fail safes. That's all! Peace, SpaceCavity Busters 37 patch 8Mar 31, 2024 - Community AnnouncementsHey all! Just a small update. If you have side buttons on your mouse, these can now be used in control binds! Also there was a bug where control binds weren't being loaded properly. That's fixed now. Yeah tiny. Ok see ya! SpaceCavity Busters Update 37 patch 7Jan 5, 2024 - Community AnnouncementsOne more! This bug was only affecting you if you were using a controller or a steam deck user. When you died and hit the retry button, you'd restart and then the death animation would play again, but you wouldn't be dead, and you couldn't leave the room, so you had to restart again. huh. weird. So that's fixed now! Have a nice weekend! SpaceCavity Busters Update 37 patch 6 (you get a patch and you get a patch and...)Jan 4, 2024 - Community AnnouncementsHopefully my dedication to fixing stuff makes up for the fact that I'm a hot dumpster fire of a developer. Alrighty this is a small one. Fixes deleted game from steam Just kidding ;) Fixes fixed a bug where in the shmup sections, an enemy could escape the play area and would not be deleted properly, soft locking you in the room. buddies and followers no longer spawn in shmup sections as they don't do anything anyways. less messy. Next up is fixing the weird death bug. Until next time! Space Cavity Busters Update 37 patch 5Jan 2, 2024 - Community AnnouncementsHey all. Really did some dumb quick changes in a previous update and still trying to clean up the mess :P Please bear with me! Here's another round fixes. Most grievous fixes: fixed a crash connected with a secret boss (sorry to poor person that was so close yet so far :'( ) accessibility options now properly unlock all game modes added some text to save profile to show how many characters there are total fixed a bug with Boss Jam flying off the screen and taking forever to come back to the room Probably still more on the way, but I'll keep hacking away! Peace SpaceCavity Busters Update 37 patch 4 (again)Dec 31, 2023 - Community AnnouncementsOne more time but with less incompetency! So this is all the previous patches but without some serious crashes that I overlooked in my hast to get patch 4 out before leaving for a few days. I'm back and found the issue, so things should be all good now. Except the obj_bullet bug. I mean I think I fixed that one, but it's been so hard to track down that I'm not 100% sure it's gone. Anyways, thanks again for your patience. Leave a review if it strikes your fancy! Peace SpaceCavity Busters Update 37 patch 4 (one more for good measure)Dec 29, 2023 - Community AnnouncementsAlright one more update before the weekend. While in cryosleep I came up with a few more ideas on fixing the bug that everyone else is finding but me. The worst kind of bug. I'll be away from the computer the next couple days so hopefully this one sticks. If the bug hits you, it looks something like this: ___________________________________________ ###################### ERROR in action number 1 of Step Event0 for object obj_bullet: trying to index variable that is not an array########################## gml_Object_obj_bullet_Step_0 (line 132) It'd be a huge help to me if you are able to recall a few things about what was going on when the crash happened. Like: who was your gummy? who were you fighting? were you fighting? were you leaving a room? mouse and kb or controller? ect. No worries if you can't. This is my problem, not yours. But I do appreciate the help. Thanks to all who've reported on this bug so far. It's helped me narrow down the scope of what's causing it. Have a good weekend everyone! Space Edit: I’m gone! But there’s definitely a crash happening. It’s usually in the purple secret rooms. I’ll have an update Sunday night. I rolled back to patch 2.Cavity Busters Update 37 patch 3Dec 28, 2023 - Community AnnouncementsYou know how goes by now. Update game. A million things break. Expect a few more in the coming week. Updates. Not things breaking. I mean that too but. Doesn't matter. Onward! Fixed run badges for individual gummies was bugged for controller users fixed the hp exchange npc from exploding a giant amount of mints fixed a bug with tooth gummy freezing in place when they have the super tooth synergy i tried a ton of different things with the obj_bullet crash, so hopefully one of them sticks the game speed in the accessibilities option wasn't working so i that works now added a sound fx for diseases when they drop and when enemies are cleared Thanks for your patience everyone. One day this game will be crash free. When that day comes I'll smash the ol bat signal. Bat Man out Cavity Busters Update 37 patch 2Dec 27, 2023 - Community AnnouncementsHey all! How's the new update treating ya? I hear it's been like a little apple thief to some of you. Stealing your apples...And crashing your computers. Bad thief. Well I can't give you your apples back but I can hopefully prevent the game from crashing. That's a shaky hopefully. Anyways. -fixed a bug with obj_bullet crashing the game (this crash was super weird and random and near impossible for me to replicate reliably so it's possible it's still lurking around) -fixed a sound fx being too loud. That's all! :) Peace, Space Cavity Busters Update 37 - A little bit of everything updateDec 21, 2023 - Community AnnouncementsHello everyone! "This is just a small update to address a few bugs and polish a few things" is what I was originally going to say. But really it's: This is just a small update to address a few bugs and polish a few things AND add a bunch of upgrades AND add a new game mode AND add a new mini boss. So not so small. Wew. Sometimes, things just get out of hand. Anyways, onwards! First, whats new: add 18 new upgrades bringing the total to 300! added a new mini boss added a new game mode: Alt hard mode item rooms now have a chance to spawn two items and you'll only be able to pick one added badges for each gummy to indicate what type of wins they've achieved added 15 new tooth caps added ui for glass heart disease added ui for monster juice updated the pause screen to be much cleaner I think added small fx to collectible and bestiary screens updated the title logo to a higher resolution Fixes and balances mgs bosses phases were buffed a tad the environment you see when you jump was thinned out a little fixed a bug where harvesting a tuumor that had pokey hat tied to it would not clear the items effect in the options menu, shot gum option 3 is now called main filling gummy shoot sound fx volume was lowered fixed a number of bugs tied to pausing the game and opening the map the disease curer has different dialogue if you are playing as shumppy gummy fixed a bug where restarting dig mode would not give player shovels put a max limit on bouncy bullets fixed a bug where the wall on top is buggy when digging fixed a bug where arrow head enemy would not bounce off walls properly fixed an audio bug with the player walking sound fix bug with filling gummy shooting jump shots when not jumping polished map icons polished a few ui icons fixed being able teleport out of crystal shard fight fixed a couple typos (i know right) brain jar enemy is harder when by itself hatchling boss now only drops one upgrade fixed a bug where erach the arachnid could get out of the room shmupy gummy was balanced a tad fixed a bug where restarting a run in a loop would still retain loop traits fixed a bug where restarting a run would reward a crown tooth fixed a bug where tooth gummy would take damage when performing a charged shot fixed a bug where you could be killed by poison when trasitioning to the end screen I'm gonna keep working on this game until get sick of it I guess :P Hey. As always. Thank you for playing. Thank you for putting up with my shenanigans and poor video game making skills. Have fun, and let me know what breaks. Peace! SpaceCavity Busters Update 36 hotfix 5Sep 29, 2023 - Community AnnouncementsYo! Just a quick update to fix a crash with Shmupy Gummy when playing shmup levels.Cavity Busters Update 36 patch 3 and 4Sep 28, 2023 - Community AnnouncementsHey all! I forgot to add patch notes to the previous update so this is a combination of patch notes for patch 3 and 4. Mainly more balance for the new gummy. fixed a few bugs related to swapping characters fixed a bug where tuumor upgrades would be given to shmup gummy when restarting a run shmupy gummy starts with higher stats but upgrades are less powerful small chance for shmupy upgrades to be extra powerful the combo for shumpy gummy will now act as an experience bar that awards upgrades when full fixed a bug where the cursor would be invisible (hopefully) Jerk bosses phases have just smidge more hp lowered Singe enemies hp a hair added small animation to shmupy gummy changed the bullet sprite for shmupy gummy There's probably more but I forgot to jot them down :P Anyway, enjoy!Cavity Busters Update 36 hot fix 2Sep 25, 2023 - Community AnnouncementsHey all! Here's a little balance update along with some bug fixes. fixed a bug with spider hole fixed a bug where shooting during tutorial was disabled lowered the stat increase from shmupgrades less shmupgrades spawn there's small chance for a shmupgrade to give only special stats ie seek bouncy explosive bosses have a bit more hp when playing as new gummy There's was a number other little things here there. I have more balance plans but that's all for now! Enjoy!Cavity Busters Update 36 hotfix 1Sep 25, 2023 - Community AnnouncementsThis is just a quick update to fix item descriptions not showing up when touching an upgrade and an achievement for beating the game with the new gummy. A balance update will be coming along soon. Peace!A Shmup Update for a Shmup Sale Event!Sep 25, 2023 - Community AnnouncementsHey everyone! Happy Shmup Fest! I decided to throw together an update with a little something for everyone. Also Cavity Busters is 25% off! But before that I wanted to share and point ya'll to a new community guide that is a huge help to beginners and completionists alike who want to sink their teeth into the game ;) Community Guide Thanks to alex for putting that together! Be sure to give it review if it helped you out. So on to the update :) Fixes: certain shard enemies bullets will now go through obstacles is the enemy on top of obstacle when firing made a few tweaks to the tutorial as well as tool tips fixed a bug when rolling into a polump that cause to player to imediately jump down gummys jumpshot does slightly more damage tooth gummy now properly does damage when firing from a jump. denture gummys charge shot does slightly more damage updated the symbols in boss room added a few lines of text to So-so added some button prompts to the tuumor garden added new entry to the manual lowered the sound of a few sound fx Whats New: A whole new gummy! This gummy is shmup themed. It is similar to Filling Gummy but runs are intended to be a bit faster paced with this gummy. It's a pretty fun gummy! Along with this gummy is new upgrade. If you've been playing for awhile you'll likely start the game with this new gummy unlocked. Gummy gummy gummy! This update was kinda last minute so expect a followup with balances and tweaks. Be sure to leave a little review for Cavity Busters if you're having a good time! Enjoy and happy shmuping!Cavity Busters Update 35 patch 23Jun 6, 2023 - Community AnnouncementsHey all! Another small update. -fixed some spelling errors -I fixed a bug with eggs and monster juice, where if you didn't have enough goop you couldn't receive the upgrade spawned by eggs -added a performance option (more on that below) The performance option replaces the vsync option. It now contains a few methods for adjusting performance. So if you've had issues in the past with slow downs, this maaaaay be a solution. No guarantees. And that is is all! Enjoy!Cavity Busters Update 35 patch 22May 15, 2023 - Community AnnouncementsHey everyone! I have just a small update :) fixed a soft lock in the tutorial where you could get stuck in a room. adjusted how reviving works. Now you'll be revived with full health, enemy bullets will be destroyed, and you wont be able to take damage a few seconds after being revived. changed some text to be different depending on what gummy you are. Annnd that is all. If you've been enjoying your time with Cavity Busters, please consider leaving a review! It helps a ton :) Also join the discord! Lots of rad people hanging out there. Discord Enjoy! SpaceCavity Buster Update 35 patch 20May 1, 2023 - Community AnnouncementsHello everyone! I have another small patch. Just a little fella. added a mouse lock option to the controls menu. Mouse lock was on by default before but now you can toggle it now. when the game is not full screened, you can move the window around (edit: this didn't get into the build, but coming soon!) a small gameplay tweak: upgrades that fire off when you jump, now also fire off when jumping off an enemy And that is all! Thanks for playing! Please consider leaving a review if you've been having a good time :) Enjoy!Cavity Busters Update 35 patch 19Apr 24, 2023 - Community AnnouncementsHey all! Another small patch. This fixes maaainly visual glitches but does address a few other oddities. gob now properly chomps down when player lands under from a jump/teleport item pick ups should no longer go outside of the room fixed a bug where tooth gummy could spam outside a room fixed a crash with wall zits There should be a performance boost as well. This will probably only be noticeable if you have lower end machine. You'll have let me know if you notice anything :) Until next time! Enjoy! Cavity Busters 35 patch 18Apr 23, 2023 - Community AnnouncementsHello again! I have another build to address a few other issues. :) adjusted the volume to electricity based upgrades fixed a bug with the exchange monsters fixed mooooore collision bugs :P That is about it!