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Cats are Liquid - A Better Place

 
[Patch] 1.2.14 ChangelogOct 8, 2023 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed certain items with specific toggle platform settings causing the cat to immediately die upon spawning, if the spawnpoint was placed at room origin. Fixed toggle platform state not being set properly in certain situations when a room was loaded. Fixed typo in "There is no Alternation" music track name in the editor room settings view. Other fixes. [Patch] 1.2.13 ChangelogMar 2, 2023 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed cat becoming invulnerable in certain specific scenarios due to a bug relating to custom rooms with high void heights. (Thanks, Rylee and Starjai!) [Patch] 1.2.12 ChangelogFeb 19, 2023 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Room editor now uses natural sort order instead of lexicographical order for world and room names. Added proper error messages for room and world creation errors. Improved prophecy reordering performance. Attaching items onto orbits and tracks can now be undone. Added Mastodon link to title screen. Other improvements. Fixes: Fixed cat being able to take damage during a room transition. (Thanks, Petit_Saturne!) Fixed throwable items being able to take damage while transforming. Fixed being able to jump on dash targets. Fixed spores not pausing properly. Fixed gap in W5R4. Fixed speedrun time comparison showing the wrong time if the speedrun was restarted in any room other than the first one. (Thanks, Bghty!) Fixed cat/NPC feature sprite layering bugs. Fixed minor visual glitch related to the Companion. Fixed touching a move prophet set to "hide" while in liquid mode causing the cat to get stuck in the default state. (Thanks, TomatoBulb!) Fixed activating buttons which targeted orbits causing items on those orbits to get disconnected. Fixed prophecy waits acting differently depending on the device's language settings. (Thanks, AlexSC!) Fixed spamming esc causing multiple title screens to spawn in certain specific situations. (Thanks, Aiden!) Fixed title screen not appearing in certain specific situations. Fixed resolution selection dropdown not being updated properly after the aspect ratio setting was changed. (Thanks, Aiden!) Other fixes. Regional Price Adjustment NoticeDec 16, 2022 - Community AnnouncementsThis is a notice letting everyone know that the game's pricing will be adjusted in certain regions in early January 2023. The primary reason for this change is the different economic situation compared to 3 years ago, when the game was released. The base price for the game will remain at 1.99 U.S Dollars. The game will be using Steam's updated recommended pricing for other currencies. A similar adjustment will also be applied to the Original Soundtrack. Its base price will remain at 0.99 U.S Dollars. If you have any questions or concerns, you can leave them in the comments below or send them to [email protected].[Patch] 1.2.11 ChangelogNov 8, 2022 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed community pack speedrun buttons not working. Fixed item data editor panel being rendered underneath the editor close button. (Thanks, Bghty!) Other fixes. [Patch] 1.2.10 ChangelogOct 30, 2022 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Clarified the requirements for the World 12 challenge achievement. NPCs no longer activate the checkpoint sound when passing a checkpoint. (Thanks, Bghty!) Non-breakable light crates now have better contrast against breakable light crates when using the World 12 theme. All friends are now available by default when you create a new room in the editor. Moving the void line in the editor can now be undone. (Thanks, butters!) Increased the size of the editor close button. Other improvements. Fixes: Fixed returning from the community pack room select screen causing a gap to appear at the top of the official worlds list. Fixed being able to open multiple instances of the community pack menu. (Thanks, THEDUDE!) Fixed spamming the restart button causing a soft-lock. (Thanks, Bghty!) Fixed layering of light crate explode and damage indicators. Fixed multiple issues with the cat's visuals in pipes. (Thanks, allanodin!) Fixed grabbers on moving item lines behaving strangely. Fixed restarting a speedrun while the cat was dying causing the speedrun to get stuck. (Thanks, The Lost Gamer!) Fixed ice block jump sound playing if pressing the jump button while in mid-air. Fixed ice block's last safe position not being updated when the ice block state was exited, causing issues with the cat's positioning. (Thanks, ThatOneToaster!) Fixed being able to put NPC action shapes and cloud gates on a moving item line. (Thanks, AlexSC!) Fixed inconsistencies with fire in pipes. (Thanks, Flower and Lostin_Lalin!) Fixed going through a door that leads to the same room the player is currently in causing problems with progression. (Thanks, henhenIII!) Fixed issues with looping doors. (Thanks, Crystalcloudd!) Fixed being able to go through multiple doors at once. (Thanks, Bghty!) Fixed mismatched ability ring collision clip check. (Thanks, Crystalcloudd and ToxicJaner!) Other fixes. Windows only: Fixed settings screen listing unsupported fullscreen options. [Patch] 1.2.9 ChangelogMar 27, 2022 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed being unable to scroll the community pack room select menu in certain situations. Fixed launching the cat from a cannon into an ability ring not properly resetting the cat's velocity. (Thanks, FireyDoesStuff!) Fixed being unable to remap the controls from the pause menu. (Thanks, Mord42!) [Patch] 1.2.8 ChangelogMar 21, 2022 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Decreased load time to the main menu. Decreased initial pack menu load time when a large amount of packs are present on the device. Fixes: Fixed falling blocks sometimes not having enough motivation to move all the way back to their starting position. Fixed the cat becoming invisible when entering a pipe junction with certain metaball settings. (Thanks, Erik!) Fixed liquid sounds not stopping if the cat is in a liquid state when exiting play-mode in the editor. (Thanks, quarter bug!) Fixed improper name checks in the editor when creating a new pack, world, or room. Fixed pipe junctions in the editor holding onto memories from a past life. (Thanks, SpookyTheSci) Fixed moving a water shape causing the particles to lag behind. (Thanks, The Doggo!) Fixed being able to attach certain non-attachable items to lines. (Thanks, Egg!) Fixed issues when connecting buttons to certain items. Fixed undo not working properly on shapes in the editor. Other fixes. [Patch] 1.2.7 ChangelogJan 2, 2022 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed current ability not being saved when entering a checkpoint while inside an ice block. Fixed ice blocks which were not controlled by the player activating checkpoints. Fixed the Companion being immune to the void. (Thanks, Erik!) Fixed hidden platforms being able to kill the cat while the map was being loaded. [Patch] 1.2.6 ChangelogDec 30, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Motivated item orbits to explore their hearts a bit more, and as a result they can now rotate in the opposite direction! Small performance improvements. Fixes: Fixed current ability not being saved when passing a checkpoint. Fixed a handful of pipe editing bugs. Fixed issues with certain items when spawned from a throwable item. Fixed light crate color schemes not updating when the theme was changed with a theme prophecy. (Thanks, Redstoneboy1009!) Fixed being able to leave the ability ring animation if spawned inside it. (Thanks, SkyPlayz!) Fixed NPC bodies being rendered behind the shape shape fill. (Thanks, Redstoneboy1009!) Fixed rare collision issues between room loads. Fixed invulnerability timer not resetting when restarting a room. (Thanks, Redstoneboy1009 and Erik!) Fixed invulnerability timer progressing even if the game was paused. Fixed cat face not matching the actual health state inside pipe junctions. Fixed chaining multiple item orbits causing the later orbits to move further and further away. (Thanks, Niko and Erik!) Other fixes. [Patch] 1.2.5 ChangelogDec 13, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Performance improvements. Fixes: Fixed possible softlock in W1R6. (Thanks, Niko!) Fixed typo in W6R5. Fixed world specific speedruns always showing "World 1" as the title. (Thanks, Redstoneboy1009!) Fixed restarting a speedrun from the pause menu releasing control of the cat 0.2 seconds too late. (Thanks, firecracker!) Fixed seemingly random invulnerabilities from bugged death/damage states. (Thanks, yogurt!) Other, smaller fixes. [Patch] 1.2.4 ChangelogNov 14, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed pressing "restart" on the pause menu not closing the pause menu. (Thanks, Niko and Spike!) Fixed ice block not properly checking if there's walls nearby before being spawned. Fixed improper hookshot end position adjustment. Fixed cat liquid sprite color not being what it should be with a certain setting combination. (Thanks, Blue Berry!) Fixed camera not being teleported to the spawnpoint location in certain situations. Fixed no music playing when entering and then quickly exiting the editor. (Thanks, Niko!) Fixed importing an older version of a renamed pack causing an improper import. Fixed editor utility meshes memory usage. Fixed list UI being overprotective of the escape key. (Thanks, Niko!) Fixed mouse not re-appearing after the credits when playing without a controller. (Thanks, Niko!) [Patch] 1.2.3 ChangelogNov 7, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed throwable items sometimes just giving up when destroyed and captured from a grabber. Fixed metaball settings not being applied properly when changed during gameplay. (Thanks, Sneyk64) Fixed supposedly empty throwable items getting turned into spikes. Fixed being unable to change editor mode while dying. Fixed a couple more editor bugs. (Thanks, Erik and Sneyk64) Fixed some UI bugs. [Patch] 1.2.2 ChangelogOct 31, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed UI issues for certain aspect ratios. Fixed World 4 and World 9 challenges being a bit too eager about being marked as completed. (Thanks, Erik and Niko!) Fixed World 12 achievement not being a part of the room select achievement unlock check. Fixed certain item orbits causing issues in the editor during playtesting. Fixed improper clip check in editor for jumping spikes. (Thanks, Fen and others!) Fixed pausing interfering with the speedrun countdown. (Thanks, Redstoneboy1009) Fixed speedrun time comparison not being updated for the first room if the run was restarted. (Thanks, Erik!) Fixed some interesting UI bugs. (Thanks, Erik and others!) [Patch] 1.2.1 ChangelogOct 24, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed control remappings not getting applied when the game was started, requiring a visit to the control remapping screen for them to actually take effect. (Thanks, Niko!) Fixed typo in World 2 and World 7 challenge descriptions. (Thanks, Spike!) Fixed effect prophecy causing the editor to not unload properly when closing it in certain situations. Fixed Steam Workshop uploads getting stuck on 0%. [Update] The Big Update (1.2) ChangelogOct 19, 2021 - Community AnnouncementsSpecial thanks go to the Cats are Liquid testing team! The main new stuff: Added speedrun mode (world specific, all worlds, also supports custom packs if the pack allows for it). Added world challenges. Added text history (available in pause menu). Talk prophecies that take away control can now be skipped. Added settings to the pause screen. Added liquid grates. Added option to allow the Companion to activate prophecies. Added a button prophecy which can be used to activate buttons. Buttons can now be automatically unpressed after a certain amount of time. Added item clip checks for certain items to prevent them from being placed inside room geometry. Added background floating stuff to title screen and a randomized theme (very important). Added new editor keyboard shortcuts. Added Discord rich presence. Improvements: General: Improved performance. Improved memory usage. Adjusted World 1, World 11, and World 12 themes. Adjusted fire dispenser fire spawn offset. Adjusted jump pad collider size and position. Ability ring now teleports the cat to the center if they're too far away by the end of the animation. Throwable items now get destroyed when going below the void line. Sped up cannon exit particles. Sped up button animations. Cannon build-up SFX pitch now matches the launch force. Adjusted NPC liquid sound falloff. Shortened hookshot SFX. Trimmed UI click sounds. Doubled throwable item receiver sound range. Optimized environment shape lines, world themes, lava shape, camera control code, environment shape decoration sprite rotations. Optimized certain interactions related to throwable items. Optimized performance of collision on certain items. Optimized fire and fire dispensers. Grammatical fixes and improvements. Added check to prevent unnecessary save file writes. Widened the playtesters section of the credits. Updated Discord logo. Editor: Creating a new pack now automatically gives the first world a default name (World 1). Expanded default new room. Lock-to-grid is now on by default in the editor. Having void line in a room is now mandatory. Moved pack sharing inside the editor and added the requirement to playtest the pack before sharing it. Certain sliders in the editor now show "infinite" as an option when applicable. Adjusted data editor button spacing. Updated textures for the prophet, NPC action, hint, and tutorial shapes. Editing a button that's connected to an item will now automatically switch to the connected item's page. Better button and hit item connection process. Buttons now draw a line to the item they're connected to. The editor now prioritizes items above shapes, and the spawnpoint above all else. Pack end doors now act like they end a pack in the editor. Toggleable platforms can now activate on collision. Increased cannon default force value. This will not affect older packs. Increased jump pad default force value. This will not affect older packs. Adjusted editor close button position. Adjusted void line handle position. ...1.2 Update OverviewOct 19, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/36148829/13f9b2b3e57b19031d298bf63bb3039a738b338d.png (This is a modified version of a blog post from the Cats are Liquid Dev Blog.) Let's start with the two biggest additions: Speedrun mode You can do world specific speedruns, or speedrun the entire game from beginning to end. The game gives you a timer and (if you've completed a speedrun of this specific type before) a live comparison to your previous time. Custom packs are also supported, provided that creator has marked it as supporting speedruns. Challenges Each official world now has a challenge connected to it! The difficulty of these challenges range from quite easy, to turning the room you're in into a giant puzzle where you need to think very carefully about your next move. Challenges run automagically in the background, so you don't need to do anything special to start them. You'll also get an achievement when you complete a challenge! New stuff for the editor There's liquid grates (kinda like those cloud grates, but they require you to be in liquid form to pass through), button prophecies (you can use a prophecy to activate a button, or multiple buttons), Companion activated prophecies, buttons that can be unpressed, and timed buttons. Oh, and some additional tweaks here and there too. Skippable text Text prophecies that take control away from you can now be skipped! (Do note that this is just the text, the game doesn't just magically teleport you to the end of the interaction.) This is also supported in custom packs, provided that the creator of those has marked the prophecies as skippable. Skippable text is on by default in new packs. A bunch of other stuff The changelog file I have is 175 lines long. That's pretty long.[Patch] 1.1.6 ChangelogJan 3, 2021 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Fixes: Fixed dash / hookshot gravity not being reset properly at times. Fixed enemy lights turning off when the player entered a cannon. Fixed certain prophecies in specific circumstances causing corrupted packs in the editor. [Patch] 1.1.5 ChangelogDec 7, 2020 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Lessened the intensity of the light flash in World 9. Increased the visibility of the community packs button. Optimized fire. Optimized spores. Other smaller improvements. Fixes: Fixed being able to spawn editor items by clicking on top part of the screen at a very precise time right after the title screen was loaded. Fixed being able to see out-of-bounds in W3R10. Other smaller fixes. [Patch] 1.1.4 ChangelogOct 30, 2020 - Community AnnouncementsSpecial thanks to the Cats are Liquid testing team! Improvements: Added a notification for when a new worldpack is imported. Added extra tutorial for ice block beam jumping in W10R9. Adjusted ice block spawn logic. Improved performance of spores. Improved shape editing performance. Added item duplication shortcut to editor guide. Increased scroll speed of all dropdowns in room settings. Updated credits. Other smaller improvements. Fixes: Fixed playing a community pack sometimes setting that pack's creator as the editor creator name. Fixed lag caused by toggleable platforms. Fixed ice block spawn tutorials on mobile. Fixed ice block spawn clipping issues. Fixed under water ice block spawn collision issues. Fixed out-of-bounds in W2R8. Fixed gaps in lava shapes in W2R8 and W2R10. Fixed cat expressions not working in pipes. Fixed editor item edit panel not opening properly on all aspect ratios. Other smaller fixes.