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Castle of no Escape 2

 
Another achievements bug fixDec 29, 2022 - Community AnnouncementsWe've accidentally left an important checkbox unticked in the game engine (twice), now that's fixed (again).Achievements bug fixJan 20, 2022 - Community AnnouncementsFixed a bug that does not allow to get achievements in the game. We apologize for the fact that it took so long to resolve. ːcone_traderːI wonder if anyone wishes for a merch? (but it's not possible now, sorry...)Sep 5, 2020 - Community AnnouncementsWhat's up, people! Castle of no Escape 2 is approaching its 4th anniversary, so we're thinking - does it make sense to get some official merchandise produced if there's anyone out there wishing for it? We're not talking about T-Shirts - everyone can do that. It's more like figurines and/or custom NES cartridge replica tier things. But... Due to the lockdowns and stuff, we're not able to get anything manufactured nor shipped. This will just have to wait until the 5th anniversary, I guess? XD ːcone_mageːSerbian language update and other bugfixesOct 21, 2019 - Community AnnouncementsHi everyone, we've recently updated the Serbian locale for Castle of no Escape 2, after a good deal of proofreading from Marko Josifovic and Rados Milicev! Also, after a recent fullscreen patch, language select screen was a bit off, this patch (1.702) fixes this issue as well.2017 Halloween updateOct 26, 2017 - Community AnnouncementsStarting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates under the hood: 20 new enemy formations (patterns) and 20 new room tile formations (terrains) added to the level generation system. Instead of loading a game without any language if you pressed Esc at language selection (or if the language file is missing), English language is loaded from internal backup. Now enemies also move crates. Previously only the heroes could. Message show time increased so that you can read long texts easily. Bugs fixed: Character selection and options music doesn't stop now. Music will start to play again in options if you've disabled and re-enabled it. You can exit FEATS (achievements) menu with Esc keyboard key now. Now you cannot accidentally destroy an equipped armor that has no durability left while shooting it in the inventory. Pausing in-game with gamepad works better now. Diagonal movement with gamepads was somewhat broken for some types of gamepads, fixed. Thanks to Steam gamer SaltySteve for taking time to test different configurations and find out what should we do to fix the X-Box gamepad problem! 2017 Halloween updateOct 26, 2017 - Community AnnouncementsStarting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates under the hood: 20 new enemy formations (patterns) and 20 new room tile formations (terrains) added to the level generation system. Instead of loading a game without any language if you pressed Esc at language selection (or if the language file is missing), English language is loaded from internal backup. Now enemies also move crates. Previously only the heroes could. Message show time increased so that you can read long texts easily. Bugs fixed: Character selection and options music doesn't stop now. Music will start to play again in options if you've disabled and re-enabled it. You can exit FEATS (achievements) menu with Esc keyboard key now. Now you cannot accidentally destroy an equipped armor that has no durability left while shooting it in the inventory. Pausing in-game with gamepad works better now. Diagonal movement with gamepads was somewhat broken for some types of gamepads, fixed. Thanks to Steam gamer SaltySteve for taking time to test different configurations and find out what should we do to fix the X-Box gamepad problem! Castle of no Escape 1 out on Steam!Jun 22, 2017 - Community AnnouncementsIn the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/142261027577392827/ I will make sure to get this done in nearest time! ːcone_guardianːCastle of no Escape 1 out on Steam!Jun 22, 2017 - Community AnnouncementsIn the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/142261027577392827/ I will make sure to get this done in nearest time! :cone_guardian:Now with pattern/terrain editor!Feb 23, 2017 - Community AnnouncementsYou can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! ːcone_guardianːNow with pattern/terrain editor!Feb 23, 2017 - Community AnnouncementsYou can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! :cone_guardian: