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Might & Delight is celebrating our 15-Year Anniversary with a Massive Steam Sale 🎉May 27, 2025 - Community Announcementshttps://clan.fastly.steamstatic.com/images/32963958/58bb35824b5fac2c1cf7297ce0a01046de113b0a.jpg Join the Adventure! Might & Delight is celebrating our 15-year anniversary with a new trailer & a Steam Sale with up to 80% OFF on our games. ✨ Do you sometimes long for a change? Do you ever dream of stepping into someone else’s shoes and go on amazing adventures? Maybe you would want to take on the role of a pilot, an astronaut or a mailman… for the spirit world? Or maybe roam the wild as a badger, lynx, or even an elephant? Lovely, because then Might & Delight has got you covered! We are happy to say that we are celebrating our 15-year Anniversary since we began our peculiar and amazing journey as an indie game developer. Today, our game studio has launched a massive Might & Delight Anniversary Sale on Steam with up to 80% OFF on our game portfolio. Discover a wide range of mesmerizing indie games in serene and beautiful worlds! Explore the Might & Delight Anniversary Sale on Steam! (The sale is now live and ends on June 3) Watch the Might & Delight Anniversary Trailer The Might & Delight Anniversary Sale includes the adventure puzzle game Tiny Echo, the online RPG Book of Travels in Early Access, the adventure game Pan-Pan created in collaboration with SPELKRAFT, the beloved Shelter-series: Shelter, Shelter 2, Shelter 2: Mountains Expansion, Shelter 3, Paws - A Shelter 2 Game and Meadow - A Shelter Game as well as the handcrafted shooter The Blue Flamingo and the challenging platformer Pid. The anniversary sale also includes DLCs, game soundtracks, and digital books. We wish you wonderful adventures! All the best from Might & Delight ❤️ Explore the Might & Delight Game Portfolio: https://clan.fastly.steamstatic.com/images/32963958/447d49e3b54572416864f3ce1b939d4f5529c41d.jpg https://clan.fastly.steamstatic.com/images/32963958/f60a2eefd9a6cfdb5252c4f8e5b2d3d87ac2b166.jpg https://clan.fastly.steamstatic.com/images/32963958/0b0543813924c9679b54a57a580b185b5ca6c60d.jpg https://clan.fastly.steamstatic.com/images/32963958/76a9598d543b7df5f58b9822d2088dbcf6b2633f.jpg https://clan.fastly.steamstatic.com/images/32963958/2b612177e60b944983c2038737252c4f47397629.jpg https://clan.fastly.steamstatic.com/images/32963958/275cf4c2fa3aa1d591849c56d9722389954ef7b8.jpg https://clan.fastly.steamstatic.com/images/32963958/604ec5c25bc0d10469ee19fb08b725c7ece6cdd1.jpg https://clan.fastly.steamstatic.com/images/32963958/3594e83f61cf11d32dd9c1f972a6de0570816742.jpg https://clan.fastly.steamstatic.com/images/32963958/59655b677ce6255ef1ed3be6fd54236994ab67b4.jpg https://clan.fastly.steamstatic.com/images/32963958/5e6d4229e42d9838c1dc1df869413b4091ea4e4a.jpg https://clan.fastly.steamstatic.com/images/32963958/cf29a55cdc49a4b138939cf3c1e4fea004e98371.jpg https://clan.fastly.steamstatic.com/images/32963958/2d40e366c5971414d28170c6ee26a582ad33c72c.jpg Hotfix Patch Notes (0.53.2)Apr 25, 2025 - Community AnnouncementsFixes: Fixed a database issue that prevented players from logging in or seeing their characters on select server regions. Quirky, cute & colourful! Might & Delight Steam Spring Sale 2025Mar 13, 2025 - Community Announcementshttps://clan.fastly.steamstatic.com/images/32963958/6f9576a93eac29ddb970eb0fe76737e0de5c77f2.jpg Rejoice, spring is coming! Explore strange and peculiar worlds bursting with colours and go on amazing adventures. Take a walk in the ethereal realm in Tiny Echo, solve riddles in the quirky world of Pan-Pan or journey through the wild as a young lynx cub in Paws – A Shelter 2 Game. These are just a few of the indie games from us at Might & Delight that are 70% OFF during the Steam Spring Sale. Explore the Might & Delight Steam Spring Sale here! (The sale is now live and ends on March 20.) Have a magical spring filled with wonder ❤ All the best from the explorers at Might & Delight https://clan.fastly.steamstatic.com/images/32963958/db8ef6f34c54f5a379da883dec42fcac95474a40.jpg https://clan.fastly.steamstatic.com/images/32963958/84f1e6ce364a22aff52f165d00da50c8eaa50723.jpg https://clan.fastly.steamstatic.com/images/32963958/8931c798413ce331deba6bf72f222c863b9a9989.png Live Update 0.53.1 Change LogMar 6, 2025 - Community AnnouncementsChanges: Reagents now occupy less volume in your inventory. Knots of Thankful Wishes now occupy less volume in your inventory. Fixes: Fixed a bug that caused traders to no longer stock fishing rods. Fixed a bug that caused characters to get stuck after using a knot. Fixed a bug that caused Skills to not recognize reagents in pockets of equipped items. Fixed a bug that caused NPCs to look at players' trainmasters stash while checking if you have specific items. This could lock players out of certain trades or dialogue. Fixed a bug that caused items to disappear when trying to replace an item in a pocket with a worn item. Fixed a bug that caused items to disappear when trying to replace an item in the equipment with a pocketed item of the same item ID. Fixed a bug that caused the skill Read strengths to lock the player in place. Fixed a bug that caused trades to not update after moving items from pockets back to the inventory. Fixed other various bugs that caused trades to not update properly. Fixed a bug that caused the screen to get blurry while in combat. Fixed a bug that caused Skills to display the wrong amount of castings left when you first log into a character. Fixed a bug that caused fishing rods to not display their proper item description in the trade view. Fixed a bug that caused Resna to value reagents. Might & Delight Steam Winter Sale 2024Dec 19, 2024 - Community Announcementshttps://clan.fastly.steamstatic.com/images/32963958/59667551c094402bf786d931dae4568c43ebfc0f.jpg Rejoice, the Holidays are coming! Make sure to relax, cuddle up in the comfort of your home and journey out on mesmerising adventures in the vast and wondrous worlds of Might & Delight. We are incredibly happy to say the Might & Delight Winter Sale on Steam offers discounts on all our beloved indie games, including 85% OFF on our acclaimed Shelter-series: Shelter, Shelter 2, Shelter 3, Paws - A Shelter 2 Game and Meadow - A Shelter Game. Other games on sale are Book of Travels in Early Access, the adventure puzzle game Tiny Echo, the handcrafted shooter The Blue Flamingo and the challenging platformer Pid. Explore the Might & Delight games on the Steam Winter Sale https://store.steampowered.com/developer/mightanddelight We hope you take this chance to venture into our serene worlds and go on breathtaking journeys into the wild. The Steam Winter Sale is now live and ends on January 2, 2025. Happy Holidays from all the explorers at Might & Delight ❤ MIGHT & DELIGHT GAME PORTFOLIO https://clan.fastly.steamstatic.com/images/32963958/cf29a55cdc49a4b138939cf3c1e4fea004e98371.jpg Experience the wild as a badger sheltering your cubs from harm in Shelter. On your journey, you will get stalked by birds of prey, encounter perils of the night, cross fierce rivers, escape forest fires and face the looming threat of starvation. Food is to be found, but is there enough for everyone? Get Shelter here https://clan.fastly.steamstatic.com/images/32963958/59655b677ce6255ef1ed3be6fd54236994ab67b4.jpg Become a powerful Lynx and make your way through vast open landscapes in Shelter 2. Raise your cubs and strengthen them by mastering your skills for hunting prey. Explore the wild beauty of nature and do everything possible to prepare your little ones for the vicious entities dwelling on the cold tundra. Get Shelter 2 here https://clan.fastly.steamstatic.com/images/32963958/0b0543813924c9679b54a57a580b185b5ca6c60d.jpg Enter the wilderness and protect your herd from lurking predators and the looming threat of starvation. Make your way through the world as a majestic elephant in Shelter 3, but be aware that you will need to make hard choices along the way. In the wild, all living creatures are put to the test. Be alert and gather your herd at times of danger. Your herd is your family, shelter is your only hope, and survival your only goal. Get Shelter 3 here https://clan.fastly.steamstatic.com/images/32963958/275cf4c2fa3aa1d591849c56d9722389954ef7b8.jpg Journey through the expanded world of Shelter 2 as a young cub in the standalone, single player adventure Paws. Traverse a harrowing landscape together with your companion, and fend off threats as you try to make your way home. Paws combines all the unique elements from the much loved Shelter games to present a lovingly crafted story about loss, friendship and a search for lost love. Get Paws - A Shelter 2 Game here https://clan...Back on Track: Might & Delight's Journey ForwardDec 10, 2024 - Community Announcementshttps://clan.fastly.steamstatic.com/images/32963958/be45d9fb15777f15d89abe0a10c17c3ce0c42b55.jpg As you may know, the video game industry is weathering a storm, and the team at Might & Delight have unfortunately not been spared from it. Earlier this year, we had to make the incredibly difficult decision to scale down our team. It has been a rough year, and we’ve been silent on our social channels as we’ve been focused on our team – both the friends that we’ve had to say goodbye to, and the team that remains. We’re still settling into our new normal, but we wanted to let you know that we are here, we´re working on our games and there are some things that we want to share with you. We’ve been around for nearly fifteen years as an indie game developer, and we have a long, proud history of making games. We believe in game preservation and we aim to make sure our games are available to anyone who has supported us throughout the years. As we make decisions for existing titles and future projects, please know that this will be our guiding principle. Our team is smaller now, and we will need to be mindful of how many projects we work on simultaneously to ensure that we keep our team healthy and our projects manageable. However, our intention is to keep up maintenance of our existing titles, as well as finish development of projects that have been in the pipeline for a while. Regarding Book of Travels, our main focus for the foreseeable future will be to roll out several patches that are in the making – including fixes and community requests – and we’re also aiming to, among other things, do a balancing pass for the inventory, and look into releasing some map updates. During the next couple of months, you’ll notice our activity picking up on Discord and Steam. We want you to know that we are here, we listen to your feedback and we’ll do our very best to keep you all in the loop as we roll out future patches. We are excited to say that we have a new game project slated for release in the fall of 2025. When we were a bigger team, we worked on the concept of this game in parallel for a couple of years, and at the time of writing this, we’re already halfway through development. We look forward to sharing more about it with you in the new year. For now, however, our main focus will be on our existing game catalogue. Also, for all you lovely people who supported Book of Travels on Kickstarter; please keep an eye on Kickstarter updates and/or your inbox. Beyond upcoming Steam updates, we will also be sharing some information directly with all backers early next year. Throughout this year, the one thing we’ve always come back to is the fact that we have such an incredible community. We’re not exaggerating when we say that you are the main reason that we have managed to weather all the changes of 2024, and fight for a chance to not only continue the support of our previous games, but also to be able to release something new. A studio is only as good as its players...Live Update 0.52.8 Change LogAug 7, 2024 - Community AnnouncementsFixes Fixed issue where certain combinations of pocketed items would cause character loading to fail Fixed issue where having too many items would cause character loading to fail Fixed issue where Passage sometimes failed to initiate Fixed issue where Letter Opener description would display incorrectly in some scenarios Changes Added button to the Trainmaster's Stash view which when used deposits all Excess items into the Stash (only available while inventory system transition grace period is active) Extended grace period by 30 days https://store.steampowered.com/app/1152340/Book_of_Travels/ Want more info? Visit the Book of Travels website Visit the Might and Delight website Visit the Might and Delight Merch Store Visit the Book of Travels Lore Page Join our Discord serverInventory redesignJul 9, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/35811177/4c72cdd7687daaba1e0d658437fa9a38e5beefb5.png We have been hard at work redesigning the inventory, and we are excited to share with you the fruit of our labours! The new inventory system is based around volume, with inventories having limited volume capacity. This translates to an updated gameplay where backpacks and pockets serve a greater purpose, and the trading of items comes with a new layer of strategy. Reagents are now an item type; they can be placed in an inventory, and traded with. In fact, there might just be a secret society in Braided Shore looking to trade these exact objects – any traveller would be wise to keep an eye out for these herbalists. Beyond the updates to inventory and trading, we also have a new item; the letter opener. Once found, this item will allow you to interact with many other items in the game, and its name gives some idea to what nefarious (or not so nefarious) purposes it can be used for. Alongside the letter opener, we also expand upon the Postmaster questline, with new people to meet, and secrets to discover. For details on the new inventory system and the changes that have been made, please reference the detailed lists below: Reworked inventory system: The backpack, the Trainmaster's Stash, and pockets now have an unlimited amount of slots. All items can now be stacked limitlessly unless they are classified as unique in which case stack size is limited to 1. All items now have a volume, and inventories have a limited volume capacity. Bag equipment now grants additional volume capacity instead of more slots. Reagents are now actual items that can be placed in any inventory space. Some item exchanges now require the player to freely select an item - that may or may not be accepted - to offer from their backpack. Some inventory-related traits have had their behaviour modified to work with the new inventory system. Added a new dialog window to facilitate moving or discarding of items of custom stack sizes. A new "Excess" inventory has been added to the backpack view, which will hold items that are received but do not fit in the backpack. While there are items in this inventory the backpack view may not be closed until the excess items either have been discarded or have had space made for and moved into the backpack. Characters created before this update will have a month long grace period during which they may forgo the deletion of excess items, to allow for inventory management. {STEAM_CLAN_IMAGE}/35811177/1bb48a2138107e4418a10760a6022e163b5617cb.png Other changes: Added the letter opener item in a chest next to the Kasa Postmaster. Added new items gained from using the letter opener. Added a final envelope along with a couple of events to the Post Master questline if the player has delivered a letter each day (players may need to redeliver the letters to activate the flags). Added the wine cellar room. Added character terrain interaction vfx, e.g. dust clouds, water ripples etc. New...Live Update 0.51.3Jun 11, 2024 - Community AnnouncementsReworked feature: Combat As you might be aware, we've been working hard on a complete rework of the Book of Travels combat system. Some of you have tried it out on a preview server, and as a result of your feedback (which we thank you kindly for), several adjustments have been made to enhance the experience. Combat has been entirely reworked with a new gameplay system, new visuals, new sound effects and new animations. The old system is entirely replaced, and all events featuring combat now use the new system. If you need some know-how in how the new system works, you can either visit our steam page for the initial reveal of the feature, or maybe find a certain Warden in Bat Saha that could teach you… We have not translated the existing combat skills into the new system just yet, so there is only plain sword fighting for now. Feel free to unequip these skills in the meantime, while we redesign them. We apologize for the inconvenience. We have temporarily disabled every non-humanoid fightable creature. This includes Kettems, Maisu and Wolves. This is due to technical reasons, but expect them to return sooner rather than later. We are working on it! Here are changes we've made since the new combat made it's debut in preview: Completely new Combat UI. New Visual Effects. Additional sound effects. Additional animations. Added Duels. Added an interactive tutorial, given by the Duelist Warden in Bat Saha. Added around 10 new Combat events. Added a new music track that plays during Duels. Streamlined joining process. Easier to participate in multiplayer battles. Fainting in a multiplayer battle does not remove you from the battle. If your standing allies secure victory, they can help you back up and you won't lose a life petal. Added loot from combat encounters. Tied fainting and death functionality to combat. (The following in particular were very much based on your feedback) You will be able to see your allies' and enemies' stats while in combat Targeting is easier to do, and easier to visually follow Health has been reworked to synchronize better with other combat features The defense skill is longer in duration More feedback when making actions in combat Note: The revamped combat feature is still a work in progress. It’s been tested internally but we may discover new issues as it goes out to our players. We’re ready to revert these changes if they prove to impact the experience in a negative way. Other Changes Added new events relating to the sudden disappearance of the Kettems and Maisu. New room: "Stairwell" accessible via West Wind Shores. Added the Head Apprentice event to West Wind Shores stairwell along with a new ring... Added various new rings to the game. Fixes Fixed a bug that caused NPC's to sometimes say the wrong lines. Fixed a Resna exploit with the Recreated masterpiece brew Fixed broken link to the game page. Fixed a bug that caused traveling shopkeepers to sometimes wander away in the middle of trading. Various typo fixes for items/...Patch notes (0.50.7)May 15, 2024 - Community AnnouncementsFixes: Fixed a launch issue on Linux. Live Update 0.50.7May 7, 2024 - Community AnnouncementsChanges New room: “Clearing” accessible via Myrt with the Tea Blender, Tea Ghost and Tea Grafter events. Rooms at capacity are no longer hidden in the room list. The "Refresh network info" button is now always available as long as refreshing is not in progress. When refreshing network info the previously selected region and room will remain selected. The room debug information string now accurately reflects the amount of players in that room. Lighting adjustments in Mountain's Secret and The Cistern. Updated the rewards for the Aveesh Wafkha event in Kasa. (The reward should still be obtainable if you have already completed the event) Made it easier to find Famous Kasa sausages. Rebalanced the stats of the “Sodden boon”. Added additional reactive dialogue to Geva Kha. Added new items. Added new effects. Fixes Fixed a bug that caused accounts to sometimes appear to have no characters available. Fixed trading preferences for Kasa Teahouse Host to avoid an infinite currency exploit. Fixed various visual bugs with the portal used for the skill Veiled Gate. Fixed a bug that caused shades to be rendered incorrectly. Fixed a bug that caused the Shade event to not spawn in Kasa. Fixed ground blending in Char Smog Switch. Fixed a bug that caused background mountains to flicker. Fixed grass moving incorrectly in Lakatos String. Fixed spelling errors in NPC names. Fixed a bug that caused players to get stuck in combat with no enemies. Fixed issue where NPCs sometimes would not hand out rewards when they should. https://store.steampowered.com/app/1152340/Book_of_Travels/ Want more info? Visit the Book of Travels website Visit the Might and Delight website Visit the Might and Delight Merch Store Visit the Book of Travels Lore Page Join our Discord serverContent Update 0.48.7 Change LogMar 19, 2024 - Community AnnouncementsChanges Added the new questline "Old Friends". Various updates to Endeavours Added 12 new random events Added an apartment in Kasa New ambience added Added various new items Fixes Fixed an exploit with the underbelly baker Made the spelling of the word "Colour" consistent during character creation Fixed a bug that caused characters to not fade correctly when far away Fixed a bug that caused character clothing to look transparent from one side Fixed an NPC fishing animation. They should hold the rod properly now Fix for emotes getting blurry against far away background https://store.steampowered.com/app/1152340/Book_of_Travels/ Want more info? Visit the Book of Travels website Visit the Might and Delight website Visit the Might and Delight Merch Store Visit the Book of Travels Lore Page Join our Discord serverYour Questions Answered!Mar 15, 2024 - Community AnnouncementsDear Traveller, A little over a month ago I turned to you to submit questions for our first AMA kind of video. That video is now done, and you can watch it on Youtube or right here below! It has taken me a bit longer to actually finish it than I wanted because I've been sidetracked by other things, but better late than never... So without further ado, for your enjoyment, here is Your Questions Answered! I want to wish you a very good weekend and thank every one of you who submitted questions for me to sift through, it's very much appreciated. And if you want to see more of this kind of thing in the future, give us a comment! Best wishes, Oliver & the team at Might and Delight https://store.steampowered.com/app/1152340/Book_of_Travels/ Want more info? Visit the Book of Travels website Visit the Might and Delight website Visit the Might and Delight Merch Store Visit the Book of Travels Lore Page Join our Discord serverYou've Made Combat Better. Thank You!Mar 1, 2024 - Community AnnouncementsDear Traveller, Happy Friday! Hope you're all doing well. Combat in Book of Travels is one of those things that currently does not function the way we want it to and that's why we've been working on a complete overhaul of the system. As you may remember, we recently announced that our new combat system is available for testing on a preview build of the game. We're very thankful for every single one of you who took time out of your day to try it out and provide us with invaluable feedback. {STEAM_CLAN_IMAGE}/35811177/4f2332aa7af9ae25a52c48419190b5d8154a355b.jpg Very soon we'll be ready to implement the new combat system into the regular production build of the game, so you won't have to wait much longer. You'll hear from us again when it's time, with more information - but today I wanted to give you a sample of things that have been changed or improved in combat as a direct result of your feedback specifically. You will be able to see your allies' and enemies' stats while in combat Targetting is easier to do, and easier to visually follow Health has been reworked to synchronize better with other combat features The defense skill is longer in duration More feedback when making actions in combat So, once again, thank you! This right here is yet another example of proof that your time spent in the game and your communication with us leads to the betterment of Book of Travels. We appreciate you! Until next time, Traveller, have a great weekend. Personally I'm off to play some more of a certain new Japanese RPG and see the new sand worm movie. Best wishes, Oliver & the team at Might and Delight https://store.steampowered.com/app/1152340/Book_of_Travels/ Want more info? Visit the Book of Travels website! Visit the Might and Delight website! Join our Discord!Content Update 0.47.4 Change LogFeb 8, 2024 - Community AnnouncementsChanges Added the Fish Compendium Questline Added volume to items previously lacking it Various events related to kettem and maisu lore Disabled the Tunnel Ghost event Added background boats to levels with a sea background Add new Effect card and Clothing Update in the Underground Kitchen Updated the stats of the Studded leather shoulder piece Change with the Kasa Post Master Change with the Kitchen trader Restricted the trade and loot spawn of the "Porcelain buckle" Setting correct scaling on characters in Lobby Updated the char smith apprentices event Various new events Added several new ambiences There is something going on with the sewers... Fixes Fixed an exploit where Resna Rosespring would accept high value items that were wrongly categorized in the game files. Fixed error in the name of the "Kasyran Guard Plate" Fixed shader bug on clothing when sitting Fixed jumpy sit idle Fix for where fishing rod is rotated the wrong way in animations Fixed issue of house backgrounds not fading fully in Fixed issue of birds getting stuck in the air Fixed visual issue with item descriptions in character creation Various typo fixes Audio bug fixesContent Update 0.46.4 Change ListJan 9, 2024 - Community AnnouncementsHappy 2024 Traveller It's time for the first Book of Travels update of the year. Firstly, we've added an extra EU region based in Ireland - so we now have EU West and EU Central servers. This update also includes new game content on top of the usual fixes and changes. The hollowed out caves on the southern beaches once held a rich bounty of alken ore. Now they provide occasional shelter for fisherfolk seeking to escape from the outside rain. A Khelim with an interest in rare fish may find value in the stories told by the experienced fishers huddling around their campfire. Updated the char smith apprentices event Added ambience to new room areas Fixed a bug where a player could recieve unlimited porcelain buckles after defeating the bug battling kids Updated the visuals of the "Bug catcher's net" and fixed the availability of the "Bear toad" Added the "Huddling Fishers" event + A Sleeping Warden to new rooms Fixing camera zoom in Outhouse, Bat Saha Added two new events to the rooms in Crossings Fixed wrong trade value being shown when the value should be 0 Fixed wrong keybind showing while hovering the skillbook icon Happy Holidays + "Play Together" TrailerDec 22, 2023 - Community AnnouncementsDear Traveller, Might and Delight would like to wholeheartedly wish you all a very happy holidays, with lots of cosy quality time with friends, family and (obviously) terrific games. This is our last community post of the year as the studio will close down for the holidays and we will take some time to recharge. {STEAM_CLAN_IMAGE}/35811177/de49d0e689b4e1419b81b959f252fadd18a54618.jpg We're grateful for the support and enthusiasm that you've shown us this year. We're also proud of the work we've done in 2023, with tons of fixes and changes, new exciting content and fresh features added to Book of Travels. Our overhauled combat system is currently in preview being tested both internally and by some of you, and next year we're looking forward to incorporating it in the production build of the game so that all of you can try your hand at being a successful duelist in Braided Shore. We're making good progress to our goal of reaching version 1.0 and thus leaving Early Access. And beyond that we have some cool announcements to make, but today is not the day for that. The point is - 2024 looks promising, and we can't wait to clue you in as soon as we're ready. In the meantime you can take a look at our new trailer titled "Play Together". It's short and sweet. Share it with your friends! That's all for today - and for 2023. Pardon us for sounding like a broken record, but again - we're very grateful to have such a wholesome community. Keep playing and keep sharing your screenshots, your own art crafts and stories with us. They give us life. Until next time Traveller - may your tea never grow cold. Best wishes, Oliver & the team at Might and DelightLive Update 0.45.3 Change ListDec 12, 2023 - Community AnnouncementsNote: As we look further ahead we are solidifying our localization plans. Part of this will include rolling out new server regions, the first of which will be an additional EU server in the coming weeks. This release introduces three new rooms, two new questlines, and a variety of other updates and bug fixes. In Crossings there are two new rooms: the top floor of the Teahouse and the top floor of the Smith’s house on the eastern side of the town square. In The Jade Urn, there is one new room that can be found along the western edge of the level. A group of children playing a certain game have moved into the upper part of the Kasa Cistern. An opportunity for an enterprising Khelim to win a prize perhaps? The Kasa Cistern holds much more than just the refuse of the city above. Those dwelling in the sewers sometimes get their hands on artifacts that the shore above thought long lost to time. Updates Added the Bug catching and Talzyre questlines Added new item icons Added ambience sounds to new rooms NPC ghosts now have proper ghost materials Endeavours unlocking will now be player bound (you can still do them together with other players if you interact at the same time) Sefra Shrines & Haunted Gravestones are now player bound. There is a one-time use with 30 minutes cooldown Random endeavours (i.e. lockboxes, tangled plants, mechanical parts etc.) will now start their despawn when any player engages with a 30 minute despawn timer Visual changes to gambling Sefra in Little Slip. New animation and materials Created a post profile for 4k monitors Changed Passage rules slightly Implemented new food props Added five new edible bugs Fixes Fixed targeting issues when using skills/knots on NPCs and players Fixed issue of camera zooming out when entering rooms Fixed an error caused by a blacksmith sound Fixed a bug where the hud wouldn’t show up properly if the hud was toggled while using a skill Fixed issues of player icons appearing on unknown maps and disappearing from the regular maps Fixed issues of writing in the journal/notes that would make hotkeys react to the player Fixed issue of teleporting to wrong entrance when transitioning to another level Fixed overall endeavour instability issues Fixed some Passage UI issues Fixed issue of map pin not saving if open when exiting the atlas Fixed issue where skills were not saving time equipped correctly; these skills should no longer lose a level on log out Typo fixes Combat System Overhaul - We Want Your Feedback!Dec 5, 2023 - Community AnnouncementsHello Traveller, For the past several months, we've been hard at work updating and remaking the combat system. Our goal is to create a new system that is scalable, and where we can easily introduce new types of enemies, weapons, skills, and add new multiplayer features. We now have a version of this system ready to test, and we want your input. While we're hard at work behind the scenes finalizing UI, animations, sound and VFX, we want your input on the system itself. The new combat system is up on the Preview branch of Book of Travels. You can access it by doing the following: Right-click on Book of Travels in Steam. Open ‘Properties’. Go to ‘Betas’. Enter the code: ThereBeDragons Press the button that appears, ‘Opt into: preview - Feature and tech previews’. Let the game update. You can switch the branch from the same menu at any time, using the drop down at the top of the Betas menu. Once you have tested the version, we would be delighted if you could fill out our survey regarding the combat system: Click here to get to the survey! Note: We will start off with 5 rooms with 8 preview seats each, making it 40 seats total. This may change this as we go: most likely is that we will increase this number, as we want to do stress tests. But depending on the results of these stress tests, it's not out of the question that we will decrease that number as well. Also note that these preview rooms are only available on the EU server. With that out of the way, here is an overview of how the new Combat system works! The new combat system The new system is currently in an Alpha state and contains both temporary and missing certain UI, UX, sound, animations and VFX. Please approach the system with this in mind. Below is a screenshot of a combat scenario. {STEAM_CLAN_IMAGE}/35811177/4f2332aa7af9ae25a52c48419190b5d8154a355b.jpg Do note that the HUD is a draft and will change in both presentation and placement. Starting Combat To start a combat scenario, you first need to equip a weapon. You can find one in your inventory, alongside some sets of equipment so you can try out combat with differing stats. You also get access to the skills ‘Weapon Proficiency’ and ‘Armor Proficiency’. Besides a weapon, you need to find one or more NPCs that can fight. Players or hostile NPCs can initiate a combat scenario. When an enemy is within range, a player can initiate combat by using the Battle Stance skill. This will activate a Tension meter at the bottom of the screen. {STEAM_CLAN_IMAGE}/35811177/bf31a8fc9e5cb16f9f887049792265d2d9f59249.gif Starting combat and the Tension meter. The Tension meter is the same for all combatants, and its the “grace time” you get before combat starts. When its full, combat begins. If you run out of the red circle before the tension meter is full, you do not enter combat. When the meter is full, combatants will jump to their positions, and then combat begins. In Combat {STEAM_CLAN_IMAGE}/35811177/dac1e04fb9cccbb0a0cb06c2a468706a336ccb35.gif The...Steam Autumn Sale + Merchandise Store LaunchNov 21, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/35811177/c8451fbf2a21f373bf1e37c7486dc8c8ce387905.png Dear Traveller, The Steam Autumn Sale is now live and Book of Travels is 25% off. This marks a great opportunity to take your first steps on your journey in Braided Shore, unearth its mysteries and make a name for yourself in the trading economy that make the wheels of commerce turn. We’re also ecstatic to finally be able to say that our very own merchandise store is now live and operational. This is the first time we’ve been able to offer premium quality items with Might and Delight prints but it’s been highly requested by fans for a long while now. Click here to visit the store page. On day one we offer a selection of t-shirts, tote bags and mugs - but we have mouse mats and notebooks on the way, and we’re going to listen closely to what our community would like us to expand our assortment with. The t-shirts currently on offer are labelled “First Edition” on the neck tag and there are only 1000 of them available for now. We might not produce these particular prints again once they’re gone, so don’t miss out! With that we wish you a very pleasant day and holiday season. Talk to you again soon! May your tea never grow cold… Best wishes, Oliver & the team at Might and Delight {STEAM_CLAN_IMAGE}/35811177/e40e3f549823e8b5b15ef7735727071f7d6a4ca6.png