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Boneraiser Minions

 
Patch v36.11Apr 20, 2024 - Community Announcements//misc changes - Tamed Candle Ghost minion: Their contact damage and flame attack now un-Bless enemies. - Tamed Supermassive Slime minion: They now won't un-Bless enemies. - Tamed Ratty Orbica: Their Attack Speed has been increased by 25%. - Tamed Blossom Dryad: Their sprouted gems now won't Poison you. - Tamed Elden Tree: They now grow Heart Pickups. //bug fixes - Dark Metaman class: Their Hero Souls meta could reset if you had upgraded them during the Early Access days. - The Beastwhisperer class: Some of their minion colours weren't correct. - Majick Doppelganger minion: If a level 1 Doppelganger cast the 'House of Wax/Beast' spell then the transformed effect could last a long time. - Tamed Dryad: When boneraised with 2 Boning Totem contraptions it would raise more Dryads instead of a Blossom Dryad. - Tamed Candle Ghost minion: Damage inflicted by their flame attacks wasn't being added to the minion's Damage stat. - Tamed Elden Tree minion: Their AI wasn't targeting enemies. - Lexicanium Archive contraption: It could start with the 'Occult Pact' spell.Patch v36.10Apr 17, 2024 - Community Announcements//misc changes - A new Visibility setting has been added called Ghostly Spells which adjusts the opacity of spell effects. - The "translation_reference.csv" file has been updated (added: MnSet_Vis_Opt22, MnSet_Vis_Tip22). //bug fixes - The 'Palatial Crypt Fashioneer' achievement wasn't triggering. - Castle Conquest game mode: The Stage Complete screen wouldn't show your stage score during the first stage of New Game Plus. - Barrow Diggers minion: Their extra digging cool down based on how many Diggers there are was treating the different types separately (eg magically summoned Diggers). - Behemoth Miners minion: Their extra digging cool down based on how many Miners there are was treating the different types separately (eg magically summoned Miners). - Deamonic Coiler minion: Their lightning attack was playing a sound effect and wasn't conforming with the Ghostly Minions visibility setting. - Waxen Custodian minion: Their lightning attack was playing a sound effect. - Big Pumpkinious Bro minion: Their exploding pieces were playing a sound effect. - Noblemen Lure spell: Casting this during a Boss fight wasn't working correctly and could cause a crash in the Forbidden Elevator map.Patch v36.9Apr 15, 2024 - Community Announcements//misc changes - Hub - Memory Skull: The menu will now say if the saved run is in a New Game Plus. - Behemoth Miner minion: They now have a slight extra cool down to their digging based on how many other Miners there are (so they work the same as Barrow Diggers). - Majick Doppelganger minion: They now can't cast the Contraptor Spirit, Sacrificeous Brozillous, and Barrow Bonebolster spells. - Summonous Wyrmous spell: The summoned Wyrm now uses the Ghostly Minions visibility setting to determine its transparency. //bug fixes - Forbidden Elevator map: Falling Trumpeteers would revert to a Flagbearer sprite upon landing. - Big Chestibooty Bro minion: During their attack animation they could move in an odd manner if the enemy was very close. - Big Chupacabradabro minion: During their attack animation they could move in an odd manner if the enemy was very close. - Sealmentus Staff: If you used the staff to Seal an item then re-rolled the items then the item would still show the Staff icon. - Regrowth Returnal spell: When cast at higher levels it could recharge the same contraption multiple times. - Poisonous Seed spell: It could spawn the gems very clumped together if you were near terrain.Patch v36.8Apr 13, 2024 - Community Announcements//misc changes - Vampire Survivor class: The Batty Chums meta has been repurposed and now gives 1-3 Bellow Batty minions when collecting a Hero Soul (the old Batty Chums effect has been combined with Batty Madness). - Sprout Brotatoes class: The Brotraption Waterer meta now also boosts Pumpkin contraption recharge rates by a further +150% - Benevolent Augur minion: At level 3 they now have a 20% chance of casting Haste on YOU for a short time. - Mega Meldsumassous minion: He now counts as a Range minion. - Magma Gargantuan minion: He now counts as a Melee minion. - The "translation_reference.csv" file has been updated (added: Min_Augur_DescLv3, MtCl_Bro_Trap_Desc2, MtCl_Vampire_BatChum_*, removed: MtCl_Vampire_BatHurt_*). //bug fixes - Status Screen: Viewing minions on their second page could cause a crash. - Ginormous Pumpkin contraption: It wasn't showing a recharge animation. - Wallop Hammerer minion: Its shockwave wasn't benefitting from the Ethereal Rage relic.Patch v36.7Apr 12, 2024 - Community Announcements//misc changes - Status Screen: Some level 3 Skelly minions now have a new description (previously they would use their level 1 boneraise description which could omit level 3 abilities eg the Voodoo Witch's Deathen Curse). - The "translation_reference.csv" file has been updated (added new section: "Section - Minions"). //bug fixes - Some of the very old save data from the Early Access days wasn't being loaded correctly. It will now load that old data and re-save it into the new format. - Status Screen: When viewing the Class Meta Summary page opening the Escape Menu would show it behind the Status Screen. - Doll maker class - Peasantry Knighthood / Knightly Paladinhood boneraise: These were counting as a fresh Boneraise. - Majick Doppelganger minion: If they cast the Sanguine Pickaxes spell then it would reduce your Max Health. - Forged Soul pickup: This wasn't triggering some Class meta related to Hero Soul perks (eg Doll Maker's Waxpiles Gobbler). - Boning Totem: As a Doll Maker if you had Banished an upgraded Waxen minion that it would usually raise then it wasn't instead multiplying the normal minions. They could still raise an Elven Enchantress even if Banished.Patch v36.6Apr 11, 2024 - Community Announcements//misc changes - Majick Doppelganger: Their code base now uses the Player's spell casting code instead of their own separate minion casting code. Gameplay-wise you shouldn't notice a difference though there's little bits and bobs changes (eg minions casting the Pumpkined Comets spell can now spawn the bigger pumpkins). The main difference is under the hood their code is now a lot cleaner and consistent. //bug fixes - Sacrificeous Brozillous spell: This would cause a crash if cast by the Player. - Majick Doppelganger minion: They would cause a crash if cast the Drain Boner spell. - Bodily Fluids spell: This could replace Spellious Hero Soul pickups that were on the floor. - Mimicry Tears spell: Some of the Waxen minion colours weren't correct.Patch v36.5Apr 10, 2024 - Community Announcements//misc changes - A new Visibility setting has been added called Full Frontal Meanies which when On shows enemies above everything else (eg your minions and terrain). - Settings - Visibility: The options are now better organised with each page having their own title and appropriate options. - The "translation_reference.csv" file has been updated (added: MnWrd_Minions, MnWrd_Pickups, MnWrd_Screen, MnWrd_Misc). - Creative Plaything game mode: This will now permanently unlock once its unlocked once (in case you want to test things without full meta). - The messages that can show at the bottom of the screen can now show up to 3 at the same time (so they don't overwrite each other). - Majick Doppelganger / Waxen Wizard minions: Their available spell pool now includes every spell (though the more powerful spells have a very low chance). - Blasphemous Trinket relic: Clarified its description (so its clear "Heavenly Vessels" are meanies). - Blasphemous Prayers spell: Clarified its description (so its clear "Heavenly Vessels" are meanies). //bug fixes - Boneraiser Lore - Boned Burrows: At level 3 it could give minions you may have Banished. - Heroic Force - Roaming Travellers meta: The traveller event being triggered when you're currently a Snowman could cause issues. - Gangly Grafted class - Behemoth Friendship meta: Barrow Boners could raise as Behemoth Barrowers even if you had reached the max Giant cap. - Liche Necromancer class - Divergent Force meta: It wasn't showing the second line of its description. - Cyclop Exile class: When offered to hire the Colossus Cyclops it was showing a minion limit. - Sorcerer Hollow class - Bookshelf Familiar meta: When entering New Game Plus it was creating 2 Bookshelf Familiars. - Doll Maker class: Some of the minion colours weren't correct. - Boning Totem contraption: As the Doll Maker class this could raise a Waxen Elven Enchantress even if you had Banished it. - Bonerous Destineous boneraise: As the Doll Maker class it wasn't using the correct Banishes when determining the minion to raise. - Bonebrobigly Destineous boneraise: This wasn't raising a Big Chupacabradabro and Big Raspiberry Bro. - Manic Mime minion: If it was miming a Deamon then it would be affected by Deamon related relic/spells instead of Meldus (eg Sigil relics). - Desecrated Rage/Acuity/Mysticism relic: When playing as the Doll Maker or Beastwhisperer classes they could offer you a minion even if you didn't have the correct class meta. - Barrow Bonebolster spell: This could level up a Manic Mime (which could cause several issues). - Barrow Bonebolster spell: As the Doll Maker there was a chance the spell wouldn't work correctly if your legion contained a Waxen Custodian.Patch v36.4Apr 6, 2024 - Community Announcements//misc changes - Boneworld Challenges game mode: The minions created by the Bonepiles Destineous boneraise is now seeded (so should be the same each run). - Anthromorphic Shroom enemy: Improved the performance if a lot exploded at the same time. - Snowblow Snowman spell: When as a Snowman it will now adhere to the Full Frontal Player setting. //bug fixes - Necrotic Skirmishes game mode: The Joker Jester's transform ability wasn't using the curated enemy list during the first 60 seconds of the run. - Blacksmithy Lackey: When offering a relic at the start if the run it would only show if you already have that relic if you have more than 1. - Doll Maker class: Bestowing Championhood upon a minion could result in the minion being removed or causing a crash. - Doll Maker class: The Desecrated Rage relic could offer upgraded minions when boneraising. - Mad Magus minion: There was a rare chance his ball attack could cause a crash.Patch v36.3Apr 5, 2024 - Community Announcements//misc changes - Some more of the player's Snazzy Hats now have the head-turning idle animation: Manic Miner, Yer A Wizard Hat, Wicked Witchy, Divertirse Sombrero, Gentlemanly Top Hat. - Hub: The Snazzy Hat and Cloak Drips menu selector will now save its position when exiting/starting the game. - Compendium - Achievements: Tidied up the various achievement icons. - On the Game Over screen it will now not show the "reload save" if you haven't yet reached the first save point that run. - Boneraise: You now have a slightly better chance of being offered the regular Meldus minions based on how many of the different ones you could be offered. - Mausoleum Awakens: Spruced up the artwork at the top. - Necrotic Skirmishes - Restless Abyss map: It will now start with up to 3 Bigly Burly Boulder contraptions. - Sealmentus Staff: Its mechanics have been tweaked: Now you can only use the Staff when you run out of normal Seals, in which case using a Staff Seal reduces your Max Health by -1. - Watering Can relic: It's recharge bonus at level 2/3 has been reduced (since all contraptions had their recharge speed boosted last update). - Boned Magnet relic: This will now say in its description how much it improves your sucking abilities. - Wanted Poster relic: This will now say in its description how much it boosts the meanie amount (it's not strictly accurate since its random and depends on the game mode but is more just to give an idea of how much the boost improves per level). - Giantous Sinner minion: They now lob 5 bones instead of 3 with their Damage reduced accordingly (this is just so they have a better chance of hitting enemies as they tended to miss a lot when only lobbing 3). - Chesty Mimic: Increased its Health by 5 multiplied by the current stage. - Giga Chesty Mimic: Increased its Health by 10 multiplied by the current stage. //bug fixes - When starting a run as the Doll Maker or Beast Whisperer class there was a chance of a crash. - When gaining a Boneraise as the Doll Maker or Beast Whisperer class there was a chance of a game freeze if you had the Desecrated Rage/Acuity/Mysticism relics. - Bonepiles Destineous boneraise: When playing as the Doll Maker it could give minions you have Banished. - Hub: The Boneworld Challenges door gems were a bit scuffed. - Creative Plaything game mode: When changing your starting legion you couldn't remove Knight/Paladin Champions. - Castle Conquest game mode: When loading a saved run from the Hub the "loading a run won't submit thy score" text would remain if you quit out of the run via the Escape Menu. - Castle Conquest game mode: In the Wizarding Librarium the Archive contraption spell names could show behind other Archives. - Forbidden Elevator map: There was a rare chance of a crash when spawning a Champion/Wizard/Flagbearer. - Status Screen: The Tamed Colossus Cyclops wasn't showing its max cap. - Gangly Grafted class: He was wearing Snazzy Hats too low. - The max cap on Ethereal Rage/Acuity/Ethereal Mysticism...Patch v36.2Apr 2, 2024 - Community Announcements//misc changes - Castle Conquest - Stage 9: Spruced up the artwork for the Royal Bastion walls and gate. - Castle Conquest - Stage 11: The Wizarding Councilor now ignores the 'Mini-Boss Veterans' Heroic Force meta (which allowed them to fire projectiles when doing their orbital attack). The Wizardly Seers now have some added randomness to their sight range (so they don't all attack at the exact same time). //bug fixes - Sprout Brotatoes / Gangly Grafted classes: If you were offered the Bonebrobigly Destineous boneraise then it could cause a crash. - If you choose the Kill Thyself quit option when the Blacksmithy or Souleater Dealer are offering you items then it would cause a crash. - Soulen Receptacle: Having two of them on the map was causing several issues. - Some of the player Hats were no longer being re-coloured by the Cloak Colours. - Roaming Traveller event - Fortuity's Herald: When using the Full Mouse Support the selector was misaligned.Patch v36.1Apr 1, 2024 - Community Announcements//bug fixes - Hub - Fabellia: Her menu selectors were a bit wonky When using Full Mouse Support. - Boneworld Challenges game mode: Starting the Daily Challenge would instead soft-lock you. - Castle Conquest game mode: When using Full Mouse Support viewing the Choose Path menu would cause a crash.Boned Bits and Bobs Update #36Apr 1, 2024 - Community AnnouncementsWelcome back you filthy boneraisers. Today's update is a very general odds and sods with oodles of improvements all over the place based on the feedback I've had since the last update from you, yes YOU! Visual tweaks to improve visibility... - All player class sprites are now 1 pixel taller and a bit brighter (couldn't resist tweaking some a bit too, eg Gangly is even taller and Clown has longer shoes). - All Enemies are now a bit brighter (notably the darker ones like Bandits/Cyclops). - Enemy Arrow projectiles are now brighter and all enemy projectiles will now show on top of everything else (eg terrain). - Enemies with a ranged attack now have to be fully onscreen before they can attack you. - The various human Champions and Royal Guard have had a few sprite tweaks so are easier to see (eg they are 1 pixel taller, bigger weapon/shield, etc). - Map floors are now a bit darker and contraptions/walls a bit brighter. - You no longer create smoke clouds when running outside of the Hub. - Settings - Visibility - Declutter Floor: This setting has been removed as it now either always counts as being On or uses the Ghostly Minions setting. Crypt Hub changes... - 5 new hats have been added (though are more big head replacements instead of hats): Bigly Barrowerer, Eggplantty Broski, Pumpkinny Broski, Turnippy Broski, Potty Broski. - Fabellia now has some buyable decorations used to spruce up the Hub. These include a welcome mat, torches, blinged up throne, statue, and boned up or overgrown aesthetic. She also now looks after the Crypt Paints and the way she discovers fashions is now random (so works like Goblusious). The Crypt Paint colours have had some tweaks so are a bit brighter and nicer colours. - The Memory Skull is now used to load in-progress runs (instead of being asked when starting a new run). The saving is now also done automatically with a tip popup to indicate this (instead of being asked to save every time). - The Magic Mirror can now set your fashion to global or class specific, so you can individually set your hat, cloak colour, and crypt decorations, to apply to either all classes or just the current class. Castle Conquest game mode changes... - The game mode is now unlocked after beating the King and there's now a tutorial ghost that shows up in the Hub when unlocked. - Stage 1 now takes place in a new map behind your crypt (so you can now set up a Contraption layout specifically for the Conquest game mode). - Stage 11 now takes place in a new Wizarding Librarium where endless Seers and a Wizarding Council await. - Stage 10 now uses the old stage 11 Town. The start of the stage now has some Custodian Bowmen and regular Custodians show up. - Stage 9 now uses the old stage 10 Bastion and has some new art. - The stage 12 Lift will now have either a Lunatic Fanatic or Werewolf Prince boss drop in (or both in New Game Plus). The amount of enemies that spawn has increased by +20%. The falling bombs and their explosions are now bigger (so ea...Patch v35.26Jan 11, 2024 - Community Announcements//misc changes - Pressing the Alt+Enter keys will now set the Display to either Fullscreen or Windowed. - Settings - Display - Fullscaling: You can no longer set the Resolution Scale to below 4 (in case you accidentally set it tiny). - Contraptor Spirit spell: When cast this will now say the name of the contraption that was built. //bug fixes - Achievement - Giga Giga-Banisher: This wasn't triggering if you had the Magic Mirror's Giga Banishments set to Class. - Settings - Display: When using Fullscaling pressing F2 was changing the Resolution instead of the Resolution Scale. - Settings - Button Icons: When using Auto-Detect the Elite Xbox gamepad could set the button icons to Playstation. - Mid-game saved runs (eg New Game Plus or Castle Conquest) weren't being saved in the Steam Cloud. - Compendium - Achievements: The 'Grimoire Necromancy Deamon Fulfilment' description was incorrect. - Necrotic Skirmishes game mode: The Colossus Cyclops enemy could spawn even if you hadn't unlocked it. - Castle Conquest game mode - Queen: Her Doom Ball attack was using a rectangle collision mask (instead of circle) so you could get hit even if you weren't touching it. - Creative Plaything game mode: When starting a New Game Plus loop it wasn't re-creating any contraptions you changed when starting the run. - Boneworld Challenge game mode: When choosing a challenge the Fortnightly Challenge player icon was showing a locked icon depending on if the Weekly Challenge player class is unlocked. - Boneworld Challenge game mode: When choosing a challenge the Class Meta Summary for the Fortnightly Challenge would show the wrong class. - Bone Pickups were remaining at their usual transparency when there's a lot (they should have a slight reduction based on how many there are). - If a Boss spawned close to you then he could remain partially offscreen and not attack.Patch v35.25Nov 21, 2023 - Community AnnouncementsThere's now a Boneraiser Minions Demo so you can give those raised bones a quick fumble first to see if you enjoy it before stumping up that fat $5. In the General Settings a new Display option has been added called Fullscaling. It's a bit of a mix between Fullscreen and Borderless Window so you can set a resolution for the game screen which is shown in the middle of your monitor and then any remainder space around it is filled with black. Useful for if you use an unusual monitor resolution and a cluttered desktop as it's a more immersive version of Windowed mode. Note when set to Fullscaling the Resolution option will also change to Resolution Scaling (which you can adjust) to guarantee that the game screen will always use pixel perfect scaling no matter your desktop resolution. //misc changes (most of these are just to make the Demo nicer to play) - The "translation_reference.csv" file has been updated (added: MnSet_Gen_Fullscaling, MnSet_Gen_Opt2_Scale, MtCl_Wretch_StartBarrow_Desc2). - You now get +1 Gold Coin per second you survive capped to +50 (just to speed up the very early game a bit). - The 2% chance of a run to count as if it was Halloween/Christmas mode has been removed (seems to just cause confusion). - Boneraise Lore - Readers Digest meta: The Spell related bonus has been moved to level 3. - Boneraise Lore - Architectual Blueprints: The level 2/3 bonuses have swapped places. - Some of the second/third row meta in Boneraise Lore and Heroic Force have been moved around (eg Enboned Giant, Meldus Rituals, etc). - Deprived Wretch: A new meta has been added called Chesty Cough Syrup which doubles the chance for Big Chestibooty Bros to cough up Relics/Scrolls. - Some of the Depived Wretch's meta has been moved around and the Boner Gang and Soulen Boners have been merged (to make room for the new meta). - Behemoth Miner minion: You now need the Boned Burrows meta at level 2 to be offered this minion. - Waxen Elven Enchantress minion: They can now also be raised by sacrificing 2 Keepers or 2 Scouts (instead of needing one of each). - Lunatic Fanatic boss: Reduced the Damage his big swinging balls inflict to 14 (from 16). - The transparency reduction of minions/pickups when there's a lot of them has been slightly reduced. - The Gold Coin and Gem pickups are now slightly darker. //bug fixes - Boneraise Lore - Enboned Giant: Level 2 didn't mention it's needed to raise Giantous minions. - Deprived Wretch - Nimble Fingers meta: This was giving 3 general Re-rolls instead of them being Relic specific Re-rolls. - Magma Gargantuan minion: His description was still referencing the Sinner minion. - Minions summoned by the Giantan Summoner and Giantous Gianraiser were creating smoke effects that were ignoring the Ghostly Minions setting. - Watering Can relic: There was a chance this wouldn't instantly regrow contraptions if there was a menu screen immediately after picking it up. - Important pickups weren't flashing when they were about to time out (eg...Patch v35.24Nov 8, 2023 - Community Announcements//misc changes - The "translation_reference.csv" file has been updated (added: RI_Flies_Desc2). - Tweaked some of the Relic/Spell descriptions to better explain what they do (eg the Flesh Larva relic now says what Confusion does). - Tweaked some of the Heroic Force meta descriptions to better explain what they do (eg the 'I Challenge Thee' meta now says what the Champions drop). - Hub - Architect Mode: The Inspector will now not need to be researched (since it's not a contraption). - Blood Pact relic: This now won't be offered if you haven't discovered the other relics offered. - Occult Pact spell: This now won't be offered if you haven't discovered the other spells offered. //bug fixes - Hub: More than 1 of the Tutorial Ghost could sometimes spawn when entering the Hub. - Psycho Possessed class: When possessing a Meldum Afflicted or Imp Contraptineer class the class related icons in the bottom right would overlap. - The Ballista Arrow event could wrongly spawn the Wayfinder's Poisoned Arrows. - Choose New Item menu: When discovering an unknown Relic/Spell some of the item sprites were wrongly coloured. - Settings - Action Cam: Some HUD elements and screen effects weren't in the correct position or covering the screen correctly (eg Class HUD icons, Curse effect, Boss Health Bar). - Some high Health enemies could play the Hurt sound when hit which only Bosses should make.Patch v35.23Nov 6, 2023 - Community Announcements//misc changes - The "translation_reference.csv" file has been updated (added: TrvEv_LostMaiden_HelpBone_Desc1-4, RI_MoneyBag_Desc2, CrtPl_GmMdMut_Awaken_Opt6, CrtPl_GmMdMut_Awaken_Tip6). - Improved performance if you have a lot of minions. - Creative Plaything - Mausoleum Awakens mutators: Added an Artillery Events option which won't trigger the Cannon Balls and Ballista Arrows events. - Travel Event - Lost Maiden: If you spare the maiden there's now a 25% change she will give you a Boneraise. - Money Bag relic: This now also spawns Gold Coin pickups over time. - Flesh Cube relic: This now also destroys any Cannon Balls and Ballista Arrows they touch. //bug fixes - Quitting via the Title Screen may sometimes cause a hard lock for some. - If you last played as the Fortuity Destiny class there was chance of the game crashing on startup. - Settings - Player Health Bar: It could sometimes show a pixel of Occult Health despite you not having any Occult Health. - Settings - Visibility: Changing the Ghostly Minions option wasn't instantly updating the example minion's alpha. - Settings - Visibility: When using the Action Cam as the Imp Contraptineer class the build contraption menu wasn't using the correct resolution. - Hub: When entering the Hub for the first time the Boneworld Challenge's door may not show the correct gem colours. - Hub: The Barrow Boners had a habit of getting permanently stuck behind furniture. - Imp Contraptineer class: Load the run of a Castle Conquest would reset the added costs of contraptions you have previously built. - Creative Plaything: When using full Mouse Support the selector in some of the Mutator menus was off.Patch v35.22Oct 23, 2023 - Community Announcements//misc changes - The "translation_reference.csv" file has been updated (added: "MtCl_Demon_SinSpeed_Desc2"). - Improved performance if you have a lot of minions (notably if you enjoy raising a lot of Barrow Boners). - Improved performance when collecting Bones if you have the Enboned Heart relic (notably with some classes like Deamologist). - When moving directly Left/Right/Up/Down it now does a better job of pushing you around terrain obstacles you're bumping into. - Boneraise: The Giantan, Might Meldu, and Big Bro minions are now added to the offered list after the normal Giants, Meldus, and Bros (so are now more consistently offered as for example previously normal Meldus/Bros could overwrite Giantan items). - Sinned Deamologist class: Their meta boosts that relate to Deamon/Diablos must now be different minions (eg each different Deamon boosts your Running Speed instead of every Deamon, so they conform with how the other classes work). - Courtier Clown class - 'Sticky the Stupendous' meta: The minions will now show a number if you have more than 1 (like the Status Screen). - Bodily Fluids spell: There's now a rare chance Swollen Slimes can transform into Sumptuous Slimes depending on the spell casting power level. - Pumpkined Comets spell: There's now a chance some of the falling pumpkins will be huge pumpkins depending on the spell casting power level. - Big Boo Haunt enemy: The size of his collision mask has been reduced (tended to get stuck behind obstacles). - Lord of the Land boss: The Flagbearer enemies that spawn mid-fight now use a new Trumpeter sprite. - Lost Maiden traveller event: If you choose the option that spawns Knights then it will now also spawn a Trumpeter (so it's clearer what the event option does). - Honey pickups: The amount your Max Health is boosted by when collecting Honey is now reduced if you have a lot of Max Health already. - Curse of Envy: This will now temporarily give you random hats throughtout the curse. //bug fixes - Boneworld Challenges: The Courtier Clown's 'Sticky the Stupendous' and 'Sleight of Hand' meta weren't being correctly seeded. - The issue where tabbing out when fullscreen could create a mini-screen could still happen (surely it's fixed now). - Blacksmithy Lackey: During his second visit if you didn't have any relics to upgrade and you were using full Mouse Support it would cause a crash. - When choosing a Boneraise there was a rare chance of a crash if you have a lot of minions. - Shrunken Heads relic: It's description wasn't showing your current Zombie Bro max cap. - Bodily Fluids spell: Sumptuous Slimes could transform into lesser Slimes.Patch v35.21Oct 19, 2023 - Community Announcements//misc changes - The "translation_reference.csv" file has been updated (added: "CrtPl_NoUnlocks1", "CrtPl_NoUnlocks2"). - Creative Plaything: During play you now can't take any Boneraises/Relics/Spells you haven't yet discovered (can cause issues with achievements). - Giga Treasure Chests and the large enemy Cannonballs will now show over the Darkness vignette layer. - Megas Meldsumossous minion: Slightly increased his attack projectile's Damage from 9.5 to 9.75 (to improve his damage output against NGP enemies). - Curse of Climate: Reduced the amount of lightning sound effects that were being played (was a bit noisy). - Goopily Slimies stage: If it's stage 1 then it will no longer spawn a Supermassive Slime (a bit insane to deal with so early on). - Honeycomb Beehive contraption: This will no longer spawn Bees during a boss fight. //bug fixes - Being tabbed out of the game for a long time whilst the game is set to Fullscreen could make the screen go small when tabbing back in. - Game Over screen: The Most Destructive Minions was still showing the old DPS counter. - Traveller Event - Curse Wracked: There was a small chance it could trigger the wrong Curse. - The larger x2 dark blue font wasn't using the smooth ? symbol.Patch v35.20Oct 17, 2023 - Community Announcements//misc changes - Hub: The fella that buys/sells Cards now has an idle animation. - Hub: During Halloween/Christmas mode some of the tutorial ghosts have now changed position (otherwise they're obscured by the seasonal objects). - Halloween mode: The alternative cannonball sprites now flash (so are easier to see). //bug fixes - Hub: Opening the Memory Skull to view a past run would cause a crash (note viewing a run done previous to this patch will still cause a crash, but new runs shouldn't). - Boneworld Challenge - Fortnightly: Some of the Princess sprites would use the Halloween/Christmas event sprites. - Game Over screen: Killing yourself via the Escape Menu or when winning a game mode would still show an enemy as the 'Killed By'. - Royal Guard enemies: During Halloween/Christmas mode their Meanie Outline wasn't showing correctly.Patch v35.19Oct 16, 2023 - Community AnnouncementsTis the time of spooks and so a Halloween mode has been added. This works in the same way as the Christmas mode so just adds some seasonal sprite changes such as King Gigald being ousted by the Plump Pumpking. If you hate fun you can turn the Seasonal stuff off in the settings (or keep it on permanently). The way your Minion's Damage Per Second stat is calculated is now a bit different. Previously it would just keep track of how long the minion was Alive and how much total Damage he'd done and just use that to determine his DPS stat. The issue with this is a minion raised early on would have a lower DPS than the same minion raised later on as more and more meanies spawn later. Instead it now keeps track of Damage the minion does at a couple of set intervals (2 minutes, 5 minutes, All Time) and then uses which ever is higher. So typically all minions now use a DPS set within their last 2 minutes, though can fall back to the 5 minute interval during a long boss fight. This means all minions will pretty much use the same metric no matter when they were raised. The list of minion Damage shown on the Status Screen and Game Over are now ordered by DPS instead of Total Damage as it's now much more accurate. The Game Over screen now shows the enemy that mercilessly pounded you so tenderly. A new meanie has been added called the Giga Chesty Mimic who like their little brothers will sometimes reveal themselves when you stray close to a Giga Treasure Chest. 2 new Traveller events have been added. The Curse Wracked allows you to choose a Curse, while the Fortuity's Herald allows you to choose a Traveller Event. //misc changes - The "translation_reference.csv" file has been updated. - Improved performance when there's a lot of enemies. - Compendium - Artefact Relics: Some relics have been re-organised so are now grouped with similar relics (eg defensive/damage/boneraise/etc). - The Pumpkin Treat hat is now unlocked from the start and has moved next to the Santa hat (so can be used during the Halloween event). - If an enemy dies and had a Deathen Curse then the amount of Health he had upon death is now added to the Damage stat of the minion that inflicted the Curse (so minions like the Tamed Necarch have a more accurate Damage stat). - Berry Bro / Big Raspiberry Bro minions: They now have a higher base alpha so they're easier to see when their head will explode (in case you have a low Ghostly Minions setting). - Tamed Immortis Necarch: The amount of ghosts he summons and how long they last for has been increased (so the Necarch's Damage output is more in line with the Werewolf Prince). - Spring Sandals relic: This now says in its description how long the Haste duration is for. - Aromatic Mushroom relic: This now says in its description how much it boosts Dashing. - Ethereal/Desectrated Relics: These have swapped effects with each other (makes more thematic sense). - Gemmy Lankler enemy: During Christmas/Halloween mode they will now all wear the Santa/Pumpkin h...