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Blade Bones

 
Hazel Sky Announced!Feb 25, 2020 - Community AnnouncementsHazel Sky is the new game of Coffee Addict Studio and the publisher Another Indie. Coming to Steam in 2020. Add now to your wishlist! https://store.steampowered.com/app/1094920/Hazel_Sky Hazel Sky is a heartfelt adventure about a young engineer facing his destiny and his desires. Fix ramshackle flying machines and jump, climb, swing, and slide through a beautiful, mysterious world! {STEAM_CLAN_IMAGE}/26738384/483cd4c8db2dd91ad0e158a1d9adcaf891eda94c.jpg Update 1.3 - Performance Improvements and Localization FixesFeb 16, 2017 - Community Announcements1. Fixed Localization error in starting tutorial 2. Fixed Localization error in open world tutorial 3. New vegetation density performance improvements 4. Major performance improvements in low and medium settings 5. Minor performance improvements in high and epic settingsUpdate 1.3 - Performance Improvements and Localization FixesFeb 16, 2017 - Community Announcements1. Fixed Localization error in starting tutorial 2. Fixed Localization error in open world tutorial 3. New vegetation density performance improvements 4. Major performance improvements in low and medium settings 5. Minor performance improvements in high and epic settingsUpdate 1.2 - New Animations, Stamina Bottle Mechanic, New tutorial and more!Dec 22, 2016 - Community AnnouncementsThis is a huge update for us we will keep improving the game and making it the best experience we can! New ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits). Special tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight. Orin Insight was tottaly redone with new particle effects and new visual representation. Every combat style has been reworked. The animation, damage and speed have changed to feel and play better. Cloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily. Control Schemes added to options menu. Buff stats that indicate what a kuro does like: HEALTH + or SPEED ++. When a tutorial is triggered now it will stop time so you can read it. Trees that keep life fruits now have a mark with "X" close to them. When you attack a small brightness will appear at the tip of your sword that means you can do a follow up attack. Sword durability adjusted. Less enemies on the map. Small fixes to the collision and to the overall performace. Update 1.2 - New Animations, Stamina Bottle Mechanic, New tutorial and more!Dec 22, 2016 - Community AnnouncementsThis is a huge update for us we will keep improving the game and making it the best experience we can! New ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits). Special tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight. Orin Insight was tottaly redone with new particle effects and new visual representation. Every combat style has been reworked. The animation, damage and speed have changed to feel and play better. Cloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily. Control Schemes added to options menu. Buff stats that indicate what a kuro does like: HEALTH + or SPEED ++. When a tutorial is triggered now it will stop time so you can read it. Trees that keep life fruits now have a mark with "X" close to them. When you attack a small brightness will appear at the tip of your sword that means you can do a follow up attack. Sword durability adjusted. Less enemies on the map. Small fixes to the collision and to the overall performace. Update 1.1 - Combat Flow and FixesDec 2, 2016 - Community AnnouncementsVastly improved combat feel with a better response time Fixed problem when receiving two consecutives hits and getting stuck Fixed minor performance improvements Fixed major collision detection problems Fixed minor visual problems relating to player holding the sword in the middle of the blade Upcoming changes: Better performance overall and Fix the stuck time after backwards dodge Update 1.1 - Combat Flow and FixesDec 2, 2016 - Community AnnouncementsVastly improved combat feel with a better response time Fixed problem when receiving two consecutives hits and getting stuck Fixed minor performance improvements Fixed major collision detection problems Fixed minor visual problems relating to player holding the sword in the middle of the blade Upcoming changes: Better performance overall and Fix the stuck time after backwards dodge Release date pushed to November 30thNov 24, 2016 - Community AnnouncementsHi! We are changing the final release of Blade & Bones on PC due to the Black Friday and to make the performance of the game a little better. We truly sorry for the delay and hope to deliver a better and more polished experience. Official release date now is: November 30th - Coffee Addict Team Release date pushed to November 30thNov 24, 2016 - Community AnnouncementsHi! We are changing the final release of Blade & Bones on PC due to the Black Friday and to make the performance of the game a little better. We truly sorry for the delay and hope to deliver a better and more polished experience. Official release date now is: November 30th - Coffee Addict Team