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Before I Forget

 
Before I Forget: How two strangers made one of 2020's most moving gamesMay 10, 2021 - EurogamerThey met when the story of Before I Forget begins, at a game jam in Bristol in 2016. Chella Ramanan and Claire Morwood didn't know each other but, on a wave of intuition, decided to tackle the brief of 'borders' together. And whereas other people took a more physical approach, looking at things like Trump building a wall, or the Syrian refugee crisis, Ramanan and Morwood decided to look inwards. They pulled on an idea Ramanan had scribbled down in a book at some unconnected time before the event. Simply, she wrote, 'Woman with dementia'. It was an idea born out of a fascination with memories and what they are, and what happens when someone begins to lose them. I'm a bit surprised by this. I expected the idea to originate from some kind of personal experience of dementia, in whatever form that may be. From what I've seen, it's a condition that seems to leave an indelible mark on the lives it touches, something you need to see up close before you fully comprehend it, fully understand. If they hadn't, how could they? Read more BAFTA Nomination!Mar 11, 2021 - Community AnnouncementsWe are thrilled to accounce that Before I Forget has received a BAFTA nomination for the Game Beyond Entertainment category! {STEAM_CLAN_IMAGE}/35751181/53c45afe30db865ed7c703b118a790a15f343b8d.png We're pretty overwhelmed to be nominated in the same category as so many groundbreaking games and are very much looking forward to the livestream of the awards ceremony at the end of March! Thank you to all of you who have supported us along the way in our journey!What does magic mean to you?Jan 18, 2021 - EurogamerMagic. Have you ever really considered what it means? We're told what it means a lot, especially in games. We're told it means fireballs and lightning bolts and turning people into sheep. But is that really magic, or is it simply a term used to describe something we've become accustomed to? It's a thought that's been nagging at me. It occurred reading The Tombs of Atuan recently, the second Earthsea book by Ursula K. Le Guin. It's a book about a wizard but something about the magic feels different. It feels incomprehensible. It's not defined by dice rolls or numbered values or rules, but worked out somewhere outside of explanation, just past the edge of understanding. A climactic battle happens where you can't see it: in the wizard's mind. He holds off a terrible evil but there are no explanations to lay it bare, no parameters by which to understand it. You understand it only as something extraordinary. And it feels like magic. Or, and you'll know this one, the moment Gandalf the White rides out from Gondor to repel the Nazgul. I remember reading the book, many years ago, and thinking, 'Yeah go on Gandalf, mess them up!' And I expected a fireworks display. But all he did was produce a beam of light. At the time, I was disappointed, but now I'm delighted, because it works. It's an epic confrontation, you understand that, yet you don't really know what went on, only that Gandalf won. It's... incomprehensible. Read more Alzheimer's Research UK - 3-Fold Games partnershipSep 19, 2020 - Community Announcements3-Fold Games is proud to partner with Alzheimer’s Research UK, to raise vital funds and awareness for dementia research, this World Alzheimer’s Month. From 00:00 BST on 20 September to 00:00 BST on 4 October, 3-Fold games will be making a donation to Alzheimer’s Research UK for every product sold on Steam. Before I Forget For every game sold £0.42 + VAT will be paid* to Alzheimer’s Research UK** The Garden radio play For every game sold £0.12 + VAT will be paid* to Alzheimer’s Research UK** Before I Forget and The Garden radio play bundle For every game sold £0.51 + VAT will be paid* to Alzheimer’s Research UK** Check out Alzheimer’s Research UK’s website for full details. *Paid to Alzheimer’s Research Trading Limited which covenants all its taxable products to Alzheimer’s Research UK. ** Alzheimer’s Research UK is a registered charity with charity numbers 1077089 and SC042474.Yogscast Tiny Teams Festival!Aug 10, 2020 - Community AnnouncementsWe're super excited to announce that this week (9th-15th August) Before I Forget is being showcased as part of the Yogscast Tiny Teams Festival! We're very proud of our small team and what we have been able to achieve, and feel very humbled to be among so many other great games and developers in the festival! Make sure to check them out here :) -> https://bit.ly/TinyTeams20Before I Forget - Official Soundtrack!Jul 24, 2020 - Community AnnouncementsBefore I Forget - Official Soundtrack! If you've enjoyed playing Before I Forget and loved the beautiful music by Dave Tucker, please consider supporting him and owning your own copy of the soundtrack through the link below: Before I Forget Original Game Soundtrack by Dave Tucker {STEAM_CLAN_IMAGE}/35751181/165116654eb29b108f1d448dd1f89f3988d19cf1.jpg Thanks for playing/listening! 3-Fold GamesNarrative exploration game Before I Forget launches in JulyJul 3, 2020 - Rock, Paper, ShotgunThe first game from indie studio 3-Fold Games is a bittersweet one. Before I Forget is a first-person exploration game about a woman with early onset dementia uncovering her past. Despite that, 3-Fold call it “delicate and atmospheric,” as the main character remembers details about her life and partner. It will release on July 16th. (more…) POC in Play celebrated its first anniversary with a clutch of cool gamesMar 12, 2020 - Rock, Paper, Shotgun Founded just over a year ago, POC in Play is an independent organisation that aims to increase the visibility and representation of people of colour working in the video game industry. For the first anniversary, POC in Play held a showcase in London, replete with cute custom cupcakes and, of course, a few games. (more…)