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Battle for the Galaxy

 
Update 4.1 from 10.10.2019Oct 10, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/34861144/379abe7e4af9c4a1a89dac4877b6291af8807ca7.png - Added an indicator to the attack HUD that shows if the enemy has a Space Base and the amount of their stored Antimatter - Changed requirements for getting coordinates of a Space Base. Now in order to get the coordinates you need to destroy more than 60% of the enemy base - Now, if your base is under attack when you enter the game, you need to wait until the attack is over - The Hacking Technology no longer affects the Heroes - Added an area around HQ where troops can no longer be teleported - Restored the possibility to buy modules in Operations - Reduced the amount of Antimatter available for loot from 20% to 10% - Added an indicator to the attack HUD that shows the HP bonus to the buildings from modules - Commanders who did not play the game in more than a month will be moved to the end of the Top Players leaderboard - Fixed the bug when the players were not getting the coordinates of the enemy Space Base after they fulfilled all required conditions - Fixed the bug when the “Close” button appeared in the Space Port menu - Fixed the bug when with an active Advisor you had an incorrect price for instant upgradesSpace Bases Now Available!Sep 24, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/34861144/d0ffad40d03dc9036f828d13259a65aeb0f53e9c.png Great news, Commanders, The update 4.0 opens the door to multiple new opportunities for base development and increasing the strength of your army, as well as reconfiguring many of the gameplay characteristics in order to introduce a more interesting and competitive game. Space Base First, it’s an opportunity to build a Space Base which offers you new upgrades for research and Antimatter production. Just as your opponents, by destroying a main base HQ of your enemy you get access to the coordinates of their Space Base. You can attack it using the Shuttle. If successful, a part of the opponent’s Antimatter supply will beсome yours. Top Players You will finally be able to find out who is the strongest and the most skilled Commander in the Galaxy. In the new Top Players mode commanders will take turns attacking bases of each other, and if the attacking commander deals more damage, he takes the defender’s position among Top Players. Modules and Artifacts To help new players navigate through the game and have more of them stay longer in the Galaxy, we have decided to introduce a much more simplified functionality of modules and artifacts. We have discarded the Inventory tab, and as of now all operations with modules will take place in the equipment tab of a unit, tower, hero or technology. Same modules will automatically merge and become available for upgrade. We have changed the strength of the modules on higher levels to make it match the difficulty and cost of their upgrade, and we have also added a few new levels for the modules. In order to have the same upgrade system in the game, we had to apply new upgrade rules to artifacts as well. This can sound disappointing to the fans of the Endurance Artifact and other super powerful artifacts because now the same artifacts will automatically turn into one artifact of a higher level and there will be no more option to use artifacts of the same type on different types of units, towers, heroes or technologies. We therefore ask for your understanding of this new feature and as compensation for the inconvenience, we offer you to choose any artifacts you wish in the amount equal to the number of the duplicated artifacts you had at the time of the update, and a complimentary bonus too. We have also significantly increased the chances of getting modules after a successful attack on the opponent’s base and added legendary modules as prize in a corporate war. Shields on units We are aware of the issue with using mass and air units with shields and of the way this gameplay mechanics destroys any defense formation, not requiring the players to use their skills. We have given this problem much thought and decided to introduce a counter-mechanics – an upgrade of the Amplifying Tower which allows all towers within its range to ignore the opponent’s shield. We hope that it will increase the number of defense and attack strategies and will add vari...Deeper Look Into Antimatter ChangesSep 17, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/34861144/153ac577e341074acf6bd1bfc841d80176b7315d.png Commanders, lets take a closer look at changes to Antimatter in the update: To make at attack on a Space Base, you will have to destroy opponent's main base HQ. Besides, the opponent should have a Space Base of course. You will gain it's coordinates for one hour, but when you make an attack, it will disappear earlier. As for the amount of Antimatter that is taken during an attack: A successful attack can provide you no more than 20% of Space Base Antimatter Capacity, while also no more than your own Space Base Antimatter Capacity. Commanders that currently hold a bigger amount of antimatter, when attacked will only loose a percent of Space Base capacity instead of their current amount. Besides they will not be able to earn more then their capacity as well. Example 1: Opponent has 800 Antimatter out of 1000 capacity. You have 500 out of 1000. If you completely destroy all Storages you will receive 160 Antimatter, which is 20% of 800. Example 2: Opponent has 1200 Antimatter out of 1000 capacity. You have 500 out of 1000. Complete storage destruction will provide you with 200 Antimatter instead of 240, which is 20% of 1000 in this case. Example 3: Opponent has 800 Antimatter out of 1000 capacity. You have 900 out of 1000. Successful raid will result in 100 Antimatter, because your storages can't keep any more. The opponent will still loose 160 Antimatter. Besides, all commanders without a Space Base will have a basic capacity of 1000, which can only be raised by upgrading the Space Base.Pirate Ray Torrent HackersSep 13, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/34861144/27e4202b5632e9189a743e502557f83c66ae2dea.jpg Easy-going hackers interested in a new way to stuff their antimatter bank accounts with the resources from space bases have posted a worm-program on the "Pirate Ray" torrent. Installing the program on encrypted hard drives at the enemy headquarters, will download the coordinates of the space base and mark them on your space map. After some time, the base will change its location, so you will have to hurry. And don't forget, that you have to get to headquarters through the defenses. Be careful and do not run the program at your own headquarters, in order to avoid unforeseen expenses! Space map will be available with the release of the update.Platforms by Orbital ConstructionsSep 3, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/f0811b1e7226937f2f605d6cbf8133f2a3311c67.png Orbital Constructions, a company that won the tender for the production of platforms for space bases, is going to soon release them on open sale. While you are waiting for the supply, Orbital Constructions invites all commanders to the test bench to familiarize themselves with the product: https://battleforthegalaxy.com/Amplification Towers UpdateAug 27, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/896f6ddbc182db4a28b7b461d2f3d9617712fab3.jpg With the market release of individual modules, shielded armies will become even more numerous and dangerous for the economy of space bases. In order to compensate the inevitable damage to the defenses of their clients, Cosmocom Limited announced a free upgrade of all amplification towers with an improved field generator which will provide affected towers with an ability to successfully deactivate the shields of enemy units. All owners and providers of amplification towers will receive this update in September 2019.Robotics Stock Market DropsAug 20, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/739188b5f12780669aa685c005387554f10bd7d8.jpg The forthcoming of antimatter generators has affected the global economy, as well as manufacturers of robotics and defensive structures. Market demanded better protection for the production of resources, and most corporations decided to satisfy this demand. Components for defensive structures received higher-quality alloys, which also affected their cost. At the same time, the funds allocated for the assembly of combat units have become universally smaller, which impacted on their characteristics. In such a situation, the heroes, who were actively used both in defense and in attacks, were best adapted to the changes, since nobody really decided to save on their preparation and production of weaponry.MicroHard ModulesAug 13, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/00142d8360b475fd15aa016698387e16130fe554.jpg Technologists from MicroHard Modular Inc. finally released individual modules into the market for all types of troops, as usually, the assembly quality of the acquired modules varies greatly. Lucky modules buyers will be happy to find out the delivery with a module of rare or even legendary quality. It is possible to purchase individual modules for units, for heroes, defensive structures and technologies. MicroHard Modular Inc. also guarantees to replace all defective modules without shield, upon supply of the terminals. Module purchase terminals will be delivered to headquarters with an update released in early September 2019.Antimatter Infusion TechnologyAug 9, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/379abe7e4af9c4a1a89dac4877b6291af8807ca7.png Antimatter generators invented recently appear to influence a new technological revolution. Commanders who acquired a decent amount of that resource now started implementing it in construction. Buildings created with antimatter infusion prove to be a lot more durable. Besides that, antimatter in defensive structures has positive effect on it's combat performance, while military researchers also state that unobstructed access to the resource opens lots of new opportunities. Antimatter Infusion Technology coming up to the market in early September!New Game ModeAug 6, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/3e609b197e6871db02050f07b99d58ae67c49c06.png CyberSpace LLC publicly released their new UPAS - Ultimate Power Analyzer Software at the Military Tech Conference past friday. This software successfully measures starbase powers, generating a new accurate real-time chart of most advanced bases. This utility tool instantly turned into a competition for generals attending the conference. Test out your starbase rankings in a new "Top" rating system mode, which will become available in the upcoming update.Shuttle StarportsAug 2, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/a72ce5c5be55871043c667940b21f8e4678ca032.png Space shuttle starport coming up in the new update. This shuttle will take your army to the enemy's secret orbital station, where they produce and keep antimatter. Form an assault squad from your most advanced mechs and send them out to bring opposing corporations economy down.Antimatter GeneratorsJul 30, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/4b0ecae3d2d69c9e5633692b452cc08500683c36.png The most powerful corporations invested into research of antimatter generators on their secret orbital stations, which produce unlimited antimatter for them. Such technological supremacy can lead to an intergalactic economic crisis, unless you manage to catch up with them by creating your own orbital antimatter generators or by capturing the resources already collected by the enemy.Update Notes 3.3.10Jun 5, 2019 - Community AnnouncementsIn this new update, we are pleased to announce artifacts for your defensive towers. With such artifacts your titanium and energy will surely be safe! As always, artifacts are rewarded for successful completion of the operations. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/cf1a1743ef5df799ac742bdc489311eb81514574.jpg100% Discount on DLC until 14th of JuneMay 16, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34861144/88a9303c2a596c7228cf314645062b21e6f65eed.png Commanders, we decided to giveaway DLC for a month until 14th of June, so take all the benefits it gives, for free! 5 rare modules - modules provide permanent boost to your army and buildings 500 antimatter - premium currency to spend on special buildings or lootboxes 10 instant trainings - replenish your forces instantly and return to the battlefield 2 legendary modules - even more power for your army! Antimatter bunker - unique bunker that can be built over capacity Ice world - icy decoration for your base (can be changed to default and back if needed) Here is the link to DLC: https://store.steampowered.com/app/742710/Battle_for_the_Galaxy__Ice_Bastion_Pack/