
Aviassembly
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Small PatchApr 30, 2025 - Community AnnouncementsFixed building camera being zoomed out very far Fixed plane editor bug causing everything to be unselectable Fixed running out of money in creative mode Removed some cheats Small patchApr 28, 2025 - Community AnnouncementsFixed issue with parts shifting when attatched to rotator.Small PatchApr 25, 2025 - Community AnnouncementsFixed balloon soft lock. Fixed input not being locked when typing in save file name. Fixed weather station not completing correctly for some people. Fixed rocked engines particle not showing up for mirrored rocket engines. RoadmapApr 18, 2025 - Community AnnouncementsLaunch The launch of Aviassembly went really well. Thank you so much for all the support! It is amazing to see that people are enjoying the game. All the feedback, bug reports and ideas that I received are really useful. While I try to read all feedback, it has been hard to respond to everyone, my apologies. I'm currently working on patches that should come out next week! Roadmap Disclaimer: The roadmap is not set in stone and plans may evolve. I want to stay flexible in order to respond to community feedback. The release order of updates has also not been decided yet. Please let me know if you feel like there is something missing on this roadmap! Steam workshop Share plane designs on the Steam workshop Create custom parts and share them on the steam workshop Cloud saves Building improvements Duplicate function Better snapping and movement tools Decals Many more parts Campaign improvements Add difficulty settings and make timed quests optional Passenger missions Bigger airports More islands and missions Improved story Rescue missions Cargo drop missions Physics Improved flight physics Better destruction physics Game mechanics Engine overheating Wing icing Wind Weather Game modes Time trail mode Achievements Challenge mode Helicopters, seaplanes and firefighting Seaplane parts Helicopter parts Firefighting plane parts Helicopter physics Firefighting mechanics Firefighting game mode Misc Localisation Better tooltips Flight HUD rework Steam deck support Improved controller support Hotas support Minimap / compas Graphical improvements Graphics Better water shader Foliage rendering Better sky box Better airport models Particles for wheels and engines Volumetric clouds Adding more life to the world Day / night cycle Bird flocks Ships on ocean Animals Roads Camera modes Screenshot mode First person flying Small patchApr 15, 2025 - Community AnnouncementsI've hopefully resolved the issues the patches from yesterday were having. This patch should fix: Pink terrain bug Build mode crashes Stuck in build mode issue Please let me know if this patch is causing any issues.Reverted today's patchesApr 14, 2025 - Community AnnouncementsI got some report that today's patches broke build mode for some people. I reverted the patches until I have a better understanding of the issue.Fixed build mode crashApr 14, 2025 - Community AnnouncementsThis patch should fix an issue where build mode will crash when hovering over parts. Let me know if it still occurs.Fixed pink terrain bugApr 14, 2025 - Community AnnouncementsFixed a bug where terrain would be completely pink after loading a sandbox save.Fixed stuck in build mode bugApr 14, 2025 - Community AnnouncementsThanks to all the detailed bug reports, I was able to fix the bug where you can get stuck in build mode. In case the issue still occurs, let me know! Fixed undo issueApr 11, 2025 - Community AnnouncementsThere was an issue where undo would reset your money, this should now be fixed. I also fixed some small spelling issues.Aviassembly launched!Apr 11, 2025 - Community AnnouncementsAviassembly just released in Early Access! Thank you so much for all the support. Development will continue and I will post a roadmap later this week If you find any bugs or have feedback, let me know. I'm sitting ready to try and fix it as fast as possible. Release at 10:00 EST today!Apr 11, 2025 - Community AnnouncementsAfter 2 years of work, Aviassembly is almost ready for takeoff!! The early access release will be around 10:00 EST today. I can’t wait to share everything I’ve been working on! Stay tuned for launch.Demo RetirementApr 4, 2025 - Community AnnouncementsSad news, but the demo will be retiring this tuesday (8th of april) due to the upcoming full release. I’m very grateful to everyone who played it, and shared their thoughts! Your feedback helped shape the game, and I wait for you to experience the full version. Stay tuned for the launch! Release Date AnnouncementFeb 24, 2025 - Community AnnouncementsAfter almost 2 years of hard work, I'm happy to announce that Aviassembly finally has a release date! Release Date Aviassembly will launch in Early Access on Friday April 11th! Why early access? Community feedback plays a big role in the development of Aviassembly. I think that the game is currently in a great place, but I want to continue developing the game together with the community after it comes out. Is there a roadmap for early access? I will be sharing a roadmap when the game releases in early access. What will happen to the demo? The demo will remain available for the next few weeks, but will retire before the game releases. I will announce a retirement date soon. I want to thank everyone who played the demo! The feedback has helped tremendously to improve the game. What will the game cost? I’m not exactly sure yet, but it will be somewhere between $9.99 and $14.99. The game will also have a discount on launch, so make sure to add it to your wishlist to stay updated. Questions Please let me know if you have any questions, feedback or suggestions. Demo update 5Jan 6, 2025 - Community AnnouncementsController support Controller support was already supported, but it was very limited. This update introduces full controller support. You can change keybinds for your controller, and the game has a virtual cursor feature so you can use a controller even in build mode. It would be extremely helpful if you could test the game with your controller and let me know if you have any issues / feedback. Auto Save A frequently requested feature is auto-save. I added it to this update. You can toggle it in the settings. Throttle rework I reworked the way the throttle works. Instead of it being on / off, and having to hold the forward button, the throttle is now controlled in a way that is more similar to most plane games. You can set your throttle between 0% and 100%, and it will stay there until you change the throttle. Bug fixes Fixed plane spawning bug Fixed resolution settings corrupted Fix save corruption when saving game with no plane build Fixed build / fly mode save Demo Update 4Dec 10, 2024 - Community AnnouncementsControls Rework Something that became apparent when playtesting and asking for feedback, was that the plane controls are not intuitive for everyone. A major reason for this seems to be that rolling the plane does not actually turn the plane. I reworked the controls to fix this. For people who did actually like the old controls better, you can turn “Auto Steering” off in the options. Let me know if you have any feedback for these new controls! Rebalanced the game Last demo update I made it possible to complete quests in multiple runs. However, I noticed that people like having the option of completing a quest in multiple runs, but don’t like being required to do this. Experienced players should be able to complete all quests in a single run. I also noticed that quest rewards were not always appropriate for their challenge levels. I rebalanced the game to account for these findings. Longer Runways I removed a bunch of technical limitations from the game which enabled me to make some runways a bit longer. Demo Update 3Oct 21, 2024 - Community AnnouncementsPartial Deliveries You can now complete quests in multiple runs. This change is not as small and simple as it may sound. It required me to rework and rebalance all the quests, and even add 4 more cargo types. I think it actually changes the game in quite a meaningful way. Unfortunately it was not entirely possible to make this update backwards compatible with older save files. While they should still load, you might notice some inconsistencies because all the quests are different. If you already beat the game, it might be a good time to try it again, because the missions have changed quite a bit. Let me know if you have any feedback. Small Changes Rebalanced cockpit costs Reworked map inspector UI Fixed spelling error ( “Break” instead of “Brake” ) Fixed issue with fuselage shape gizmos Demo Update 2Oct 7, 2024 - Community AnnouncementsThis update is a bit small, but I wanted to get it out as fast as possible and think that it is worth highlighting the added features in a blog. Quest markers As mentioned in the previous update, I am focussed on making the game more intuitive for new players. The game does not have a tutorial because I believe that figuring it out by trial and error can actually be fun. However, some people do get stuck currently. One of the issues is that exploration can be really punishing. You run out of fuel and potentially crash because the game fails to provide any kind of direction. This update aims to bring an end to this issue by introducing quest markers. You can now click on an airport, and the quest will be selected and marked on the map. The quest markers automatically update as you progress. Keybinds and limited controller support The update also introduces the much requested feature of keybind options. You can change your keybindings in the settings menu. I also worked on controller support. This is far from finished, but should already work a bit better than before. Please let me know if you have any feedback on the controller support. Demo Update 1Sep 24, 2024 - Community AnnouncementsI want to start off by thanking everyone for the feedback on the demo! It has been great to see people enjoying the game and sharing their thoughts. I’ve read all the feedback I could find, and hope that this update will address some of the issues people are having. Many more updates are to come! Airport Reset After watching some tests and gameplay videos, I noticed that it can be quite frustrating that crashing always resets players back to the base airport. I’ve now changed it so that, after a crash, players are reset to the last airport they successfully landed at. Additionally, you can also choose to reset yourself at the airport you are currently at. This will put your plane on the runway and repair it. It also means that if you are flipped over, you can just reset yourself at the current airport instead of having to go all the way to base again. Building Warnings I intentionally didn’t include a tutorial in the game. I believe that learning by trial and error can be a lot of fun. However, I did notice that people were running into some issues with their plane designs that are not always very obvious. In these cases, you might get a warning before trying to take off, notifying you of potential issues with your plane. Research Tooltip Feedback I heard a lot is that it is frustrating that you can’t see the stats of an item you want to research before you research it. This is now fixed! There is a tooltip with all the stats of when hovering over items in the research panel. Small Changes Cursor changed to be more readable Improved some issues with quest messages Increased scrap reward for final demo mission Airport rotation changed to make landing easier on first airports Removed quest requirement to load apples and wood Increased carry capacity of bike wheel Added sounds to research panel Changed main menu and added credits Aviassembly Demo is out!Sep 16, 2024 - Community AnnouncementsThe demo for Aviassembly is finally available! I hope you enjoy the game. Feedback The game is still in development, and your feedback is crucial. Feel free to share your thoughts on the Steam forums, or Discord. Bug reports The game is still in development, so you might encounter some bugs. If you come across any, you report them on the Steam forums, or Discord. Updates Although major content updates will be reserved for the full release, I plan to release bug fixes and quality of life updates for the demo based on the feedback I receive. Wishlists Don't forget to add Aviassembly to your wishlist if you are interested in the game https://store.steampowered.com/app/2660460/Aviassembly/
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