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Season 13 Wipe AnnouncementJun 22, 2023 - Community AnnouncementsAhoy Pathfinders! We have heard your persistent requests and taken your feedback to heart about the current season, so in response we will be wiping the official servers for the start of Season 13! This means a completely fresh start for all those playing on our official network. Unofficial servers, non-dedicated, and singleplayer sessions will remain unaffected. The final day of the current season will be Friday, June 30th, when we will be wiping all progress from official servers. Servers will be going offline around 12 PM PDT and returning shortly after. This wipe will not be accompanied by a patch. Official Servers The three official servers will remain unchanged from the previous season, with the exception of the PvE server becoming all unclaimable lawless to help prevent single players and companies from claiming large expanses of land. Cobra’s Strike Crossplay 9x9 map size All quest content will be available One open world (no regions or portals) All claim types (claimable islands, claimable lawless, and unclaimable lawless) Whale’s Solitude Crossplay 6x6 map size All quest content will be available One open world (no regions or portals) All unclaimable lawless (no claimable islands or claimable lawless). Emerald Shores Xbox players only (no PC) 3x3 map size Quest content (Power Stones etc.) will not be available One open world (no regions or portals) Claimable islands and unclaimable lawless only (no claimable lawless) Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Devkit Update 560Jun 21, 2023 - Community AnnouncementsAhoy Pathfinders! We’re happy to announce that the ATLAS Devkit has been updated to include all current game content up to v560.3! Devkit The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgamePatch 560.3May 30, 2023 - Community AnnouncementsAhoy Pathfinders! This update focuses on resolving key issues that have been negatively impacting players. We've dedicated our efforts to fixing tame structures, tackling exploits, eliminating Xbox crashes, refining shorelines, and reintroducing proximity voice chat. Official servers will be going offline to deploy the update on Tuesday, May 30th at 12:00 PM PDT and are expected to be up shortly after. Released Patch Notes v560.3 Bug Fixes Fixed an issue with the tame limit incorrectly increasing. Fixed an issue with the Fertilizer Barrel displaying an incorrect amount of fertilizer. Fixed an issue where a paused tame structure could no longer be unpaused. Fixed an issue with the Tortuga shoreline. Fixed an issue with proximity voice chat no longer working (note: cross-platform chat is disabled). Fixed several exploits. Misc. Removed the Unicorn Skin from the Cosmetic Vendor. Xbox Only Fixed an issue where Unicorn Skins would cause Xbox players to crash. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame DevKit Update 557Apr 5, 2023 - Community AnnouncementsAhoy Pathfinders! We’re happy to announce that the ATLAS DevKit has been updated to include all current game content to match v557. Thank you everyone who has been waiting so patiently for it! The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Patch 558.0Apr 4, 2023 - Community AnnouncementsAhoy Pathfinders! We have a small patch to fix an exploit as well as a couple bug fixes for singleplayer/non-dedicated sessions. Official servers will be going offline to deploy the update on Wednesday, April 5th at 12:00 PM PDT and are expected to be up shortly after. Released Patch Notes v558.0 Bug Fixes Fixed an exploit. Fixed an issue with clients at max torpor when in a non-dedicated session. Fixed a crash in singleplayer when exporting pathfinder then choosing the delete option. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgameSGE Update 3.15Mar 16, 2023 - Community AnnouncementsAhoy Pathfinders! With the new season, we have an updated Server Grid Editor (SGE) available for unofficial servers. While there are no changes to the functionality of the SGE itself, included are the jsons for the Season 12 maps and the updated singleplayer map. The latest Server Grid Editor (SGE) can be downloaded here. Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgamePatch 557.6 - Season 12 Patch and WipeMar 14, 2023 - Community AnnouncementsAhoy Pathfinders! As we gear up for the new season, we have some exciting changes in store for you. In addition to the scheduled official server wipe, we have addressed several issues, including the display of loaded tames on Tame Railings, disappearing food in Tame Houses/Hatcheries upon server restarts, Xbox crashing problems, and much more! We've also made updates to the Vitamin management system, the singleplayer map, and added new ship tracking features, along with a few other quality of life improvements. To make these changes, official servers will be temporarily offline on Wednesday, March 15th at 7AM PDT, with an estimated return time of 12PM PDT. Unofficial servers can expect to receive the update shortly after. Unofficial Community We would like to take a moment to express our appreciation for the unofficial server community and the significant contributions that you have made to ATLAS. Your creativity and support have helped shape the game and offer unique gameplay experiences for players. We believe that the unofficial server community has the potential to continue taking ATLAS to new heights. We will be releasing an updated Server Grid Editor (SGE) after the patch on the 15th to allow players wishing to use, or have access to, the official maps. Note that there are no other changes to the SGE since its previous update. We understand that modding is an important aspect of the ATLAS community, and we're committed to supporting mod developers as much as we can. We are working on an update for the DevKit to match it to the latest version of the game. While we don't have an exact release date for the update yet, it shouldn't be too long after the patch. We hope that the updated DevKit will make it easier for you to continue creating amazing content for the game. Released Patch Notes v.557.6 Official Servers Wipe & New Maps We are returning to our larger map layout for our PvP server, though we are retaining the Xbox only server format for those who prefer it. As for the official PvE server, it will remain the same size but with the reintroduction of the different claim types for companies to secure land. The Cobra’s Strike Crossplay 9x9 map size All quest content will be available One open world (no regions or portals) All claim types (claimable islands, claimable lawless, and unclaimable lawless) The Whale’s Solitude Crossplay 6x6 map size All quest content will be available One open world (no regions or portals) All claim types (claimable islands, claimable lawless, and unclaimable lawless) Emerald Coast Xbox players only (no PC) 3x3 map size Quest content (Power Stones etc.) will not be available One open world (no regions or portals) Claimable islands and unclaimable lawless only (no claimable lawless) Singleplayer Map {STEAM_CLAN_IMAGE}/34060001/995208b23707cfd352ac5727235f14b07bd0e181.png Exciting news for all solo players out there! We're thrilled to announce that we're adding the Wonder Island and spawn points for the Army of the...Season 12 Wipe AnnouncementMar 10, 2023 - Community AnnouncementsAhoy Pathfinders! Get ready to embark on a new adventure and explore the uncharted seas once again! This season, we tested several new modes of play on our smaller servers, and we've learned a lot from them. However, we know many of you are eager to get back to a larger map layout, and we're happy to oblige! We understand that you're all eager for news on what's coming next to ATLAS, and we promise to share that with you very soon. The final day of the current season will be Wednesday, March 15th when we will be wiping all official servers for a fresh start. Servers will be going offline at 7AM PDT and will be back online around 12PM PDT. Unofficial servers will not need to wipe at this time. Official Servers We are returning to our larger map layout for our official PvP network. However, we're keeping the Xbox only server format for those who prefer it. As for the official PvE server, it will remain the same size but with the reintroduction of the different claim types for companies to secure land. This brings us down to three different official servers: The Cobra’s Strike Crossplay 9x9 map size All quest content will be available One open world (no regions or portals) All claim types (claimable islands, claimable lawless, and unclaimable lawless) The Whale’s Solitude Crossplay 6x6 map size All quest content will be available One open world (no regions or portals) All claim types (claimable islands, claimable lawless, and unclaimable lawless) Emerald Coast Xbox players only (no PC) 3x3 map size Quest content (Power Stones etc.) will not be available One open world (no regions or portals) Claimable islands and unclaimable lawless only (no claimable lawless) Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgameXbox and Small Company ServersJan 27, 2023 - Community AnnouncementsAhoy Pathfinders! As we continue to develop ATLAS, we are taking the opportunity to test out new server configurations before we return to a larger world map. This season, our PvP servers have been designed with shorter and more focused sessions of PvP gameplay in mind. We are now introducing a new server with a much more limited company size setting. This will allow players to enjoy the thrill of PvP with smaller groups without the pressure of larger companies opposing them. We recognize that Xbox players sometimes feel disadvantaged compared to PC players, and we are therefore launching a new server that is exclusive to Xbox users. For those who prefer to play with their PC-using friends, all other servers will remain cross-play enabled. To incorporate these new ruleset servers, we will be repurposing three of our PvP servers with lower population counts: Ivory Shores Seagull’s Beak Stingray Bay Ivory Shores, Seagull’s Beak, and Stingray Bay servers will be taken offline to wipe on Monday, January 30th around 9:00 AM PST. The new servers will be available on Wednesday, February 1st around 12:00 PM PST with the New Year Patch mentioned previously in this post. New Servers Three freshly wiped 3x3 Official PvP servers will be opening with a brand new map layout. Variant 5 Information: Mixture of Tropical, Desert, Temperate, Polar and Equatorial biomes. One home server which includes a lawless Freeport island. One grid containing a Golden Age Ruin island and a Trench (lawless!). List of New Servers: Emerald Shores Xbox only Seagull’s Beak Company size limit: 10 No alliances Stingray Bay Standard PvP {STEAM_CLAN_IMAGE}/34060001/39aed60b799fe3e757c7b9a76bc1b68ea2311042.png Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgamePatch 556.1 - New Year PatchJan 10, 2023 - Community AnnouncementsAhoy Pathfinders! To start off the new year right, we are reinforcing our commitment to better supporting our Xbox community. Unfortunately, there have been several game breaking issues affecting Xbox players recently. To that end, our primary focus for this patch is getting out a fix so that Xbox players can log into the game without crashing. There is still a lot more we need to do to improve the Xbox experience, but we are taking the steps needed to get us back on track. Additional improvements and fixes will follow in subsequent patches. We have opened a new crossplay compatible Public Test Realm (PTR) so that Xbox players can also participate in testing out patches prior to them being implemented on live servers. Xbox players can gain access to the PTR server by filling out this form: https://forms.gle/9LEBUWF8EXx15WTt6 Servers will be going down to deploy the update on Wednesday January 11th February 1st around 12PM PST. Servers are expected to be back up shortly after. Released Patch Notes v.556.1 Holiday Event {STEAM_CLAN_IMAGE}/34060001/2123f8fd916bfa77bf106663a8af43f3e5c1c536.png Holiday themed items can be purchased from Holiday Vendors found on Freeport islands. Lunar New Year: Paper Lantern New! Stone Rabbit Statue New! Jade Rabbit Statue New! Gold Rabbit Statue Valentine's Day: Black Giant Teddy Bear Pink Giant Teddy Bear Red Giant Teddy Bear New! Heart Cannon Skin Bug Fixes Fixed various holes in the water along island shores. Fixed being unable to fill water skins at water taps connected to Stone Reservoirs. Fixed the Barn UI becoming illegible when the player stores a large amount of tames. Fixed various Tame House data tracking issues. Fixed an issue with ships sinking unusually fast after being repaired. Fixed an issue with ships clipping into the ground in shallow waters and moving onto land. Fixed an issue where ships gridding at the same time loaded into the new grid on top of each other. Misc. Removed Thanksgiving and Christmas themed items from the Holiday Vendor. Removed Grog crafting from Water Barrels. Grog can now be crafted in Cooking Pots or Grills. Optimized several structures/items. Reduced the decay time of fast decay objects from 12 to 10 hours. Updated the Tame House UI to show tames in a list. Xbox Only Fixed instances of crashing with tame structures. Fixed issues of not being able to use a tame structures option wheel. Known Issues Rabbit Statues lack collision. Xbox crashes when viewing tame information while a tame is mating or gestating. Xbox crashes when scrolling through the menu too quickly. Xbox players are unable to purchase or use some holiday items. Xbox players are unable to reload mounted weapons. (Cannon, ballista, puckle, etc.) Incorrect UI for the tame hatchery and swarm house. Overlapping player inventory UI. Tames are unable to be unloaded from Tame Cargo Railings. We realize there are still a lot of known issues with this patch, but our priority has been getting out a fix for Xbox players cr...Patch 555.2 - Season 11.1 PatchDec 16, 2022 - Community AnnouncementsAhoy Pathfinders! This update is focused on fixing both old and new issues, adding in some quality of life changes, and the addition of four more PvP servers. Servers will be going down to deploy the update on Monday 12/19/22 at approximately 12:00 PM PST. Released Patch Notes v.555.2 New Servers Four new 3x3 Official PvP servers are opening up with a brand new map layout! Variant 4 Information: Mixture of Tropical, Desert, Temperate, Polar and Equatorial biomes. One home server which includes a lawless Freeport island. One grid containing a Golden Age Ruin island and a Trench (lawless!). List of New Servers: Elite Cove (Variant 4) Sentinel’s Tear (Variant 4) Gemini’s Breach (Variant 4) Poseidon’s Crown (Variant 4) Bug Fixes Fixed encroachment issues with the Barn, Quarry, Warehouse, and Industrial Statue Base so they’re easier to place. Fixed graphical issues when playing in Low Memory Mode. Fixed an issue with a missing Seed Vendor NPC in the variant 1 server's freeport. Fixed an issue where the fuel in the Bait Station disappeared when added for the first time from the Bait Station's inventory. Fixed an issue where the Smithy could be placed underwater. Fixed a text issue when placing the Industrial Statue Base. Fixed an issue with unfertilized eggs for some creatures not stacking. Fixed an issue where the Ancient Rock Elemental could be lured out to the open sea and become unreachable on the ocean floor. Fixed an issue where tames and crew were falling off of the ship when gridding. Fixed an issue with the Wooden Cage having a 5 day decay timer. Fixed an issue with the Large Armored Dock and Sea Dock having small holes in the pillars next to the doorways. Fixed an issue where treasure maps of the same quality would stack in the death cache and become copies of the same map. Fixed an issue where the Ferrymen NPC was missing from a Freeport island. Fixed an issue where the large mace-wielding AotD from the treasure maps were not attacking. Fixed issues with mace-wielding Wild Pirate NPCs. Fixed a crash when rapidly backspacing while typing in Chinese. Fixed a crash that happened when quickly selecting different worlds. Fixed an issue where structures on cargo saddles would not get claimed when the tame gets claimed by another company. Misc. Increased the tame claim timer on PvE servers to 10 days. Reduced the decay timer on Campfires to 10 hours. Tames equipped with Cargo Saddles can no longer be manually unclaimed. Removed player and tame collision on Holiday Lights Removed crafting inventories from tames. Added Solidified Essence to Ship of the Damned Galleon loot Added Mythos to sunken treasure loot. Added more hyperthermal insulation to Cloth Armor. Xbox Only Fixed an issue causing a crash. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is pos...SGE Update 11.30Nov 30, 2022 - Community AnnouncementsAhoy Pathfinders! With the new season, we have an updated Server Grid Editor (SGE) available for unofficial server owners. We wanted to ensure making a map was as easy as possible to all players, so we have added the ability to export and import server layouts. Players will be able to export/import grid layouts from season 10 or another personal layout they prefer. It should be noted that this feature and update is optional! To download the latest Server Grid Editor (SGE) click the the following link: SGE download Exporting Grids Open up an instance of the SGE and load a project that you want to take grid layouts from. Be sure to have ‘Show Server Data’ checked to see all the server coordinates {STEAM_CLAN_IMAGE}/34060001/751643e525fc3d72936655aae594826704377375.png Go to the export tab and you’ll see new options with text fields above them: Export Server Json (this section will be covering this) Import Server Json (next section) {STEAM_CLAN_IMAGE}/34060001/ccf2a61183c196f478d3247428b91dc8c5c1a146.png In the text field above ‘Export Server Json’ type in the server you want to export in alphanumeric format like A1 or M12 not the numerical coordinates such as (0,0) or (12,12) respectively. NOTE: you cannot bulk choose servers, it has to be one at a time. Do not try to use lists like A1,B2,C3 as it will not work. {STEAM_CLAN_IMAGE}/34060001/7950a48ff27e299b4bd36988c240a3e66f72ff5a.png Once the server you want to export is typed in click ‘Export Server Json’ and an explorer window will open. Save that file wherever you will find it and leave the syntax as its default (It will be something like: ServerGrid_B2). {STEAM_CLAN_IMAGE}/34060001/8d95fce56f51d0e9a6c07f698044442bd12a8def.png Repeat steps 3-6 with all servers you are interested in exporting/importing. NOTE: The data you are exporting will include Discovery Zones, Server Data and Island Data (instances, overrides and positioning). Close this editor or File -> Open the project you are importing to. Importing Grids Open up an instance of the SGE and load a project that you want to take grid layouts from. Be sure to have ‘Show Server Data’ checked to see all the server coordinates. Go to the export tab and you’ll see new options with text fields above them: Export Server Json (Previous section) Import Server Json (This section) In the text field above ‘Import Server Json’ type in the server you want to overwrite with an export in alphanumeric format like A1 or M12 not the numerical coordinates such as (0,0) or (12,12) respectively. NOTE: Same as last time, you cannot bulk choose servers. It has to be one at a time. Do not try to use lists like A1,B2,C3 as it will not work. Once the server you want to overwrite is typed in, click ‘Import Server Json’ and an explorer window will open. {STEAM_CLAN_IMAGE}/34060001/086cbba1c6e20a1c18afef3bd4622afb90b8423b.png Navigate and choose the “ServerGrid_Server.json” file you want to import and hit ‘Ok” It will replace the layout and information of the Grid you e...Season 11 Patch and WipeNov 29, 2022 - Community AnnouncementsAhoy Pathfinders! A new season is soon to be here! We have new server layouts, a Winter Holiday to celebrate, some items to improve taming and tame storage, and a long list of bug fixes. With the changes to the servers, we are expecting an extended downtime to get everything up and running. Official servers are expected to go down Wednesday November 30th around 7AM PST and should be back up around 7PM PST. There were some questions regarding the status of the Season 10 Roadmap previously posted here. Since we were not originally anticipating the current season ending so soon, not everything on the roadmap was able to be completed. The information in that roadmap is still relevant, it will just be extended into the new season. You can still expect to see those trading system upgrades, factions, modular ship improvements, and singleplayer maps. Released Patch Notes v.554.3 New Content New Servers / World Maps As mentioned in our previous announcement, there are some changes coming to the size, count, and layout of our official servers this season. There will be one 6x6 PvE server and ten 3x3 sized PvP servers. Layout Variants: For the PvP servers, players will have access to 3 different map layouts. Variant 1: Mostly temperate Variant 2: All Equatorial and Tropical Variant 3: All Equatorial and Tropical List of Official Servers: Kraken’s Grasp The Shark’s Frenzy (Variant 1) Typhoon Lagoon (Variant 2) Crimson Tides (Variant 3) Cobra’s Strike (Variant 1) Red Beard’s Revenge (Variant 1) Royale Reef (Variant 2) Greedy Gulf (Variant 2) Ivory Shores (Variant 3) Seagull’s Beak (Variant 3) Stingray Bay (Variant 3) Gameplay Changes for the PvE Server: 6x6 size Quest content is available All grids are unclaimable lawless There are no regions or portals No Maw Waters Regions Gameplay Changes for PvP Servers: 3x3 size (10 total) There will be a mixture of NA and EU Servers Quest content will not be available Mixture of Island Claim, Claimable Lawless and Unclaimable Lawless grids There are no regions or portals No Maw Waters Regions Boosted Rates* * The season will start out with PvE and PvP servers having the same server rates (2x normal and 4x boosted on weekends), then will later transition into PvP servers having higher rates than PvE. Winter Event {STEAM_CLAN_IMAGE}/34060001/264557960c72c0d6e269af7c5e0a2d7bf6abc3db.png Winter has arrived in Atlas, so cozy up next to a warm fire and enjoy the jolly times ahead during this limited time event! Winter themed items can be obtained from Holiday Vendors found on Freeport islands: Gold Turkey Statue: (50g) a placeable cosmetic structure. Cooked Turkey Decoration: (50g) a placeable cosmetic structure. New! Cooked Turkey Cannon Skin: (1000g) a cosmetic skin for your cannons to change the appearance of shot cannon balls. Top Hat: (200 Gold) a cosmetic skin for helmets. Santa Hat: (200 Gold) a cosmetic skin for helmets. Christmas Tree: (100g) a placeable structure that produces a random gift every 24 hours! Festive L...Season 11 Wipe AnnouncementNov 21, 2022 - Community AnnouncementsAhoy Pathfinders! We have some important news to share regarding our official servers. As most of you are likely aware, our current season has seen some particularly rough waters. Some unintended features were unfortunately introduced that had an extremely negative impact on the game before they could be disabled. In response to this, we’ve made the difficult decision to wipe both the official PvP and PvE servers to provide everyone with an even playing field. We understand that this is not the direction we all expected this season to go and would like to sincerely apologize to our community as we take measures to improve the ATLAS experience. We hope you’ll continue the journey with us as we make our way closer to exiting early access. Thank you for your support and happy sailing! On a lighter note, here’s a sneak peek at a fun new feature coming in our next patch! {STEAM_CLAN_IMAGE}/34060001/b382e63915c32b0dfc90d9556e403e40adb6e11c.png Upcoming Wipe The final day of the current season will be Wednesday November 30th when we will be wiping both official servers for a fresh start. Servers are expected to go down around 7AM PST and should be back up around 7PM PST. Unofficial servers are not expected to need to wipe at this time. Server Changes With your patience and understanding, we’d like to take this new season as an opportunity to bring some adjustments to our official servers so we can better prepare for some major changes coming to ATLAS gameplay in the future. We need more servers to thoroughly test what we have in store, so we are temporarily downsizing our official servers. We understand this change is not going to be looked favorably upon by the entire community, so please keep in mind this is only temporary for this season! For more details about this experimental phase, please see a preview of the server changes below. More details will be provided as we get closer to our wipe date. PvP Servers: The PvP server will be split into 10 different 3x3 servers. Will be a mix of NA and EU servers. There will be no regions or portals. Claim type: will be a mix of claimable islands, claimable lawless, and unclaimable lawless. Quest content (Power Stones etc) will not be available. Boosted rates. PvE Server: The PvE server will be reduced in size to a 6x6. Will be EU. There will be no regions or portals. All grids will be unclaimable lawless. All quest content will be available. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew Natter n' chatter...v553.0 HotfixNov 7, 2022 - Community AnnouncementsAhoy Pathfinders! We have some much needed bug fixes and an increase to Floating Operating Base health with today’s hotfix. Official servers will be going down to deploy the update on Monday November 7th around 1 PM PST and are expected to be back up shortly after. There will be a client download. Released Patch Notes V553.0 Bug Fixes Fixed an issue where the Swarm house could not be crafted. Fixed an issue with the Jack O' Lantern helmet skin not being able to be removed from player inventories. Fixed an issue where NPC crew manning ship cannons and sails would be shielded by large storage boxes or larders. Fixed an issue with the VR feature being displayed in the options menu. Fixed an issue where wild creatures and tames were not damaged by lava. Fixed an issue where a grappling hook could cancel fall damage when the grapple was located below the player. Fixed an issue where the forge would stop crafting when the limiting item is wood. Fixed an issue where structures were sometimes not locking properly in PvE. Fixed an issue where spiders attempting to follow players onto water structures would get stuck on the first attempt. Fixed an issue where treasure map bottles did not always have a map. Fixed an issue where various planks on Floating Operating Bases had small gaps in them. Misc. Increased Floating Operating Base health to 30 million. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Patch 552.9 - Halloween PatchOct 31, 2022 - Community AnnouncementsAhoy Pathfinders! In our last post we revealed our Season 10 Roadmap to cover some of our goals for the current season. Included in this update are several of those new features as well as some much needed bug fixes. Pathfinders can celebrate the holiday season with some spooky decor and skins, enjoy life at sea with the new Floating Operating Bases, and partake in the plentiful harvest provided by new tameable creatures. Servers will be going down to deploy the update on Monday October 31st at 1:00 PM PDT. Servers are expected to be back up shortly after. Released Patch Notes v.552.9 New Content Halloween Event {STEAM_CLAN_IMAGE}/34060001/dc78f52e16a72ce66c8967f75cfc7ce5df04743f.png Halloween has arrived in Atlas again, so get in on the tricks and treats available with this limited time holiday event! Players can also enjoy a week long bonus rate event! Jack O’ Lantern This carved pumpkin contains a variety of Halloween themed gifts inside when opened. Can only be obtained from destroyed Ship of the Damned loot. Halloween Items: Two-Handed Scythe: a cosmetic variant of the 2-Handed Mace. Jack O’ Lantern: a placeable cosmetic structure. Gravestone: a placeable cosmetic structure. Scarecrow: a placeable cosmetic structure. Candy Corn: an edible treat (or is this a trick?) with no nutritional value. Witch’s Hat: a cosmetic hat for Cats, Crows, Crocodiles, Yeti, and Monkeys. Jack O’ Lantern Helmet Skin: a cosmetic skin for a helmet. New! Jack O’ Lantern Cannon Skin: a cosmetic skin for your cannons to change the appearance of shot cannon balls. Items can alternately be individually purchased from the Holiday vendor located in Freeports. Floating Operating Base {STEAM_CLAN_IMAGE}/34060001/fdf5ab9695beed88444d1fe82fe38a96d4841941.png Some crafty Pathfinders without an island to call home have managed to strap four schooners together and built a platform on them! This new Floating Operating Base has finally made its debut into Atlas! Floating Operating Bases (FOBs) introduce a whole new strategic system into Atlas where players are able to build temporary floating bases to stage their fleet. The foundation of the FOB is a large square with a hollow center. Along each side of the foundation are snap points for Sea Docks (max: 6), where player ships can be docked and protected. The foundation will provide support for all structures placed on it or connected to it up to 16 connections away, with no weight limit. There are, of course, limits on where FOB foundations can be placed to avoid potential griefing. Placement Restrictions: Companies will be limited to one FOB per grid. Must be placed in the open ocean. Can’t be placed near Tradewinds, portals, islands, or other FOBs (being allied does not reduce the placement restriction). Can’t be placed in Golden Age, kraken, or Maw grids. After placing the foundation, a decay timer will start ticking down regardless of if a player is within render range or not. There are only a few instances where this decay ti...Season 10 RoadmapOct 20, 2022 - Community AnnouncementsAhoy Pathfinders! The season has already begun and our path to full release is getting clearer on the horizon. While this ship’s journey is well underway, we still have a few stops to make before we arrive at our intended destination. Our current plans for the season include new additions and improvements to sea activity, the trading system, tame utilization, and single player. We do understand the current frustration from the community about the focus on introducing new content while there are still existing systems and features that need fine-tuning and fixing. Fear not though! We’re getting closer to being able to focus most of our attention on bug fixes and polishing of existing content. The waters may be turbulent now, but the storm will soon pass, so batten down the hatches and hold on for the ride! On that note, here are some things to look forward to in the current season! {STEAM_CLAN_IMAGE}/34060001/afa3f5dbba2d7f08bbbedc0987f02c40638423d4.png Sea Activity To put it simply, ATLAS is a pirate game. Player activities should focus on the sea and, well, pirating! To that end we are introducing some new features to encourage leaving your home base, taking part in sea combat, and increasing conflicts with opposing players and factions. Modular ships were introduced, in part, to supply a quick and straightforward way to get out to sea. We’ve made it no secret we’re not entirely happy with how they’ve turned out, so we’ll be exploring ways to improve their looks with new art and how sails work on them. Any major changes to modular ships will likely not happen mid-season, if only to prevent any issues with ships crafted prior to any changes. Floating Operating Bases Floating Operating Bases (FOBs) will introduce a whole new strategic system into Atlas where players will be able to build temporary floating bases to stage their fleet. The foundation of the FOB will be a large square with a hollow center. Along each side of the foundation will be snap points for Sea Docks, where player ships can be docked and protected. The foundation will provide support for all structures placed on it or connected to it up to 16 connections away, with no weight limit. There will, of course, be limits on where FOB foundations can be placed to avoid potential griefing. Placement Restrictions: Companies will be limited to one FOB per grid. Must be placed in the open ocean. Can’t be placed near Tradewinds, portals, islands or other FOBs (being allied will not reduce the placement distance restriction). Can’t be placed in Golden Age, Kraken or Maw grids. After placing the foundation, a decay timer will start ticking down regardless of if a player is within render range or not. There are only a few instances where this decay timer can be extended and once the decay timer reaches zero, the foundation will be destroyed. If the FOB foundation is destroyed, all attached structures will also be destroyed. Any ships currently docked will be released and no longer protected. F...Hotfix v.551.4 and Devkit UpdateSep 27, 2022 - Community AnnouncementsAhoy Pathfinders! We’re happy to announce that the ATLAS Devkit has been updated to include all current game content. Thank you everyone who has been waiting so patiently for it! In addition, we have a small server-side hotfix for some tame data issues. Hotfix v551.4 Bug Fixes Fixed various issues with tames being unloaded from the Tame House, Tame Hatchery, and Tame Cargo Railings. Devkit Update The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Patch 551.2 - Season 10 Patch and WipeSep 21, 2022 - Community AnnouncementsAhoy Pathfinders! Get ready for another season of ATLAS! We’re starting off with a new map, Ship in a Bottle, the beginnings of our Sea Fort reconstruction, a whole collection of bug fixes, and several quality of life changes suggested by the community! A large focus of this season will be improving existing game features, so pathfinders can look forward to several changes throughout the season, including; the start of the modular ship design overhaul, a revamped trade system, factions, and much more! Servers will be going down to deploy the update tomorrow night, Wednesday September 21st at around 7:00 PM PDT. Servers are expected to come back up within a few hours. Lastly, as always, we are dedicated to bettering the gameplay experience with every patch. We apologize for any inconvenience and disappointment players experienced due to the Kraken Bowl grid not being online when advertised. We will be working on ensuring this does not happen again in the future. We appreciate all the support and will continue to keep the community first as we move forward to final release. Happy sailing! Released Patch Notes v.551.2 New Content {STEAM_CLAN_IMAGE}/34060001/992304a3ed78004aff037358bb3325ba4ca500ac.jpg Ship in a Bottle New magics have been uncovered while exploring the ghastly island in the Maw. Pathfinders who incorporate these magics can shrink their ships to store them in special bottles. Some pathfinders have even reported that they can sometimes make a duplicate of their ships while they are in a bottle! Please note: Ship duplication has been disabled on the official PVP network for the first month of the season. To use the ship in a bottle system, players will craft the Ship Bottle Station and Ship Bottles from the Smithy. The Ship Bottle Station must be placed on the shipyard it will be used at. When interacting with the bottles in the inventory of the Ship Bottle Station, press the Right Mouse Button or Right Trigger(Gamepad) to access the options menu. These options are Bottle, Duplicate, and Recover. Bottle: Takes the ship that is currently anchored or in scaffolding in that shipyard and transfers it to the bottle. You can take the bottle out of the bottle station. Resource cost: 50 Solidified Essence. Duplicate: If the required resources are present in the bottle station, and you have an empty bottle, you may duplicate your ship. Resource cost: 50 Solidified Essence and 1 empty Ship Bottle. Recover: Restores the ship to the shipyard in scaffolding. Ship Bottle Station After learning the Master Shipwright skill, it can be crafted in the smithy. Resources: Gem: 60 Gold Coin: 270 Metal: 96 Stone: 110 Thatch: 134 Wood: 240 Ship Bottle After learning the Master Shipwright skill, it can be crafted in the smithy. Resources: Solidified Essence: 50 World Map The region layout has been updated, names of regions have changed, Freeport locations have changed, and temperature fluctuations within the regions have been reduced. The following regions will...SGE Update 9.21Sep 20, 2022 - Community AnnouncementsAhoy Pathfinders! With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers. IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below: New SGE To download the latest Server Grid Editor (SGE) click the the following link: SGE download Ship In A Bottle Configuration There are two options to set up the Ship in a Bottle info storage using either S3 or Redis database. Redis Database: 1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB). {STEAM_CLAN_IMAGE}/34060001/7d4489b5a7490a57c210443c49a55f877f971f69.png 2- You need to add this parameter to the server launch arguments -UseRedisForRemoteFileManagerStorage. This can be done by adding the argument to BaseServerArgs {STEAM_CLAN_IMAGE}/34060001/638105b65446a7c6b1fe7915dfef708bded3f29d.jpg S3: 1- To Use S3 simply add the S3 Credentials to the project settings. {STEAM_CLAN_IMAGE}/34060001/fb59bc07d41bff12228c79f162d8d47d07b57b7c.jpg 2- Then click on the Ship Bottle Data button and the prefix info. {STEAM_CLAN_IMAGE}/34060001/ef266a3167064074010038f86d5ed9e11dc3ef82.jpg Finally for both options after the above steps you will need to export, so that info get parsed to ServerGrid.ServerOnly.json Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :) Happy Sailing, - ATLAS Crew For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame