Show/Hide Show/Hide

Astroflux

 
Christmas SaleDec 23, 2016 - Community AnnouncementsHo ho ho everyone, We have just prepared the server for christmas and we will have a merry flux sale and other fun stuff. We have also released a new ship, Vulture. Merry Christmas!Christmas SaleDec 23, 2016 - Community AnnouncementsHo ho ho everyone, We have just prepared the server for christmas and we will have a merry flux sale and other fun stuff. We have also released a new ship, Vulture. Merry Christmas!Network FixesDec 9, 2016 - Community AnnouncementsHey everyone, We just released a new version with some more network debugging and reduced bandwidth usage. This will mainly improve the situation between allied NPC's and Nexars in the Fulzar system, where NPC's happened to get stuck between two state changes due to not ignoring invisible enemies. We will continue to work on the rebalance and final boss for Vorsran. Cheers!Network FixesDec 9, 2016 - Community AnnouncementsHey everyone, We just released a new version with some more network debugging and reduced bandwidth usage. This will mainly improve the situation between allied NPC's and Nexars in the Fulzar system, where NPC's happened to get stuck between two state changes due to not ignoring invisible enemies. We will continue to work on the rebalance and final boss for Vorsran. Cheers!New Ship: RaptureDec 7, 2016 - Community AnnouncementsHello everyone, We have just released a new ship called Rapture. It's an energy based, close range fighter with kiting capabilities. It comes with three new weapons, two are unique for its model and one can be copied. Can be found in Fulzar hangar for 4000 Flux. Weapons Electrocute - Very short range. - Extreme damage. - Difficult to use. - Can not be copied. Twin Phaser - Close range lightning weapon. - High damage. - Can not be copied. Plasma Traps - Very good for kiting. - Slow speed. - Homing. - Medium damage. - 4x projectiles. Have fun!New Ship: RaptureDec 7, 2016 - Community AnnouncementsHello everyone, We have just released a new ship called Rapture. It's an energy based, close range fighter with kiting capabilities. It comes with three new weapons, two are unique for its model and one can be copied. Can be found in Fulzar hangar for 4000 Flux. Weapons Electrocute - Very short range. - Extreme damage. - Difficult to use. - Can not be copied. Twin Phaser - Close range lightning weapon. - High damage. - Can not be copied. Plasma Traps - Very good for kiting. - Slow speed. - Homing. - Medium damage. - 4x projectiles. Have fun!PvP UpdateDec 1, 2016 - Community AnnouncementsHi everyone! We have now launched the PvP update with the following changes. We believe this will lead to more participation in PvP and more matches played. Changes: - Up to 500 players will receive a Flux reward. - We have removed negative rating points. Rewards: 1. 1000 Flux 2. 800 Flux 3. 600 Flux 4-10. 400 Flux 11-50. 300 Flux 51-100. 250 Flux 101-150. 200 Flux 151-250. 150 Flux 250-500. 100 Flux Requirements: You need more than 1000 rating points to qualify for any rewards. Rating: Reward per game: 0-50 points Domination (dom): Winning a match: 25 points Base capture: 10 points Defending a base: 10 points No deaths: 3 points 3 killing sprees: 3 points 10 killing sprees: 3 points Prevention of killing spree: 3 points Death Match (dm): First place: 30 points Second place: 25 points Third place: 20 points No deaths: 10 points 3 killing sprees: 5 points 10 killing sprees: 5 points Prevention of killing spree: 3 points Penalties: Leaving the game: -50 points Being afk: -50 points Other Changes: - Nexar bombs were missing a detonate other explosives trigger. Future Stuff: - Three new player ships. - Vorsran balance patch. - Three Emperors.PvP UpdateDec 1, 2016 - Community AnnouncementsHi everyone! We have now launched the PvP update with the following changes. We believe this will lead to more participation in PvP and more matches played. Changes: - Up to 500 players will receive a Flux reward. - We have removed negative rating points. Rewards: 1. 1000 Flux 2. 800 Flux 3. 600 Flux 4-10. 400 Flux 11-50. 300 Flux 51-100. 250 Flux 101-150. 200 Flux 151-250. 150 Flux 250-500. 100 Flux Requirements: You need more than 1000 rating points to qualify for any rewards. Rating: Reward per game: 0-50 points Domination (dom): Winning a match: 25 points Base capture: 10 points Defending a base: 10 points No deaths: 3 points 3 killing sprees: 3 points 10 killing sprees: 3 points Prevention of killing spree: 3 points Death Match (dm): First place: 30 points Second place: 25 points Third place: 20 points No deaths: 10 points 3 killing sprees: 5 points 10 killing sprees: 5 points Prevention of killing spree: 3 points Penalties: Leaving the game: -50 points Being afk: -50 points Other Changes: - Nexar bombs were missing a detonate other explosives trigger. Future Stuff: - Three new player ships. - Vorsran balance patch. - Three Emperors.PvP Changes Coming!Nov 29, 2016 - Community AnnouncementsHi everyone! We are going to change how PvP ladder and rewards works significantly. For a long time the PvP system has been very competitive, but less inviting for players who are not the top 10 or have godly artefacts. Participation has been key here, and since we have very few players online the elo-rating and match making didn't work as intended and was mostly annoying for those with anything but the best. The reward for playing was not near enough, so many players simply opted out from PvP matches. We plan to release this on 1st of December, if not something unforeseen happens. Changes: - Up to 500 players will receive a Flux reward. - We have removed negative rating points. Rewards: 1. 1000 Flux 2. 800 Flux 3. 600 Flux 4-10. 400 Flux 11-50. 300 Flux 51-100. 250 Flux 101-150. 200 Flux 151-250. 150 Flux 250-500. 100 Flux Requirements: You need more than 1000 rating points to qualify for any rewards. Rating: Reward per game: 0-50 points Domination (dom): Winning a match: 25 points Base capture: 10 points Defending a base: 10 points No deaths: 3 points 3 killing sprees: 3 points 10 killing sprees: 3 points Prevention of killing spree: 3 points Death Match (dm): First place: 30 points Second place: 25 points Third place: 20 points No deaths: 10 points 3 killing sprees: 5 points 10 killing sprees: 5 points Prevention of killing spree: 3 points Penalties: Leaving the game: -50 points Being afk: -50 points Other fixes during the past week: - Executor now moves if target is inside its collision area. This makes it less appealing to be passive while farming Executor in a group. - Fixed crash bug when opening cargo view. - Fixed stuck issue in PvP. - Improved disconnect logging, for better bug tracking.PvP Changes Coming!Nov 29, 2016 - Community AnnouncementsHi everyone! We are going to change how PvP ladder and rewards works significantly. For a long time the PvP system has been very competitive, but less inviting for players who are not the top 10 or have godly artefacts. Participation has been key here, and since we have very few players online the elo-rating and match making didn't work as intended and was mostly annoying for those with anything but the best. The reward for playing was not near enough, so many players simply opted out from PvP matches. We plan to release this on 1st of December, if not something unforeseen happens. Changes: - Up to 500 players will receive a Flux reward. - We have removed negative rating points. Rewards: 1. 1000 Flux 2. 800 Flux 3. 600 Flux 4-10. 400 Flux 11-50. 300 Flux 51-100. 250 Flux 101-150. 200 Flux 151-250. 150 Flux 250-500. 100 Flux Requirements: You need more than 1000 rating points to qualify for any rewards. Rating: Reward per game: 0-50 points Domination (dom): Winning a match: 25 points Base capture: 10 points Defending a base: 10 points No deaths: 3 points 3 killing sprees: 3 points 10 killing sprees: 3 points Prevention of killing spree: 3 points Death Match (dm): First place: 30 points Second place: 25 points Third place: 20 points No deaths: 10 points 3 killing sprees: 5 points 10 killing sprees: 5 points Prevention of killing spree: 3 points Penalties: Leaving the game: -50 points Being afk: -50 points Other fixes during the past week: - Executor now moves if target is inside its collision area. This makes it less appealing to be passive while farming Executor in a group. - Fixed crash bug when opening cargo view. - Fixed stuck issue in PvP. - Improved disconnect logging, for better bug tracking.New Missions + Changed DropsNov 9, 2016 - Community AnnouncementsHey there fellow Astrofluxers! We have added a few new timed missions aimed mostly for high level players: Missions Level 115 - Slay the Nether Horde Level 100 - Push back the Nexar Army! Level 110 - Assualt the Executor Level 110 - Assassination Plot Level 100 - Fulzar Strongholds Level 100 - Design Effort Level 100 - Design Effort 2 Level 100 - Skirmisher Wars Level 30 - Milk Run Rewards The rewards very from a lot of steel, some Flux and the Light Wave Generator! Drops We have also fine tuned the drop rates between different bosses and the rewards based on how much time you have to spend killing them on the same level as the enemy, and how farmable it is. This is of course very difficult to predict since some play in parties and some not, but I hope you will find the new drops more interesting. Gold Crates - Scrap Collector, a little less Steel. 5x 200-500 Steel - Ant, about the same amount but removed 1k-2k Steel crate. - Mandrom, added 200 crystal crate. - Queen, added 200 plasma crate. - Chelonidron, now drops 2x 800 Steel + 225 Iridium + 1x 1k-2k Steel - Ossakel, 2-3x 1k-2k Steel. - DMAT, 1k-2k Steel. - Dr. Drak, 50% chance 3k-10k Steel + 1x 1k-2k Steel - Spy-1, 1x 1k-2k Steel + 1x 200-600 Steel. - Dread Queen, now drops 5x 1k-2k Steel - Mother Brain, now drops 10x ~800 Steel + ~225 Iridium - Fanatic Tank, now drops 1-2x 1k-2k Steel + 1-2x 3k-10k Steel, we increased the health and resistance significantly. - Advectorian, now drops 3-4x ~5k Steel + ~600 Iridium - The Cleaner, now drops 5-6x ~5k Steel + ~600 Iridium - Judicator, removed excess randomness, about the same. - Sidus, removed excess randomness, about the same. - Bionic Queen, removed excess randomness, about the same. - Rigus, Removed excess randomness, now drops an additional ~5k Steel + ~600 Iridium crate. Happy gaming!New Missions + Changed DropsNov 9, 2016 - Community AnnouncementsHey there fellow Astrofluxers! We have added a few new timed missions aimed mostly for high level players: Missions Level 115 - Slay the Nether Horde Level 100 - Push back the Nexar Army! Level 110 - Assualt the Executor Level 110 - Assassination Plot Level 100 - Fulzar Strongholds Level 100 - Design Effort Level 100 - Design Effort 2 Level 100 - Skirmisher Wars Level 30 - Milk Run Rewards The rewards very from a lot of steel, some Flux and the Light Wave Generator! Drops We have also fine tuned the drop rates between different bosses and the rewards based on how much time you have to spend killing them on the same level as the enemy, and how farmable it is. This is of course very difficult to predict since some play in parties and some not, but I hope you will find the new drops more interesting. Gold Crates - Scrap Collector, a little less Steel. 5x 200-500 Steel - Ant, about the same amount but removed 1k-2k Steel crate. - Mandrom, added 200 crystal crate. - Queen, added 200 plasma crate. - Chelonidron, now drops 2x 800 Steel + 225 Iridium + 1x 1k-2k Steel - Ossakel, 2-3x 1k-2k Steel. - DMAT, 1k-2k Steel. - Dr. Drak, 50% chance 3k-10k Steel + 1x 1k-2k Steel - Spy-1, 1x 1k-2k Steel + 1x 200-600 Steel. - Dread Queen, now drops 5x 1k-2k Steel - Mother Brain, now drops 10x ~800 Steel + ~225 Iridium - Fanatic Tank, now drops 1-2x 1k-2k Steel + 1-2x 3k-10k Steel, we increased the health and resistance significantly. - Advectorian, now drops 3-4x ~5k Steel + ~600 Iridium - The Cleaner, now drops 5-6x ~5k Steel + ~600 Iridium - Judicator, removed excess randomness, about the same. - Sidus, removed excess randomness, about the same. - Bionic Queen, removed excess randomness, about the same. - Rigus, Removed excess randomness, now drops an additional ~5k Steel + ~600 Iridium crate. Happy gaming!Loot and Heal PatchNov 3, 2016 - Community AnnouncementsHey there, Due to recent feedback regarding spawn-times and loot farming we have decided to increase the loot for larger enemies, this is also in line with the new mini-bosses that were introduced in the balance patch. Improved loot for: - Ossakel - Dr. Drak - Queen - Dread Queen - Dmats - Tank - Motherbrain - Advectorian - The Cleaner - Dominator - Mandrom - Tefat - Rotator Bug Fixes: - fixed heal weapon bug where they still healed enemies. Enjoy!Loot and Heal PatchNov 3, 2016 - Community AnnouncementsHey there, Due to recent feedback regarding spawn-times and loot farming we have decided to increase the loot for larger enemies, this is also in line with the new mini-bosses that were introduced in the balance patch. Improved loot for: - Ossakel - Dr. Drak - Queen - Dread Queen - Dmats - Tank - Motherbrain - Advectorian - The Cleaner - Dominator - Mandrom - Tefat - Rotator Bug Fixes: - fixed heal weapon bug where they still healed enemies. Enjoy!Balance PatchNov 2, 2016 - Community AnnouncementsHi everyone! For weeks we have been working to balance the game and finally we are ready for launching the update. Of course there are still work to be done and we know this update will not be the final one. The weapon balance is based on a combination of user feed back and statistics. For example.. a weapon that people consider slightly OP but which is hardly used and is performing poorly in the statistics won't be nerfed. We also try to avoid nerfs that will render a weapon useless. As for ship balance the main theme have been to give all skin a unique strong point. For example: - Judicator -> Best shield-regen in game - Nexar Fighter -> Fastest ship around - Spy-1 -> Strong kinetic single damage, useless with multi type weapons - Assassin -> High speed and stealth, but squishy - Nexar Blade -> Very strong in-fighter, but useless at everything else New Mini Bosses Scrap Collector lvl 18 Ant lvl 12 Sax lvl 8 Hattur lvl 4 Group XP A slight change to group XP will prevent obvious abuse, but at the same time promote and give bonus XP to groups who are even. You will gain 1% extra per party member. Spawn Times We introduced an initial spawn time on certain spawners and reduced reset and rebuild time to promote those who don't refresh the instance. Resets You will get 3 free resets in this update and there will be a new package available that contains 10 resets for half price, 1000 Flux instead of 2000 Flux. Ships Agent B1: - Removed refire bonus - Increased speed to 10% - Increased cooldown reduction to 10% Assassin T-29: - Increased speed to 16% - Reduced max power by 20% Aurora-V2: - Removed corrosive add - Increased kintetic multi to 35% - Increased refire to 15% Bionic Daemon: - Increased max power to 75% - Increased power regen to 20% Bionic Larva: - Increased base armor to 25 Bionic Queen: - Reduced base health by 10% - Increased speed to 10% C8 Noxium: - Increased corrosive damage bonus to 150% - Increased max power to 50% Carrier: - Reduced base health by 20% - Reduced speed to -10% - Increased kinetic add to 100 - Increased kinetic multi to 100% - Increased energy add to 100 - Increased energy multi to 100% Chrono: - Increased power regen to 10% - Increased cooldown reductions to 10% Crystal: - Added 30% retire DMAT-90: - Increased energy multi to 40% - Increased energy add to 150 Eagle Eye: - Increased speed to 8% Eldorado: - Added kinetic multi of 50% - Increased base hp to 9 Hellbat: - Increased speed to 12% - Increased energy multi to 100% Horror Pumpkin: - Removed kinetic multi - Increased energy multi to 120% - Increased corrosive multi to 120% Golden Heart: - Increased damage multi to 100% Judicator: - Increased shield regen by 100% - Reduced cooldown bonus to 10% Juggernaut: - Reduced speed bonus to 0% - Increased armor to 50 - Increased cooldown bonus to 10% Jupiter: - Reduced power penalty to 70% Medic: - Increased power regen to 15% Neutron X: - Added corrosive add of 50 - Added kinetic add of 50 Nexar Blade: - Reduced cooldown r...Balance PatchNov 2, 2016 - Community AnnouncementsHi everyone! For weeks we have been working to balance the game and finally we are ready for launching the update. Of course there are still work to be done and we know this update will not be the final one. The weapon balance is based on a combination of user feed back and statistics. For example.. a weapon that people consider slightly OP but which is hardly used and is performing poorly in the statistics won't be nerfed. We also try to avoid nerfs that will render a weapon useless. As for ship balance the main theme have been to give all skin a unique strong point. For example: - Judicator -> Best shield-regen in game - Nexar Fighter -> Fastest ship around - Spy-1 -> Strong kinetic single damage, useless with multi type weapons - Assassin -> High speed and stealth, but squishy - Nexar Blade -> Very strong in-fighter, but useless at everything else New Mini Bosses Scrap Collector lvl 18 Ant lvl 12 Sax lvl 8 Hattur lvl 4 Group XP A slight change to group XP will prevent obvious abuse, but at the same time promote and give bonus XP to groups who are even. You will gain 1% extra per party member. Spawn Times We introduced an initial spawn time on certain spawners and reduced reset and rebuild time to promote those who don't refresh the instance. Resets You will get 3 free resets in this update and there will be a new package available that contains 10 resets for half price, 1000 Flux instead of 2000 Flux. Ships Agent B1: - Removed refire bonus - Increased speed to 10% - Increased cooldown reduction to 10% Assassin T-29: - Increased speed to 16% - Reduced max power by 20% Aurora-V2: - Removed corrosive add - Increased kintetic multi to 35% - Increased refire to 15% Bionic Daemon: - Increased max power to 75% - Increased power regen to 20% Bionic Larva: - Increased base armor to 25 Bionic Queen: - Reduced base health by 10% - Increased speed to 10% C8 Noxium: - Increased corrosive damage bonus to 150% - Increased max power to 50% Carrier: - Reduced base health by 20% - Reduced speed to -10% - Increased kinetic add to 100 - Increased kinetic multi to 100% - Increased energy add to 100 - Increased energy multi to 100% Chrono: - Increased power regen to 10% - Increased cooldown reductions to 10% Crystal: - Added 30% retire DMAT-90: - Increased energy multi to 40% - Increased energy add to 150 Eagle Eye: - Increased speed to 8% Eldorado: - Added kinetic multi of 50% - Increased base hp to 9 Hellbat: - Increased speed to 12% - Increased energy multi to 100% Horror Pumpkin: - Removed kinetic multi - Increased energy multi to 120% - Increased corrosive multi to 120% Golden Heart: - Increased damage multi to 100% Judicator: - Increased shield regen by 100% - Reduced cooldown bonus to 10% Juggernaut: - Reduced speed bonus to 0% - Increased armor to 50 - Increased cooldown bonus to 10% Jupiter: - Reduced power penalty to 70% Medic: - Increased power regen to 15% Neutron X: - Added corrosive add of 50 - Added kinetic add of 50 Nexar Blade: - Reduced cooldown r...Halloween Sale!Oct 28, 2016 - Community AnnouncementsThe Horror Pumpkin is available during the weekend and there will be many ships on sale and Mega Package too. Hope you will have a ghostly weekend and that you look forward to our upcoming balance patch that will be released next week. Which also includes new content like new mini bosses and a brand new reset package. Have a haunting halloween!Halloween Sale!Oct 28, 2016 - Community AnnouncementsThe Horror Pumpkin is available during the weekend and there will be many ships on sale and Mega Package too. Hope you will have a ghostly weekend and that you look forward to our upcoming balance patch that will be released next week. Which also includes new content like new mini bosses and a brand new reset package. Have a haunting halloween!Party XP ChangeOct 27, 2016 - Community AnnouncementsHello everyone! We have decided to increase XP for being in a party. Previously the XP was split among players with a slight bonus. Now the XP won't be split anymore and everyone in the party will receive full XP. This is hopefully one step towards more team play. So if the XP is 100 for an enemy all players will receive 100 xp and a small bonus for the amount of players in the group. Have fun and team up!Party XP ChangeOct 27, 2016 - Community AnnouncementsHello everyone! We have decided to increase XP for being in a party. Previously the XP was split among players with a slight bonus. Now the XP won't be split anymore and everyone in the party will receive full XP. This is hopefully one step towards more team play. So if the XP is 100 for an enemy all players will receive 100 xp and a small bonus for the amount of players in the group. Have fun and team up!