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Arto

 
Arto is part of Freedom Games Publisher Sale!Apr 15, 2024 - Community AnnouncementsHi everyone - if you were thinking about getting the game, now is a great time to do so. The game will be 40% off from April 15th through the 22nd! Make sure to check out Freedom Games Publisher Sale page to pick up some awesome indie games at great prices. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on! https://store.steampowered.com/app/1906510/Arto/ Arto is part of the Steam Winter Sale!Dec 21, 2023 - Community AnnouncementsHi everyone! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games! From December 21st until January 4th, the game will be on sale for 50% off! Make sure to check out Freedom Games' Winter Sale 2023 page to pick up some great games to play over the holiday season. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on! https://store.steampowered.com/app/1906510/Arto/ If you want to join the community, follow us on Twitter, TikTok, Instagram, YouTube, Facebook and join our Discord! Thanks for your support and we’re super excited to show off all of our hard work! Arto is in Dreamhack Beyond!Aug 18, 2023 - Community AnnouncementsHi everyone! We're excited to announce that Arto will be showcased at DreamHack Beyond on August 18th, 2023! Check out the Summer Indie Showcase at https://store.steampowered.com/curator/40157993/sale/DreamHackBeyondSummerIndieShowcase . We’re super excited to see you! If you want to join the community, follow us on Twitter, TikTok, Instagram, YouTube, Facebook and join our Discord! Thanks for your support and we’re super excited to show off all of our hard work! Patch Notes August 7thAug 7, 2023 - Community AnnouncementsHi Painters, Thank you for your continued feedback as we strive to make Arto the best game it can be! What’s new? • The intro cutscene is now skippable • Added a slew of new camera angles to conversations with various NPCs • Synthwave posters have new flavor text • Nanga dragon quest has new objectives and is fixed • Saved data now displays the date when you last played What’s fixed? • Camera will no longer zoom in and out when screen shake is disabled. This should hopefully make Arto more accessible • Ava music bug is fixed • Various map icons are more precise and map-related bugs are fixed • Weapons properly fade when Liv is behind objects • Elephume animations fixed • Synthwave oeuvre texture fixed • “Fulfilling a prophecy” missing objectives fixed What’s changed? • The checkpoint menu no longer requires a second interaction with a canvas. We realized that some players miss out on upgrades altogether, or until they accidentally interact with a canvas. Hopefully, now buying upgrades will be more intuitive • Interact button can be used to skip conversations As always, we hope these fixes and changes make your Arto experience more enjoyable and we hope to hear more from you! Patch notes May 11May 11, 2023 - Community AnnouncementsHi Painters, Thank you for your continued support of Arto and your ongoing feedback. This patch is significantly larger than the last one and we hope your gameplay experience improves significantly! What’s new? • New map icons to make quest navigation easier • A new keybinding to access the map from the game, without having to go into the menu What’s fixed? • Overall performance improvements and optimization- Arto runs more smoothly across the board! • Anax’s final solution quest no longer displays the incorrect number of spray paint cans collected • The Bachis fight will now spawn an ouvre and the player won’t get trapped in the arena after defeating him • Bachis will no longer leave a laser attack indicator after being interrupted during the attack • Various audio fixes • Back to main menu will no longer cause sound to stop • Hime will no longer clip through the floor during a fight What’s changed? • BBK minigame redesign- you’ll find you’ll have better control of the pad, fixed a bug that could softlock the game by having the ball move perfectly vertically or horizontally, added vfx • Increased dialogue font size • Several environmental changes to make navigation easier and prevent Liv from getting caught up on the environment when running • Increased tutorial message and bark time • Getting on the first boat and activating it has been made more intuitive and easier • Changed the hitboxes of Kynis and the flies he spawns. Now all of them can be damaged with any weapon As always, we hope these fixes and changes make your Arto experience more enjoyable and we hope to hear more from you! Patch Notes May 4thMay 4, 2023 - Community AnnouncementsHi Painters, Thank you for playing Arto and giving us your feedback. We’ve definitely heard you and have some bigger changes and improvements coming up in the near future. In the meantime we addressed some common complaints: What’s new? • Added full controller support for interactables, including dialogue choices and menus. • Added a tutorial message about boss’ health bars, making players more aware of those hidden objects in boss arenas. • Added GOG achievements. What’s changed? • Modified the map tutorial message to let you know that you can zoom in and out on the map. • Fade out dialogue messages when entering menus to avoid obscuring them. • Added a buy button to the upgrades screen to make navigation easier. • Improved camera angles during conversations with side quest NPCs, making the conversations feel more dynamic and engaging. What’s fixed? • Fixed a common bug in which Liv would get stuck on something in the ground forcing you to dash, such as the gates in the Dark Realm, or the elevator entrance in Lichtenstone’s domain. • Fixed several walls in Outrun city that made it possible to clip out of bounds. • Fixed the BBK quest reward, which was previously disproportionately high compared to other quests. • Sfx and audio improvements to enhance the overall immersion and atmosphere of the game. We hope these changes and fixes make your Arto experience more enjoyable! Let us know if you have any further feedback or suggestions. Arto is available now!May 1, 2023 - Community AnnouncementsWelcome, artists! Arto is now live on Steam! 🥳 Thank you all for your support so far. We couldn’t have made it this far without you, and we can’t wait for you to explore Arto with us! You can follow us on Twitter to interact with our amazing community! 😉 Don’t forget, you can leave us a review, share part of your journey, tell us about a bug you’ve found, or just to give some feedback in our Discord. Best Regards, Orion Games Team Release Date & Publisher announcementApr 17, 2023 - Community AnnouncementsWelcome, artists! We have lots of very exciting news! First of all, we are proud to announce that Arto is now being published by Freedom Games. For those of you who may not know, a game publisher can take care of a lot of the business and marketing side of releasing a game. That includes managing our store pages, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. Really it lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so. You may also be concerned about horror stories of publishers ruining the vision of a game or forcing arbitrary restrictions on the dev team. For Freedom, that can’t be further from the reality we have experienced with them. Freedom has been a great partner to us, only enhancing and supporting our vision. We were very careful when considering whether to go with a publisher or not, and selected Freedom because they are committed to our vision of the game, and only want to see it reach its full potential as we see it. We maintain complete creative and development freedom, and Freedom (heh) wouldn’t have it any other way! Our second piece of news is: Arto will be releasing on May 1st on Steam! 🥳 Thank you all for your support so far! We wouldn’t have made it this far without it. And if this is your first time finding us, welcome! Don’t forget to follow us on Twitter and join our Discord to join our amazing community for updates and sneak peeks! 😉 Best Regards, Orion Games Team We are live on Kickstarter!Feb 7, 2023 - Community AnnouncementsThe Kickstarter campaign for Arto just launched! Kickstarter is a unique opportunity to get exciting and unique rewards. Exclusive physical items, in-game skins, ability to name characters and be featured in the game! Jump into our Discord Channel to let us know what you think of Arto and get a behinds-the-scene view of development! You can already join the campaign: https://www.kickstarter.com/projects/oriongames/arto?ref=clipboard-prelaunchLast week to check out Arto's free demoJan 8, 2023 - Community AnnouncementsWe're taking down our free demo on January 15th, as we have to rework parts of the level, optimize, and balance it all out. Get those last few hours of gameplay in and meet a new and improved synthwave level when the full game releases!Arto gameplay trailer is now live!Jan 3, 2023 - Community AnnouncementsWe're excited to share with you the newest trailer of Arto, showcasing various gameplay mechanics and what you can expect to find in this gorgeous world! Let us know what you think as we're gearing up for our kickstarter. Dev Blog: How Arto was madeDec 16, 2022 - Community AnnouncementsHi everyone, We hope you're all doing well! We wanted to share with you our journey of making Arto, prior to some other big announcements coming soon. If you're interested how the game looked in the past and how we went about fixing and improving it, this video is just for you: Arto Developer PlaythroughOct 4, 2022 - Community AnnouncementsJoin us as we showcase two of Arto's biomes and talk about the game's developmentARTO is in Next Fest with a whole new DEMO!Oct 3, 2022 - Community AnnouncementsHey painters! We are very happy to be participating in Steam Next Fest with our new demo that has many cool new things to experience and discover, whether you have tried Arto before or not we highly recommend you give it a try again. For those who don’t know, Steam Next Fest is a celebration of upcoming games where new demos and updates from many games are premiered. Also, we will be doing a developer livestream during the event so make sure you come back to the store page to catch us live, looking forward to seeing you there! If you enjoyed our new demo don’t forget to give us your feedback on Discord and add us to your Wishlist. Cheers!Arto GameplayJun 13, 2022 - Community AnnouncementsCheck out one of Arto's biomesArto's Showcases At The OTK ExpoJun 9, 2022 - Community Announcements{STEAM_CLAN_IMAGE}/42292417/162fcfa0fb62edc9805a458df849786cc5163dbc.png Hey painters! Yesterday evening we were thrilled to be part of a select few games chosen to participate in the OTK Expo. For anyone who doesn't know, the OTK Games Expo is an event that showcases new and upcoming games with a prize pool of $50,000 (~£39,885). While I'm sad to say we didn't win the grand prize, we've received some amazing feedback, plenty of new faces in our Discord and a healthy dose of Wishlists. Thank you for everyone who took time to watch the show. If you missed it, check it out here! Our time stamp begins here. /OrionGames https://store.steampowered.com/app/1906510/Arto/Arto's First Demo Is Now Live!May 17, 2022 - Community Announcements{STEAM_CLAN_IMAGE}/42292417/5dd408147d03e6869747c7b23607b2d64c3d6529.png Hey painters! After our official gameplay reveal by IGN, we've been hard at work getting our first Arto demo ready for public consumption. While we're intending to expand on this for the upcoming Next Fest, we wanted to give you all an early look at the game. In total, the first level should take you around 30 minutes to complete (if not a little less for the speed-runners amongst you) and gives you an insight into how we want Arto to look, play and feel. We've a long way to go until release, tons of biomes, bosses and weapons for you to encounter, but for now, we'd love your feedback on this first level via the Steam forums, or through our Discord so that we can continue to iterate and improve on the game. If you're not sure how to access the demo, simply head to the link below (the primary Steam page) and hit the big Demo button. /OrionGames https://store.steampowered.com/app/1906510/Arto/IGN Reveal Our First Trailer!Apr 22, 2022 - Community AnnouncementsHey everyone! Today's an important day for Arto. We've officially revealed our first gameplay trailer thanks to IGN, It's been a long time coming, and we can't wait for you to see what we've been working on. Showcasing multiple biomes, artstyles and enemies, the trailer is just a glimpse of what's in store. Besides the trailer, we're also incredibly pleased to reveal our brand new key art. You can see it all over our Steam page! We're incredibly excited for our journey ahead, to show more of the game, its unique areas and its lore. Don't forget to wishlist us, and be sure to head to our social pages for regular updates. https://store.steampowered.com/app/1906510/Arto/