2 Year Anniversary UpdateDec 17, 2024 - Community AnnouncementsHey Everyone, It’s been two years since the release of Antimatter Dimensions on Steam. Since then, Reality has been released on Mobile, and changes have been made across web and mobile versions. This update aims to bring the Steam version up-to-date with the other two versions. Once again, thank you for playing Antimatter Dimensions! Major things: Added a new perk Added Android testers in credits Additional QoL and information: Study Presets now carry over when you start over, and Companion Glyph will not leave you too Swapped cel2 and Perk shop unlocks TS131 now has an additional effect Enter key now works in autobuyer inputs to apply changes Reward of achievement 118 now improves Sacrifice autobuyer Glyph preset settings are now including/increased by default Glyph recycle now checks the Glyph effects with Glyph level set in Reality autobuyer Added a new cel7 upgrade mimicking EM40 Added a show all tabs button in tab modify modal Added a display when Auto EC is disabled by requirement lock Added an option to swap symbol and border colors on Glyphs Added a functionality to change the visible resource on Modern UI Added a new modal for adjusting exponent notation formatting more flexibly Automator now ignores blackhole command while it is being disabled EM1000 requirement is now Eternity in 5 seconds or less Study tree will now automatically respec when exiting an EC Disabled a rebuyable TP upgrade in cel7, because it caused confusion to many players Rebalanced 3rd milestone of 5th bar due to the above upgrade deletion Various minor text changes Added a Spent TT as an Automator currency Added a cel 5 symbol to the celestial Glyph cosmetic set Minor UI Changes: Adjusted perk layouts for new DAB perk Made Glyph sorting order consistent in showcase modal Added light and dark Glyph rarity colorblind palettes Improved wording of BI upgrades Added rounded corners to some buttons Adjusted a cel 3 symbol size in the Glyph cosmetic ID and TD purchase buttons are now less often to shrink IC rewards are now always visible even if it was not completed yet Disabled Sacrifice button if you unlocked Achievement 118 and Sacrifice Autobuyer is enabled Adjusted various minor UI glitches Bugfixes: Fixed link to Synergism Fixed tooltip in TD tab Fixed offline progress bug Fixed Glyph Rarity color bug in popup Fixed automator pause command ticking wrongly Fixed a NaN display bug with certain autobuyer inputs Fixed some buggy behavior for saves without START perk Fixed TS192 gave console error while it is being disabled Fixed wording on cel7 dilation modal claiming that EP will not be gained Fixed ! not being parsed properly when used in study strings in automator scripts Fixed Max All TD button not behaving properly with an active Telemechanical Process lock Fixed Effarig Glyphs in presets were messed up bug because of the internal format change Fixed Glyph preset did not pick the highest level Glyphs while level:increased is selected Fixed remnant count not being pr...Game Updates 12/17-1/28Jan 28, 2023 - Community AnnouncementsHi Everyone! We’ve made quite a few adjustments, bug fixes, and additions over the past month and a half. We wanted to make sure to post here for those users who may not have access to our Discord. In this current patch: Spoilers tags for Reality related content Balance changes: EC4 infinity requirement scales slower (50M => 25M per tier) EC11 goals have been reduced by e50 on all tiers Improved visibility for cel3 hints (progress is now always visible and accumulates 10x faster) Made Black Hole auto-pulse always force charging at 99%, removed adjustability for charge rate Momentum grows 2.5x faster Reduced final singularity milestone (8e45 => 2.5e45) Speedruns now also start with achievements 35 and 76 New QoL: Made Time Study tree import text persist between closing the modal Added "Respec and load" buttons/options for Time Study loading Added "Sort by Level" to glyph inventory Auto-EC now holds (but doesn't complete) the next one when paused Bugfixes: Modern-Metro themes now have the correct AD color Cloud save conflict option buttons now work properly "Buy 10" multiplier now always shows Crunch modal no longer shows up pre-break with hotkeys Next EC rewards now show "Next:" even when capped EC requirements no longer scale up after max completions Fixed Companion Glyph still counting as a glyph in some cases (LE, nav, achievements) Fixed black hole-related achievements not affecting displayed interval/duration Cel5 times now account for storing real time Cel6 text now updates properly after destabilization Minor changes: Improved Cloud conflict detection (eternities in early eternity and max Dilated Time in dilation) Added ability to hide Google info when Cloud saving Added "Common Abbreviations" to H2P Added max replicanti text Reduced IP/min and EP/min hiding thresholds on prestige buttons Added an outline for fully-completed EC studies Added cel3 icon to cosmetics Made paperclips less invisible Fixed more minor typos and made many minor wording improvements In prior patches: Steam Specific F10 was added as a Fullscreen hotkey Zooming was been added and can be accessed by pressing CTRL with either the - or + keys. Pressing CTRL and 0 will reset the zoom to 100%. This zoom level is stored locally and kept on reload of the game. Added Discord Rich Presence for Windows Users which will display your game progress in Discord if activity status and steam-linking are enabled in discord settings Fixed Ticker Link related bugs Ui Size for the old Ui was improved quite a bit A bug that allowed unlimited web access was squashed A purchasing bug was also squashed Game should use slightly less CPU Mechanic Changes Buffed Break Infinity passive infinity generation upgrade (Cap is now once per 100ms instead of 165ms and is reached at a fastest of 50ms instead of 33ms) Limited offline ticks to a minimum length of 50ms The Companion Glyph no longer counts as a Glyph for the purposes of Glyph-based requirements Made clicking challenge header switch to the tab...Automate the collapse of reality in clicker Antimatter Dimensions, now on SteamDec 17, 2022 - PC GamerLook I'm just going to say that if you're a processes-focused tech geek with attention deficit disorder and have things to do just turn around and get out because incremental-idler-clicker Antimatter Dimensions will probably eat a lot of your brainspace for days to come and you have work or a family or some holidays... Read more.Antimatter Dimensions - The Reality Update + Steam releaseDec 17, 2022 - Community AnnouncementsAfter 4.5 years, the update is here. I want to thank everybody who has helped me and participated in the making of the update, you can see a list of credits either when you beat the game, or through the info icon on the top right. The changelog is too long to include here, you can find it in the same modal as the credits, but here's a shortened list of all the major stuff: The Reality prestige layer. Added Glyphs. Added Reality Upgrades. Added Perks. Added an Automator. Added a Black Hole. Added Celestials. Added a new Modern UI style. The Old UI style is still available as Classic UI. Cloud saving is now available to everyone. This needs your Google account. Shop tab is now available to everyone. Rewrote the game UI using the Vue.js framework, significantly improving performance, stability, and code maintainability. Added a speedrun mode. I'm sorry for the wait, thank you everyone -Hevipelle