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Demon Truck 1.01 Patch NotesSep 26, 2016 - Community AnnouncementsThanks for an awesome first day of Demon Truckin' around Steam. Watching players play and getting feedback today, I've tweaked a few things to make later waves more interesting. Soul Boost Crucible Carburetor now increases parry damage and ammo gain per parry. There are no more increases to maximum Soul Boost. It was getting out of hand, and if a player got a couple of these in a row early on it would let them continually boost through everything without having to time their movement. I will try to keep that to a minimum. Late Wave (12+) Boss Improvements Late Wave bosses now have additional guns surrounding the core. These guns are indestructible, meaning that the core fights will always have lasers, bombs, and shots to dodge and parry. Demon Truck 1.01 Patch NotesSep 26, 2016 - Community AnnouncementsThanks for an awesome first day of Demon Truckin' around Steam. Watching players play and getting feedback today, I've tweaked a few things to make later waves more interesting. Soul Boost Crucible Carburetor now increases parry damage and ammo gain per parry. There are no more increases to maximum Soul Boost. It was getting out of hand, and if a player got a couple of these in a row early on it would let them continually boost through everything without having to time their movement. I will try to keep that to a minimum. Late Wave (12+) Boss Improvements Late Wave bosses now have additional guns surrounding the core. These guns are indestructible, meaning that the core fights will always have lasers, bombs, and shots to dodge and parry. Demon Truck 1.0 Patch NotesSep 26, 2016 - Community AnnouncementsRelease version! Wooooo! Launches at 10am PST today, 26 September 2016 Defeating a Rival awards a 10% score bonus, same as Demon's Danglies Total score bonus now noted next to score Two new achievements for Rivals and Score Bonus Gamepad support for Leaderboard menu Tutorial text sticks around a little longer Demon Truck 1.0 Patch NotesSep 26, 2016 - Community AnnouncementsRelease version! Wooooo! Launches at 10am PST today, 26 September 2016 Defeating a Rival awards a 10% score bonus, same as Demon's Danglies Total score bonus now noted next to score Two new achievements for Rivals and Score Bonus Gamepad support for Leaderboard menu Tutorial text sticks around a little longer Prerelease 0.9a + Linux BuildSep 22, 2016 - Community AnnouncementsIf you're in the beta, there are some changes that have just been pushed out. Zircon created new music! It'll play in the City and Hell zones. Rivals have head their health tuned up. Reaperswarm missiles damage tuned down. Blood and gore effects added on Slithergunners death. Tire treads turn red briefly when you run something over! Prerelease 0.9a + Linux BuildSep 22, 2016 - Community AnnouncementsIf you're in the beta, there are some changes that have just been pushed out. Zircon created new music! It'll play in the City and Hell zones. Rivals have head their health tuned up. Reaperswarm missiles damage tuned down. Blood and gore effects added on Slithergunners death. Tire treads turn red briefly when you run something over!