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Age of Jura

 
Age of Jura - Release v1.2.9Jul 28, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.9 - Jul 28, 2023 {STEAM_CLAN_IMAGE}/40826694/d64e577bb9721530c8d573e9f1ed676e86b12247.jpg Bugfixes Achievement "gathered" is not correct when loading a game (when loading 2 minutes later, the 'last minute' items are gone) - Apply the time difference between the savegame and loadgame. Fix several spelling errors and oddly phrased texts ( https://steamcommunity.com/app/1643820/discussions/0/3389534247563328754/?snr=2_groups_partnerevents_#c3807281160973707684 ) Villagers must stop their harvesting task when you rightclick on a storage (only drop off the items and then stop at the storage). Villagers must not automatically switch to a resource when they are only AutoLooting items from the ground Villagers: AutoBuilding unfinished structures must have higher priority then AutoLooting Sometimes unbuild structures are not build: look for the closest Villager available instead of the closest human (other human types can not build structures!) (from 1.2.9-dev) SaveGames from older versions ( ' with existing structure references for highlighting nearby Knowledge Huts and Meditation Cloths Possible performance improvement: Remove all test gameobjects in the Scene when building a release (Build.IProcessSceneWithReport) {STEAM_CLAN_IMAGE}/40826694/d4e750fb6301d249b6abe72338548a696db034e1.jpg Age of Jura - Release v1.2.8Jun 29, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.8 Bugfix: Amount of crafted Leather was not counted in the achievements Age of Jura - Release v1.2.7Jun 29, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.7 Bugfix: If a watchtower is now placed above items, the items will be dropped outside of the watchtower (not under it, this was causing villagers to not be able to reach it) Bugfix: Decrease all structure 'borders' (they were causing villagers to get stuck once in a while) Age of Jura - Release v1.2.6Jun 29, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.6 Bugfix: Performance BUG for villagers, caused the game to be practically unplayable because of huge framerate drops Age of Jura - Release v1.2.5Jun 29, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.5 Bugfix: Achievement stats are now saved in the savegame Age of Jura - Release v1.2.4 (incl 1.2.0+)Jun 29, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.2.4 These release notes include these versions: v1.2.0, v1.2.1, v1.2.3 and v1.2.4 ( All released on the same day ) v1.2.0 Added 30 achievements to the game (https://steamcommunity.com/stats/1643820/achievements) {STEAM_CLAN_IMAGE}/40826694/daa7e825bd588e044fcdc931767e10e7e4e21153.png Add Steam Integration - all achievements are also added to Steam (saved for the current loggedin user) Opening the achievements from the main menu will sync everything once to Steam (for existing profiles that already have finished levels, or when the Steam client was not available) Villagers now have an option to enable/disable the 'autoloot' (disable if you want your villagers to stay put) {STEAM_CLAN_IMAGE}/40826694/04460c5aaefaac66f27f3b952eaad60152ff1dd0.png Add a 'Start' text to each world on the main menu for more clarity {STEAM_CLAN_IMAGE}/40826694/3d154d12589c296f469b4a57eb016455c08d9e25.png Reduce leather craft time (from 12s to 11s) Reduce watchtower Iron Bar costs - after 3 watchtowers it will cost an increasing 10 Iron Bars per additional tower (instead of 15) Reduce watchtower Leather costs - after 5 watchtowers it will cost an increasing 2 leather per additional tower (instead of 5) v1.2.1 Bugfix: Amount of acquired knowledgepoints was not counted in the achievements v1.2.2 Bugfix: Autolooting sometimes was stuck when villagers needed to get another item type, but were already in range Bugfix: When started (dragging) a selection and enabling a panel like 'Build Mode' (by pressing TAB), the selection no longer stays active A villager returns to it's original location when autolooting (not when rightclicking directly on an item, because then that location becomes the original location) Enabling the autoloot on villagers now shows the autoloot range for a second Decreased villager autoloot range from 15 to 12 Disabled autolooting on all villagers by default v1.2.3 Selecting a nest (of which an animal has been attacked) will now show more details if and when it's going to expand. {STEAM_CLAN_IMAGE}/40826694/c74861dbdefd1e724160331930ba1f8e1dbea6c2.png Flash the villager autoloot range only when a single villager is selected (and Autoloot is enabled) Removed ugly water reflections for nests and animals {STEAM_CLAN_IMAGE}/40826694/565343148b31c6459e55ea5e19b59d923e64b21d.png v1.2.4 Bugfix: Autoloot flashing range (disappearing glitch) Age of Jura - Release v1.1.0Mar 31, 2023 - Community AnnouncementsAge of Jura - Release Notes - v1.1.0 Build ID: 10903703 {STEAM_CLAN_IMAGE}/40826694/373aa7abc39c51eda86ff57eb398d5aeb3e30700.gif Watchtower: NEW structure! (will attack nearby animals with arrows) Watchtower: The attack range is visible when selected and when placing Watchtower: The more you have, the more another one will cost (this forces you to place them more strategically, and not just all over the place) Watchtower: Attack damage can be changed in the difficulty settings Nests: Adjusted the default difficulty settings: increase the time in seconds for a nest to expand after an animal of that nest was attacked, easy=180s (was 60s), medium: 120s (was 20s), hard: 60s (was 10s) Spearthrower: Increased attack range (7 to 11) + attack damage (+1 for each difficulty level) Human attack: When an animal is getting attacked by a human, nearby animals from the same species also attack you, so make sure you attack animals which 'wonder off' slightly from the others Watchtower attack: When an animal is getting attacked by a watchtower, nearby animals (but a larger range comparing to a human-attack, and also animals from other species) will also attack you. This makes the watchtower a bit less interesting as a 'tower rush' attack strategy, because the animals will join forces to take down your towers. It's still best for defense! Villagers give priority to the last item they were carrying, if they see stuff on the ground (not just the closest) Firepit has increased 'lifetime', it was losing 1 health each 5 seconds, causing it to burn up after about 8 minutes, it now loses 1 health each 10 seconds, causing it to burn up after about 16 minutes. Added 2x iron ore rock to the second map which did not yet have iron ore (will not show up on savegames from older versions, only when you start this level again fresh) Bugfix: Fixed a 'loop effect' when damaged villagers were healing at a Firepit, and then stopped to 'repair' the firepit. (Firepits can not be 'repaired' anymore, use the icons when selecting a firepit to give it more fuel) Bugfix: Dragging a selection when 'starting' on an object (left-clicking a tree/resource etc) is now possible (it used to just select the left-clicked object, but it will now do the real selection after a 'mouse-up') {STEAM_CLAN_IMAGE}/40826694/2b1843be01d177e239cc1cb9e4a9a395c78ee1a4.jpg {STEAM_CLAN_IMAGE}/40826694/8417fa619c221d2639b7af34c81deccc95223aac.jpg {STEAM_CLAN_IMAGE}/40826694/dced93573e366d8c08448964d92fce79eb76c708.jpg {STEAM_CLAN_IMAGE}/40826694/78635bc72fe3d689a4415b1d22be7b1aeb3a126d.jpg Age of Jura - Release v1.0.2Dec 9, 2022 - Community AnnouncementsAge of Jura - Release Notes - v1.0.2 Build ID: 10115904 Brighten up the game, remove dark shadows for more visibility {STEAM_CLAN_IMAGE}/40826694/9b604f93da29c50d17a91fcba45360b7bcf8b482.png Implemented a 'follow target' feature ( Keycode=F ), which allows the camera to follow a single target smoothly (works on humans + animals) {STEAM_CLAN_IMAGE}/40826694/8f7c3d479cf1066734fc91e5c53c581887d13377.png Created new trailer including the 'follow target' feature Age of Jura - Release v1.0.1Nov 4, 2022 - Community AnnouncementsAge of Jura - Release Notes - v1.0.1 Build ID: 9870430 Bugfix: The top-centered icon for Wood and Coal do not show the '+ {nr} Health' anymore when hovering over it (only at the bottom when a firepit is selected) {STEAM_CLAN_IMAGE}/40826694/c3ecba1525cb1f94572b2ca76b8b8b4e65606d15.png {STEAM_CLAN_IMAGE}/40826694/1237939665277fbc89c90ca34ada3750202203cf.png Age of Jura - Release v1.0.0Oct 31, 2022 - Community AnnouncementsAge of Jura - v1.0.0 Today is the day that Age of Jura finally leaves the "Early Access" stage. The game has reached a point where it is fully playable as it is right now. A huge THANK YOU to all the early adaptors/testers who made the development of this game possible! {STEAM_CLAN_IMAGE}/40826694/251139462cb6b1fc0e34eea7141f6a1ae239a9db.png {STEAM_CLAN_IMAGE}/40826694/bef2e8ee69fbe1d4d60fa5d7c2c412baf0682005.png {STEAM_CLAN_IMAGE}/40826694/b0bd7429b58955084b79c9982789984883497a0e.png {STEAM_CLAN_IMAGE}/40826694/2dc18700fb7556b20e79244e6fe66bbd6b849505.png {STEAM_CLAN_IMAGE}/40826694/82b002acc699b5b616b2bf1d05255fc3e66d428a.png {STEAM_CLAN_IMAGE}/40826694/a32e7b52247f0798e31e1c9bb0ae2797946800cd.png {STEAM_CLAN_IMAGE}/40826694/a2052d4ef3d836b275d675c992800829d8f36eed.png {STEAM_CLAN_IMAGE}/40826694/52232f28e3e40ad0c4e4a558ab349035b42869d4.png {STEAM_CLAN_IMAGE}/40826694/2a50fcce94c52ff457c51d578db0fa50096d3581.png {STEAM_CLAN_IMAGE}/40826694/f5f5526e2a4c391f36385c9d80b6c621cab38510.png Age of Jura - Release v0.2.8Oct 17, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.8 Build ID: 9738377 Customizable keyboard controls (to support Azerty keyboards) Use custom keyboard shortcuts if you don't like the default ones {STEAM_CLAN_IMAGE}/40826694/9e636c621fc9c9be1a534e7e0e86f20a743c403e.png There is a new 'Controls' menu {STEAM_CLAN_IMAGE}/40826694/4a14ccc276cdc607810316b317120963e885f651.png You can click on any key to re-assign your custom key {STEAM_CLAN_IMAGE}/40826694/1b23f87a19244a6a65b55ddd3f85573f179156d5.png Just press your key within 5 seconds and it will be assigned {STEAM_CLAN_IMAGE}/40826694/d2be1112b53f29a02716ec0427e2a020d762fe6e.png The new keys will display on screen when needed {STEAM_CLAN_IMAGE}/40826694/ad8bc7e90897c8ebd1dcdc2bafe7b9f5ae5c97d2.png Age of Jura - Release v0.2.7Aug 7, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.7 Build ID: 9269671 When an animal is selected, it's nest is also highlighted {STEAM_CLAN_IMAGE}/40826694/e805ca9fa7a2943c25143de65774dad016ea39e2.png Implemented difficulty settings for profiles (Easy/Medium/Hard/Custom) {STEAM_CLAN_IMAGE}/40826694/ff6166c43e502fa28000cd5a02531bc01eb27989.png Add difficulty setting: Set amount of produce for each resource Add difficulty setting: Set food values per item Add difficulty setting: Set nest expand timer (after the last attack for any animal of this nest, the timer starts, when its done, the first idle animal will expand to a new nest) Add difficulty setting: Attack damage for each human + animal Add difficulty setting: Amount of meat dropped on death for each animal Add difficulty setting: Amount of skins dropped on death for each animal Custom difficulty settings allows you to create your favorite kind of gameplay {STEAM_CLAN_IMAGE}/40826694/ffffb08578447acc008f01af77f70d1b57e23527.png Age of Jura - Release v0.2.6Aug 5, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.6 Build ID: 9259945 Rotate the camera with the mouse (in addition of using the Q/E keys) by holding the middle mouse button and then moving left/right Zoom in/out (in addition of using the mouse scroll wheel) by pressing I (zoom in) or O (zoom out) Add the 'group' controls functionality to the Help text: press any number from 0 to 9 to select a group, and CTRL+0 (to 9) to assign the current selected units to a group. {STEAM_CLAN_IMAGE}/40826694/faf1a124c7eb990cdc2f1e183dd987688f0388c0.png Age of Jura - Release v0.2.5Aug 3, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.5 Build ID: 9248173 Several spelling errors have been corrected {STEAM_CLAN_IMAGE}/40826694/6402df06a282f78bf5216f3624bbaff6aa30a7c4.png Age of Jura - Release v0.2.4May 28, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.4 Build ID: 8827741 Bugfix: Shooting a projectile (spear/arrow/spit) was very laggy (bug was introduced in v0.2.3 by the 'under attack' message) {STEAM_CLAN_IMAGE}/40826694/86ad6a4ade8ab081b538a11646757fe03a3b49c3.png Bugfix: The researched speed was only applied on the in-game units and not on the newly crafted units Bugfix: Instantly update the max population limit after a hut is build or destroyed Improve the topright corner UI: Grey-out the unit icon in the topright corner if you don't have any units of that type Improve the topright corner UI: Be able to select all (+idle) units of a specific type instead of only the idle ones (hover with the mouse over the icon to see the current amount of units of that type, click to select all, click on the 'idle' button below that to only select the idle units of that type) {STEAM_CLAN_IMAGE}/40826694/fc52f79fcbbc94d79bbc595dc73d371f30f28e59.png NOTE: reason for releasing a day after v0.2.3: To fix a bug in the previous release that made the game very laggy and actually unplayable in some fights. Here are the updates for v0.2.3: https://store.steampowered.com/news/app/1643820/view/3310721254091150047 Age of Jura - Release v0.2.3May 27, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.3 Build ID: 8694495 New research: "Sharp Arrows" (Archers do more damage) - only available after research 'Archery' is completed {STEAM_CLAN_IMAGE}/40826694/ffc3ccad62008a96f6feb42acb12c142d49e3663.png Show a notification somewhere in the screen if any of your structures or units are under attack {STEAM_CLAN_IMAGE}/40826694/900522a3e5c9246e861c843917f8d9401f48a94c.png Villagers are now able to repair damaged structures {STEAM_CLAN_IMAGE}/40826694/af84538cf5ff63f322ad15c90b82bdef5c56b138.png Create selectable groups of units to have more control (quicker selections when attacking) usage: select a group of units, press CTRL+1 to assign to group 1. Select another group of units, press CTRL+2 to assign to group 2. Now you can quickly press the key 1 to select group 1, and press the key 2 to select group 2 (works for all number keys 0-9). Comes in handy when for example you want your warriors to be in the front and your archers following at a distance: create a group for your warriors and a group for your archers and while attacking switch between the groups. A Dinosaur will first go to sleep at the spot where it will create a new nest, to make it visually clear that a new nest is being created (you can quickly kill that dinosaur if you don't want another nest) {STEAM_CLAN_IMAGE}/40826694/fadbab5cefc39d6155df3ad6bc2e8efd5e8dddf3.png Got rid of the difficult calculation for new nests, now: after a dinosaur of any nest is attacked, a random dinosaur of that nest will wonder off after a certain time to create a new nest (it will first sleep at that spot) New nests will be created further away from the current nest Added an option in the menu to change the brightness of the game {STEAM_CLAN_IMAGE}/40826694/3df8ff5163658c9be8a41abc18469186e3cc5e58.png Disable the minimap in the Arena Bugfix: The edges of the Arena were visible, they are now hidden Bugfix: Remove the 'corner-darkness' (vignette) after a level has started Bugfix: Fix the mouse hover bug when hovering over 'build structure' panel Bugfix: Fix rare animation bug for archers Bugfix: When a structure is placed on the edge of the water, the ground will lift a bit higher up to avoid water flowing 'into' the structure Bugfix: Humans were getting stuckbetween two smelters if they were placed too close to each other Bugfix: When the multiplier 5x or 10x was selected (at a structure) then the amount of costs for a new structure also did show they costs 5x or 10x more Bugfix: When x-ray is disabled, and selection is still active, the selected units are still highlighted in green (instead of blue) Bugfix: Fix bug where sometimes Villagers can be shown as 'idle' but they are not (they are just standing still a split second after dropping off stuff for example) Age of Jura - Release v0.2.2Apr 23, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.2 Build ID: 8611490 {STEAM_CLAN_IMAGE}/40826694/95714ed7dad4312d270c9ce5439946c9dd883d20.png Added the 'Arena' where you can practice attacks against different animals {STEAM_CLAN_IMAGE}/40826694/a07c7a19e7ba97c527b46df41d7f8c6378b6d22c.png Unlock mechanism for Arena (conquer more levels in Story Mode to unlock more items) Disable X-Ray Vision, objectives, build mode and researches in the Arena Only for the Arena: changed the 'Save & Quit' button in the in-game menu to 'Quit' (the arena is never saved) Use different button styling in the main menu Use the same scrollbar styling in the main menu Age of Jura - Release v0.2.1Apr 15, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.1 Build ID: 8566684 {STEAM_CLAN_IMAGE}/40826694/4d29c06cd43a459e9a77f47b41363296cb1f11ff.jpg Bugfix: The minimap (+ some other icons) should not be in front of the victory/gameover screen Added World 8 "Grow a spine" (with new dinosaur: Spinosaurus) {STEAM_CLAN_IMAGE}/40826694/50f3b9eb974b45034b68170adb2f5ba09317c352.jpg {STEAM_CLAN_IMAGE}/40826694/3535fdbe04b00cc04ec1b64fb38ca8f61a94494e.jpg Added World 9 "Glorious teeth" (with new dinosaur: Tyrannosaurus Rex) {STEAM_CLAN_IMAGE}/40826694/4142151b3791bba626760839afe21d9a1f831a1f.jpg {STEAM_CLAN_IMAGE}/40826694/03e2397b5cb16285785bd73c16db17141c0af639.jpg Added World 10 "Last breaking dawn" {STEAM_CLAN_IMAGE}/40826694/f484effd427d5fbbfaacecc0ff10719ea2ce6a0b.jpg Added ending message when all worlds are completed Changed the 'Quit' button in the in-game menu to 'Save & Quit' Added help screen (F1) with info and key commands + Show it on the first world when the level starts {STEAM_CLAN_IMAGE}/40826694/67a38aaa97b599b38884a216e6d4b0cb6b856719.jpg Age of Jura - Release v0.2.0Mar 17, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.2.0 Build ID: 8390960 Created a "Crafting Multiplier" option at each crafting menu (to craft 1, 5 or 10 items at once) - NOTE: Right click on the craftable icon = remove the amount from the craft queue ! {STEAM_CLAN_IMAGE}/40826694/10b0e0e0d15dfce88fd9458d9ef05c2fb5db3a1a.png If (in the case of crafting Humans) a Crafting Multiplier amount is set (for example 5) and the MaxPopulation is not reached but also hasn't got room for 5 more, a special message will be given on mouse hover (to reduce the amount) Added X-Ray Vision: When researched and activated (by icon or pressing 'V') it consumes Knowledge Points while active, and it will show the world in grayscale, with all your structures/units light up in green, resources in blue and animals/nests in red. With the X-Ray vision it's much easier to locate hidden stuff behind a bunch of trees. Example of the X-Ray Vision: {STEAM_CLAN_IMAGE}/40826694/24a9de83fb125d531e826d29039c45cbb6246aac.png Compared to the same location without X-Ray Vision: {STEAM_CLAN_IMAGE}/40826694/d73c2c843d8498473f195777bab1ce5ed71ceb7a.png Minimap: The minimap now has a cirle shaped mask Minimap: The whole map now rotates the same way as the world is rotated, the arrow (angle pointer) is now removed Minimap: The minimap now uses an orthographic camera view (usually used for minimaps) Minimap: A map only has to be researched on the training level (world 1), on all other levels the minimap is directly available. Bugfix Selections: When multiple human-types are selected, the minus button (bottom) now works properly (and with CTRL pressed, you can do 'minus one' of one kind) {STEAM_CLAN_IMAGE}/40826694/a732bc178691c5ba1ff870694bf9bde3c88f1798.png Added World 6 "Skull crushers" (with new dinosaur: Pachycephalosaurus) {STEAM_CLAN_IMAGE}/40826694/e93284c9440b4a6f99c83a76d0c291b495523fad.png Added World 7 "Pointy toddlers" (with new dinosaur: Triceratops) {STEAM_CLAN_IMAGE}/40826694/6998d926f0128afc827e6ae9e59033dfc252754c.png The new dinosaurs Pachycephalosaurus and Triceratops will do damage to multiple humans if they are close to the attack area (head). So a large group of humans can now be killed quickly by these type of animals. Fishing: Catching a fish now takes a bit less time then before Fishing: Every fishing spot has an 'entrance' for villagers to walk to and to start fishing. This is now visually shown with leaves. Fishing: It is not possible anymore to build a structure on top of a fishing spot 'entrance' (to avoid a bug that villagers won't be able to walk up to a fishing spot when there is a structure) {STEAM_CLAN_IMAGE}/40826694/cf93bc66006117f389793b48633517d2cff45622.png Any placed structure foundation will be automatically build by the closest villager, it will pause it's current task to build the structure. Bugfix: Villagers can now harvest right near the entrance position of a storage (Example of the bug shown in v0.1.8 : https://www.youtube.com/watch?v=WhqA9NY6uxg&t=3108s ) Bugfix...Age of Jura - Release Notes - v0.1.8Feb 20, 2022 - Community AnnouncementsAge of Jura - Release Notes - v0.1.8 Build ID: 8239731 Twitch gameplay video of v0.1.8 : https://www.twitch.tv/videos/1304369071 Bugfix: Rightclick on an item/resource: non-villagers now also move to that point and do not stand still Bugfix: Disable colliders on 'carried' items, which caused humans to move on top of each other weirdly Bugfix: Removed a long waiting time for villager on item drop (making each villeger much more 'responsive') Villagers drop resources at the entrance of a storage instead of in the middle of the storage Villagers gather on a random point around the resource, not all at the same spot Easier selection of small animals: each animal now has a surrounding selection area (before it was almost impossible to 'target' a Compsognathus from a distance) Nests expand after an animal of that nest is being attacked and the nest has at least 2 animals or max-2 animals left (+ after nest-expansion delay timer) The nest-expansion timer resets every time an animal is being attacked, thus so long you keep attacking, the nest will not expand Add texts on Research Recipes on mouse hover, so you know what the icon stands for Re-order the Research list (smelting before warriors/archery because you need that first) Changed Spearthrower animation and make it a bit faster Flash a red color when rightclicking an animal (attacking) + flash a blue color on rightclicking an item (pickup) Loose items on the ground now also have a blue outline on selection (skin/meat/etc) Fishing spots now contains 1000 fish instead of 100 Speed up healing at firepit Reduce food costs for healing (now 5 food = 25% health increase, was 20 food for 20% health increase before) Reduce most costs to have a more active gameplay experience Reduced Spearthrower range to 7 (was 10) Reduced Spearthrower attackdamage to 5 (was 7) Reduced Villager attackdamage to 1 (was 3) Reduced Villager/Spearthrower health to 25 (was 100) Reduced Archer health to 100 (was 150) Increased sword detection range (now sword-attackrange + 3, was sword-attackrange + 2) {STEAM_CLAN_IMAGE}/40826694/018de76254780b28d47ae5c2404dbf5637ff7f20.png