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3dcoat

 
3DCoat Updated to v4.9.37May 1, 2020 - Community AnnouncementsWe have just rolled out a massive 3DCoat 4.9.37 Update. It has a ton of improvements and a bunch of new tools that will come very helpful to many of you. The key changes include: 3DCoat now has native support of Blender via built-in AppLink! See videos on how to install and the export options - video2 and video3. Full compatibility with Quixel Megascans added! If you download a Quixel material into "Downloads" 3DCoat will automatically notify you that a new material has been downloaded and will offer you to install it as a material or shader. The same happens if you download a Smart Materials pack from the 3DCoat PBR Scans store. Real-time Cloth Simulation in 3DCoat is now at a new level of quality and speed! Sculpt room got a new Bend tool added. Many other changes and improvements have been included. Full changelog available here. Enjoy and let us know what you think of the latest features and improvements.3DCoat v4.9 Released!Aug 9, 2019 - Community AnnouncementsThe latest and greatest 3DCoat v4.9 has been released on Steam! Check out multiple new features and fixes available with the new version of 3DCoat! If you own a 3DCoat license, make sure to get your copy upgraded. If you are new to 3DCoat, download and check our free 30-day trial available on 3DCoat's Steam Store page. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4120177/bfed3399678c837b64724ae17111b6f517bf4ce4.jpg So, what's new coming with 3DCoat v4.9? Paint room: Possibility of resolution-independent texture locking over the layer. Importing or calculation of normal map, occlusion, the cavity will lock the layer. Texture will be saved to disk. As soon as you change the resolution, the locked texture will be used instead of the current layer state resampling. It is very important when you want to paint the materials in low quality of textures and then get high quality at the end. Moving smart materials to other folder takes less space in RMB menu, it is consolidated into a single line with the submenu. Support of 16-bit PNG for alphas. Edge width correction for Cube mapping, dedicated settings panel for cube mapping. Sculpt room: CutOff in surface mode completely redone. Now the shape of the cut is very uniform and accurate. Depth and back plane limitations produce an accurate sharp cut. Soft booleans supported: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4120177/05ab0bdd841dd6302f6615c430742ae2cd1e2984.png Soft booleans for all primitives, volumes merging, cutoff. List of ghosted, isolated volumes stored into scene file (3B). Much more stable and powerful Geometry->Close holes. Automatic closing the objects before the voxelization. Store pose selection to layer, picking pose selection from the layer. Works similar (to some degree) to poly groups. Load/Save option for noise. Correct brushing on the edge of the mesh (blob effect decreased a lot). Pose tool angle snapping problem fixed. UV/Retopo room: Sharp edges support in Retopo room. Baking, import/export supported. Context sensitive RMB menu in retopo room, it is especially helpful in "Select" tool for low-poly modeling. In UV settings you may control the default unwrapping method. Extrude-like tools in retopo room are more convenient and intuitive, similar to other 3d editors. Unwrap method "To stripe" has been polished and set as default within the "Unwrap" command to be used when applicable. This method unwraps strips of quads into accurate and straight lines. Unwrap detects such cases automatically. New curves (enable in Preferences -> Show beta tools): Edge for all curve modifiers can be customized in a really rich way. A truly rich set of curves modifiers (RMB over the curve) https://youtu.be/Mf_ygpW-D-U https://youtu.be/by8rocFzs54 https://youtu.be/kl8b2qCuACc https://youtu.be/f-l0IK0j6_8 https://youtu.be/SpboZmEZiBY https://youtu.be/pUZWBL6zGzc https://youtu.be/kuBo_HzrAqg https://youtu.be/zfYqemvxDeI General changes: Possibility to relo...3D-Coat V4.8 Released!Oct 15, 2017 - Community AnnouncementsHi everybody! Good news: 3D-Coat has been updated to V4.8! Check out the list of key new features and improvements below. Key Features: Possibility to attach Smart Materials to layers! Materials managing becomes even easier. Improved Curvature calculation. This is crucial for Smart Materials to be looking even more realistic. New Primitives in Retopo room: cylinder, torus, cube, ellipse, spiral, etc. We are getting closer and closer to a low-poly modeling! https://3dcoat.com/fileadmin/_processed_/csm_1k-4k_45c47bb123.jpg Possibility to change resolution of textures, attached materials will automatically be re-sampled! Smart Materials usage history. Render scene in Renderman. Yep, you heard it right! Proxy Slider. Set your proxy degree with an easy slider movement. https://3dcoat.com/fileadmin/_processed_/csm_BakingSettings_8764001134.jpg Baking Scan. Paint baking depth with brush. Now you can define with an ease of a brush stroke how big the depth of scanning will be. 4K monitors support. Now UI elements and font size will automatically fit your screen resolution. Rotation mode quick switch - around Y or free rotation. See navigation panel. Need both modes at hand? Now you have the quick swap. See the full changelog here Release Trailer: https://youtu.be/fslO9iagxqs 3D-Coat V4.8 Released!Oct 15, 2017 - Community AnnouncementsHi everybody! Good news: 3D-Coat has been updated to V4.8! Check out the list of key new features and improvements below. Key Features: Possibility to attach Smart Materials to layers! Materials managing becomes even easier. Improved Curvature calculation. This is crucial for Smart Materials to be looking even more realistic. New Primitives in Retopo room: cylinder, torus, cube, ellipse, spiral, etc. We are getting closer and closer to a low-poly modeling! https://3dcoat.com/fileadmin/_processed_/csm_1k-4k_45c47bb123.jpg Possibility to change resolution of textures, attached materials will automatically be re-sampled! Smart Materials usage history. Render scene in Renderman. Yep, you heard it right! Proxy Slider. Set your proxy degree with an easy slider movement. https://3dcoat.com/fileadmin/_processed_/csm_BakingSettings_8764001134.jpg Baking Scan. Paint baking depth with brush. Now you can define with an ease of a brush stroke how big the depth of scanning will be. 4K monitors support. Now UI elements and font size will automatically fit your screen resolution. Rotation mode quick switch - around Y or free rotation. See navigation panel. Need both modes at hand? Now you have the quick swap. See the full changelog here Release Trailer: https://youtu.be/fslO9iagxqs 3D-Coat 4.7 Released!Jul 23, 2016 - Community AnnouncementsPilgway Studio is glad to announce 3D-Coat 4.7 is officially released and available for download now! KEY NEW FEATURES: Discover the New Physically Based Shader! Smart Materials for sculpting shaders introduced; Bake multiple maps now, including AO, SSS; Pack multiple channels into one texture with the New Export Constructor! A bunch of presets for Game/Render engines available; Enjoy Anti-aliased painting everywhere now, including Vertex Painting, PPP, MV and Ptex; Take advantage of the New low-poly modeling Retopo Tools! A New selection of Primitives Added: screws, spirals and more; Export your models 3D-Print-ready now! (3D-Coat PRO only!). Watch the 3D-Coat 4.7 features video below to discover the key new additions to the program: https://www.youtube.com/watch?v=5JAP-JJZ4t4 Find the complete list of changes introduced in 3D-Coat V4.7 at the official website. We hope you like the progress 3D-Coat has made lately. Enjoy and have fun with your 3D designs!3D-Coat 4.7 Released!Jul 23, 2016 - Community AnnouncementsPilgway Studio is glad to announce 3D-Coat 4.7 is officially released and available for download now! KEY NEW FEATURES: Discover the New Physically Based Shader! Smart Materials for sculpting shaders introduced; Bake multiple maps now, including AO, SSS; Pack multiple channels into one texture with the New Export Constructor! A bunch of presets for Game/Render engines available; Enjoy Anti-aliased painting everywhere now, including Vertex Painting, PPP, MV and Ptex; Take advantage of the New low-poly modeling Retopo Tools! A New selection of Primitives Added: screws, spirals and more; Export your models 3D-Print-ready now! (3D-Coat PRO only!). Watch the 3D-Coat 4.7 features video below to discover the key new additions to the program: https://www.youtube.com/watch?v=5JAP-JJZ4t4 Find the complete list of changes introduced in 3D-Coat V4.7 at the official website. We hope you like the progress 3D-Coat has made lately. Enjoy and have fun with your 3D designs!Big 3D-Coat Challenge Has Started!May 9, 2016 - Community AnnouncementsContest theme: Steampunk Vehicle Show your best creativity to design a steampunk-themed image and win $1000 alongside a copy of 3D-Coat Professional as the top prize! Sculpting or UV mapping and texturing of your model must be done in 3D-Coat. Rendering and post effects may be done in 3D-Coat or other applications of your choice. The model submitted needs to be the one never published (publicly shown) before. Submit your creations by starting your own topic in this forum thread. Post your final image as well as screenshots of the work-in-progress assets with your comments in the topic created. Prize pool: 1st place - $1000 + 3D-Coat Professional 2nd place - $500 + 3D-Coat Professional 3rd place – 3D-Coat Professional Contest timing: May 10 – July 10, 2016. Follow the links below to find out more about the contest: http://3dcoat.com/community/contest/ http://3dcoat.com/forum/index.php?showtopic=19259 Good luck with the challenge! Big 3D-Coat Challenge Has Started!May 9, 2016 - Community AnnouncementsContest theme: Steampunk Vehicle Show your best creativity to design a steampunk-themed image and win $1000 alongside a copy of 3D-Coat Professional as the top prize! Sculpting or UV mapping and texturing of your model must be done in 3D-Coat. Rendering and post effects may be done in 3D-Coat or other applications of your choice. The model submitted needs to be the one never published (publicly shown) before. Submit your creations by starting your own topic in this forum thread. Post your final image as well as screenshots of the work-in-progress assets with your comments in the topic created. Prize pool: 1st place - $1000 + 3D-Coat Professional 2nd place - $500 + 3D-Coat Professional 3rd place – 3D-Coat Professional Contest timing: May 10 – July 10, 2016. Follow the links below to find out more about the contest: http://3dcoat.com/community/contest/ http://3dcoat.com/forum/index.php?showtopic=19259 Good luck with the challenge! 3D-Coat UpdatedMay 30, 2013 - Product Update3D-Coat was recently updated to Version 4. For a full list of new features see this web page: http://3d-coat.com/3d-coat-v4/ Now Available - Software on Steam, 10% off!Oct 2, 2012 - Product ReleaseSoftware is Now Available on Steam and all new software titles are 10% off!* The Software titles now available via Steam are: ArtRage Studio Pro CameraBag 2 GameMaker: Studio 3D-Coat 3DMark Vantage 3DMark 11 Source Filmmaker Many of the launch titles will take advantage of popular Steamworks features, such as easy installation, automatic updating, and the ability to save your work to your personal Steam Cloud space so your files may travel with you. GameMaker Studio, for example, features integration with Steam Workshop that allows GameMaker users to share their work via Steam. For more information, please visit the store page. *offer ends Tuesday October 9th at 10AM Pacific Time.