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“Imperial Navy”: TeaserMay 25, 2019 - Community Announcements We present an epic trailer of the major feature in the upcoming update 1.89, the Japanese Imperial Navy in War Thunder! Backlit by scarlet rays of the rising sun, here it comes: one of the strongest naval powers in the world, the Imperial Japanese Navy! We presenting the entire current line-up of the Japanese naval forces in the upcoming War Thunder update 1.89 “Imperial Navy”. Gun and torpedo boats, submarine chasers and destroyers, light cruisers and the first appearance of heavy cruisers, the true power of the exotic and ambitious Japan is sailing into War Thunder! Enjoy the video and look for the release of update 1.89 “Imperial navy”! BANZAI![Development] Douglas A2D-1 Skyshark: Wyvern to the Max!May 24, 2019 - Community Announcements!%202019%20NEWS/05%20May/AD2/a2d_01_1280h720_674320eb70a892e316f6a3533d11eac7.jpg The Douglas A2D-1 Skyshark was created as part of a concept to replace the piston-engine AD-1 Skyraider with a more modern and powerful turboprop model. Despite the fact that the Douglas A2D-1 Skyshark never made it into mass production in reality, players will have the opportunity to experience this “Shark” in combat in the 1.89 update. Externally, the aircraft looks large and clunky. However, it’s a deceptive misconception. Twin turboprop engines provide 5,500 horsepower, allowing the vehicle to reach speeds of about 800 km/h near the ground and more than 770 km/h at medium altitudes. To harness this power and eliminate the harmful effects of torque on the aircraft, it was decided to use counter-rotating propellers.!%202019%20NEWS/05%20May/AD2/a2d_02_1280h720_e0d17add6073c4416d34578571285dbe.jpg!%202019%20NEWS/05%20May/AD2/a2d_03_1280h720_07e5749e770cc6fa60410694396cc753.jpg The Douglas A2D-1 Skyshark will be the first American aircraft in the game with a contra-rotating propeller and a turboprop engine. It will be a rank IV premium US aircraft. After 1.89 “Imperial Navy”, the Wyvern will no longer be the only aircraft to strike fear into the hearts of ground forces hearing its sound. For more information, read the full Dev Blog article on the official War Thunder website![Development] New locations in update 1.89 - “Smolensk” and “Volcanic Island”May 24, 2019 - Community AnnouncementsIn update “Imperial Navy” we will add two new locations to the game - the aircraft location “Smolensk” and a naval location “Volcanic Island”. Location : Volcanic Island!%202019%20NEWS/05%20May/New%20Locations/shot%202019_d1ab8afc8815c91e1bef68a107748e35_05_d1ab8afc8815c91e1bef68a107748e35_23%2016_d1ab8afc8815c91e1bef68a107748e35_35_d1ab8afc8815c91e1bef68a107748e35_52_d1ab8afc8815c91e1bef68a107748e35.jpg!%202019%20NEWS/05%20May/New%20Locations/shot%202019_c75b10b97b6a3f5c2ae97186b1d979b4_05_c75b10b97b6a3f5c2ae97186b1d979b4_23%2016_c75b10b97b6a3f5c2ae97186b1d979b4_36_c75b10b97b6a3f5c2ae97186b1d979b4_39_c75b10b97b6a3f5c2ae97186b1d979b4.jpg The naval location “Volcanic Island” - is an archipelago of small rocky islands concentrically diverging from the centre of the location where there is one of the capture points. Inspiration for this map was taken from the seascape, rocks, vegetation and nature around New Zealand. Location : Smolensk!%202019%20NEWS/05%20May/New%20Locations/shot%202019_570a92fd20f9c44b904a1b68d201266d_05_570a92fd20f9c44b904a1b68d201266d_23%2016_570a92fd20f9c44b904a1b68d201266d_39_570a92fd20f9c44b904a1b68d201266d_25_570a92fd20f9c44b904a1b68d201266d.jpg!%202019%20NEWS/05%20May/New%20Locations/shot%202019_7d82e74a333b4511ebd262694af9a558_05_7d82e74a333b4511ebd262694af9a558_23%2016_7d82e74a333b4511ebd262694af9a558_41_7d82e74a333b4511ebd262694af9a558_19_7d82e74a333b4511ebd262694af9a558.jpg The location for aircraft battles “Smolensk” has been created on with reference to aerial photography of Smolensk and its environs in autumn 1941. Here, during the Battle of Smolensk, even with the high cost in human and material losses for the Red Army, it was possible to disrupt the “Barbarossa” plan and to prevent the breakthrough of the German army towards Moscow. The War Thunder Team[Development] New clouds for air battlesMay 23, 2019 - Community AnnouncementsIn War Thunder update 1.89 “"Imperial Navy” we are improving the clouds in aircraft battles at high graphical settings. Hello everyone! We are getting ready for War Thunder update 1.89 “Imperial Navy” - it will be introduced very soon. Today we want to show you how clouds will change in aircraft battles at the graphical settings “Movie” and “Max”. Technically, our developers were able to increase the drawing of cloud rendering by 4 times whilst avoiding visible FPS changes. New clouds for aircraft locations will appear in the game with update 1.89 “Imperial Navy”! Want to see what they'll look like? Check it out here! The War Thunder Team[Development] Mutsuki: Frozen in the CrosshairsMay 23, 2019 - Community Announcements!%202019%20NEWS/05%20May/Mutsuki/destroyer_mutsuki_01_1280h720_5d13c574816d2fcbcecd7a9ab42b952a.jpg Mutsuki was the lead ship of her class of twelve destroyers laid down for the Imperial Japanese Navy during the 1920s. Having participated in numerous operations in the Pacific theatre, Mutsuki is now set to arrive in War Thunder with the long-awaited introduction of the Japanese naval forces, coming with update 1.89 "Imperial Navy"! Mutsuki’s primary armament consists of four 120mm Type 3 cannons spread across single shielded mounts along the length of the ship. Although the mounts feature excellent firing angles, the guns, with their 6 rounds/min rate of fire, shoot relatively slowly when compared to similar vessels of other nations already present in the game. Additionally, Mutsuki only has two single rifle caliber machine guns acting as anti-air defense, leaving it highly susceptible to air attack if isolated from its allies.!%202019%20NEWS/05%20May/Mutsuki/destroyer_mutsuki_05_1280h720_5d29bd62e5c719c259500271170c4cbf.jpg!%202019%20NEWS/05%20May/Mutsuki/destroyer_mutsuki_04_1280h720_691a7678a3558375ed9d510b84a7e964.jpg Mutsuki arrives in War Thunder as the first destroyer of the much anticipated Japanese naval forces tree, coming to the game as part of update 1.89 "Imperial Navy". Until then, be sure to stay tuned to the news for more information regarding the next major update coming to the game! Happy hunting and calm seas, captains! Check out the full article here![Development] Alvis Stormer HVM: Control of the skies!May 23, 2019 - Community Announcements!%202019%20NEWS/05%20May/Stormer/news_stormer_hvm_com_45e2fc9384b45c5591ada7937ca29244.jpg The Stormer HVM was the pinnacle of armoured vehicle and AA armament development by the UK. A close range anti-aircraft missile system on a mobile platform is an ideal combination to cover the ground troops. In the mid 1980’s it became clear that supersonic aircraft and strike helicopters proved to be dangerous against ground troops. To counter these threats back in 1986, the British Ministry of Defence began development of the “Starstreak HVM” (High Velocity Missile) anti-aircraft missile system. The production was done by the Shorts Missile Systems company. On the 1st of September in 1997, the famous Starstreak anti-aircraft missile system had been put into service by the British Army. Initially it was developed in 3 different variants: portable, stationary and mobile, although later they additionally developed an air version but it didn’t find a practical application.!%202019%20NEWS/05%20May/Stormer/stormer_hvm_06_1280h720_544a804d696165942a813876be75f38d.jpg!%202019%20NEWS/05%20May/Stormer/stormer_hvm_07_1280h720_c5b9fd455368748c6ed8a2f29151da7b.jpg Are you tired of annoying pilots that like to target tankers? The Stormer HVM will be the worthy and long-awaited answer to any air threat! Try the new technology of these missiles soon in War Thunder update 1.89 "Imperial Navy"! Check out the full article here![Development] Hunter F.6: Winged ComfortMay 21, 2019 - Community Announcements!%202019%20NEWS/05%20May/Hunter%20F6/news_hunter_f6_com_8dc94ce6afb04172111815bf1f0e3dbc.jpg The F.6 is devoid of the shortcomings of its predecessors, an improved fighter modification of the Hawker Hunter jet fighter, which joined the ranks of the RAF in the mid ‘50s. Fans of British aviation will not only rejoice the addition of this highly requested aircraft to War Thunder as part of update 1.89 “Imperial Navy”, but will also look forward to the unique missile armament that comes with it! With the availability of the more powerful Rolls-Royce Avon 200 series engines in the early 1950s, the Hawker company began developing a new modification of their Hunter jet fighter, which would eventually result in the creation of the Hunter F.6 - one of the last dedicated fighter modifications of this aircraft.!%202019%20NEWS/05%20May/Hunter%20F6/hunter_f6_06_1280h720_020ba92c3188846bb6ee1485b229adc0.jpg!%202019%20NEWS/05%20May/Hunter%20F6/hunter_f6_04_1280h720_3f9d8443e0be0ccd40b99ecff38a161b.jpg We bet you can’t wait for the release of update 1.89 “Imperial Navy” to try out the Hunter F.6 for yourself, along with its deadly new air-to-air missile complement - it will be destined to become a must-have for all those jet-jockeys out there with an aggressive playstyle. Until then, keep a close eye on your six pilots. We’ll see you in the next one! For more information, read the full Dev Blog article on the Official War Thunder Forums![Development] Karo-Tei Type 2: Young GunnerMay 20, 2019 - Community Announcements!%202019%20NEWS/05%20May/Karotei/news_karotei_type2_com_5bb8974b05819d04154b2bb749583294.jpg The Karo-Tei Type 2 is a sub-chaser boat used by the Japanese in the later stages of WW2 to combat submarine threats in the waters of Okinawa and the Philippines. In update 1.89 “Imperial Navy”, the Karo-Tei Type 2 will be one of the first vessels unlocked by future IJN captains in War Thunder! The Karo-Tei Type 2 sub-chaser was developed in the later stages of WW2 and commissioned into service in 1944. The vessel’s primary task was to protect the Japanese naval bases at Okinawa and the Philippines from light allied assaults and submarines in particular. The vessel only saw limited use due to the ever worsening war situation for Japan at the time.!%202019%20NEWS/05%20May/Karotei/karotei_type2_06_1280h720_c82ed05f7e4178f502a018f5c4af5822.jpg!%202019%20NEWS/05%20May/Karotei/karotei_type2_05_1280h720_c9b26816e0c6a9d1e8e4aa384b8f45eb.jpg Now we just need to wait for update 1.89 “Imperial Navy” to try this boat out. Smooth waters commanders! Check out the full Dev Blog article on the Official War Thunder Fourms![Development] Super AMX-30: The Stabilizer Is Ready to Go!May 17, 2019 - Community Announcements!%202019%20NEWS/05%20May/SuperAmx30/amx_30_super_01_1280s720_f1d6ab0a86ef8561c1b3e6acefc3b345.jpg Briefly: The Super AMX-30 is an upgraded export version of the serial AMX-30B with a gun stabilizer, side skirts, and a more powerful engine. What does the Super AMX-30 have to offer fans of the French tank line in War Thunder? First of all, it’s got the long-awaited gun stabilizer. It realizes the full offensive potential of the AMX-30 by making it possible to fire at low and medium speeds. The new engine is more responsive, which generally increases the tank’s capabilities in duels and firefights from cover. One advantage for many players is the number of smoke grenades – the German engineers rejigged the entire smokescreen system, and the number of grenade launchers and grenades is now greater. The Super AMX-30 also has side skirts, which is nice too – they provide additional defence against HEAT shells. When it comes to the tank’s disadvantages, we should mention that the vehicle’s armour is insufficient – almost all shots fired by other tanks in its class are a threat to it, which is a problem for the entire series. For tank commanders who already have experience using the AMX-30 in battle, this should be a familiar feature. The main thing is to try not to take damage at all. The Super AMX-30’s improved dynamics and excellent stabilizer help the tank roll out from behind cover, fire, and take cover again to reload, all without having to stop. Another important factor is that, as in certain other modifications of the AMX-30, the 20mm cannon has been replaced by a 12.7mm machine gun, which means that a main gun shot will probably be required to destroy light armoured vehicles.!%202019%20NEWS/05%20May/SuperAmx30/amx_30_super_02_1280s720_55b970a81e60fa12ab069b407656e2c8.jpg!%202019%20NEWS/05%20May/SuperAmx30/amx_30_super_05_1280s720_dd6f0ce7251f21bbded601a0ee6d72db.jpg Look for the Super AMX-30 in our store, stay tuned to the Developer Diary, and join us as we look forward to the big new update: War Thunder 1.89. It’s coming soon! Check out the full Dev Blog article on the official War Thunder website![Development] Furutaka: Readied for WarMay 17, 2019 - Community Announcements!%202019%20NEWS/05%20May/Furutaka/news_cruiser_furutaka_com_d88a09a1eac4f52d127b5f9005a29246.jpg Furutaka is the lead ship of her class and also the first heavy cruiser commissioned by the Imperial Japanese Navy in the 1920s. Also coming to War Thunder as part of update 1.89, a highly modernized version of the Furutaka will be available as the top heavy cruiser to all aspiring captains of the upcoming Japanese naval tree! Furutaka, although being the lead ship of her class, was laid down after her sister ship Kako in December 1922 at the Mitsubishi shipyard in Nagasaki. Despite construction on Furutaka starting later than on her sister ship, she was completed sooner and was commissioned into service with the IJN in March 1926. During the interwar period, Furutaka served alongside her sistership before being assigned as a reserve in the early 1930s. During this time, Furutaka underwent overhaul work which, amongst other changes, modernized her anti-air armament. Following the completion of the modernization effort, Furutaka was recommissioned into active service.!%202019%20NEWS/05%20May/Furutaka/cruiser_furutaka_06_1280h720_7525415ef0942f711015600ca30e5280.jpg!%202019%20NEWS/05%20May/Furutaka/cruiser_furutaka_02_1280h720_8fd81c76ae8c321f3174e4ca263cd852.jpg As the top heavy cruiser of the upcoming Japanese naval tree, Furutaka is expected to dock in player ports with the release of War Thunder update 1.89. In the meantime, stay tuned to the news for the latest information about the incoming major update coming to the game. Until then, happy hunting captains! For more information, read the full Dev Blog article on the Official War Thunder Forums! [Development] Me 264: The Teutonic SuperfortressMay 17, 2019 - Community Announcements!%202019%20NEWS/05%20May/Me%20264/news_me_264_com_4bb4d19403d24d7b0446e93d48886f38.jpg The Messerschmitt Me 264 is a German strategic bomber, initially developed during the late 1930s as a long-range reconnaissance aircraft. In the upcoming update 1.89, pilots may look forward to getting the chance to fly aircraft of the well-known German Amerikabomber project! Development of the Me 264 began in the late 1930s when Messerschmitt conducted work on developing a long-range reconnaissance aircraft, designated P.1061. In early 1941, six prototypes of the P.1061 were ordered and the aircraft received the formal designation of Me 264. However, the initial order for six prototypes would shortly afterwards be dropped to three. Progress on constructing the ordered prototypes was slow at start, but development quickly picked up the pace with the start of the Amerikabomber project in spring 1942. The project called for new very long range strategic bomber designs, resulting in several designs being proposed, among them also the Me 264.!%202019%20NEWS/05%20May/Me%20264/me_264_04_1280h720_d562ae1a70c111c4a3b01dc1e1cd8172.jpg!%202019%20NEWS/05%20May/Me%20264/me_264_02_1280h720_ff76f2d9abd602b6c3ac5f7e69fe9032.jpg Last but not least, the Me 264’s bomb load, while not as impressive as that of the He 177, is still quite considerable and will most certainly be responsible for causing ample destruction among the enemy lines. With its total payload going up to 4,4 tons, pilots of the Me 264 can choose between a variety of different bomb calibers and ordnance presets, ranging from 250kg bombs to the mighty 1,800kg SC1800 bomb! For more information, read the full Dev Blog article on the Official War Thunder Forums![Development] Akizuki: Fire for Effect!May 16, 2019 - Community Announcements!%202019%20NEWS/05%20May/Akizuki/news_akizuki_com_544dec37a3a2dbe0f52a451302051d30.jpg Akizuki is the lead ship of her class of 12 destroyers, built for the Imperial Japanese Navy from 1940 until the end of the war. Developed specifically to provide effective anti-air cover for carrier task forces, Akizuki will offer its captains the best anti-air platform available in the destroyer line of the upcoming Japanese naval forces tree, coming to War Thunder with update 1.89! In the late 1920s, the first Japanese aircraft carrier task force was created, consisting of two carriers and two destroyers. The two destroyers proved unsuitable as carrier escorts due to lack of capabilities and range, resulting in the need for more specialized vessels becoming apparent.!%202019%20NEWS/05%20May/Akizuki/akizuki_06_1280h720_8073efbdc61a08840b6440a235aad7d7.jpg!%202019%20NEWS/05%20May/Akizuki/akizuki_02_1280h720_25203cef621764204b64da8373bea683.jpg Akizuki is arriving in War Thunder as part of the Japanese naval forces tree, coming to the game with the release of the upcoming update 1.89. In the meantime, stay tuned to the news for more information about the next major update coming soon. Until then, calm seas captains! For more information, read the full Dev Blog article on the Official War Thunder Forums![Development] AMX-50 Surblindé: French PowerlifterMay 14, 2019 - Community Announcements!%202019%20NEWS/05%20May/AMX50s/amx_50_surblinde_04_1280h720_df0a28b325c3e2c94a220d6fd0fad297.jpg A heavy, powerful tank with an 18-round automatic loader and a 120-mm cannon, the AMX-50 Surblindé is the main prize of the upcoming World War season "Recon under Fire". The AMX-50 Surblindé will be the prize in the first season of World War - we will give this tank to the best fighters from squadrons and the most skillful fighters in the overall leaderboard. The tank inspires respect for one kind or tank or another - with "size" almost like the "Mouse" or we see the Soviet "pike nose" or with the familiar tracks of a "King Tiger. Indeed, the tank had received an increased armour at the front of the hull as well as a more massive gun mantlet. Despite the increased weight, the power of the German "Maybach" engine is still enough for this giant to move at a speed of 51 km/h.!%202019%20NEWS/05%20May/AMX50s/amx_50_surblinde_02_1280h720_3c124c92f108bcab4dfb7c0d012c0165.jpg!%202019%20NEWS/05%20May/AMX50s/amx_50_surblinde_03_1280h720_c8fbbf156f7f0baac1b2bdaaf0a73369.jpg AMX-50 Surblindé is an excellent tank at rank V, a real colossus among peers. Yes, it is visible from the respawn; yes, it has no fashionable HEAT shells. But it has an awesome cannon, a powerful frontage, a fearsome 18 (eighteen!) shots, “ricochets” and “not penetrated” hits, a 20 mm anti-aircraft gun and an amazing maximum speed for its mass. Battle for the honour of owning it in World War, it will be well worth it! Check out the full Dev Blog article on the Official War Thunder website!World War Scenarios: The Battle of VitebskMay 13, 2019 - Community Announcements“Each scenario includes a global map of the real world where the armies are located. Armies are presented with vehicles which were, at this period of time, at the disposal of the commanders of the operation. Players are invited to play for one of the opposing sides, playing the real course of history or changing it - perhaps correcting tactical mistakes documented by historians. Squadron commanders begin on a map of the operation of battle - the mechanics will be similar to that of regular battles. In such battles, not only squadron members are involved, but all players when they choose their side in the conflict and the appropriate battle.” -World War developer - Dmitry Gordeev Historical and game maps of The Battle of Vitebsk.!2019/05%20May/vitebsk_wwmap_historical_full_ca139daef249e92f34253834594261d2.jpg!2019/05%20May/vitebsk_wwmap_ingame_full_b53deca10baa88ae0c8eb05f8fc2b554.jpg We have already described that World War mode in War Thunder will be open for everyone. Battles in it differ from classical regular battles in that, that they are based on the real historical battles and entire operations, whose participants play out the real course of the war or, conversely, change history. Today we will begin to present to you the first scenarios in which commanders and participants of battles will show their tactical skills. The Battle of Vitebsk Moscow - the key goal of the German offensive in 1941. To the rear of the Germans - Warsaw and Minsk, on to the capital of the USSR remains little more than 700 kilometers, where the confident movement of the 2nd and 3rd tank groups of army "Center" in the direction of Vitebsk has been halted by two Soviet mechanized corps of the 20th Army of the Western Front. On the 6th of July, a fierce tank battle began, which lasted 5 days. In War Thunder we have recreated this historical event, where the Soviet side is required to hold the approaches to Vitebsk for given time which will give them enough to win, while the Germans will have to be active in order to break through the complex defense. After all, nature is on the side of the Soviets - the Western Dvina River reliably covers almost half the front, leaving large tank units of the Wehrmacht even fewer ways for a large-scale offensive. The German side in this operation is significantly superior with the amount of medium-sized tanks it has, while from the side of the USSR although there is a smaller number, they do have the legendary KV-1 and the reliable T-34. Go ahead, warriors, write your own story! Learn more about the tasks of the combatants and the vehicles involved in this operation on the War Thunder WIKI. The Battle of Vitebsk in the Wiki[Development] Leclerc S1 - La République’s FinestMay 13, 2019 - Community Announcements!%202019%20NEWS/05%20May/Lerclerc/leclerc_s1_01_1280h720_51bf69f01ffb053792635d47b9dceb7e.jpg The Leclerc S1 is the first production model of the French main battle tank, developed during the 1980s as a replacement for the outdated AMX-30. Soon, French tankers will have the chance to get their hands on one of the most requested additions to War Thunder, arriving at long last with the upcoming update 1.89! In War Thunder, the long-awaited Leclerc MBT will appear at the top rank of the French ground forces tree in its early production version with the release of the upcoming update 1.89. Tankers and connoisseurs of French ground vehicles may finally look forward to commanding one of the most requested additions to War Thunder ground forces in recent times!!%202019%20NEWS/05%20May/Lerclerc/leclerc_s1_05_1280h720_ee810e6a52284fe6c12f50e2433ae4b1.jpg!%202019%20NEWS/05%20May/Lerclerc/leclerc_s1_03_1280h720_4b5081b6b6b5d6015d33c7e7de984124.jpg The highly anticipated Leclerc S1 is making its way to War Thunder ground battles and will arrive to the game with the release of the upcoming update 1.89. Meanwhile, be sure to stay tuned to the news for more information regarding the latest update coming soon to War Thunder. See you in the field, commanders! For more information, read the full Dev Blog article on the Official War Thunder Forums![Development] World War Mode - Development InterviewMay 11, 2019 - Community Announcements!%202019%20NEWS/05%20May/WW/artWW_3_e9a0890b1de2e7220e12132b1df0b0e6.jpg — Greetings, Dmitry. Tell us how the idea of creating a World War mode come about? Hi there. Even when War Thunder first began, it was obvious to us that a game such as ours would require a historical game mode allowing players to feel like a hero of real military historical events without any restrictions inherent in wall-to-wall battles, as is common in other similar games. In contrast, historical battles are battles that are strict on the participants, in which the two sides can fight in dramatically different conditions, with different combat tasks and available vehicles. Such mechanics are not suitable for classical random sessions, because the way in which the teams must play, in order to win in such battles, is different. At the same time, the battles of World War are linked by a major goal - total operational victory. The unpredictability, complexity, and uniqueness of this mode are the major features which will help define what you might come to expect in World War. — We would like to know more about how the mode works It's a big thing. At first, we created our own engine for World War mode. Scenarios are available to players - these exhibit ‘slices’ of the known stages of the historical battles of various theaters of war. Players manage armies on a real world map, engage in separate battles, and influence the current state of affairs in operations, either following history or radically changing it. World War itself will be built from regular seasons, in which we will present new scenarios, different in years, theater of operations, participating vehicles and tasks. At the end of the season, the most effective squadron and players will receive valuable prizes - individual for each new season. Detailed elaboration of operations, which takes into account the historical balance of forces in the beginning while allowing for an unpredictable outcome, will remain unchanged in the seasons. — What goes on inside a scenario? As mentioned above, a scenario is a real battle held in the past during WWII. Each includes a global map of the real world where the armies are located. Armies are presented with vehicles which were, at this period of time, at the disposal of the commanders of the operation. Players are invited to play for one of the opposing sides, playing the real course of history or changing it - perhaps correcting tactical mistakes documented by historians. Squadron commanders begin on the map of the operation of battle - the mechanics will be similar to that of regular battles. In such battles, not only squadron members are involved, but all players when they choose their side of the conflict and the appropriate battle. World War (Information for commanders) World War (Information for soldiers) — And what do these battles look like to their participants? Technically, these are familiar sessions, but what happens at the beg...[Development] F-86K Sabre Dog: The Grand TouristMay 10, 2019 - Community Announcements!%202019%20NEWS/05%20May/F-86K/news_f86k_com_7e3a79a5a3b20b9e5d5209b6fcce1d21.jpg The F-86K is the NATO export version of the American F-86D interceptor, developed on the basis of the well-known Sabre jet fighter. Having seen extensive use with nations around the world, the F-86K is now set to arrive in War Thunder as well with the release of the upcoming update 1.89! In March 1949, the North American company launched the development of a new jet interceptor, based on the existing F-86 Sabre, as part of a private venture. The new design was the first interceptor developed to be operated by a single crew member and utilized unguided rockets in combination with a complex fire control system, rather than conventional guns, in order to destroy its target. Already by April, the project had received official endorsement from high-ranking military officials and development of a production version began in parallel.!%202019%20NEWS/05%20May/F-86K/f86k_06_1280h720_6ca69d5e042a5bd2f85d1626c5be0553.jpg!%202019%20NEWS/05%20May/F-86K/f86k_03_1280h720_9112839785926b1989caa884df7798ae.jpg The F-86K is inbound to War Thunder and will arrive as part of the upcoming update 1.89, being available to French pilots at release. Eager to find out what else the next content update has in store for you? Then be sure to stay tuned to the news for all the latest info and developments on the next major update coming to the game. Until then, clear skies pilots! For more information, read the full Dev Blog article on the Official War Thunder Forums![Development] 9P149 “Shturm-S”: The Invisible HunterMay 9, 2019 - Community Announcements!%202019%20NEWS/05%20May/9P149/news_9p149_com_6af3c04196a387694ffa6495ff4aa73b.jpg The MT-LB is the well-known multi-purpose armoured personnel carrier that was fitted with a huge variation of armament, including the “Shturm-S” missile system, which was capable of destroying heavily armoured targets. The MT-LB, also known as “Mnogotselevoy Tyagach Legky Bronirovanny” in Russian (which stands for “Multi-Purpose Towing Vehicle Light Armoured”), has been mass-produced since 1966. The vehicle was primarily used as an artillery tractor that acted as a means of transport of the gun crew and ammunition complements. However, as it happens with every well-designed platform, the carrier ultimately became a base for all kinds of armament sets. In the early 70s, the USSR began development of an anti-tank hypersonic missile system with a strike range of up to 5,000 metres for armoured targets. The system received the designation “Shturm” and was intended to be equipped on both air and ground units. In the end, it was the MT-LB that was chosen as the base for the former role. In 1979, the new ground combat vehicle was put into service under the designation 9P149 “Shturm-S”.!%202019%20NEWS/05%20May/9P149/9p149_06_1280h720_2f51a10e1815ed13a248a286f9616525.jpg!%202019%20NEWS/05%20May/9P149/9p149_07_1280h720_e43b45a6b7891058471613660c10c54d.jpg The 9P149 “Shturm-S” is a rather frail yet lethal combat vehicle – especially if you are proficient at ambush tactics and aren’t too lazy to change your position quite often. Our Soviet ATGM carrier will appear in War Thunder update 1.89 very soon, and we are just as excited about its appearance in the game as you are! For more information, read the full Dev Blog article on the Official War Thunder Forums![Special] Victory Day!May 8, 2019 - Community Announcements!%202019%20NEWS/05%20May/Victory%20Day/news_9may_eng_9032393ecea5b86f7f2f72c3a46defbe.jpg On the 8th of May, 1945, the Allied forces who fought World War II in the West celebrated “VE Day” or “Victory in Europe Day”. Cities in most of the Allied nations, as well as formerly occupied cities in Western Europe, raised flags and banners, rejoicing in the defeat of the Nazi war machine. Finally, on the 8th of May, German troops throughout Europe laid down their arms: In Prague, Germans surrendered to their Soviet counterparts, after the latter had lost more than 8,000 soldiers, and the Germans many more; in Copenhagen and Oslo; at Karlshorst, near Berlin; in northern Latvia; on the Channel Island of Sark — the German surrender was completed in a final cease-fire. More surrender documents were signed in Berlin and in Eastern Germany. Read the full article here![Development] Bradley ADATS: One to Rule Them AllMay 7, 2019 - Community Announcements!%202019%20NEWS/05%20May/Bradley%20ADATS/news_adats_bradley_com_5b2bbb901c59e18c4e5405e122ce167c.jpg One guided missile to demolish tanks and aircraft alike? You got it! War Thunder is on the cusp of featuring an air defence anti-tank system based on the Bradley IFV chassis. In War Thunder the ADATS Bradley will appear in update 1.89 at the rank VII of the USA ground vehicle tech tree. It’s average in terms of speed and manoeuvrability, its armour only stands up to bullets, and the hulking ADATS dimensions make it fairly conspicuous, especially when the radar antenna is active... But who cares about that when you have your hands on the controls of a weapon capable of knocking out anything that crosses your sites? Eight all-purpose guided missiles with radio fuses will find their way to the sneakiest chopper in the sky, chase down fleeing aircraft, and even torch tanks – they penetrate up to the equivalent of 900mm of rolled homogeneous steel.!%202019%20NEWS/05%20May/Bradley%20ADATS/adats_bradley_06_1280h720_7207bfffdc39cbe4a504403e470e5e39.jpg!%202019%20NEWS/05%20May/Bradley%20ADATS/adats_bradley_04_1280h720_9d85528ac6777cf69ac0605c75a55b9e.jpg The ADATS Bradley is a worthy answer to the Tunguska when it comes to War Thunder’s fields of battle. One missile for any target is an unusual and promising solution. So, shall we see what happens with update 1.89 and put this vehicle through its paces in some higher-ranked battles? For more information, read the full Dev Blog article on the Official War Thunder website!