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Waltz of the Wizard Extended Edition

 
Waltz of the Wizard v3.0.2 - Bug fix patchOct 6, 2023 - Community AnnouncementsFixes Fixed issue on PC where input (such as buttons or hand positions) was broken, rendering the game unplayable for some Fixed issue with new the achievements not unlocking if you had already finished all the required steps in the achievement Fixed an issue where Skully sometimes popped in at the wrong time in the Courtyard Attempt to fix an issue with Occlusion Culling in Fortress not working properly, leading to some elements of the Fortress being invisible Fast voice powers and local co-op update now live!Oct 4, 2023 - Community AnnouncementsHi folks! We've got some exciting new features included in this release, here are some of the highlights: Use voice interactions with blazingly fast responsiveness We’ve made great strides to take voice interaction to the next level, and after a total redesign of our voice systems, everything behind voice runs locally on device (no network required!). This new version includes better reliability, better accuracy and much more consistent and faster latency. Voice enables you to modify your own abilities and create anything, anywhere, with just a few words. With voice we’re aiming to make true natural interaction possible and we feel that with the improvements in this update we’re closer to that goal than ever before. Team up with a friend At anytime you can team up with a friend on a second screen with a controller or mouse/keyboard. You can have some cozy magical times together mixing spells or solving riddles, and when you’re feeling adventurous, enter the Observer Fortress and battle behemoth stone creatures and discover some dark secrets. We’re really excited to open up the possibility for you to enjoy Waltz of the Wizard with your friends and family. The co-op mode also includes fun new ways for veteran VR users to introduce new VR users to the magic of VR, making it easier for the 2nd user to guide the VR user through the experience by interacting with everything, highlighting items or picking up and throwing items to the VR user. Play around in a revamped tower The tower has been totally revamped with improved shaders, models and texture resolutions on everything, making it much more polished than ever before. Skully also has new additions with interesting tips and new greetings every time you visit the tower. {STEAM_CLAN_IMAGE}/35262568/fb81490d3b7c99ef7b3777524517a1fac7efbac3.jpg Explore an enhanced observer fortress New magical hand-prints in start and end rooms for easy return to portal circle, new music loops and ambiences for a deeper dungeon crawling atmosphere, and various props and items like health vials now drop from enemies, crates and barrels. {STEAM_CLAN_IMAGE}/35262568/0e16f48492c61fa6d81eeacdb47e15bb23a75827.jpg Behold your new hands! Your virtual hands should feel like a natural blend with your own and the final look has been adjusted to a blend from transparent to a solid form in order to better indicate thaty they are a natural part of you. While this may like a small change, it’s one we believe mentally makes a difference in VR compared to disembodied hands — avoiding the feeling better of being sawed off at the wrist. {STEAM_CLAN_IMAGE}/35262568/6d563be9e95781b822323e0cc983b940b94eddfd.jpg Dive into more options in the in-game menu The in-game menu has been enhanced with new icons, adding the achievement sticker board and making the map fully accessible, along with more additions like microphone calibration. Make sure to glance through it since the menu has a wide range of options to customize the experience to your lik...Change the World free update available now!Nov 21, 2022 - Community AnnouncementsGreetings! Change the World, is now live and available to all our existing users free of charge! https://cdn-images-1.medium.com/max/1600/1*LI0sbztgbtfVZWJSU8yo7Q.png Change the World puts voice interaction at the center of the experience. At the heart of the update are new kinds of voice powers that give you abilities to change the virtual world to your liking, with a spoken word and wave of your hand. Hundreds of voice commands now let you control your magic particles, summon objects or even characters just by speaking their name; change sizes, your strength, your size, object physics properties like bounciness, weight or even pitch of audio to make characters sound squeaky. Voice magic is a groundbreaking feature that makes anyone able to make the experience their own, completely intuitively. Release highlights Powers to Change the WorldVoice can be used everywhere, with hundreds of voice commands that let you summon objects, change physical properties like making anything huge or tiny, super bouncy, animate them and play with magic physics in any way you want. https://cdn-images-1.medium.com/max/1600/1*Bjt7g7d0ZQZdJCR0IF0SHA.gif SteamVR/PC Specific Improved texture resolutions, post processing bloom effects and unleash the power of your PC with the ability to summon over a hundred things, enemies and weapons!https://cdn-images-1.medium.com/max/1600/1*ZsmSUwF3fZ3aFVd-zdM00A.gif Fortress Added much more variety to levels with new environments, ability to use all kinds of magic in the Fortress using voice such as Air Drawing to create your own weapons or making yourself a giant, to name a few.https://cdn-images-1.medium.com/max/1600/1*MmGkQDd6ZGdlnuECnpwhsw.gif Infinite Mode The Fortress has a new mode that lets you generate an infinite number of new random levels.https://cdn-images-1.medium.com/max/1600/1*706FKFpxJxqf5wRCMW5KFQ.gif Enemies Tweaked enemy vision and hearing to take better into account what the user is doing. If you are sneaky enough you might just catch them unaware!https://cdn-images-1.medium.com/max/1600/1*30UuVhWf22fuk4WBj4EIww.gif Voice Suggestions Use "What can I say" for voice suggestions to learn all the huge variety of voice commands. https://cdn-images-1.medium.com/max/1600/1*ZyDgPt8tVKDrZiuy3jSmDQ.jpeg Tower Spells All tower spells can be activated everywhere with voice. https://cdn-images-1.medium.com/max/1600/1*tF6_lk-9egas5V0lFomhvg.gif Sticker Board A new sticker-board keeps track of the many things you can experience. https://cdn-images-1.medium.com/max/1600/1*fpz74vqc2Ep-_M2p9f89hw.png Wards Progress through four new magical wards to unlock all parts of the experience. https://cdn-images-1.medium.com/max/1600/1*4O3NuOCf2RWjuy27kBCdKA.jpeg Teleport anywhere, anytime Instantly teleport to all parts of the Waltz world using the voice command like "Take me to the Trainstop" https://cdn-images-1.medium.com/max/1600/1*jWKQLo3dUc3LlxKmn_Cwqw.gif Courtyard Expanded and redesigned with new activities and secrets. https://c...Hotfix Update - (v2.2.2)Jan 14, 2022 - Community AnnouncementsWaltz of the Wizard v2.2.2 - Bug fix patch Improvements • Added menu item for Aldin Newsletter Fixes • Improved freeze/crash frequency when loading between scenes (PC) • Fixed Aldin’s Reality ring showing success for specific invalid commands • Fixed game sometimes crashing when trying to use Voice Interaction if internet connection was off • Fixed Fortress cave lighting being too bright • Fixed realtime light for some particle effects sometimes not showing • Fixed projectile charge effect sometimes not showing for projectile based enemies (Blaster, Larvops) • Fixed user sometimes spawning inside the table in the Tower • Fixed Ring of Force being invisible when returning from The Cell • Fixed Ring of Force targeting sometimes being buggy • Fixed Grenades not orienting to fit users hand when grabbed • Fixed enemies sometimes being incapacitated when returning back to them • Fixed Skully not reacting when being turned into a butterfly/frogFree voice interaction update now live!Dec 17, 2021 - Community AnnouncementsVoice interaction is now available as an update for Waltz of the Wizard, the first VR app to use Meta’s new Voice SDK. This unique update makes it possible to speak to the beloved skull assistant character and use your voice and gestures to shape the world, as if by magic. Voice features are available on both Quest and PC VR headsets (SteamVR) and work internationally (English-only support for spoken language). The update adds over 200 new character voice lines and magic commands, introducing a broad range of innovative capabilities that haven’t been possible before in consumer software. Going beyond pure voice features, Aldin’s multimodal interaction systems unlock entirely new VR/AR capabilities that let you use voice, hands and gestures all together to perform actions. Voice and extended multimodal interaction is an important part of Aldin’s vision for natural VR/AR interfaces and believable reality experiences, which the company has been exploring since 2013. Believable reality experiences in this sense refer to content that aims to feel like real-life experiences in alternate realities— where we act like we do in reality and the world reacts believably to our presence. Voice and multimodal interaction is an important part of making that possible, opening powerful new ways to make VR feel more real and magical to use. We will be sharing more in-depth information about the voice interaction update soon on the Aldin blog, offering greater insights into its many aspects and the parts involved in next-generation VR/AR content. POWERS - the first update for Natural Magic!Oct 1, 2021 - Community AnnouncementsThe first update for Waltz of the Wizard: Natural Magic is out — the POWERS update includes many new features that enrich the existing Natural Magic campaign! {STEAM_CLAN_IMAGE}/35262568/aa2388ac7eecf0f9bcbf4e38aa1c091c7d8fbf73.png This update includes many things from our own list of features combined with popular requests from the community (thank you for the feedback!), focused on increasing diversity of the experience. Natural Magic introduced key foundations that will let us keep building more advanced environments, characters and powers, faster. The initial release showcased the bare core of some things, and we’re very excited to start expanding! Here are key additions, expanding magic and the Fortress. Magical powers We are expanding the natural magic system, giving you seven new powers to control — in addition to the sonic scream, flexible casting and telekinesis system of natural magic—for a total of ten magical powers. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/35262568/12fb1f667fe24b84841c167a450c48c09079dd2f.png Lightning Bolt — Rubbing your hands together charges particles with electricity for a lightning cast. Tornado — Swirls your hand in circles to form a tornado of particles. Neutron Orb — This powerful attack condenses magic into a devastating neutron orb. Neutron Explosion — If you’ve formed a neutron orb, you can make it explode to push enemies away. Spectral Blade — A quick motion of closed fists spawns a blade. You can have one in each, and it leaves a satisfying streaks and realistic ectoplasm liquid dripping. Spectral Orb —Bowling with magic is now possible. Simply do an underhanded bowling cast and see particles form into a ‘solid’ shape. Spectral Shield — Quick crossing of your arms creates an instant block for incoming projectiles. New and improved characters We are introducing two new enemies in this release and making extensions of character behaviors. They pay active attention to moving things in the environments, react to your hands during melee, avoid dangers like explosives and additionally perform dodging maneuvers instead of driving straight for you all the time. Demolisher — This automaton is magically programmed to detonate its explosives as close to you as possible. Larvops Droppers — These larger Larvops rain down explosives! https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/35262568/d9795e1cc4d418e66cb7f09cde71daf00024af0d.png New items Behold, new creative types of grenades that are sure to make things feel like an explosive supersport. We also added nice little Obelisks to hold objects. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/35262568/66288956b6a615dd2d16fe0f9beee0c7528118b3.png Regular Grenade (pink) — Simple enough, pull the pin and it beeps until it explodes. Proximity Mine (yellow/gray) — Once activated, tentacles slither out of holes and can attach it to any surface. Once attached, it becomes a proximity mine tha...Hotfix Update - (v2.0.3)Aug 9, 2021 - Community AnnouncementsFixed bug that caused flickering lights/bloom for some PCVR users. Reduced chance of crashes on Quest 1. Added a 10% deadzone to the thumbstick to avoid drifting on some controllers. Disabled picking up automaton pieces (for now), due to it sometimes leading to crashes. Fixed -vrmode launch argument not working, not allowing you to force SteamVR or Oculus mode. Removed Quest hand tracking posters on PC builds. Added CowsGoMoo to experimenters list and fixed misspelling in Conktech_Gaming's name. Natural Magic Released!Jul 6, 2021 - Community AnnouncementsToday is the day. Waltz of the Wizard has now been updated with our first major expansion - Natural Magic. Now live on Steam! The road so far This is the largest production in our long history. We founded Aldin in 2013 to create believable reality experiences — worlds that are truly designed around the concept of you physically being present in them, as if they are reality. We are proud to have come so far, and we can still hardly believe that we have the privilege to help pioneer this amazing new medium. {STEAM_CLAN_IMAGE}/35262568/a332244185c53ad5f684fa92557b04a31aa79ab6.png This is in no small part thanks to the wonderful VR community of early adopters and users of Trial of the Rift Drifter, Asunder and lastly Waltz of the Wizard, who have supported us throughout the years. This is why we are giving Natural Magic to all our existing users free of charge, while the base price of Waltz of the Wizard will now increase from $9.99 to $19.99 to reflect the scope and breadth of content we are adding. {STEAM_CLAN_IMAGE}/35262568/1eb280dfd1df209dccaed0e43758c0dc573b5d17.png A brief look at what’s included In Natural Magic, we pushed the limits of what is possible with current VR hardware (and ourselves as developers). Of the many new-to-VR features we are shipping today, here are few to mention; New magic physics engine which uses natural user motions and mic input to simulate magic and make it feel real, using an advanced particle based approach. This allows us to deliver never-before seen dynamics in interactions between the user’s presence, magic particles and the virtual world, to deliver an extremely diverse simulation of fun situations and events to enjoy over and over again. {STEAM_CLAN_IMAGE}/35262568/0fdd98089941244dc003ee70156fa58881b3b152.gif This is just the first step in exploring the entirely new territory of simulated magic and we are very excited to keep developing it with more advanced gestures, interactions and overall functionality. We’re also introducing new advanced physical characters that can react believably in boundless number of ways to various situations and combat scenarios. Lastly we’ve created a new procedural based world-building system with believable reflective environmental lighting and immense flexibility going forward. All of these features and many more will be expanded on in upcoming updates. {STEAM_CLAN_IMAGE}/35262568/84ad8226f1d5d89ec99784c10fa02508cfdf84f9.png We hope you enjoy We truly hope you find Natural Magic continues to deliver on making fantasy feel like reality—and we look forward to hearing from you. There are a ton of things in Natural Magic, including the natural magic system itself, and we’re sure you’ll both find a lot that could be better as well dream up countless ideas on how it can expand going forward. This is just the beginning and the future is bright—thank you all for the journey to date. - The Aldin Team New Natural Magic expansion is coming soon!Sep 29, 2020 - Community AnnouncementsHey everyone! We are beyond exited to announce Waltz of the Wizard: Natural Magic expansion is coming in invite-only beta this Holiday season. Natural Magic is the first full expansion for Waltz of the Wizard, adding new locations and new form of magic for users to control. Visit the new castle courtyard and find the mysterious ritual circle to travel to new worlds - starting with the labyrinth. Adventurous wizards will explore its depths to recover forbidden knowledge and artifacts of the Observers, a race of interdimensional beings that have learned to harness magical energies to power strange gadgets and modify the fabric of space and time. {STEAM_CLAN_IMAGE}/35262568/8c9832eb16015062bd460d8b3fce5648f178a523.png FEATURES Expanded activities & replayability — As a wizard you will master your skills in wizardry and explore new worlds to recover forbidden knowledge, encounter curious creatures, collect artifacts and face surprising challenges. New magic system — Magic flows through the world like a natural force and is connected to other natural forces like gravity and wind. Your natural gestures control those energies, making magic feel and work more as if it’s real. Only the most skillful wizards will fully unleash their mystical powers. Castle courtyard — The courtyard expands the castle where you’ll learn to harness magical energies, meet curious creatures and find the mysterious ritual circle to transport to new areas. Procedural world — Natural Magic introduces Aldin’s first procedurally generated world; a labyrinth that lives between dimensions, home to mysterious artifacts and prison to the most mischievous beings in the universe. Achievements & challenges — Challenges and new achievements let you compare your skills to other wizards in the community. RELEASE Invite-only Beta - Holiday 2020. Join our Discord community for a chance to participate. https://discord.com/invite/cxHB5zF Launch - Q1 2021. Available on Oculus Quest/Quest 2 and SteamVR. MORE INFO Waltz of the Wizard website - http://aldin.io/waltzofthewizard - The Aldin team Lightning Update & PolishSep 7, 2020 - Community AnnouncementsLightning Update & Polish {STEAM_CLAN_IMAGE}/35262568/96c837938ae219e4016ad246b41836524ac7931f.png Today we are happy to release our Lightning update - available immediately! This time around we are introducing a number of improvements, along with the lightning hands power that lets you generate electricity by shaking your hands. Along with the new powers there is a wide range of polishing improvements, eradicating bugs and issues that have been annoying us and you! Community feedback We greatly value feedback and discussions on all Waltz and VR related things and anyone is always welcome to join our Discord! {STEAM_CLAN_IMAGE}/35262568/4c318085c636966eb5161bae497ae23df34b8037.jpg What’s coming next? We have big plans for Waltz of the Wizard this year that we are very excited about. While we can’t share details just yet, let’s just say we are opening new doors for the future of Waltz of the Wizard — with our strong focus on VR design innovation, as always. {STEAM_CLAN_IMAGE}/35262568/0b2ef7f13455e77f5191559f7df125ac587490c1.png Release Notes New content - Added Lightning hands Improvements and fixes - Updated Unity game engine version to 2019.4.9f1 - You can now grab with trigger on Oculus Touch - Improved Reach Assist highlighting and functionality - Improved lighting in Main Room - Improved armor catcher - Magic ring from The Cell now respawns on desk in Main room after being unlocked - Fixed lightning hands not working when wearing magic ring - Fixed Teleport scenes in rare cases not unloading properly, leading to them being overlapped with the main room - Fixed bug in Teleport locomotion where the screen sometimes went completely black if you teleported too quickly in succession. - Fixed bug in Teleport locomotion where you were unable to locomote over the puzzle floor in Labyrinth - Fixed bug in Telepath locomotion where you were unable to locomote if physically standing inside an obstacle - Fixed Scavenger achievement sometimes not triggering - Added impact sound when cloth banners are hit - Skully doesn't return anymore when you throw him out the window - Added time-out closing to Menu UI - Improved lip syncing of Skully Hotfix Update (v1.3.3)Mar 17, 2020 - Community AnnouncementsWe just pushed out a hotfix patch fixing the following issues. Release notes: Fixed bug in 'dark creature once unfurled' Scavenger Clue where progression was impossible unless you restarted the game. Made some improvements to Wand projectile collisions and effects. Added twinkling stars to the night sky outside the Main window. Scavenger update & the future of Waltz of the WizardFeb 26, 2020 - Community AnnouncementsGood day fellow Wizards! We are excited to release the Scavenger Hunt update to PC that includes brand new content, performance improvements and revamped effects. The core of it includes a scavenger hunt where you trace clues and use physical movements to unlock more secrets, an in-world gramophone with music, over 40 new items and more! Find the full release notes below — but to an important announcement… The future of Waltz of the Wizard - Announcement tease We have been thrilled with the reception to the Extended Edition of Waltz of the Wizard. Over the past year, in addition to regularly updating Waltz and porting it to all major platforms, we’ve been working on new technologies and content prototypes for high degrees of natural interaction in VR. Some of those experiments have helped us understand what isn’t yet possible, while others have proven what is. First and foremost it’s given us an ability to take our VR content to the next level. {STEAM_CLAN_IMAGE}/35262568/d3b5cc2bf26c48020ec0f2057be5aa2f9b74546e.png Waltz of the Wizard will grow this year Because of your response and support of the Extended Edition, we’re excited to share that we have big plans this year for Waltz of the Wizard. We are currently working on expansions that will bring Waltz of the Wizard into deeper realms with more advanced levels of magic and believable reality simulation. The expansions will alter the nature of the experience to the better, but Aldin fans will of course find the same atmosphere and dark humor they’ve come to love, as well as the advanced principles of believable reality design we’ve developed over the years. A big goal for us in Waltz of the Wizard going forward is simulation of magical forces and creating a believable virtual reality where magic is real. We’ll have more to share in the very near future and we encourage all to join our new Discord community. {STEAM_CLAN_IMAGE}/35262568/908caa9c53f2681e50bd2b77080ca75b63defb49.png PC remains a key VR platform for Aldin We believe VR offers exceptional ways to bring computing to a more accessible stage with standalone VR, yet we also believe that PC offers the greatest potential for pioneering designs and engaging content for advanced enthusiasts of the medium. Simulation fidelity matters a lot for believable virtual realities and is particularly relevant to us, since Aldin has always been dedicated to innovation and pushing VR towards believable experience of being in an alternate reality. We’ve just barely started seeing what PC VR is capable of and are super excited to take part in continued innovation for greater presence & immersion. Scavenger Release Overview Major optimizations Overall, we’ve spent heaps of effort taking what we’ve learnt developing for Oculus Quest and brought those improvements to PC. Waltz should now run on a broader range of low-end hardware, and on high-end gaming PC’s at higher fidelity than ever before. Improved visual effects, particles and real-time lighting Waltz ...Waltz Extended now available on Oculus Quest!Dec 5, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/35262568/7582b80bf4695e665febc7558dbddb9c860a917c.png Waltz of the Wizard: Extended Edition is now available for Oculus Quest! We can’t wait to see Waltz bring delight and introduce countless new people to the wonders of VR! Waltz of the Wizard coming to Oculus QuestNov 20, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/35262568/f5230def00ef92e27a574c4eaeb3cbfa164f1c06.png We are excited to announce that Waltz of the Wizard is coming to Oculus Quest on December 5th, 2019! Since its original release we’ve been honored to see Waltz of the Wizard introduce hundreds of thousands of people to virtual reality. The original remains the highest rated VR app on Steam and the Extended Edition has let us expand content and bring it to more platforms. Thank you all for the wonderful reviews and support! - The Aldin teamGeneral update 1.1.0 released! - LIV and Oculus finger trackingSep 5, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/35262568/4aa549d65dd9c30181b0a21cb8aac71238ffc107.jpg Good day wizards! Today we are releasing a slew of improvements to Waltz, here are some of the goodies: Added LIV Mixed Reality support Integrated Oculus Touch finger tracking Added effect to all paintings when shot New Skully reactions when magic is used Added effect to all light when shot Improved potion drinking Crossbow and sword mini-games slightly easier Various improvements to in-game menu Fixed bug in locomotion when in Giant Improved sounds when putting ingredients in the pot Input for various platforms improved General performance improvements Various bug fixes and other minor improvements We hope you enjoy and hope you have a fantastic day! Extended Edition announcement and details!Jun 18, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35262568/8c388e55c50a0a08b93eab5e8e8113c6ac60a9c5.png Today we are excited to announce Waltz of the Wizard: Extended Edition! The Extended Edition expands on what made the original a great experience for showcasing the power of virtual reality to friends and family, adding new spells, activities, interactive items and secrets! There are also a number of additional improvements that help keep the experience great for new VR users and fun for more experienced ones. Head on over the main Store Page for a nutshell overview, screenshots and trailer! As we work towards our next product (keep an eye out for upcoming announcements!), we want to keep maintaining Waltz of the Wizard as a fun showcase of the potential of virtual reality - but we can’t commit more resources than we already have on a free version of Waltz. The Extended Edition is a way for us to continue providing proper support and updates to Waltz of the Wizard, while helping fuel development of new products. The original version of Waltz of the Wizard will remain free in the foreseeable future, but content updates will focus on the Extended Edition. We made Waltz at a time when experiences for roomscale and natural hand interactions were still rare, following our vision of VR’s potential to simulate reality. It features a fully interactive and diverse environment designed for natural interaction, along with intuitively controlled magic that extends reality to produce sensations we could never have in real life. We are so grateful and amazed by the reception since its release and hope for Waltz to continue spreading VR joy across the globe. Our fans and the VR community have been vital throughout the years in motivating us to take chances and keep innovating in VR content design, at times when innovation is risky. To the many that have asked for ways to support us — thank you! Waltz of the Wizard: Extended Edition is now one way you can! Our vision for VR is content designed to present a believable illusion of a real-life experience, where presence and immersion are at the heart of design choices. The way towards those experiences is through broad and continued innovation in game design, character- and world interaction systems, production techniques and software development tools. Even now, years after we began this VR journey, we feel the industry has just barely begun tapping into the true potential of VR. We remain committed to pushing the boundaries of what virtual reality can be and creating experiences that wouldn’t be possible in any other medium. Community support has always been absolutely vital in helping us accomplish that! New content details and release notes (SPOILERS!) Four new spells, two modified spells and new magic potion flasks https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35262568/4afc89aed59aec45ee66c4919c333509e50bb183.png New cauldron water physics with precise wave simulation ht...