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Community Blog #037Apr 30, 2025 - Community AnnouncementsWorkstations arrive in our next game update. Until then – grab your umbrella, and enjoy some community-made mods, screenshots, and more! Introducing Workstations Our next major update for Unturned is introducing workstations. As we're approaching this update's release, we want to share more information about how they work and why we're making this change to item crafting. {STEAM_CLAN_IMAGE}/6119952/543e593be4690c9487862adc59bfc20bdd2572d4.png These new workstations were modelled by Dogfood. You may know them as the experienced modder behind content like the More Farming Mod! When we reached out to them about collaborating, helping us with this update was at the top of our list. Crafting has always been quite simple, but we know players are interested in some additional depth. Workstations introduce another progression step and encourage building a base. This was also a good opportunity for us to make several improvements to the Crafting UI. {STEAM_CLAN_IMAGE}/6119952/0ca655b402f548a4737553b0592245c996bfddcf.png Craft and place a workstation, such as the Simple Workbench or Brick Oven, to gain access to additional crafting recipes while nearby. Use the redesigned Crafting UI to find the recipe you're looking for. In a recent survey, we collected your feedback on workstations. While most participants expressed excitement, we know this is a big change. Survey feedback also showed players were less interested in certain recipes needing a workstation, with the least interest in: Structures (avg. ~3.1 rating out of 5) Salvaging items (avg. ~2.9 rating out of 5) Barricades (avg. ~2.8 rating out of 5) Low-end medicine (avg. ~1.7 rating out of 5) With next update, some items will still be craftable without a workstation. For example, our current internal build lets players craft wooden structures and barricades, salvage items, and create some other basic items (like Rags, Bandages, Splints, or Bedrolls) from anywhere. Depending on future feedback, we are interested in either tying more recipes to workstations, or allowing more items to be crafted without one. {STEAM_CLAN_IMAGE}/6119952/b9920e3c9f8c44147f912f3bf4d326372b464edd.png Surprisingly, survey feedback indicated many players supported the idea of Item Repairing requiring a workstation. As part of next update, you will need to use a Simple Workbench to repair most items, in addition to still needing tools or other ingredients like a Blowtorch and Metal Scrap. You can expect several workstations, a redesigned Crafting UI, new loading screens from our recent Screenshot Contest, several performance improvements, and a few other gameplay tweaks in the next update. We're looking forward to continuing this trend by introducing more new items, using survey feedback for some balance changes, and of course tweaking workstations/recipes further – in the future. We truly hope players will enjoy our next couple major updates, and we can't wait to see how modders will utilize some of the features we've been work...3.25.4.0 Update NotesApr 3, 2025 - Community AnnouncementsStacks of Crafting Supplies {STEAM_CLAN_IMAGE}/6119952/7b124f06d1d3b3aa75e1256d07a2166f46f0b39b.png We're excited to reveal that we're collaborating with Dogfood, the creator of some of the most popular Unturned mods of all time, like More Farming and the Oldie Firearm Pack! In this update he's introduced stacking to the vanilla crafting supplies, and he's only just getting started! Keep an eye out for more of his upcoming vanilla changes—we're looking forward to sharing what he's working on next. More Farming Mod Oldie Firearm Pack Changelog Added New Placeable Stacks of Crafting Supplies Stacked Logs. Stacked Planks. Stacked Sticks. Stacked Metal Scraps. Stacked Metal Sheets. Stacked Metal Bars. Stacked Wires. Stacked Cloths. Stacked Ropes. Stacked Bricks. Other Items The Rio Team added 19 more countries' soccer/football jerseys to playtime drops. Updated textures for Coastguard Top and Coastguard Bottom. Performance Vanilla street lights and traffic lights are included in static batching now, slightly improving rendering performance. Far away visibility regions (grid cells dividing up the level) are more aggressively culled slightly outside the max visible distance which slightly improves culling performance. Landmarks (lowest quality fallback LODs) and roads now use above-mentioned visibility regions to slightly improve culling performance. Roads are now included in static batching which can slightly reduce draw calls, especially on maps with lots of roads. Level Editor Paint foliage tool mode bypasses tree/resource obstruction check, allowing placement on objects. Added "-PreviewLevelBatchingMeshExclusions" command-line option to highlight non-CPU-readable meshes excluded from static batching. Fixes Moved settings saving to application quit to prevent hitching in settings menus. Blending out-of-range player spotlight color with normal color. Unable to bind mouse side buttons after last update. Level foliage file unable to shrink when foliage was removed. Airdrops landing in the wrong spot on "insane" (8x8 km) size maps. Rio Belgium, Mexico, and Sweden soccer/football jersey fixes. Stumps visible after tree respawns broken during speedtree removal. Vehicle propeller motion blur staying enabled while inactive. Playing animations now interrupt inspect animation audio. Playtime Drops In consideration of the additional country jerseys to collect, we're extending playtime drops availability an extra week through April 16th! We've also added the ability to craft a random Rio de Janeiro Remastered playtime drop from the crafting menu!Community Blog #036Mar 28, 2025 - Community AnnouncementsCatch up on the latest curated map, share your feedback with a quick survey, and more! Rio de Janeiro Remastered Come to Brazil in the newest curated, community-made map – Rio de Janeiro Remastered. Following last week's launch, the map's creators have released a number of performance improvements and bug fixes. If you haven't tried Rio de Janeiro Remastered yet, consider this quick overview by Restore Monarchy before hopping in! Feedback Survey We are looking for your feedback! Help us improve the game by spending a few minutes to take our Feedback Survey. Unturned – Spring 2025 Survey This survey covers a broad range of topics—from crafting mechanics to playtime drops—and your input is essential as we continue to develop Unturned and these ideas! Screenshot Contest There's only a couple weeks left to participate in our Screenshot Contest! From scenic views to action scenes—we'd love to see your cinematic screenshots via the Submission Form. Screenshot Contest – Submission Form Winning submissions may be featured as loading screens, on the game's store page, and in other locations. As a reward, winners also receive Mythical Shutterbug Screenshot Contest Sweater and Mythical Shutterbug Instant Camera cosmetics! Submissions are still open until April 15th! Artwork Showcase {STEAM_CLAN_IMAGE}/6119952/6101ac9942f86cfc1266388de6cdbc3069ddd03b.png {STEAM_CLAN_IMAGE}/6119952/bea5ece1d4dcddd1da33acf199ef525d02a20c3d.png {STEAM_CLAN_IMAGE}/6119952/b5a3b338df9e9d5e1e7cae1ed497553ddbafa8dc.png "Rate my Armory" by u/BobsUrUncle2306. {STEAM_CLAN_IMAGE}/6119952/363361f0219e40cc20e0a52331b0f338232d3f2d.jpg {STEAM_CLAN_IMAGE}/6119952/cf0d7d49ce87183218eb051700882b989886a137.jpg Screenshots by Miller ≽^•⩊•^≼. {STEAM_CLAN_IMAGE}/6119952/a0b0420ef796690b340ece0a8258539119cc8f80.png {STEAM_CLAN_IMAGE}/6119952/7f30df999aadd06618959f36355456cab183c2c6.png {STEAM_CLAN_IMAGE}/6119952/fa0720324d161f0350a16ff6405a0f250eff4fbe.jpg Screenshots by 九九. Q&A Q. How long are playtime drops active? Playtime drops have been temporarily enabled from March 19th to April 9th! Q. Can free playtime drops return permanently? This is something we frequently receive requests to do. If you have a few minutes, our latest survey includes a question about playtime drops! Q. I've copied the vanilla notes, but my custom note doesn't have a model. What am I missing? If you're simply looking to reuse the same model as vanilla notes, simply make sure your object as the following lines included: Master_Bundle_Override core.masterbundle Bundle_Override_Path /Objects/Medium/Furniture/Note Q. Can my mods reuse vanilla audio clips? For any item properties that look for a Master Bundle Pointer, you can search the core.masterbundle (vanilla game files) for an asset to use. For example, core.masterbundle:Sounds/WoodenPlacement.mp3. Send Us Your Questions! Thanks for reading! We regularly respond to questions posted on our Forum, Discord, Steam Discussions page, or the r/Unturned subreddit! You can also m...Rio de Janeiro Remastered - 3.25.3.0 Update NotesMar 19, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/6119952/018e1dc5eb3ffc39ca01e04428c0e84a91827531.png Welcome to Rio (Remastered!) Rio de Janeiro aims to feel like a classic curated map while adding new features, new challenging spins on the gameplay, and quality-of-life improvements from newer maps. {STEAM_CLAN_IMAGE}/6119952/e0df9160b2897808274150a66c570aa86d738061.png {STEAM_CLAN_IMAGE}/6119952/806c52eea9eaf63a3394c1239db0fefa46171003.png By popular request, playtime drops are returning for the duration of the update event! (March 19 through April 9) Map Details For the full details on the map, check out the workshop page here: View Rio de Janeiro Remastered on the Steam Workshop To host a server running the map add its workshop file ID (3416057692) to the File_IDs list in WorkshopDownloadConfig.json, and set the map to "Rio de Janeiro Remastered" (without quotes) in Commands.dat. This project was created by Zefirka, Leprechaun12, Nolamo, Flodo, JienSultan, and L2. If you enjoy the map and would like to support them, consider checking out their items in the Stockpile: {STEAM_CLAN_IMAGE}/6119952/dd0893a1d202e040aedd80fe3b8b9a4cd955b18e.png Rio Mystery Box Rio Map Bundle Skull Sergeant Bundle Other links: Feedback Thread Bug Reports FAQ Base Game Changelog Added Rio de Janeiro Remastered curated map. 49 new Rio-related playtime drops available during the release event. Rio-themed main menu takeover. Rio Map Mystery Box and Bundle with 20 items. Rio's Skull Sergeant premium bundle. Changed Weekly free item drops are re-enabled for the Rio release event. Fixed Animals broken attack cooldown. Missing line under Gold suit arm and inconsitencies with Luck o' the Irish suit. Missing newlines in server missing asset kick message. Playtime Drops Note Players frequently ask us if playtime drops will return to the game. We acknowledge that this feature provides a lot of value to players, so we have considered a few options for reintroducing playtime drops to the game. To further gauge player interest, playtime drops are temporarily active for the Rio de Janeiro Remastered update event (March 19 through April 9). Your feedback during this period, and in any future survey(s), will help us decide if/how playtime drops could be permanently reimplemented. Note for Achievement Hunters Players with 100% completion status who moved on from the game (Unturned is more than 10 years old now!) have shared feedback they want to maintain their 100% status without playing new maps. As a compromise, we've added an "-UnlockSteamAchievements" command-line flag to unlock all Steam achievements. To use this, add the flag (without quotes) to the game's launch options and run Unturned. Our best wishes and good luck to everyone playing through the map to unlock the achievements, have fun! 3.25.3.1 Patch Changelog The Rio community team is currently focusing on performance improvements, popular requests, and bug fixes. Thank you to everyone sharing feedback! Changes Rio Butterflies, Cascading Chips, and Toxi...3.25.2.0 Update NotesMar 17, 2025 - Community AnnouncementsChangelog Added T-Pose gesture option. Crafting supply AllowEmpty and Prioritization options. Changed Trap damage includes owner for events. Plugin UIs now support GUIDs. Cargo data is now exportable for more assets (consumeables, placeables). Improved client-side performance of farmable items. Improved server performance of connection to player lookup. Server kicks players exceeding threshold of "bad packets." This aims to address some cases exploited by cheaters to waste server performance. Fixed Unable to place traps which damage tires. Unable to bind controls to Insert. Unable to salvage empty magazines. Prevent inputs from firing on the same frame as rebinding keys. Prioritize salvaging magazines with lowest ammo first. Exploiting plugin UIs to load cheat effects. Player destroyed error during server shutdown when client hadn't finished disconnecting. Duplicate visual bullets with several Ace skins. Potential fix for a terrain hole cutting bug. Editor loading multiple copies of the level simultaneously. Train bug at very start of non-looping track. Traps no longer wearing down with use. Purple Paintball Hopper missing salvage blueprint. SNS transport checks connection Steam ID blocklist before accepting connections. Animal errors when animation variant count was set to zero. Incorrect spawn table invalid error when referencing redirector asset. Germany mine spawn table not spawning dirtbikes. Farm growth progress bar not updating properly. Decal-type-object renderers being created on dedicated server. Server Bad Packet Kicks By default, the server kicks clients sending intentionally invalid data. However, in some cases the server would ignore unintentionally invalid data. This could be abused by cheaters to waste server performance. To address this, the update adds per-IP and per-SteamID rate limiting to those cases. Called "bad packet rate limiting" in the server configuration file, hosts can adjust the window and threshold needed to close a connection. We'll keep an eye out for reports of false positives and adjust the defaults if necessary.Postcard from Rio de JaneiroMar 13, 2025 - Community AnnouncementsDear Nelson, I wasn't sure what you meant by "take a vacation to someplace south of Canada". But, I did find a helpful brochure left at my door, and immediately booked my trip! {STEAM_CLAN_IMAGE}/6119952/68c298932aa5cb8479344795ecb3907dd7085eca.png Hello, from Rio de Janeiro! I must admit – the place looks quite different than I remember. Everything seems a lot bigger, and there's so many places to visit! Though, the brochure did say there was a "plethora of new and remastered experiences to enjoy". {STEAM_CLAN_IMAGE}/6119952/76b310a3652ff69381c4e933ea51fad866c9dc33.png Given the short notice, I was a bit concerned about finding a hotel! Fortunately, I think I can get a room at the Copacabana Plaza by the end of the day. For now, I'm writing to you from the famously sunny beach of Ipanema, as I listen to some classic bossa nova and enjoy this feijoada. {STEAM_CLAN_IMAGE}/6119952/b107044b3d73871f3750f3737d46d97347c1810e.png Have you seen these iconic cable cars? The brochure said to "ride along the scenic views, and follow a culinary adventure down at the Sugarloaf Gourmet". Maybe I'll wait for you to visit, and we can check that out together! {STEAM_CLAN_IMAGE}/6119952/bffdc838b16eeaf3afac3237e7de682bb38f2088.png {STEAM_CLAN_IMAGE}/6119952/7f20b0c916dd9398c13510e7ab18abda58a59bb8.png Of course, we'll also have to visit Corcovado. Did you know that it has one of the "New 7 Wonders" of the world? I've heard that a lot of people T-pose for their photos! It's a shame that you won't be able to join me in Rio de Janeiro today. Hope to hear from you soon! —Tyler PS: It's getting late, but I received your letter not too long before getting ready to send this one off. When you fly over next week, would you mind booking the hotel room? Thanks!Community Blog #035Feb 28, 2025 - Community AnnouncementsA short community blog post! Watch a neat animation, check out a mod that adds some animal variants, and consider participating in our Screenshot Contest! Video: Fury | Unturned Animation Content warning: strong language, war. Nicklies니케 has created several Unturned animations, including a parody of a scene from Fury. If you enjoy this animation, you may also enjoy some of their other ones! Screenshot Contest and 3.25.1.0 Update If you missed it, yesterday we released the 3.25.1.0 Update for Unturned. This updates includes a few minor balance/QoL changes and bug fixes, along with some new modding features (mostly intended for upcoming curated maps). View the Screenshot Contest & 3.25.1.0 Update Notes We also announced a new Screenshot Contest! It's definitely been a while since the last one. From scenic views to action scenes—capture your cinematic screenshot(s) and submit them through our Submission Form. View the Submission Form Winning submissions may be featured as loading screens, on the game's store page, and in other locations. As a reward, winners also receive the Mythical Shutterbug Screenshot Contest Sweater and Mythical Shutterbug Instant Camera cosmetics. Submissions are open until April 15th! Get creative, and good luck! Mod: New Vanilla Animals {STEAM_CLAN_IMAGE}/6119952/f32580adfcbbc55542bc47d63664091ab50e2544.png The New Vanilla Animals mod by created god. Looking for a bit more diversity in animal behaviors? This mod adds multiple AI variants of the vanilla animals to the game. You'll find some some wolves flee from you, while other animals may let you get closer than before! These animals spawn on most vanilla maps, along with any compatible Workshop maps. Artwork Showcase {STEAM_CLAN_IMAGE}/6119952/95f21ed8254c96a0dada1b0528f8c1301dc35782.jpg Screenshot by SoloMaestro. {STEAM_CLAN_IMAGE}/6119952/ac1e20392bbdc4b77fb6f1b02acbeb0c9d2482d7.jpg Screenshot by Tuna. {STEAM_CLAN_IMAGE}/6119952/ec7f56e7c112213f4089e4f6b2d0c3bbdc50f77f.jpg Screenshot by I lov6 this 9osition. {STEAM_CLAN_IMAGE}/6119952/d44a4232f90e3ef11c3b90c45af3837d32b0ec4c.jpg Screenshot by Hydromancer. Q&A Q. I created a custom song but it's not working!? When creating custom assets, there's a few different points where an issue could stem from. As a starting point, it's good to double-check that your file hierarchies are consistent between Unity, your mod's Bundles, and any relevant .dat or .asset files! Aside from manually going into Unity to compare these paths, you can also check your master bundle's .manifest file to see the paths (and ensure that your asset has been bundled properly). Q. Where do I find the "satellite screenshot" folder in the map editor? If you open your map's folder, and you've generated a satellite view, you'll see a file named Map.png (for the satellite view) and Chart.png (for the chart view). (Answered on Steam.) Q. How do I add vehicles with gun turrets? They won't rotate! For turrets to rotate, they need Yaw and Pitch transforms in Unity...Screenshot Contest 2025 & 3.25.1.0 Update NotesFeb 27, 2025 - Community AnnouncementsScreenshot Contest It's been a while since the last Screenshot Contest–and with some of the graphical changes over the years, it definitely shows! Welcome to the 2025 Screenshot Contest. From scenic views to action scenes—capture your cinematic screenshot(s) and submit them here: Submission Form Winning submissions may be featured as loading screens, on the store page, or in other locations. As a reward, winners will receive the Mythical Shutterbug Screenshot Contest Sweater and Mythical Shutterbug Instant Camera cosmetics. Submissions are open until April 15th! Find the complete submission guidelines on the Submission Form. Get creative, and good luck! EDIT: Submissions have closed! We're happy to see so many participants – with nearly 1,800 submissions! Now – we're beginning to review the submissions. This process will take some time. Stay tuned for a future game update which will include many of the winning submissions. We're also looking to include some winning submissions out-of-game (such as on the game's store page) in the future as well! Once we've reviewed all submissions, we will begin distributing the Screenshot Contest Sweater and Instant Camera (Shutterbug) cosmetics to any winning participants. Those items can take up to 72 hours (after we've begun distribution) to arrive in your inventory. You should automatically receive a Steam notification once the item has arrived in your Steam inventory. Thank you for participating! :) Changelog Balance Tweaks All vanilla magazines can be salvaged. Increased player movement air strafing acceleration. Quality of Life Added a separate keybind for skipping item context menu action crafting menu. Added a HUD element when outbound voice chat is turned off (optional). Helpful if multiplayer safety menu was skipped. Prevent quick-salvaging mythicals or items with kill counters or ragdoll effects. This should help reduce cases of accidentally deleting valuable items, but we can still assist through our support site when/if it happens. Ping display now shows Steam Networking Sockets client transport calculated ping. This is more accurate than the (now fallback) ping calculation. Anti-Cheat Show a disconnect message for HWID spoofer ban. (Previously a "shadowban.") Removed once-per-input-frame limit on server-side line-of-sight checks. This better protects against bullet hit spoofing at the cost of higher server CPU usage. Increased server hit validation leniency against players in vehicles. Reduces false negatives when shooting fighter jet pilots. Servers Added warning on loading screen when game connection ping is higher than in server browser. Changed default admin commands Internet server list filter to Any rather than No. Servers with a GSLT can be bookmarked without setting "bookmark host." This makes it easier to reconnect to private servers. Clarified anycast proxy is often used for DDoS protection in warning. Added an option for server host to indicate an anycast A2S proxy is in use. When manua...Community Blog #034Jan 29, 2025 - Community AnnouncementsCelebrating the Lunar New Year, featuring FouN’s “Yukon Remastered” mod, highlighting custom server filters, and more. The Community Blog returns for 2025! Video: "THE KING OF UNTURNED IS BACK" Take a trip through some funny moments in this new video by DizzyD. Curation, Commissions, and More We're excited to announce several upcoming changes to the curated map program. Any change here is obviously going to be substantial – and is subject to change – so we wanted to lay out some of our plans early on. This announcement is too long to include here. To learn about our current plan, tentative ideas, and other information: https://steamcommunity.com/app/304930/discussions/0/601894864482792245/ Mod: Yukon Remastered {STEAM_CLAN_IMAGE}/6119952/3cbcdc1d819584e514779c7cb8026217998e5972.jpg The Yukon Remastered mod by FouN. The Yukon Remastered mod by FouN is an impressive map redesign and rebalance of the vanilla Yukon map, with a plan to eventually add NPC and quest content as well. They shared some insight into why they created the map, below: Hey everyone! Not so long ago, I released my map Yukon Remastered, which as the name implies it is a remaster of Yukon. I decided to remaster the map since a lot of the other official ones have already been remastered . I feel like Yukon was always the overlooked map, so I wanted to give players a reason to come back to this map. I remade all of the locations with much more detail, added some NPCs and quests, as well as added a few more locations to be on par with the much more recent maps. For me, Yukon holds a special place in my heart since it was always a survival map, and I love survival games. Nowadays, Unturned is mostly about PvP and RP, but when it first released it was all about survival, which I miss to an extent. I would recommend the map to anyone who wants to experience something different from the typical Unturned. —FouN Whether you're a fan of the vanilla experience, or want to try something new in this harsh arctic landscape, consider downloading the mod! Mod: Chinese Spring Festival {STEAM_CLAN_IMAGE}/6119952/9d5d1b622f84d68b8df8837630e03174c9f451c7.png The Chinese Spring Festival Mod, by 烟雨, 周润发, and Catz. 烟雨, 周润发, and Catz, in collaboration with the Unturned Chinese Community, created a mod to celebrate the Lunar New Year! Light up the sky with fireworks; or decorate your home with lanterns, couplets, and a maneki-neko. Community-made Server Filters Did you miss this new feature? Players can create and share their own server list filters with other players. Label servers that you recommend, or only show servers belonging to your server network! Some players have already created lists that label servers based on their content, follow certain guidelines, or are hosted in a specific region like China. Find more Server Lists on the Steam Workshop, or learn to create your own with our official documentation. Screenshots {STEAM_CLAN_IMAGE}/6119952/fe930fb2d7e805de40537ff55b008cbbc50e695d.jpg Christm...3.24.7.0 Update NotesDec 19, 2024 - Community AnnouncementsCrawler Tracks {STEAM_CLAN_IMAGE}/6119952/c16b0887e77405b1f940b601af8acdca65150fd7.png Previously, the Explorer and Tank essentially had four invisible wheels and handled similarly to a regular car. Now, you can spin yourself dizzy, and they should be much more adept at crossing uneven terrain! Trees {STEAM_CLAN_IMAGE}/6119952/704f188feecdc39b13c763f9ee29466dfdbac243.png New tree models (version 3?) balancing the older vanilla art style with the (recently-removed) SpeedTree models. With these replaced, we're planning to run a new screenshot contest at the start of 2025! But first, we'd love to hear your thoughts on the models: Steam Discussions Trees Feedback Thread SDG Forum Trees Feedback Thread Credit for the new tree models goes to Toothy Deeryte! Contracting her to upgrade the trees was my first experience sharing the game's Unity project with a member of the modding community. She's a lovely, kind person and was patient with me as we experimented with collaborating this way. I'm feeling optimistic to work further with community members to upgrade the game in 2025! Huge thanks as well to Flodo for providing tons of helpful feedback to Toothy - I'll go more in depth about the story here in a "behind the scenes" blog post later. Gameplay Changes This update restores the grip to the Maplestrike! The previous change was intended to help other weapons keep up, as the Maplestrike has dominated PvP since its addition. However, many players felt this change detracted from its identity, and it felt worse for non-PvP players than simply tweaking the base recoil. We only slightly increased the recoil in consideration of the other recoil-related changes in this update. Other notable changes to balance and gameplay include: LMGs are now more effective at suppression, shooting 3-4x as many bullets at a time. We'd previously been considering specializing LMGs into suppression with near-miss effects, but are curious to see whether this is a more fun alternative. Vanilla sentry guns are now "ammo efficient", with only a 25% chance (was 100%) to actually consume ammo/quality when firing. Hostile sentries gained an additional use, now being able to directly target enemy vehicles. We're hoping these changes will further encourage their use. Explosions were rewritten to be more reliable and consistent. Small explosions like precision charges and explosive bullets in particular should see noticeable improvement. As above, we've started dedicated feedback threads to hear what you think of the gameplay changes: Steam Discussions Balance Feedback Thread SDG Forum Balance Feedback Thread Server Browser Curation Players, server hosts, and modders now have much more control over the server list! Anyone can create a curation list for everything from sharing recommendations, to regional filtering, to protecting your network against spoofing. We'll be curious to see the novel uses published to the workshop! Read Documentation Combo Crate Event {STEAM_CLAN_IMAGE}/6119952/c...Community Blog #033Nov 29, 2024 - Community AnnouncementsLast chance for ComboCrate 2024 submissions, updates to the Tales of Terror mod, a parody experience from the Five Nights at Nelson’s mod, and more! ComboCrate 2024 – Last Chance! Submissions for the ongoing ComboCrate 2024 event close on December 1st @ 11:59 p.m. Central Time (CT). There’s only a few days left! View the original announcement for more information. Even if you aren’t participating, check out other people’s submissions! View Original Announcement View ComboCrate 2024 Submissions Video: Are Unturned Players Friendly? MTN visits a random Escalation server, eager to make friends—or at least secure a new fishing partner. Will he find what he’s looking for? Mod: Tales of Terror – Difficulty Update! {STEAM_CLAN_IMAGE}/6119952/bfbe08f9f80d9c7459363d293511772a65b2bd62.jpg The Tales of Terror mod, by Spyjack. Even as Halloween passes, one cannot escape the horrors of Spyjack’s Tales of Terror! Experience the In The Fading Moonlight expansion alone or with friends. With smoother gameplay and a dynamic difficulty system, it’s the perfect time to return to this roguelite, dungeon-crawling experience by Spyjack. Mod: Five Nights at Nelson’s {STEAM_CLAN_IMAGE}/6119952/d4dbf3a72e8b8b127af4e22bf8ea4c2e08c84f84.jpg The Five Nights at Nelson’s mod, by Prostate and biedaktokox. Can you survive (at least) five nights at Nelson’s? This mod by biedaktokox and Prostate is a faithful parody of a familiar, pizzeria-featuring horror game. You will need to watch the cameras, close those doors, and manage your power usage in order to survive until 6:00 a.m. Tree Models {STEAM_CLAN_IMAGE}/6119952/3dd7fb273bd5a16c92e49724664e348e99fb0555.png In case you missed it: we recently removed the “SpeedTrees” graphical setting. This offered higher fidelity trees, but came with a number of issues that we touched on in the 3.24.6.0 Update Notes. As part of this change, we are planning to replace all of the vanilla “legacy” tree models. You may have seen some older (and now outdated) revisions teased on our Forum. Updated tree models are planned to release in an upcoming update. Once the trees have been sorted out, we look forward to running another Screenshot Contest! Artwork Showcase {STEAM_CLAN_IMAGE}/6119952/93e32783427abfe0265c6109ca73ec9f8cef3926.jpg AWP Graphite with harp and winged stickers, by Bili_3885209. {STEAM_CLAN_IMAGE}/6119952/b1abc401394e7742d7b1a2a956167e4697be2f58.jpg ‘Pain’ at Somewhere (Ural Mountains LN #6.5), by Dark_player2013. {STEAM_CLAN_IMAGE}/6119952/69a9de8bc7e855b8d368d9fbcf3329cce7d9ce10.jpg Four Generations, Still, Unturned., by Diddlyono. {STEAM_CLAN_IMAGE}/6119952/311e4e746e85c40bfebed0bc5c27e2481467b75e.jpg “Just vibing, and admiring the small things…”, by Mr. Ch3m4s. Q&A Q. Why are there red numbers everywhere in the level editor? There’s a few reasons this could happen. 1) You might have toggled the visibility of Manual Object Culling volumes, which also displays the number of culled objects. 2) You might be in the Visibility tab; red n...Community Blog #032Oct 31, 2024 - Community AnnouncementsReminders about ComboCrate 2024, the Steam Scream Fest sale, and showcasing a variety of community-created content. Video: "I made Unturned 10X harder!" Is Unturned too easy? Watch as Max Winterfield cranks up the difficulty to make zombies stronger, bosses more frequent, loot harder to come by, and more in his struggle to survive. Mod: Animated Sushi {STEAM_CLAN_IMAGE}/6119952/2039680e227c5c5d184893ee7160d314b514c2c8.png The Animated Sushi Mod, by Axodouble. Often, the simplest things are the most charming. The Animated Sushi Mod by Axodouble just adds one piece of sushi, with a satisfying eating animation. Exactly as advertised on the box. Video: "Thank You For A Year Of Unturned" Check out this short montage by Jemsie, in celebration of this past year for Unturned. Fly High, o' Bounce Charges Who doesn't love Bounce Charges? {STEAM_CLAN_IMAGE}/6119952/6203c7d64fefb9be57f979c46f6446b279bfa5d6.png Watch – "I love bounce charges" on Reddit, by u/EtGoose. Screenshot: u/Broaded's Waterfall Home u/Broaded shared their modern home design, built atop Germany's beautiful (albeit rather noisy) waterfall. {STEAM_CLAN_IMAGE}/6119952/945fb1ec9be6e4a6bfc19030c30aff6f193877da.png {STEAM_CLAN_IMAGE}/6119952/12dfd7bfdc56468538de76c2bf7c7f4d89976108.png {STEAM_CLAN_IMAGE}/6119952/d3895609f6a1e25c8aa5027c4ecc6ffb38e2c7b2.png Posted by u/Broaded on the r/Unturned subreddit. Steam Scream Fest 2024 The Steam Scream Fest sale is currently live! Most bundles in the item store, as well as the Permanent Gold Upgrade DLC, are discounted (up to 50%!) until November 4th. As a reminder, on November 5th—after the Steam Scream Fest ends—we're adjusting the Stockpile prices to be more consistent. This change was originally planned for November 1st, but has been pushed back due to the ongoing sale. For more information about those changes, you can find the original announcement in the 3.24.6.0 Update Notes. Item Store Permanent Gold Upgrade DLC 3.24.6.0 Update Notes ComboCrate 2024 Following last month's announcement, there's been over 150 submissions to the ComboCrate 2024 event! Submissions will close on December 1st, so be sure to get your items in before then. We have seen a few submissions that haven't met our guidelines. (E.g., "ComboCrate" wasn't included in the title, but in some other location.) We've reached out to participants when we've seen this happen, but please make sure you are following the guidelines! Even if you aren't participating, you can still view other people's submissions on the Steam Workshop! ComboCrate 2024 Announcement View Submissions Q&A Q. How does item spawning work? Each individual spawn point has a chance to spawn an item when the node is eligible to do so, as determined by the Spawn_Chance and Respawn_Time options. There are four notable difficulty settings that affect item spawn/despawn behavior. More information can be found on the "Gameplay Config" wiki page. Unturned Wiki – Gameplay Config Q. Sometimes, I can't hear the sound of doors ...3.24.6.0 Update NotesOct 17, 2024 - Community AnnouncementsGameplay Adjustments {STEAM_CLAN_IMAGE}/6119952/3e32e853a2eca96022882eb4cb986c4c2e980a21.png Despite sparking controversy on the preview branch, we've removed the Maplestrike's grip attachment slot. We're curious to see whether this is a net positive for the meta once it's had a chance to play out, so please bear in mind we're open to feedback and nothing's set in stone. Is there more variety in combat encounters, and is that more fun? Can you Maplestrike Enjoyers out there maintain dominance? A few other balance changes are detailed in the changelog. Of particular note, quality of life additions to the Coalition questlines on the Russia map, including the ability to requisition airplanes and helicopters after achieving Major Rank and finishing Pilot Andy's quests. Halloween 2024 {STEAM_CLAN_IMAGE}/6119952/3e262efc6967076c8ea7a927219a32036182c73e.png Alongside our traditional Halloween content, we'll have a new craftable mystery box - the Halloween Candy Bag - courtesy of Toothy Deerryte and friends! The event will run from October 20th through November 1st, during which time you can craft them from Menu > Survivors > Inventory > Crafting. Trees and Skybox Ambience Removals Two more controversial changes, sorry! Although the speedtree models looked nicer than the old ones, they were overly detailed compared with the rest of the vanilla art style. We've decided to stop putting it off and remove them along with the tree models graphics option. Other reasons included: Their trunk shape wasn't quite 1:1 with the old models, so whether a player was seen as in or out of cover was inconsistent depending on graphics settings. They're much more performance intensive. Curated maps released after 2018 haven't included speedtree models. Some players changed up the lighting in a dramatic and cinematic way with the relatively niche "Use_Skybox_Ambience" option in a config file. Unfortunately, the differences were a double-edged sword because they limited level designers' ability to control the lighting, for example to experiment with pure-black nights. We've decided to remove the option, but similar lighting can still be configured in the level editor by matching ambient lighting to the sky color, so it's up to the creative vision of the level creator. Here's a post showcasing the difference with and without the option: Skybox Ambience Comparison post by BoomViz on SDG Forum Item Price Consistency On November 5th we're going to be adjusting the Stockpile prices to all be consistent. For the past two years or so all new regular items have been a consistent $1.50 USD per item. This primarily affects older items, where pricing and bundle sizes were less consistent. For some items, this is an increase. While for others, it's a decrease. Please keep this in mind if you were considering any item purchases in the near future! Beyond this, we don't intend to mess with the base item price again. EDIT: This was originally planned for November 1st, but has been pushed ba...Calling all modders! – ComboCrate 2024 Workshop EventSep 25, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/6119952/2258bb70503868a3f678318e179d93529daa39ba.png We're quickly approaching the next couple of curated map releases! Since there's been much interest in accepting more community-contributed skins outside of new maps, we're looking to release a multi-contributor workshop box somewhere in-between. Tentatively, sometime between December and early-2025. Craftable & Purchasable Boxes We wanted to do something a bit different, which we're calling the ComboCrate 2024 Event. For this event, we want to release two different Workshop boxes. One craftable (similar to the 10th Anniversary items), and one purchasable from the Stockpile item store. Since only the purchasable box (and its equivalent bundle) would offer a revenue split, creators should include a minimum of two items as part of each submission – that's one for each box! Guidelines We’re looking to accept 14–18 items per box. These items should be uploaded to the Steam Workshop, and follow our Submission Guidelines & Requirements. View the Submission Guidelines & Requirements Submissions must also do the following: Include “ComboCrate 2024” or “ComboCrate” in the title, e.g., “Awesome Top Hats “. Each submission must include at least two items. These can be in the same Workshop upload or as separate uploads. If separate, please link them (e.g., in a Collection or the description) and ensure the same authors/contributors are listed. We're planning to accept a variety of item skins and cosmetics. Item skins with custom models are allowed. We are not accepting any mythical effects or vehicles skins for this event. Refer to the FAQ below for more information. FAQ Q. When’s the deadline for submissions? Currently: the deadline is December 1st. We may extend this due to the tentative release date for the boxes. Q. How do I create a skin or cosmetic? You can check our official documentation below the guidelines/requirements we've linked to earlier! There's also many helpful community-made tutorials, but some of those may be outdated. Q. Will you accept older submissions? We will consider older submissions if they've been updated to match the event guidelines. That means including "" in the title, and submitting at least two items. They should also follow the latest guidelines/requirements outlined in our documentation! Q. Can I submit more than two items? Yes! For example, you might submit three different items, or even an entire outfit. We'll choose which of the items to accept. Q. Are you accepting more than 2 items from the same author(s)? We'd like to accept items from a variety of creators. However – we may consider additional options depending on the number and quality of valid submissions, along with factors such as items that have multiple contributors. Q. What happens if my submission(s) have multiple authors? This isn't an issue, so long as there's at least 2 items we can accept (meaning – those items have the same authors listed). The Curated Items documentation has more ...3.24.5.1 Patch NotesAug 21, 2024 - Community AnnouncementsChangelog Added "% Full" optional column for server browser. New default server list sort using mix of ping, fullness, and player count. Death barriers in PEI harbor foundation and Seattle bridge ramps. Changed Clarify wording of online safety toggles current value. Online safety menu can be shown again using new toggle at bottom of Options menu. Raise default server filter max ping from 200 to 300 ms and turned off for non-Internet defaults. Fixed Show original link URL in tooltips when rewritten for Steam link filter. Broken fortification and garage alignment in slots with Y forward. Quick filter toggles zero size with IMGUI glazier mode. Third-person camera blocked while snapped to floor prone. Jumping height adjusted for slight floor snapping height difference. Snapping to slopes inadvertently making tree climbing easier. Default Server List Sort Previously, servers were sorted from lowest to highest ping by default. Many of the lowest ping servers were near empty, however, so you'd need to click the Players column if you wanted to find busy communities. With this update the default sort now considers a mix of ping, player count, and how full the server is to put popular servers with a good connection at the top of the list. 3.24.5.0 Update NotesAug 15, 2024 - Community AnnouncementsHello! Vehicle Improvements {STEAM_CLAN_IMAGE}/6119952/b7827063ced68c2c565138b9b32bbf5a257f5aef.png Bicycles, dirtbikes, and snowmobiles have received upgrades to physics handling and their visuals, similar to those received by 4+ wheelers in the Carr Update! They're still somewhat janky, but it should be a step in the right direction. Quality of Life {STEAM_CLAN_IMAGE}/6119952/c51363f14a05dac7530cbd72a2a659317f4e79d1.png Volume sliders for each type of audio replacing the on / off toggles! Rather than typing in a map's name in the server browser you can now pick which ones you want from a sub-menu, and filter for multiple maps at once! Expand and collapse the server browser quick filters panel to choose which filters you want shown! The full suite of filters is always accessible from the presets editor. Online Safety {STEAM_CLAN_IMAGE}/6119952/078f6eca541ac9e85ac2caf5834026c5f9bbc2c2.png A reminder about online safety and quick access to several important settings is now shown before opening any of the multiplayer menus. Links to third-party sites are redirected through the Steam community link filter, and links to join Discord servers other than our official Discord server for Unturned are hidden in-game, but can still be linked from external pages. These changes are intended both to increase safety for younger players, and to improve the first-time player experience. If you've had an unsafe experience as a minor we'd strongly encourage you to speak with a trusted adult like a parent, guardian, or teacher. We'd like to take this opportunity to reinforce the importance of practicing online safety. You should never give out personal information like your password, address, phone number, age, or full name to people online. Considering that many gaming communities are hosted on Discord, you should be aware that they have their own rules for promoting safe and healthy environments, and inappropriate behavior can be reported to Discord's Trust & Safety team. Discord is in the best position to help with those reports. Here are some relevant resources: How to Report Discord Messages and Users Discord Community Guidelines Discord Safety & Privacy Although we cannot directly help with inappropriate behavior outside of our official communities, if you feel there's something we should know or be aware of please contact us through our help center: Smartly Dressed Games Support Changelog Added Volume sliders for overall music, death screen, main menu, and ambient/in-game. Exclude_From_Satellite_Capture object asset property. NPC vehicle reward property to override vehicle's paint color. -PreviewLevelBatchingUniqueMaterials command-line flag to assist in debugging static batching. Vehicle option to fully randomize default color (as opposed to a list of colors) and applied to vanilla cars. Per-level Death_Music property to override default death music. Per-object option to remove owned culling volume. Vehicle AdditionalTransparentSections property. Quest asset...Last chance for the SDGNelson Plushie!Jul 22, 2024 - Community AnnouncementsHey, everyone! There's only one week left to pick up the SDGNelson Plushie from Makeship. We've almost reached the order funding threshold - thank you to everyone who has supported the campaign so far! The plush is only available for a limited time, so make sure to get yours before the campaign ends: Edit 2024-07-23: Thanks to your support we've now reached the funding threshold, thank you! Edit 2024-07-29: The campaign for the SDGNelson Plushie on Makeship has ended. Since the campaign goal was met, these are estimated to start shipping out on October 22, 2024! Once they ship, its estimated to take 7-15 days to arrive. Some regions may take 10-30 days. Thank you for your support! View SDGNelson Plush on Makeship With your own genetic* clone of Unturned's developer (Nelson), you'll have unprecedented access to request features, report bugs, and ask your burning questions about the lore**. *It's yet unconfirmed whether the original Nelson is composed of polypropylene cotton and ultra-soft fleece. This is almost certainly a marketing gimmick. **Plushie is incapable of responding or acting on these inquiries. But hey, don't let that stop you from asking away! {STEAM_CLAN_IMAGE}/6119952/418f2b5a1f285f704da16b2c01cbc5f98d3ede6c.png {STEAM_CLAN_IMAGE}/6119952/f96d2247a45f8204d6313483e6ccefe2ee166a98.png {STEAM_CLAN_IMAGE}/6119952/fed71e18c668b6072c23d534bc2724f6f96556fe.png View Makeship FAQUnturned's 10th AnniversaryJul 7, 2024 - Community AnnouncementsToday, we celebrate ten years of Unturned on Steam! If you'd like to read a long-winded rambling blog post from the overly nostalgic developer, you may enjoy: Reflecting on 10 Years of Unturned Event Content The main menu is decorated with a harkening back to the 2.0 era. And, for the first time, we're releasing a craftable mystery box, or, more accurately, mystery... tophat? Reach in and draw a random item from the hat! Its design pays homage to the company's early hat-themed logos (I named SDG when I was around 12-13 and unfortunately don't recall quite what I was thinking). The hat contains a variety of classic items from Unturned 2.2.5. It's similar to the original Anniversary Gift Bag, but freely craftable rather than a playtime drop in our continued opposition against bot farms. For the next two weeks, as part of the anniversary event, you can craft it from Menu > Survivors > Inventory > Crafting: {STEAM_CLAN_IMAGE}/6119952/b956540fbc189bbd54b231d2b92f82936752eabc.png Credit and special thanks to Toothy Deerryte! We hired her to port the assets from her 2.0 data mining, and I think she brought a special nostalgic perspective as a player from that time. New SDGNelson Plush We're also excited to unveil a new collaboration with Makeship to make the SDGNelson/SDG-logo-character into a limited-edition collectible plush toy! {STEAM_CLAN_IMAGE}/6119952/f96d2247a45f8204d6313483e6ccefe2ee166a98.png With your own genetic* clone of Unturned's developer (Nelson), you'll have unprecedented access to request features, report bugs, and ask your burning questions about the lore**. *It's yet unconfirmed whether the original Nelson is composed of polypropylene cotton and ultra-soft fleece. This is almost certainly a marketing gimmick. **Plushie is incapable of responding or acting on these inquiries. But hey, don't let that stop you from asking away! View SDGNelson Plush on Makeship Edit 2024-07-29: The campaign for the SDGNelson Plushie on Makeship has ended. Since the campaign goal was met, these are estimated to start shipping out on October 22, 2024! Once they ship, its estimated to take 7-15 days to arrive. Some regions may take 10-30 days. Thank you for your support! View Makeship FAQ Recent Major Update: A Carr Update In case you missed it, earlier this week we released a major gameplay update, too! Various vehicle improvements, an audio menu, kicking for grass-colored skin, and more: {STEAM_CLAN_IMAGE}/6119952/f58832c96b6099076007a3a90ea6c7a6101ff3c5.png Read A Carr Update Announcement PostA Carr UpdateJul 3, 2024 - Community AnnouncementsAhoy there me hearty! What, why is this update vaguely pirate-themed? Because it's fun to say "car" with an extra 'r', that's why! I left my offroader parked in the Pirate Cove for 5 minutes and some scallywag vandalized it with magenta paint. As a navy man, that is, a man who likes the color navy (not to be confused with a pirate's enemy, the navy), it was a clear choice how to restore ol' reliable: {STEAM_CLAN_IMAGE}/6119952/fe58e570ed865946e629d443e68e85842dcd3968.png Oh right, the update! Well, vehicles with 4+ wheels - like cars and trucks - should behave a fair bit more reasonably now! With new suspension and a somewhat more realistic engine system they handle much better, though this is hard to show with a picture so here's me kicking up sand on the beach: {STEAM_CLAN_IMAGE}/6119952/97152e78c81df6d340ce4ed6a999f1801343aeeb.png It's hopefully worth giving them a try in-game! Note, however, that two-wheeler vehicles like bikes and snowmobiles are still rather questionable (to say the least) and haven't been addressed by this update yet. {STEAM_CLAN_IMAGE}/6119952/8f95496f59f62e3e1226b49375ad146a9f884223.png Can you spot a green-skinned player in this screenshot? If you can, you may need to get your eyes checked because I took the screenshot in singleplayer mode. That said, it can be challenging to spot players online whose skin color perfectly matches the terrain. In an experment to protect against this, we're requiring players' skin color not to be too similar to the terrain before they join a PEI, Washington, or Russia server. o7 to our O.G. double-R Unturned pirate, yarrrr! (He's not dead or anything, I just felt he deserved acknowledgement considering the piracy here.) 3.24.4.0 Changelog Added Vehicle spraypaint items. Audio Menu with new Game Volume slider separate from Master Volume and Voice Volume. Options for adjusting volume and limiting framerate while alt-tabbing. Preliminary engine RPM and automatic gearbox systems for vanilla cars. Tire kickup particle effects on vanilla physics materials. New wheel models that properly match suspension, steering angle, and speed for vanilla cars. Support for item names in vanilla /give command and vehicle names in /vehicle command. Kick for skin color too similar to terrain color. Enabled on PEI, Washington, and Russia. Enable_Terrain_Color_Kick server config and TerrainColors level asset property. Per-item-type options for Has_Durability tuning. Spread_Midair and Recoil_Midair gun properties. Invulnerable property for attachments. Enables Invulnerable property on the gun. Shared_Skin_Apply_Visuals item property. Per-deadzone damage and radiation control. FilterDegradationRateMultiplier mask item property. Multiplier for per-deadzone radiation intensity. Redirector asset type for replacing one asset with another. VehicleRedirector asset type specifically for consolidating vehicle color variants. OnExploded event for VehicleEventHook. -LogVehicleWheelConfigurations command-line flag to assist i...3.24.3.3 Patch NotesJun 14, 2024 - Community AnnouncementsBattlEye needed this client update released as soon as possible, so it's the only change in this tiny patch.
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