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The Elder Scrolls V: Skyrim Special Edition

Skywind's back - and Morrowind has never looked betterJan 11, 2020 - EurogamerSkywind is back with a new video - and Morrowind looks better than ever. Skywind, perhaps the most ambitious mod in development right now, recreats Bethesda's much-loved 2002 role-playing game Morrowind in the newer Skyrim engine. It's a mammoth undertaking, and the group of modders behind the project have been working on it for years now. The video, below, is a developer video series and a call to arms for help from volunteers who may be able to push Skywind over the finish line. Read more The Skyrim Grandma will be a Skyrim follower mod before she's an Elder Scrolls 6 NPCJan 4, 2020 - EurogamerShirley Curry, better known as the Skyrim Grandma, is set to appear in The Elder Scrolls 6 as an NPC. But before then she'll be available to play in Skyrim via a mod. Shirley will be available as a Skyrim follower as part of Shirley - A Skyrim follower mod, which received a teaser trailer this week and is due out on Nexus early 2020, according to a reddit post from one of its creators. So, what can you expect from Shirley in-game? Unique commentary on locations and situations and unique interactions with the player. Initial updates will expand the commentary. Shirley's combat style in the game reflects her combat style during her let's plays: a classic barbarian using two-handed weapons, wearing light armour plus archery for ranged attacks. Read more Skyrim grandma Shirley Curry will follow you around Tamriel soonJan 3, 2020 - Rock, Paper, ShotgunShirley Curry is better known online as the “Skyrim grandma” who begins her YouTube videos with a genial “good morning grandkids” before setting out on adventures in Tamriel. Curry has become dear to enough of her fans that a petition to have her added to The Elder Scrolls 6 helped prompt Bethesda to announce they would do just that. A new Elder Scrolls game is still well past the horizon though and in the meantime fans and modders have decided to add her to Skyrim instead. (more…) The hidden secrets of The Elder Scrolls 3: MorrowindDec 3, 2019 - EurogamerThe Elder Scrolls is one of the most illustrious sagas in video game history, which is perhaps why Skyrim has been ported to everything short of a calculator over the last eight years. However, although Skyrim and its predecessor Oblivion are vast oceans containing a wealth of wonderfully intricate curios, their oft-overlooked older sibling Morrowind is a bottomless lake, its boundless depths plummeting into the territories of magic, secrecy, and the unknown. Since Morrowind launched in 2002, players have been exploring its every nook and cranny, desperately seeking to unravel its most intimately hidden secrets. Perhaps the most accomplished of these Morrowind mystery hunters is Redditor OccupyTamriel, who has discovered countless hidden treasures buried in Morrowind's deepest recesses. "I started playing Elder Scrolls when a very dear friend of mine told me about the series," OccupyTamriel tells me. "I needed a lot of time to get used to Morrowind - the sheer complexity of the world and the mechanics, the invisible per-attack dice roll, and just being lost and making no progress were extremely off-putting." Read more Games of the Decade: The Elder Scrolls 5: Skyrim is anything but overratedNov 26, 2019 - EurogamerTo mark the end of the 2010s, we're celebrating 30 games that defined the last 10 years. You can find all the articles as they're published in the Games of the Decade archive, and read about our thinking about it in an editor's blog. It's hard to think of a game that's been subject to just as much revisionism as Skyrim. Maybe that's to be expected, given its dizzying success. The game is everywhere and its cultural reach is almost insurmountable - so much so that the jokes about climbing mountains, taking arrows and porting to toasters have all been unfashionably irksome for much longer than they were ever funny in the first place. And with all that success comes the inevitable and insufferable "not that good actually" crowd. But they are wrong! Skyrim is good, actually. Exactly as good as everyone says it is. And it is good for a lot of reasons but none of them as truly special, I think, as its world - or rather, more specifically, the ineffable rules that bind it. There is an intangible realism to Skyrim's world that I haven't really felt in a game of its budget and scope since. It's in the mechanics of it - the literal mechanics; the basic billiard balls of the physics - and the best example I can think of, for some reason, is pushing people off a ledge. Read more The Elder Scrolls: Total War brings some much-needed spectacle to Tamriel's scufflesNov 12, 2019 - Rock, Paper, Shotgun Like any big daft fantasy blockbuster, The Elder Scrolls needs war. Unfortunately, Bethesda’s open-world games have never been too great at the whole mass battle thing. Even Skyrim’s nation-rending civil war never amounted to much more than a gathering of drunk LARPers waving sharp sticks at each other in the snow. The Elder Scrolls: Total War – a complete overhaul to Medieval 2: Total War – launched this week, bringing some proper bombast to battlefields across Tamriel. (more…) Five of the Best: MountainsOct 4, 2019 - EurogamerFive of the Best is a weekly series celebrating the poor old parts of games we tend to overlook. Not the glitzy bits but the supporting cast. Things like crowds - whoever stops to think about a crowd? And how do you think that makes the crowd feel? But the games they're in wouldn't be the same without them, so let's big them up a bit, shall we? Also, I want your ideas! I want to know what you remember when you read the title of this week's piece, the things that spring to mind. Don't worry about what I think, no one ever does, but do jump in the comments below. We've had some lovely discussions and you've remembered loads of great details about games.You can find all the previous Five of the Bests in a handy archive. So, on to today's five. But how to summit up...? Read more Skyrim composer Jeremy Soule and Night In The Woods co-creator Alec Holowka accused of sexual assaultAug 27, 2019 - Rock, Paper, Shotgun Allegations of abuse have been made against multiple games industry figures in the past 24 hours. On Monday afternoon Nathalie Lawhead, developer of the IGF-winning Tetrageddon Games, wrote a post on her website alleging that Jeremy Soule, the composer of Skyrim, raped her while she was working for an unnamed Vancouver-based games studio. Seven hours later, comics writer and indie developer Zo Quinn posted tweets alleging that Alec Holowka, co-creator of Aquaria and Night In The Woods, sexually assaulted them. Later that same night, Adelaide Gardner posted a series of tweets alleging that Splash Damage tools programmer Luc Shelton sexually assaulted and gaslit her. (CW: rape, sexual assault, gaslighting, emotional abuse) (more…) New Skywind gameplay shows just how impressive the Morrowind rebuilt in Skyrim mod is shaping up to beAug 24, 2019 - EurogamerThe people behind Skywind have released a gameplay demo of the mod - and it's pretty impressive. The gameplay video, below, shows off how the modders have recreated Morrowind in the Skyrim engine. We see the player pick up a bounty in town, head off out into the wild and into a dungeon to kill the target before returning for a reward. This is classic The Elder Scrolls stuff and on the face of it not particularly groundbreaking, but there's a level of polish here we don't often see from mods. The music, voice acting and town AI is all present and correct, and we even get to see some spear combat. Read more Here's eleven minutes of Skywind, the mod porting Morrowind to SkyrimAug 23, 2019 - PC GamerIn a proper answer to last week's new cinematic trailer for Skyblivion (the big modding project porting Oblivion to Skyrim's engine), we've now got a full 11 minute gameplay video for sibling mod project Skywind, which is, yes, Morrowind recreated in Skyrim. The video shows off a few key features that Morrowind fans have asked the TESRenewal team about in the past. The video begins in Balmora where the Nerevarine, Morrowind's protagonist, accepts a writ for the assassination of a Dunmer named Sarayn Sadus. Like almost every other part of Skywind will be, it's a recreation of an actual quest from Morrowind.  The upgrade to Skyrim's engine does the riverside Dunmer town plenty of favors, updating it from its sparse Morrowind look to a golden, hazy hub closer resembling its appearance in The Elder Scrolls: Online. It feels like a realization of an imperfect, rosy memory of a place—that is, it looks like what I might think Balmora looked like in Morrowind if I were reminiscing, which isn't what I'd see if I booted up the original game from 2002.  Even the dialogue system, formatted like Skyrim's instead of the oppressively large text boxes from Morrowind, keeps a touch of 2002 with its blue and gold color scheme.  One big takeaway is how the video shows off using the map during the quest to kill Sarayn Sadus. Morrowind, unlike later Elder Scrolls games, had no fast travel and no quest markers. Instead, quest givers verbally give directions to important locations. In the FAQ section of Skywind's website, it does address its plans for both, saying: "You will be able to use fast-travel and quest markers because they come with the Skyrim engine. However it will still be quite possible to play through the entire game without them."  As it also points out, Skywind's quests are built with this in mind, providing the same context in dialogue that the original Morrowind did.  Instead of fast traveling, the video shows a player mousing over locations mentioned by the quest giver before setting a custom marker on the map to navigate by. Skywind's site also mentions that it plans for this aspect to be configurable, so perhaps it's already possible to play without quest markers appearing uninvited. Poking enemies with a two-handed polearm is another feature that differentiates Morrowind from its younger siblings. Here, the player goes through the entire quest jabbing enemies to death, only briefly swapping to a bow to shoot at a their sleeping assassination target from above.  There's just one major discrepancy in the gameplay we've seen so far for Skywind. If this were truly a Morrowind recreation, the player should have bunny-hopped the entire way to and from Balmora to increase their acrobatics skill. Perhaps we'll see that fundamental Morrowind feature in Skywind's next video. Get a free Nix-Hound from Skyrim's Creation ClubAug 20, 2019 - PC GamerSkyrim Special Edition's Creation Club is having a sale, and as part of that sale you can get your own pet Nix-Hound for free. It'll cost your in-game character 400 gold and a trip to Solstheim, but you the player won't need to spend any real money on Creation Club points to get it. The Nix-Hound is a bug-eyed dog creature you might remember from Morrowind. This add-on not only lets you pick up one of the wall-eyed beasts as a pet (with its own inventory to carry your burdens), but also adds them as roaming monsters across the isle of Solstheim, which could use the variety. You'll have to access the Creation Club via the main menu to find the Nix-Hound add-on. If you're after free mods then here's our list of the best mods for Skyrim Special Edition, and for vanilla Skyrim. Oblivion-in-Skyrim mod Skyblivion shows off new trailer as it creeps closer to releaseAug 18, 2019 - Rock, Paper, ShotgunFan project Skyblivion has been rumbling along under the radar for a while, and now it’s resurfaced with a new trailer to show off its voice acting and a slew of other changes. The ambitious mod that aims to recreate Oblivion entirely within its successor Skyrim is finally shaping up to what we can call a proper video game, say its creators. You can see it for yourself below. (more…) Skyblivion's new voice-acted trailer looks like an actual gameAug 16, 2019 - PC GamerIf you have fond memories of the intro cinematic for The Elder Scrolls IV: Oblivion, the new trailer for fan-made Skyblivion will probably give you goose bumps. The project to recreate Oblivion (yes, the whole game) as a Skyrim: Special Edition mod has been ongoing for years and every new look at it is more impressive than the last.  This new trailer, featuring voice acting by Daniel Hodge, is a whole proper game trailer of its own, teasing Oblivion's plot while showing off its enemies and scenery. I can't help but recall the fly-by shot of the Imperial City in Oblivion's opening moments set to horns and strings. It was an impressive shot of a massive city and Skyblivion's new trailer captures that feeling without attempting to go shot-for-shot or word-for-word with the original.  Previously, the Skyblivion modding team released a video showing off some of its environments, giving a look at a number of cities and locales faithfully recreated from Oblivion. Skyblivion doesn't have a confirmed release date yet, a statement that reminds me yet again how professional a project it looks to be despite being created by modders and not a fully-funded studio. We do know that Skyblivion will be free, provided you own Skyrim and Oblivion including the DLCs, which Skyblivion's installer will check for.  While we wait for this impressive recreation, you can still install some pretty great Oblivion mods to update the game's visuals and gameplay. Skyrim SE mod finally lets you do something useful with books, like burn themAug 16, 2019 - PC GamerIt's about time book burning came to Skyrim Special Edition. A Tragedy in Black? Boethiah's Proving? Pah! Those are not fine works of literature. They're heretical garbage, and should be treated as such: First ripped to pieces and then burned to a crisp. And really, how many copies of Argonian Account does any one person need? Enter Project Illiteracy, which promises to let you put your books to good use as fuel against the harsh winter nights. The Skyrim Special Edition mod gives you a new ability, which is named "Destroy Books." No messing around here. "Picture your manly Nord barbarian just taking that book and ripping it apart," the description reads. "Yeah. Just really shredding that thing. So manly." The mod was originally released for vanilla Skyrim back in 2017, but a new version released this week supports the updated Special Edition. A surprising amount of thought went into Project Illiteracy despite the jokey name: the longer the book, the more paper it will generate for you. The most practical application of that paper is in making scrolls, but burning is also an option. Other than the general glee of pyromania, that could be pretty useful if you're playing with a survival mod that requires you to keep warm. Modder Epic Crab thought ahead and made Project Illiteracy compatible with the bajillion other mods that add books to Skyrim, to ensure you can, if you so choose, destroy them all. The cherry on top is compatibility with the Campfire mod: "If you're running Campfire, the xEdit script will automatically detect that and generate recipes for burning books for fuel and replenishing your fires. Campfire is a soft dependency in the script, so if you aren't using Campfire, the script will still work." There's a caveat to this mod crossover, which is that if you douse the campfire, it may return some of your books to you destroyed. "I think that's fair though, setting them on fire pretty much ruins books," the mod description says. Can't argue that one. Five of the Best: PotionsAug 9, 2019 - EurogamerFive of the Best is going to be a series! Every Friday lunchtime, UK time, we're going to celebrate a different incidental detail from the world of games. The kind of thing we usually just WASD past, oblivious. But also the kind of thing which adds unforgettable flavour if done right. Potions! We've been drinking them for years. In games I mean! I hope you haven't been knocking them back in real-life, they're bad for you. Imagine drinking something which alters your behaviour - how ridiculous! But potions we've been drinking for years. Red ones, blue ones... They're so common they've become a universal language. We don't even really see them any more. We just slosh them back when needed. Gulp! But every so often, we do see them. Once in a while, a memorable potion pops up. Maybe it was a potion which typified a game for you - the port-key to remembering an adventure. A tonic from BioShock, perhaps. Or maybe it was one which made a character drastically more capable, or one which changed who - or what - we were. Can you think of any now? Good - hold onto that! Because I want your input below. Read more These videogame cats are good catsAug 8, 2019 - Rock, Paper, Shotgun It s International Cat Day! You know, one of those days reportedly invented by a charity, spread by the internet without question, and propagated by the scoundrel media because quite simply we are desperate to post pictures of cats, big cats, fluffy cats, kitten cats, any cat, any excuse for any cat, please, just let me have this day, please, I don’t care if it’s a fake day, please, I need this. Here are some good videogame cats for International Cat Day. (more…) Making penises in games: it's hardAug 6, 2019 - PC GamerIf you needed it, this is your warning that images and links in this feature are entirely not safe for work. There are mods to make the characters in just about any game you play naked. The virtual humans of Stardew Valley, Fallout, Fallout Shelter, even, and Hearthstone are all subjected to the whims of diligent modders. Every time I set out to grab mods for a new playthrough of Skyrim or Fallout 4 (the two most-modded games on Nexus Mods), I'm overwhelmed by the number of gravity-defying breast enhancements available. And yet the number of dicks on display? Dismal. I first noticed this sexy mod dick-screpancy four years ago Where are all the penis mods? One simple answer is that PC gaming, ground zero for modding, still suffers under the misconception that men (specifically cisgender, heterosexual ones) are the majority, when studies have shown that women actually make up half the audience . Game development still fights to retain people of marginalized genders , an effect mirrored in the modding community which requires many of the same skills. The mods they create reflect the interests of the creators and assumptions about the people playing them—but as I learned, that's not the only reason they're so pitifully rare. After talking with modders and developers, it turns out that tacking-on the ol' wedding tackle is just plain difficult. An unfortunate dearth of dongs  When I went digging for more dick mods and the reasons why they're so rare, I discovered that for a few modders, scarcity is exactly why they want to create these mods. "All over the place there are nude female body replacers and nothing like that for men, and that's exactly the gap that I intended to fill with this mod" writes modder Ratrace, in the description for Better Males for Skyrim Special Edition .  As Ratrace says on the mod's page, the dongs of Better Males are quite rigid, and not in the sexy way. They don't animate. It's as if you'd taped a banana to your character's crotch and called it a day (though for variety you can choose upward banana or downward banana, whichever suits your fancy). "Animating genitals is something that is way over my head," Ratrace says. "A topic for the pros among the modders." Better Males isn't the premier expression of modded penis glory, but for many modders even that level of detail is unattainable, both because of the skills required and how games are built in the first place. I first noticed this sexy mod dick-screpancy four years ago (yes, I have been stewing on it that long), when there were even fewer options. Today, there are a few more choices, with examples from Skyrim , Fallout 4 , Resident Evil 2 , and even Soul Calibur 6 . Still, I expected more progress since 2015. I didn't intend to spend my work days looking for penis mods specifically, but here I am again absolutely livid that there aren't more of the...Skyrim satirical mod adds the login frustration of Doom's new console releasesJul 30, 2019 - Rock, Paper, Shotgun When Bethesda released the first three Doom games on modern consoles last week, they added (by accident?) a requirement for players to register and sign into into their doodad before playing these decades-old games. What does that have to do with PC? Well! Continuing the fine PC gaming tradition of pulling the pisser of modern big-budget games with their modern ways, a new Skyrim mod has added the thrilling experience of failing to connect to login servers and being kicked to the main menu. PC gaming: making daffy jokes playable since 1873. (more…) Steam Charts: Summery Summary EditionJul 29, 2019 - Rock, Paper, Shotgun It’s never a good sign when Skyrim’s back in the Charts. It means mischief is afoot. And not the good kind. In this case, it’s Bethesda’s Quakecon sale, meaning a whole bunch of the dreariest of usual suspects return to droop our eyelids and weary our souls. And Nier and Flibble Glibble Pants are both on sale yet again. In fact, this week’s top 10 features precisely one game released in the last TWO YEARS. So this week I think I shall describe to you the feelings I feel when I see these games appearing once more. (more…) Skywind mod shows off Morrowind's levitation and spears remade in SkyrimJul 2, 2019 - Rock, Paper, Shotgun Continuing to impress with a commitment to fanciness and authenticity in remaking The Elder Scrolls III: Morrowind as a Skyrim mod, a new Skywind trailer has drafted an actual Skyrim voice actor to natter while we see how it’s shaping up. Spears are in, levitation is go, and oh god go away cliff racers. Azura there is played by Lani Minella, whose voice spilled forth from the digifaces of Skyrim characters including The Night Mother and several Dunmer folks. Fancy! Authentic! The devs also send word that they’re now making it for the fancier Skyrim Special Edition, so it won’t hit ye olde originale Skryime. (more…)