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Tavern Tycoon

 
Version 1.4 Released!Dec 16, 2020 - Community AnnouncementsThis patch fixes room door related furniture placement issues. Enjoy!Version 1.3 Released!Aug 28, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/27160163/62f6d7ea9cbb27e9b1d9797e64dfe086c29f2aa3.jpgRelease Notes Added - Quick Message for guest reputation changes. Added - teleportation center description updated to reflect the latest changes. Fixed - Inspector freezing mid inspection if all recipe are unlocked. Improvement - camera movement speed dynamically adjusts to camera zoom level. Improvement - teleportation center cost reduced to 180 from 300. Improvement - number pad enter key can also confirm nickname entry. Enjoy! Version 1.2 Released!Aug 13, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/27160163/6e99fdda3081a5d2a77372f06c430f1931aac898.jpg Release Notes! Added - Inspection accounts for tavern hygiene Added - Repeated rejection of inspection results in added reputation loss. Added - Department checks are timed now and will hurt reputation. Added - Inspector Events converted to Timed event. Added - Timed events and interface. Added - New buff, Team Spirit Boost Added - New buff, Disgusted Added - Reward/loss events for all levels. Added - Probability based events for all levels. Added - New events for all levels. Added - Seasonal lobby for lunar year. Improved - difficulty is slightly increased and starting money lowered in general. Improved - Tool tips now respect UI scale and adjust size and position accordingly. Improved - Staff Training scroll can be scrolled with mouse scroll wheel. Improved - Reputation loss due to rejecting inspection is now level/difficulty specific. Improved - Tool tips are displayed on top of helper bubble. Improved - Quick messages will now overlay on blurred panel backgrounds. Improved - Difficulty slightly increased. Improved - Mail content alignment to fill the space. Improved - Staff history showing +0 figure. Improved - Performance improvement in heavy UI scenes. Improved - Minor memory management improvements. Fixed - Level 4 starting conditions set too easy. Fixed - Level 7 loading issue that occurs under specific conditions. Fixed - Warning text split to two lines in the lobby. Fixed - Quick message outline effect causing black blocks around text. Fixed - Events with gold cost still triggering even when there isn't enough gold. Fixed - Clerk accepting two guests to the reception desk at times. Fixed - Mail title clipping into the content if it is longer than a single line. Fixed - Level 8 events missing text. Fixed - Guards voice being too loud. Fixed - Quick message taking up more than a line. Fixed - Game over screen missing cursor if alt tabbed at certain times. Note: Dev Branch has been deprecated finally - a bit late but done :)Dev Build DB070 Released!May 17, 2020 - Community AnnouncementsThis update is continued effort to stabilize the last few dev build releases and also polish it at the same time. Some minor changes are not listed as it is trivial. I am also prepping for a push down to Main Build. Hopefully I will be able to share the date soon. Fixed - Clerk accepting two guests to the reception desk at times. Fixed - Mail title clipping into the content if it is longer than a single line. Fixed - Level 8 events missing text. Improved - Staff history showing +0 figure. Improved - Performance improvement in heavy UI scenes. Enjoy!Dev Build DB68 Released!Feb 4, 2020 - Community AnnouncementsAdded - Inspector Events converted to Timed event. Added - Timed events and interface. Added - New buff, Team Spirit Boost Added - Reward/loss events for all levels. Added - Probability based events for all levels. Added - New events for all levels. Added - Seasonal lobby for lunar year. Improved - Reputation loss due to rejecting inspection is now level/difficulty specific. Improved - Tooltips are displayed on top of helper bubble. Improved - Quick messages will now overlay on blurred panel backgrounds. Improved - Difficulty slightly increased. Improved - Mail content alignment to fill the space. Fixed - Quick message outline effect causing black blocks around text. Fixed - Events with gold cost still triggering even when there isn't enough gold. Removed - Endless Mode Version 1.1e Released!Oct 17, 2019 - Community AnnouncementsAdded: Dynamic seasonal lobby screen. Added: Sharpness filter applied when TAA is on. Added: Free rotation can be toggled with the Tab key. Improved: Improved TAA quality by increasing temporal buffer. Improved: Monthly report message displays gold amount properly. Fixed: Old plates not getting flushed when replacing table with a new one. Fixed: Reception desk marked as "stationed" when replacing with a new one. Fixed: Reception desk light not turning off when it breaks down. Fixed: Maiden plate serving animation not syncing. Fixed: Typo in achievements panel. Fixed: Staff speed perks not kicking in after a load until a picking them up. Dev Build DB063 Released!Oct 8, 2019 - Community AnnouncementsImproved: Monthly report message displays gold amount properly. Fixed: Old plates not getting flushed when replacing table with a new one. Fixed: Reception desk marked as "stationed" when replacing with a new one. Fixed: Reception desk light not turning off when it breaks down. Fixed: Maiden plate serving animation not syncing. Dev Build DB062 Released!Sep 12, 2019 - Community AnnouncementsAdded: Sharpness filter applied when TAA is on. Added: Free rotation can be toggled with the Tab key. Improved: Improved TAA quality by increasing temporal buffer. Fixed: Typo in achievements panel. Fixed: Staff speed perks not kicking in after a load until a picking them up. Enjoy!Version 1.1c Released!Aug 21, 2019 - Community AnnouncementsAdded: Removed outdated screen space shadows that were no longer contributing to visuals. Added: Guest feedback for fireplace. Added: Selected guest positional arrow (previously only visible for staff). Added: Positional tracking for guest. Improved: Decal performance optimization. Improved: Guest AI decision making optimization (early termination). Improved: Guest feedback for waiting and leaving is now clear. Improved: Updated and optimized TAA. Fixed: Line artifact occurring randomly with Anti Aliasing set to high. Fixed: Guests not actively using benches outside Gambling Den. Fixed: bartender AI throwing excessive log errors. Enjoy!Dev Build DB061 Released!Aug 8, 2019 - Community AnnouncementsAdded: Removed outdated screen space shadows that were no longer contributing to visuals. Improved: Updated and optimized TAA. Fixed: Line artifact occurring randomly with Anti Aliasing set to high. Dev Build DB060 Released!Aug 4, 2019 - Community AnnouncementsAdded: Guest feedback for fireplace. Added: Selected guest positional arrow (previously only visible for staff). Added: Positional tracking for guest. Improved: Decal performance optimization. Improved: Guest AI decision making optimization (early termination). Improved: Guest feedback for waiting and leaving is now clear. Fixed: Guests not actively using benches outside Gambling Den. Fixed: bartender AI throwing excessive log errors. Version 1.1b Released!Jul 15, 2019 - Community AnnouncementsImproved: Minor performance improvement. Improved: Internal engine update. Fixed: Research potions not getting saved. Dev Build DB057 Released!Jul 9, 2019 - Community AnnouncementsQuick patch to address the research potions not getting saved. Enjoy! Improved: Minor performance improvement. Improved: Internal engine update. Fixed: Research potions not getting saved. Dev Build DB056 Released!Jun 26, 2019 - Community AnnouncementsI am releasing an up to date version of Dev Build that matches the Main Build. The next patch should carry on as per usual (DB057) Thanks!Hot Fix for save filesJun 14, 2019 - Community AnnouncementsThere was a bug in the initial release of version 1.1 where it would delete all save files. This is the default action for any version update, but version 1.1 was specifically designed to be compatible with 1.0 It should no longer delete save files upon updating it. I apologize for the inconvenience. Please note Only Version 1.0 save files are compatible with Version 1.1 While the save files are compatible it is still recommended to start the level again. Some data did not exist in Version 1.0 and may result in strange behaviors (unnecessarily hard or slow etc) Level unlocks are not effected. Thank you!Main Build Version 1.1 Released!Jun 11, 2019 - Community AnnouncementsIt took some time, but it is finally here! Also, please note that the Dev Build is outdated at this moment (Main Build is more recent). Thank you and enjoy! Added: Receptionist perk and salesman perk added. Added: Multi-queue system Added: When staff's raise request is rejected, the staff will not immediately quit. Added: Negative perks Added: Support for auto renewal of coupons and discounts. Added: game time control with space key. Added: Staff management windows shows staff's current status. Added: Fireplaces will now dry/burn nearby plants. Added: Staff location button will center camera to staff. Added: Two new achievements Added: Staff feedback on his/her wage Added: Negative perks can be cured via the staff training room. Improved: When staff is dropped to staff training room, training window will be prompted. Improved: Negative feedback show negative emoji's. Improved: Guest's waiting impact in terms of happiness can be seen in feedback history. Improved: Telportation center and shared guest room prices increased. Improved: Lobby performance optimization. Improved: Performance optimization. Improved: Reworked UI memory allocation. Improved: Adjusted how interior scores are calculated. Improved: Interior scores now scale with difficulty. Improved: Furniture placement smoothing. Improved: Global illumination performance increase. Improved: Bench queue and waiting policy. Improved: Earth quake damage model. Improved: Staff happiness/wage change every month is indicated on the quick AI panel. Improved: General difficulty adjustment. Improved: Staff happiness scales more with difficulty. Improved: 1440p resolution and up get better spacing of UI. Improved: Staff training panel prompts during pause. Improved: Some physics driven animations are now driven by animators. Improved: Reception Desk waiting animation added. Improved: 10~20FPS increase in general. Improved: Frame rate dropping when time is set to "fast". Improved: Thinned the steam particle effect for spa baths for better visibility. Improved: Guest interaction at shop's counter. Improved: Staff pathing when area restriction is set. Improved: Thought bubble rendering optimization. Improved: Loaded game camera will be at the game from now on. Fixed: Spa feedback showing wrong text. Fixed: Increased spa wait time tolerance from 2 to 5 seconds. Fixed: Floor space text showing "guest room" for split second before building commences. Fixed: Able to click complete room button twice. Fixed: Piano not accumulating damage/use count. Fixed: Loading taking unusually long at 95% Fixed: Repositioned admin office text. Fixed: Level 6 dwarf mentioning reputation being low when reputation is not a win condition. Fixed: Loading menu columns showing wrong size on ultra wide resolutions. Fixed: Camera jumping when the long tavern sign is clicked. Fixed: Level 10 achievement not being unlocked. Fixed: Negative perk description window not positioning at the correct place. Fixed: Player avatar not displayed...Dev Build DB054 Released!May 30, 2019 - Community AnnouncementsImproved: Staff training panel prompts during pause. Improved: Some physics driven animations are now driven by animators. Fixed: Incorrect description of teleportation center. Fixed: Incorrect description of rogues at range. Fixed: Clerk third job toggle. Dev Build DB053 Released!May 21, 2019 - Community AnnouncementsEnjoy! Fixed: Able to interrupt room vacation. Fixed: Furniture panel not updating after repairs if panel was on during repairs. Fixed: Inconsistent furniture placement. Fixed: Staff wage text will wrap if more than 999. Fixed: Gold not displaying separation commas if the value is bigger than 999,999. Fixed: Annual report not displaying separation commas. Dev Build DB052 Released!May 16, 2019 - Community AnnouncementsI think I am nearing a 1.1 release (for real this time :D). I am not still quite done with all the new feature implementation, but the remaining ones should not take more than a cycle or two. After that, it should take around another week to stabilize and then to 1.1. Enjoy! Added: Fireplaces will now dry/burn nearby plants. Added: Staff location button will center camera to staff. Improved: Performance optimization. Improved: Reworked UI memory allocation. Improved: Adjusted how interior scores are calculated. Improved: Interior scores now scale with difficulty. Improved: Furniture placement smoothing. Improved: Global illumination performance increase. Fixed: Fireplace range not showing up when prompted for moving it. Fixed: Inspection letter and cycle not being loaded for saved game. Fixed: Staff perk gained while the staff panel is up is not shown until the panel is reopened. Fixed: Fireplace radius being bigger than it actually displayed. Fixed: Incorrect name displayed for "Plant Pot" -> "Pot Plant" Fixed: Annual report getting cut at 1440p and above resolution. Fixed: Typo in staff management panel. Fixed: Bathroom booth missing candle light. Fixed: Level starting potions not given at start. Fixed: Staff Management panel breaking if staff is fired mid training. Fixed: Staff getting stuck during fast forward if he/she has "Flash" perk. Fixed: Clock and pot plant taking damage from earth quakes. Fixed: Dealer share for gambling den can be set to zero. Fixed: Quick message about trade offers when there is none. Fixed: Guest archery range feedback showing "0" happiness for all response. Fixed: Quick message when hiring staff showing half the value of the hired staff's skill. Fixed: Repair count not resetting to zero when replaced with new. Dev Build DB051 Released!May 2, 2019 - Community AnnouncementsEnjoy! Added: 2 new achievements Improved: General difficulty adjustment. Improved: Staff happiness scales more with difficulty. Improved: 1440p resolution and up get better spacing of UI. Fixed: Level 10 achievement not being unlocked. Fixed: Negative perk description window not positioning at the correct place. Fixed: Player avatar not displayed on the bottom menu.