Show/Hide Show/Hide

Stash No Loot Left Behind

 
ReignMaker 2 continues the world story of Stash. December Stash Events!Dec 8, 2018 - Community Announcementshttps://i.imgur.com/zm4O7C9.png We are thrilled to announce the kickstarter launch of REIGNMAKER 2! https://www.kickstarter.com/projects/frogdice/reignmaker-2-not-your-fathers-match-3 ReignMaker 2 is a match 3, tower defense, city building, and strategy game. It will put your reflexes, cleverness, pattern recognition, and strategy to the test. ReignMaker 2 continues the world story right where Stash leaves off with the exploits of all you adventurers! Peace reigned and civilization flourished throughout the three kingdoms of Askagard, Troj, and Chemer. But peace brings complacency, and adventurers got curious, bored, and greedy. Looking for wealth and treasure, they unearthed and explored the ruins, caves, mines, and despoiled temples across Primordiax. Deep they delved into these many dungeons... too deep. They disturbed the Avatars of the Void you had imprisoned and buried in the earth. We would hugely appreciate your support in our campaign. The more help we get and the sooner we get it, the better we perform in kickstarter search algorithms and thus more people will see it! STASH EVENTS: Check out our official forum for December's calendar of Stash events: http://forums.frogdice.com/showthread.php/9455-Stash-Events-in-December-2018?p=112151#post112151 PLAYER AND DEV MEETUP - Saturday, December 15th. 9-11pm. Attendance prize: 16 slot satchel. Crafting Weekend: Dec 8->10 Clan Weekend: Dec 14->17 Xmas Weekend: Dec 21->25 NEW YEARS Weekend: Dec 28->Jan 1Stash 1 year Anniversary CelebrationSep 15, 2018 - Community Announcementshttps://i.imgur.com/wqpXlwC.png Thursday (Sep 13) through Tuesday (Sep 18): * +50% to all XP - combat, crafting, gathering, farming, trapping. * Huge Party XP Boost - +220/330/440/550/660% * +2 resources in every node. * Double Shard of Primordium world drop chance. * Double Clan Prestige & Random Incense Global Gifts to Clans * XP Tick - Earn XP every few minutes just for being online. 1 Year Anniversary Party - Saturday, September 15 TIME: 10pm EDT - ??? * Party Favor: 18 slot pack for everyone online at a random time during the party. * Random Prize Drawings. * Developer (Snarlax) AMA! Official Forum post: Stash 1 year Anniversary CelebrationFroggaCon WeekendAug 3, 2018 - Community AnnouncementsFroggaCon is in Lexington, KY this weekend. Players of all our games will be hanging out, playing games, and getting to know each other in RL! But as a little treat for those unable to attend: https://i.imgur.com/BPNBfAR.png +10% to all XP this weekend +1 additional resource per node Have fun!Stash Summer Celebration Weekend - July 26 (Thu) - July 31 (Tue)Jul 25, 2018 - Community AnnouncementsStash Summer Celebration Weekend - July 26 (Thu) - July 31 (Tue) We want EVERYONE on this weekend, so we've put together the biggest event ever in the history of Stash. It is so big it has to start Thursday and go through Tuesday! 10,000 Medallion Daily Random Drawing - At a random time between 6pm and 11pm EDT every night, a random character will be chosen to receive 10,000 Medallions. The winner will be given 15 minutes to speak up and claim the full prize. If they remain afk, they still receive half the prize (5,000 Medallions). https://i.imgur.com/mIarSCu.png Celebration Boosts: +25% to all XP - combat, crafting, gathering, farming, trapping. Huge Party XP Boost - +220/330/440/550/660% (+110% higher than ever before). +2 resources in every node. Double Shard of Primordium world drop chance. Double Clan Prestige & Random Incense Global Gifts to Clans XP Tick - Earn XP every few minutes just for being online. https://i.imgur.com/jjQ458e.png SATURDAY SUPER BOOST - July 28 - 4pm to 4am EDT Amplification of some of the Celebration Boosts: +100% to all XP - combat, crafting, gathering, farming, trapping. Quadruple Clan Prestige +3 resources in every node. https://i.imgur.com/Rj2Cwgv.png SNARLAX MEGA BOOST - ??? RANDOM ??? Snarlax will give out random awesome prizes and periodically boost any and all of the above. Watch discord and in-game chat for warnings when they are coming up! Snarlax will always give out at least 1 additional bonus prize to active players only after the nightly 10,000 Medallion drawing. Some will be global prizes that everyone online will receive. Some will be random challenges or contests.Party! Party! Party! Weekend! July 13-16Jul 13, 2018 - Community Announcementshttps://i.imgur.com/zXWovJu.png Party! Party! Party! Weekend - July 13-16 +10% combat xp +210/320/430/540/650% xp in partiesPrimordium Crystal Weekend! (June 29-July 3)Jun 29, 2018 - Community AnnouncementsJoin us for Primordium Crystal Weekend! https://i.imgur.com/rcuDHiA.png +20% all xp +110/220/330/440/550% xp in parties Double & Triple Shards of Primordium drop chance XP Tick - Earn XP Just for Being Online 2018.06.29 - Mega Boss and Ranked Mob Loot Drops, More Shards of Primordium, Clan BuffsJun 29, 2018 - Community AnnouncementsMedallion Shop STASH STYLE BUNDLE - $100 (available this weekend) $60 worth of Medallions (50,000 medallions) Cosmetic Items: Dagger of the Sky Dagger of Passion Thresher Blade of Blood Dark Staff Argent Staff Mace of Blush Cinder Suit & Helmet Earthen Suit & Helmet Forest Suit & Helmet Tempest Suit & Helmet Ancient Silver Suit & Helmet Additional Awesome Stuff: Gone Gold Base Add Combat Bar Add Character Slot Legendary XP Boost Elixir 10 Primordium Crystals Total medallion value: 208,500 ($240+ value) Bases added to Customization section: Ancient Stone Base Sandstone Base Wooden Plank Base Green Stone Base Added to Boosts section: Shard of Primordium Primordium Crystal Added 6 new weapon cosmetics Dagger of the Sky Dagger of Passion Thresher Blade of Blood Dark Staff Argent Staff Mace of Blush Added 5 new armor suit/helmet cosmetics Cinder Suit & Helmet Earthen Suit & Helmet Forest Suit & Helmet Tempest Suit & Helmet Ancient Silver Suit & Helmet Mobs and NPCs Every lieutenant, elite, and champion rank mob that can drop essence: +10 to their drop probability. Every lieutenant, elite, and champion rank mob that can drop essence: min/max amount of essence dropped +2/+2. Boss Basic Loot Drop increases: Obert: chance to drop weapon, armor, or seed loot increased. Pounderock: chance to drop boo mats & hearth beacon increased Chargut: chance to drop boo mats, Shard of Primordium, seeds increased Dabaus: chance to drop Shard of Primordium, seeds, other producibles increased. Chompers: chance to drop Shard of Primordium, herbs, seeds, other producibles increased. Jayke: chance to drop Shard of Primordium, weapons, armor, and shingles increased. All Bosses: max number of Shards of Primordium, weapons, armor, and food that can drop increased. Boss New Loot Drops: Chargut: chance to drop Recipe Book Page - Armorer and Weaponsmith. Dabaus: chance to drop Recipe Book Page - Enchanter and Maker. Chompers: chance to drop Recipe Book Page - Chef and Alchemist. Jayke: change to drop Recipe Book Page - Armorer, Weaponsmith, Enchanter, Maker, Chef, and Alchemist. Chargut's ranged AoE's had their damage reduced by 10%. Social (Clans, Parties, Religions, etc.) All Clan Trophies now give +100 more contribution, but also cost 100 more honor each. Clan Bonfire Rewards increased Essence rewards now give 20 instead of 5. Shards of Primordium can now be received (in a stack of 2). Gear and Items World Drop chance for Shards of Primordium doubled, and increased further for mobs that are +1 level or more above your party level. BOO, Stash, and Market Stalls Maximum Stash size increased from 120 to 150. Base Market Price of bricks, planks, shingles increased from 1 to 50. Base Market Price of nails and blocks increased from 1 to 10. Characters, Classes, and Abilities Every AoE damage ability in the game had its mana cost increased by +5 or +10 (for a few higher rank versions of the strongest AoEs). Crafting Base Market Price of earth, air, fire, and water essences increased f...Chrono.gg Deal on Stash has medallions and tons of in-game items. $4.99!Jun 23, 2018 - Community AnnouncementsGreat deal on Stash and a bunch of medallions + cool in-game items from Chrono.gg today! 4,000 Medallions Custom mount: Chrono Pony Evanescent XP Booster x2 20 Hearth Beacons 20 Summoning Stones 20 Camp Materials 20 Dungeon Camp Materials 2 Lemon Cookies of Faeyora 3 Tough Nails and 3 Sturdy Shingles (enough for 1st BOO upgrade) http://chrono.gg[FroggaCon 2018] Official InfoMay 22, 2018 - Community AnnouncementsWhat is FroggaCon? FroggaCon is an annual convention/party we have hosted since 2001 for our players. It is a chance to get together, meet your online friends, play games, relax, enjoy an adult beverage or two, and just have a great time. When is FroggaCon? August 3-5, 2018 Where is FroggaCon? Lexington, KY How do I book reservations and get more information? Check the main official forum post here: http://forums.frogdice.com/showthread.php/9364-FroggaCon-2018-Official-Info 2018.05.15 - New Inventory and stash sorting optionsMay 22, 2018 - Community AnnouncementsGear and Items Added Sort buttons to the Character Inventory and Stash Inventory popups. Sort Modes: Ascending, Descending, Categorized The Sort mode for each of these modules is saved between views. Right-Click this button to return to an Unsorted view. Misc Miscellaneous Bug fixes Official Forums Post: http://forums.frogdice.com/showthread.php/9362-2018.05.15-New-Inventory-and-stash-sorting-options 2018.05.03 - UI Overhaul. Crafting Skill Enhancements. More Mobs in World Dungeons.May 3, 2018 - Community AnnouncementsBOO, Stash, and Market Stalls Fixed a bug where the medallion icon was displayed twice in the Boo Upgrade confirmation popup. Deleted characters no longer show up in BOO invite lists. Characters, Classes, and Abilities Added level next to character name in the character inspector window. Chat and UI UI Updates have been made for the following elements: Manage Boo Room Boo Change Door/Layout/Wall/Floor Add Room (Boo) Social Window Player Info / Portrait (Top right HUD) Party Portraits (Left HUD) System Menu Login Leaderboard Rewards Fixed a bug where returning to the login screen after a disconnect met with the UI being non interactable. Crafting Crafting skill level now has a significant impact on crafting speed. For every 1 point of skill the player has over the level of the item, speed bonus is 1% (up to a maximum of 20%). The Quality % roll is now more significantly impacted by your Charisma stat and your skill level. Getting those 95-100% quality items should require a little more CHA and skill. Level 30 Minor Rejeuvenation Potion fixed. Dungeons Significant increases in the monster density of many World Dungeons. Approximate increases: The Mines - 10% Mossy Ruins - 50% Fungeon Caves - 50% Ruined Barracks - 25% D'Orc Den - 20% Tomb of Tattered Dreams - 33% Haunted Basement - 33% Forgotten Cellar - 10% Decrepit Ruins - 33% Abandoned Dungeon - 60% Mines of Misery - 50% Sandstone Maze - 20% The Serpentius Shrine - 25% Vidare's Abandoned Lair - 50% Gear and Items Added "Recipes" and "Furniture" to the dropdown filters in your Inventory and Stash windows. Fixed a bug where reordering items in a bag and then switching away and back before closing and reopening your inventory caused the item order to reset. Fixed a bug where you could visually equip a 2-handed costume weapon when dual wielding. Fixed a bug where the Stash inventory didn't refresh when removing an item from your Stall. Misc Fixed a bug where the keybindings on the hotbar didn't update after closing the client settings. Added Alt+P and Alt+O to the keybindings list in settings. These are locked and cannot be changed, but now block you from setting other binds to these. Fixed a bug where changing things in character creation (specifically colors) caused the custom face settings to get reset in the saved data, but not visually, so you didn't know they were reset until you finished and returned to Character Selection. Tier 4 Expansion! New Armor Cosmetic System. Tons of Ability, UI, and Misc Improvements.Feb 21, 2018 - Community AnnouncementsTier 4 Has Launched - Level and Skill Cap is now 40 All class abilities now go up to level 40. All crafts can be advanced to level 40. Mounts can be found on the medallion shop that allow passage into new regions. New private and world dungeons added (with new bosses!). Have fun! New Armor Cosmetic System Your character's armor cosmetic appearance is now completely controlled by the costume tab and not by your functional/gear armor. We have separated these two things completely to make it easier for you to customize your appearance and to support future plans for a wide variety of cosmetic options that would have created confusing conflicts otherwise. Weapons and offhands perform the same as before as far as visual appearance. Visually you appear with your actual wielded weapons/offhands/shields unless you override that with a costume option. All costume items you had equipped on any costume pages have been removed and sent to your reward inventory. All cosmetic shoulders, arms/gloves, and boot items no longer exist. All of these cosmetic slots are controlled through the body/suit piece and then toggling/selecting which additional slots to display. Cosmetic armor is now controlled through two pieces: helmet and body (which controls all the other body locations). https://i.imgur.com/c4ld5Jw.png Other Patch Notes: BOO, Stash, and Market Stalls Bug Fix: Players can now rename their stall and place ads from anywhere in their BOO Item tooltips in the npc vendor, stall, and newspaper UIs now show comparisons to what you have currently equipped. Added tooltips for farmhands to producers. Updated/Added tooltips for when farmhand helping is on cooldown and for when the producer (total possible help) is on cooldown. Added client chat messages for successful help actions, for both boo owner and farmhand. Fixed a bug where dragging items from your Stash into your inventory with a bag selected, didn't add them to THAT bag. Max stash size increased by +10. Characters, Classes, and Abilities Resurrection is now fully supported and returns you to the combat. Rez now adds characters back into combat. Fixed an issue with animations freezing after playing. Added a sound effect for when you block in combat. Ability buffs are downranked to the lower rank version when used on characters whose level is lower than the casted ability level (to a minimum of Rank I). Warrior: Cut II - DoT tick duration increased by 1 round Cut III - DoT tick duration increased by 2 rounds Hunter: Slash now does +10% damage on foes with a combo point. Flaming Arrow II - DoT tick increased by 1 round Healer: Spread Heal healing increased by 10%. Healing Pulse now ticks significantly longer. Ability tooltips now include the Element of the ability. Added multi-target support to the Effects Manager. AoE abilities like Mass Mez, Root, etc. should now play effects on all affected targets. Chat and UI Fixed a bug where you could drag the stat progress bars in the character stats window. Added a ch...Tier 4 Expansion! New Armor Cosmetic System. Tons of Ability, UI, and Misc Improvements.Feb 21, 2018 - Community AnnouncementsTier 4 Has Launched - Level and Skill Cap is now 40 All class abilities now go up to level 40. All crafts can be advanced to level 40. Mounts can be found on the medallion shop that allow passage into new regions. New private and world dungeons added (with new bosses!). Have fun! New Armor Cosmetic System Your character's armor cosmetic appearance is now completely controlled by the costume tab and not by your functional/gear armor. We have separated these two things completely to make it easier for you to customize your appearance and to support future plans for a wide variety of cosmetic options that would have created confusing conflicts otherwise. Weapons and offhands perform the same as before as far as visual appearance. Visually you appear with your actual wielded weapons/offhands/shields unless you override that with a costume option. All costume items you had equipped on any costume pages have been removed and sent to your reward inventory. All cosmetic shoulders, arms/gloves, and boot items no longer exist. All of these cosmetic slots are controlled through the body/suit piece and then toggling/selecting which additional slots to display. Cosmetic armor is now controlled through two pieces: helmet and body (which controls all the other body locations). https://i.imgur.com/c4ld5Jw.png Other Patch Notes: BOO, Stash, and Market Stalls Bug Fix: Players can now rename their stall and place ads from anywhere in their BOO Item tooltips in the npc vendor, stall, and newspaper UIs now show comparisons to what you have currently equipped. Added tooltips for farmhands to producers. Updated/Added tooltips for when farmhand helping is on cooldown and for when the producer (total possible help) is on cooldown. Added client chat messages for successful help actions, for both boo owner and farmhand. Fixed a bug where dragging items from your Stash into your inventory with a bag selected, didn't add them to THAT bag. Max stash size increased by +10. Characters, Classes, and Abilities Resurrection is now fully supported and returns you to the combat. Rez now adds characters back into combat. Fixed an issue with animations freezing after playing. Added a sound effect for when you block in combat. Ability buffs are downranked to the lower rank version when used on characters whose level is lower than the casted ability level (to a minimum of Rank I). Warrior: Cut II - DoT tick duration increased by 1 round Cut III - DoT tick duration increased by 2 rounds Hunter: Slash now does +10% damage on foes with a combo point. Flaming Arrow II - DoT tick increased by 1 round Healer: Spread Heal healing increased by 10%. Healing Pulse now ticks significantly longer. Ability tooltips now include the Element of the ability. Added multi-target support to the Effects Manager. AoE abilities like Mass Mez, Root, etc. should now play effects on all affected targets. Chat and UI Fixed a bug where you could drag the stat progress bars in the character stats window. Added a ch...HJTenchi streaming Stash tonight: 8:30pm ESTFeb 14, 2018 - Community AnnouncementsJoin us in game while HJTenchi streams Stash tonight, Wed, Feb 14 (Valentine's Day!) at 8:30pm EST! https://www.twitch.tv/HJTenchi ːgpokkaː ːppokkaː ːrpokkaː ːypokkaː ːpinkpokkaːHJTenchi streaming Stash tonight: 8:30pm ESTFeb 14, 2018 - Community AnnouncementsJoin us in game while HJTenchi streams Stash tonight, Wed, Feb 14 (Valentine's Day!) at 8:30pm EST! https://www.twitch.tv/HJTenchi :gpokka: :ppokka: :rpokka: :ypokka: :pinkpokka:Three Stash Streams this week!Jan 31, 2018 - Community AnnouncementsThree twitch streams this week: Wednesday, Jan 31, 4pm EST - https://www.twitch.tv/emberkat Wednesday, Jan 31, 10pm EST - https://www.twitch.tv/plasticageplays Friday, Feb 2, 9pm EST - https://www.twitch.tv/ryizumiThree Stash Streams this week!Jan 31, 2018 - Community AnnouncementsThree twitch streams this week: Wednesday, Jan 31, 4pm EST - https://www.twitch.tv/emberkat Wednesday, Jan 31, 10pm EST - https://www.twitch.tv/plasticageplays Friday, Feb 2, 9pm EST - https://www.twitch.tv/ryizumi2018.01.26 - Bigger, Badder, Boss Battles, New Alchemy potions, More XP for harder mobsJan 26, 2018 - Community AnnouncementsOfficial Forum Thread: http://forums.frogdice.com/showthread.php/9283-2018.01.26-Bigger-Badder-Boss-Battles-New-Alchemy-potions-More-XP-for-harder-mobs BOO, Stash, and Market Stalls Bug Fix: Items can now be listed on your Stash Stall from anywhere in your boo Fixed a bug causing the stall upgrade window to always show you as having zero triads. Item tooltips in the npc vendor, stall, and newspaper UIs now show comparisons to what you have currently equipped. Characters, Classes, and Abilities Healer resistance buffs' magnitude reduced to comply with resist cap rules. Previously, these buffs were so overtuned that by themselves they capped people's resists. This made all resist enchants or other resist related abilities, items, or potions moot. Healer: Healing pulse duration increased from 2 rounds to 8 rounds. Area of Effect changed to 2 square radius. Warrior Taunt & Intimidate: -dmg/-str debuff increased Bolster: duration increased from 5 to 7 rounds. Hunter: elemental arrows (flaming, frozen, charged, concussive) now do 10% more damage against mobs with at least 1 combo point. Fixed a bug that allowed characters to float away off their pegs visually. Combat Bug Fix: Players should no longer spawn into objects when encounter formations are utilized Fixed a bug where holding the mouse down during the "Your Turn" animation, would keep the text on screen until you released the mouse button. Crafting Alchemy: Health potions heal amount increased by ~66% (two-thirds). Alchemy: resist fire, water, air, and earth potions added. Fixed a bug where the crafting machine didn't update the last crafted recipe without having to close and reopen the machine. Dungeons Some dungeons had their mob spawn types adjusted. Gear and Items Bug Fix: Right Click->Equip on gathering tools in Costume Tab no longer improperly equips tool Fixed an error in the calculation for damage in bow tooltips. Graphical Fixed lighting issues in the Rolling Stone Inn. Medallion Shop Added Shift+Click support for bulk purchasing from the Medallion shop. (Note: Clan shop will get the same functionality in the near future.) Mobs and NPCs Bosses now commonly have adds and multiple phases to their fights. Boss Battles just got a whole lot more interesting (and dangerous, and rewarding). Harder Mobs are now more rewarding! Healer type mobs are worth more XP (base 150). High DPS/AoE mobs are also worth more XP (base 125) Previously all mobs had a base XP value of 100, modified by con and rank. Added missing timeouts to boss abilities. New Mob Type: Noxious Void. Be on the lookout for this new type of Void creature. World You can now click on Askagard to path to the entrance. 2018.01.26 - Bigger, Badder, Boss Battles, New Alchemy potions, More XP for harder mobsJan 26, 2018 - Community AnnouncementsOfficial Forum Thread: http://forums.frogdice.com/showthread.php/9283-2018.01.26-Bigger-Badder-Boss-Battles-New-Alchemy-potions-More-XP-for-harder-mobs BOO, Stash, and Market Stalls Bug Fix: Items can now be listed on your Stash Stall from anywhere in your boo Fixed a bug causing the stall upgrade window to always show you as having zero triads. Item tooltips in the npc vendor, stall, and newspaper UIs now show comparisons to what you have currently equipped. Characters, Classes, and Abilities Healer resistance buffs' magnitude reduced to comply with resist cap rules. Previously, these buffs were so overtuned that by themselves they capped people's resists. This made all resist enchants or other resist related abilities, items, or potions moot. Healer: Healing pulse duration increased from 2 rounds to 8 rounds. Area of Effect changed to 2 square radius. Warrior Taunt & Intimidate: -dmg/-str debuff increased Bolster: duration increased from 5 to 7 rounds. Hunter: elemental arrows (flaming, frozen, charged, concussive) now do 10% more damage against mobs with at least 1 combo point. Fixed a bug that allowed characters to float away off their pegs visually. Combat Bug Fix: Players should no longer spawn into objects when encounter formations are utilized Fixed a bug where holding the mouse down during the "Your Turn" animation, would keep the text on screen until you released the mouse button. Crafting Alchemy: Health potions heal amount increased by ~66% (two-thirds). Alchemy: resist fire, water, air, and earth potions added. Fixed a bug where the crafting machine didn't update the last crafted recipe without having to close and reopen the machine. Dungeons Some dungeons had their mob spawn types adjusted. Gear and Items Bug Fix: Right Click->Equip on gathering tools in Costume Tab no longer improperly equips tool Fixed an error in the calculation for damage in bow tooltips. Graphical Fixed lighting issues in the Rolling Stone Inn. Medallion Shop Added Shift+Click support for bulk purchasing from the Medallion shop. (Note: Clan shop will get the same functionality in the near future.) Mobs and NPCs Bosses now commonly have adds and multiple phases to their fights. Boss Battles just got a whole lot more interesting (and dangerous, and rewarding). Harder Mobs are now more rewarding! Healer type mobs are worth more XP (base 150). High DPS/AoE mobs are also worth more XP (base 125) Previously all mobs had a base XP value of 100, modified by con and rank. Added missing timeouts to boss abilities. New Mob Type: Noxious Void. Be on the lookout for this new type of Void creature. World You can now click on Askagard to path to the entrance. 2018.01.19 - Contextual Right Click in combat, More Mobs in Dungeons, Boss Loot Buffs, New Warrior Abilities, Many QoL improvements to UIJan 19, 2018 - Community AnnouncementsMedallion Shop Fixed a bug where bag tooltips in the Medallion shop showed zero (0) for the bag size. Add Combat Bar item added to Medallion shop. Mouse over tooltips for items in the Medallion Shop now provide more information like: bag size, market value, bind type, etc. Combat Added Phase 1 of Contextual Right Click in encounters: Right click within movement range to move to that location. Right click a mob that's adjacent to you to attack that mob with your equipped weapon. Right click a resource node that's adjacent to you to attempt to harvest it. Right click a corpse that's adjacent to you to bury it. Fixed a bug where encounters weren't removing beings from combat, data-wise. This fixes the toast messages during bonfires events. Added a failsafe for ability animations being able to lock up combat. The Act bar is now disabled during Resource Node encounters and post combat. Fixed a bug where clicking outside of the encounter grid would attempt to move you to the last hovered grid position. You can no longer use abilities in the post-combat phase when all monsters are dead. Characters, Classes, and Abilities Warrior: Taunt, Intimidate, and Roar now debuff mobs with Weakened, reducing their damage New Ability: Bolster (level 15) - 5 round buff to armor and resists Social (Clans, Parties, Religions, etc.) Inspecting another player now updates their cached Character Data so the inspector will always be up to date. Fixed some text issues with a couple party chat messages. Leaderboard Values are now right justified, and large numbers (1,000+) are now comma delimited. Numerous improvements made to party management feedback messages. Surnames can now be bought by 9. Gear and Items All Resistance enchantments got massively buffed by 5-10x magnitude. Mobs and NPCs Bosses received pass #1 of a fix to their armor and resists. This is a noticeable buff to their defense. The full pass will happen later and will be a more significant increase to their defense. We are holding off on pass #2 until we can get some new class abilities in the game for debuffing armor/resists at that point. Bosses will now have a near guaranteed chance to drop coin and some essence in addition to other loot. CC Immunity now begins as soon as the CC lands, not when it expires. D'orcs now drink two and a half pots of coffee every morning and punch faster. Dungeons RPDs (Random Private Dungeons) mob density increased by at least 75%. More mobs to fight per dungeon (RPDs only - World Dungeons already have infinite mob respawning). A wall segment will now go transparent if you mouse over it (note: we are planning to increase the transparency of this in the future and also hopefully make the affected number of wall segments larger). BOO, Stash, and Market Stalls The option to Favorite a stall now appears when you visit a stall from the Merchant Stalls of Askagard interface. Fixed an alignment issue in the newspaper. Gathering You can no longer use abilities in resource nodes. Chat a...